From 0052ae4172fe4ea7e5adacdc53c9ef6aa6e74347 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Sun, 2 Apr 2023 19:19:26 +1000 Subject: [PATCH] - Duke: Ensure we backup player angles and not just pos when loading a save. --- source/games/duke/src/savegame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/savegame.cpp b/source/games/duke/src/savegame.cpp index 9e42acb55..9ef61a84d 100644 --- a/source/games/duke/src/savegame.cpp +++ b/source/games/duke/src/savegame.cpp @@ -244,7 +244,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, player_struct& w, .EndObject(); w.invdisptime = 0; - w.GetActor()->backuppos(); + w.GetActor()->backuploc(); w.opyoff = w.pyoff; w.backupweapon(); w.sync.actions &= SB_CENTERVIEW|SB_CROUCH; // these are the only bits we need to preserve.