raze/source/exhumed/src/switch.h

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#ifndef __switch_h__
#define __switch_h__
#define kMaxLinks 1024
#define kMaxSwitches 1024
void InitLink();
void InitSwitch();
void FuncSwReady(int, int, int);
void FuncSwPause(int, int, int);
void FuncSwStepOn(int, int, int);
void FuncSwNotOnPause(int, int, int);
void FuncSwPressSector(int, int, int);
void FuncSwPressWall(int, int, int);
int BuildSwPause(int nChannel, int nLink, int ebx);
int BuildSwNotOnPause(int nChannel, int nLink, int nSector, int ecx);
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int BuildLink(int nCount, ...);
int BuildSwPressSector(int nChannel, int nLink, int nSector, int ecx);
int BuildSwStepOn(int nChannel, int nLink, int nSector);
int BuildSwReady(int nChannel, short nLink);
int BuildSwPressWall(short nChannel, short nLink, short nWall);
#endif