raze/wadsrc/static/zscript/games/duke/actors/dukeenemies/turret.zs

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class DukeTurret : DukeActor
{
const TURRETSTRENGTH = 30;
default
{
pic "ORGANTIC";
Strength TURRETSTRENGTH;
+INTERNAL_BADGUY;
+KILLCOUNT;
+NOVERTICALMOVE;
+NOHITJIBS;
+NOSHOTGUNBLOOD;
aimoffset 32;
}
override void PlayFTASound(int mode)
{
self.PlayActorSound("TURR_RECOG");
}
override void Initialize()
{
self.cstat |= CSTAT_SPRITE_YCENTER;
}
}