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586 lines
15 KiB
C++
586 lines
15 KiB
C++
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/*
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** vmexports.cpp
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**
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** global script exports
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**
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**---------------------------------------------------------------------------
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** Copyright 2022 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "maptypes.h"
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#include "vm.h"
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//=============================================================================
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//
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// internal sector struct - no longer identical with on-disk format
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//
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//=============================================================================
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DEFINE_FIELD_NAMED_X(sectortype, sectortype, ceilingxpan_, ceilingxpan)
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DEFINE_FIELD_NAMED_X(sectortype, sectortype, ceilingypan_, ceilingypan)
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DEFINE_FIELD_NAMED_X(sectortype, sectortype, floorxpan_, floorxpan)
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DEFINE_FIELD_NAMED_X(sectortype, sectortype, floorypan_, floorypan)
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DEFINE_FIELD_X(sectortype, sectortype, wallptr)
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DEFINE_FIELD_X(sectortype, sectortype, wallnum)
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DEFINE_FIELD_X(sectortype, sectortype, ceilingstat)
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DEFINE_FIELD_X(sectortype, sectortype, floorstat)
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DEFINE_FIELD_X(sectortype, sectortype, lotag)
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DEFINE_FIELD_X(sectortype, sectortype, type)
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DEFINE_FIELD_X(sectortype, sectortype, hitag)
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DEFINE_FIELD_X(sectortype, sectortype, extra)
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DEFINE_FIELD_X(sectortype, sectortype, ceilingshade)
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DEFINE_FIELD_X(sectortype, sectortype, ceilingpal)
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DEFINE_FIELD_X(sectortype, sectortype, floorshade)
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DEFINE_FIELD_X(sectortype, sectortype, floorpal)
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DEFINE_FIELD_X(sectortype, sectortype, visibility)
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DEFINE_FIELD_X(sectortype, sectortype, fogpal)
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DEFINE_FIELD_X(sectortype, sectortype, exflags)
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DEFINE_FIELD_NAMED_X(walltype, walltype, xpan_, xpan)
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DEFINE_FIELD_NAMED_X(walltype, walltype, ypan_, ypan)
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DEFINE_FIELD_X(walltype, walltype, pos)
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DEFINE_FIELD_X(walltype, walltype, point2)
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DEFINE_FIELD_X(walltype, walltype, nextwall)
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DEFINE_FIELD_X(walltype, walltype, sector)
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DEFINE_FIELD_X(walltype, walltype, nextsector)
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DEFINE_FIELD_X(walltype, walltype, cstat)
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DEFINE_FIELD_X(walltype, walltype, lotag)
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DEFINE_FIELD_X(walltype, walltype, type)
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DEFINE_FIELD_X(walltype, walltype, hitag)
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DEFINE_FIELD_X(walltype, walltype, extra)
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DEFINE_FIELD_X(walltype, walltype, shade)
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DEFINE_FIELD_X(walltype, walltype, pal)
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DEFINE_FIELD_X(walltype, walltype, xrepeat)
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DEFINE_FIELD_X(walltype, walltype, yrepeat)
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DEFINE_FIELD_NAMED_X(tspritetype, tspritetype, sectp, sector)
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DEFINE_FIELD_X(tspritetype, tspritetype, cstat)
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DEFINE_FIELD_X(tspritetype, tspritetype, statnum)
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DEFINE_FIELD_X(tspritetype, tspritetype, ang)
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DEFINE_FIELD_X(tspritetype, tspritetype, xvel)
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DEFINE_FIELD_X(tspritetype, tspritetype, yvel)
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DEFINE_FIELD_X(tspritetype, tspritetype, zvel)
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DEFINE_FIELD_X(tspritetype, tspritetype, lotag)
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DEFINE_FIELD_X(tspritetype, tspritetype, hitag)
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DEFINE_FIELD_X(tspritetype, tspritetype, extra)
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DEFINE_FIELD_X(tspritetype, tspritetype, detail)
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DEFINE_FIELD_X(tspritetype, tspritetype, shade)
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DEFINE_FIELD_X(tspritetype, tspritetype, pal)
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DEFINE_FIELD_X(tspritetype, tspritetype, clipdist)
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DEFINE_FIELD_X(tspritetype, tspritetype, blend)
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DEFINE_FIELD_X(tspritetype, tspritetype, xrepeat)
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DEFINE_FIELD_X(tspritetype, tspritetype, yrepeat)
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DEFINE_FIELD_X(tspritetype, tspritetype, xoffset)
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DEFINE_FIELD_X(tspritetype, tspritetype, yoffset)
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DEFINE_FIELD_X(tspritetype, tspritetype, ownerActor)
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DEFINE_FIELD_X(tspritetype, tspritetype, time)
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DEFINE_GLOBAL(wall)
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DEFINE_GLOBAL(sector)
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double sector_floorz(sectortype* sect)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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return sect->floorz * zinttoworld;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, floorz, sector_floorz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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ACTION_RETURN_FLOAT(self->floorz * zinttoworld);
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}
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double sector_ceilingz(sectortype* sect)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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return sect->ceilingz * zinttoworld;
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, ceilingz, sector_ceilingz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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ACTION_RETURN_FLOAT(self->ceilingz * zinttoworld);
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}
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void sector_setfloorz(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setfloorz(int(val * zworldtoint));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setfloorz, sector_floorz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(z);
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self->setfloorz(z);
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return 0;
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}
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void sector_setceilingz(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setceilingz(int(val * zworldtoint));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setceilingz, sector_ceilingz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(z);
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self->setceilingz(z);
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return 0;
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}
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void sector_addfloorz(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->addfloorz(int(val * zworldtoint));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, addfloorz, sector_floorz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(z);
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self->addfloorz(z);
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return 0;
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}
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void sector_addceilingz(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->addceilingz(int(val * zworldtoint));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, addceilingz, sector_ceilingz)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(z);
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self->addceilingz(z);
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return 0;
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}
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void sector_setfloorxpan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setfloorxpan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setfloorxpan, sector_setfloorxpan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(xpan);
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self->setfloorxpan(xpan);
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return 0;
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}
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void sector_setceilingxpan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setceilingxpan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setceilingxpan, sector_setceilingxpan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(xpan);
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self->setceilingxpan(xpan);
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return 0;
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}
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void sector_addfloorxpan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->addfloorxpan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, addfloorxpan, sector_addfloorxpan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(xpan);
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self->addfloorxpan(xpan);
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return 0;
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}
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void sector_addceilingxpan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->addceilingxpan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, addceilingxpan, sector_addceilingxpan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(xpan);
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self->addceilingxpan(xpan);
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return 0;
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}
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void sector_setfloorypan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setfloorypan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setfloorypan, sector_setfloorypan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(ypan);
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self->setfloorypan(ypan);
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return 0;
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}
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void sector_setceilingypan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setceilingypan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setceilingypan, sector_setceilingypan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(ypan);
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self->setceilingypan(ypan);
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return 0;
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}
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void sector_addfloorypan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->addfloorypan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, addfloorypan, sector_addfloorypan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(ypan);
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self->addfloorypan(ypan);
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return 0;
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}
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void sector_addceilingypan(sectortype* sect, double val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->addceilingypan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, addceilingypan, sector_addceilingypan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_FLOAT(ypan);
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self->addceilingypan(ypan);
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return 0;
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}
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void sector_setfloorslope(sectortype* sect, int val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setfloorslope(val);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setfloorslope, sector_setfloorslope)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_INT(slope);
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self->setfloorslope(slope);
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return 0;
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}
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void sector_setceilingslope(sectortype* sect, int val)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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sect->setceilingslope(val);
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, setceilingslope, sector_setceilingslope)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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PARAM_INT(slope);
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self->setceilingslope(slope);
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return 0;
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}
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int sector_floorslope(sectortype* sect)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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return sect->getfloorslope();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, floorslope, sector_floorslope)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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ACTION_RETURN_INT(self->getfloorslope());
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}
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int sector_ceilingslope(sectortype* sect)
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{
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if (!sect) ThrowAbortException(X_READ_NIL, nullptr);
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return sect->getceilingslope();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_sectortype, ceilingslope, sector_ceilingslope)
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{
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PARAM_SELF_STRUCT_PROLOGUE(sectortype);
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ACTION_RETURN_INT(self->getceilingslope());
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}
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//=============================================================================
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void wall_setxpan(walltype* wal, double val)
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{
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if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
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wal->setxpan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_walltype, setxpan, wall_setxpan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(walltype);
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PARAM_FLOAT(xpan);
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self->setxpan(xpan);
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return 0;
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}
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void wall_addxpan(walltype* wal, double val)
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{
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if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
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wal->addxpan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_walltype, addxpan, wall_addxpan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(walltype);
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PARAM_FLOAT(xpan);
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self->addxpan(xpan);
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return 0;
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}
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void wall_setypan(walltype* wal, double val)
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{
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if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
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wal->setypan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_walltype, setypan, wall_setypan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(walltype);
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PARAM_FLOAT(ypan);
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self->setypan(ypan);
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return 0;
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}
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void wall_addypan(walltype* wal, double val)
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{
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if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
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wal->addypan(float(val));
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_walltype, addypan, wall_addypan)
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{
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PARAM_SELF_STRUCT_PROLOGUE(walltype);
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PARAM_FLOAT(ypan);
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self->addypan(ypan);
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return 0;
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}
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||
|
|
||
|
sectortype* wall_nextsector(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->nextSector();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, nextsectorp, wall_nextsector)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_POINTER(self->nextSector());
|
||
|
}
|
||
|
|
||
|
sectortype* wall_sector(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->sectorp();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, sectorp, wall_sector)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_POINTER(self->sectorp());
|
||
|
}
|
||
|
|
||
|
walltype* wall_nextwall(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->nextWall();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, nextwallp, wall_nextwall)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_POINTER(self->nextWall());
|
||
|
}
|
||
|
|
||
|
walltype* wall_lastwall(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->lastWall();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, lastwall, wall_lastwall)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_POINTER(self->lastWall());
|
||
|
}
|
||
|
|
||
|
walltype* wall_point2wall(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->point2Wall();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, point2wall, wall_point2wall)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_POINTER(self->point2Wall());
|
||
|
}
|
||
|
|
||
|
double wall_deltax(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->deltax();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, deltax, wall_point2wall)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_FLOAT(self->deltax());
|
||
|
}
|
||
|
|
||
|
double wall_deltay(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->deltay();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, deltay, wall_point2wall)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_FLOAT(self->deltay());
|
||
|
}
|
||
|
|
||
|
double wall_length(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->Length();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, length, wall_point2wall)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_FLOAT(self->Length());
|
||
|
}
|
||
|
|
||
|
void wall_move(walltype* wal, double x, double y)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
wal->movexy(x, y);
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, move, wall_move)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
PARAM_FLOAT(x);
|
||
|
PARAM_FLOAT(y);
|
||
|
self->movexy(x, y);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int wall_twosided(walltype* wal)
|
||
|
{
|
||
|
if (!wal) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
return wal->twoSided();
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_walltype, twosided, wall_twosided)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(walltype);
|
||
|
ACTION_RETURN_BOOL(self->twoSided());
|
||
|
}
|
||
|
|
||
|
|
||
|
//=============================================================================
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION(_tspritetype, pos)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(tspritetype);
|
||
|
ACTION_RETURN_VEC3(DVector3(self->pos.X * inttoworld, self->pos.Y * inttoworld, self->pos.Z * zinttoworld));
|
||
|
}
|
||
|
|
||
|
void tsprite_setpos(tspritetype* tsp, double x, double y, double z)
|
||
|
{
|
||
|
if (!tsp) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
tsp->pos.X = int(x * worldtoint);
|
||
|
tsp->pos.Y = int(y * worldtoint);
|
||
|
tsp->pos.Z = int(z * zworldtoint);
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_tspritetype, setpos, tsprite_setpos)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(tspritetype);
|
||
|
PARAM_FLOAT(x);
|
||
|
PARAM_FLOAT(y);
|
||
|
PARAM_FLOAT(z);
|
||
|
tsprite_setpos(self, x, y, z);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void tsprite_addpos(tspritetype* tsp, double x, double y, double z)
|
||
|
{
|
||
|
if (!tsp) ThrowAbortException(X_READ_NIL, nullptr);
|
||
|
tsp->pos.X = int(x * worldtoint);
|
||
|
tsp->pos.Y = int(y * worldtoint);
|
||
|
tsp->pos.Z = int(z * zworldtoint);
|
||
|
}
|
||
|
|
||
|
DEFINE_ACTION_FUNCTION_NATIVE(_tspritetype, addpos, tsprite_addpos)
|
||
|
{
|
||
|
PARAM_SELF_STRUCT_PROLOGUE(tspritetype);
|
||
|
PARAM_FLOAT(x);
|
||
|
PARAM_FLOAT(y);
|
||
|
PARAM_FLOAT(z);
|
||
|
tsprite_addpos(self, x, y, z);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
#if 0
|
||
|
|
||
|
struct tsprite
|
||
|
{
|
||
|
void setPic(string texture);
|
||
|
}
|
||
|
|
||
|
#endif
|