From 029b0bbb45d1c9025c5facc0788533761e330541 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Wed, 18 Mar 2020 10:23:52 +1100 Subject: [PATCH] Manually merge EDuke32 SVN commit 8617. --- source/rr/src/player.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/source/rr/src/player.cpp b/source/rr/src/player.cpp index 1475b5791..b9403156d 100644 --- a/source/rr/src/player.cpp +++ b/source/rr/src/player.cpp @@ -3260,10 +3260,10 @@ void P_GetInput(int const playerNum) if (!localInput.svel) { if (buttonMap.ButtonDown(gamefunc_Turn_Left) && !(pPlayer->movement_lock & 4) && !localInput.svel) - input.svel = -keyMove; + input.svel = keyMove; if (buttonMap.ButtonDown(gamefunc_Turn_Right) && !(pPlayer->movement_lock & 8) && !localInput.svel) - input.svel = keyMove; + input.svel = -keyMove; } } else @@ -4246,10 +4246,10 @@ void P_DHGetInput(int const playerNum) if (!localInput.svel) { if (buttonMap.ButtonDown(gamefunc_Turn_Left) && !(pPlayer->movement_lock & 4) && !localInput.svel) - input.svel = -keyMove; + input.svel = keyMove; if (buttonMap.ButtonDown(gamefunc_Turn_Right) && !(pPlayer->movement_lock & 8) && !localInput.svel) - input.svel = keyMove; + input.svel = -keyMove; } } else