raze/source/exhumed/src/grenade.h

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#ifndef __grenade_h__
#define __grenade_h__
#define kMaxGrenades 50
void InitGrenades();
int BuildGrenade(int nPlayer);
void DestroyGrenade(short nGrenade);
int ThrowGrenade(short nPlayer, int edx, int ebx, int ecx, int push1);
void FuncGrenade(int, int, int);
#endif