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/*
* * codegen . cpp
* *
* * Compiler backend / code generation for ZScript and DECORATE
* *
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* * Copyright 2008 - 2016 Christoph Oelckers
* * All rights reserved .
* *
* * Redistribution and use in source and binary forms , with or without
* * modification , are permitted provided that the following conditions
* * are met :
* *
* * 1. Redistributions of source code must retain the above copyright
* * notice , this list of conditions and the following disclaimer .
* * 2. Redistributions in binary form must reproduce the above copyright
* * notice , this list of conditions and the following disclaimer in the
* * documentation and / or other materials provided with the distribution .
* * 3. The name of the author may not be used to endorse or promote products
* * derived from this software without specific prior written permission .
* *
* * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ` ` AS IS ' ' AND ANY EXPRESS OR
* * IMPLIED WARRANTIES , INCLUDING , BUT NOT LIMITED TO , THE IMPLIED WARRANTIES
* * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED .
* * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT , INDIRECT ,
* * INCIDENTAL , SPECIAL , EXEMPLARY , OR CONSEQUENTIAL DAMAGES ( INCLUDING , BUT
* * NOT LIMITED TO , PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES ; LOSS OF USE ,
* * DATA , OR PROFITS ; OR BUSINESS INTERRUPTION ) HOWEVER CAUSED AND ON ANY
* * THEORY OF LIABILITY , WHETHER IN CONTRACT , STRICT LIABILITY , OR TORT
* * ( INCLUDING NEGLIGENCE OR OTHERWISE ) ARISING IN ANY WAY OUT OF THE USE OF
* * THIS SOFTWARE , EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE .
* * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* *
*/
# include <stdlib.h>
# include "cmdlib.h"
# include "codegen.h"
# include "v_text.h"
# include "filesystem.h"
# include "v_video.h"
# include "utf8.h"
# include "texturemanager.h"
# include "m_random.h"
# include "v_font.h"
# include "templates.h"
extern FRandom pr_exrandom ;
FMemArena FxAlloc ( 65536 ) ;
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CompileEnvironment compileEnvironment ;
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struct FLOP
{
ENamedName Name ;
int Flop ;
double ( * Evaluate ) ( double ) ;
} ;
// Decorate operates on degrees, so the evaluate functions need to convert
// degrees to radians for those that work with angles.
static const FLOP FxFlops [ ] =
{
{ NAME_Exp , FLOP_EXP , [ ] ( double v ) { return g_exp ( v ) ; } } ,
{ NAME_Log , FLOP_LOG , [ ] ( double v ) { return g_log ( v ) ; } } ,
{ NAME_Log10 , FLOP_LOG10 , [ ] ( double v ) { return g_log10 ( v ) ; } } ,
{ NAME_Sqrt , FLOP_SQRT , [ ] ( double v ) { return g_sqrt ( v ) ; } } ,
{ NAME_Ceil , FLOP_CEIL , [ ] ( double v ) { return ceil ( v ) ; } } ,
{ NAME_Floor , FLOP_FLOOR , [ ] ( double v ) { return floor ( v ) ; } } ,
{ NAME_ACos , FLOP_ACOS_DEG , [ ] ( double v ) { return g_acos ( v ) * ( 180.0 / M_PI ) ; } } ,
{ NAME_ASin , FLOP_ASIN_DEG , [ ] ( double v ) { return g_asin ( v ) * ( 180.0 / M_PI ) ; } } ,
{ NAME_ATan , FLOP_ATAN_DEG , [ ] ( double v ) { return g_atan ( v ) * ( 180.0 / M_PI ) ; } } ,
{ NAME_Cos , FLOP_COS_DEG , [ ] ( double v ) { return g_cosdeg ( v ) ; } } ,
{ NAME_Sin , FLOP_SIN_DEG , [ ] ( double v ) { return g_sindeg ( v ) ; } } ,
{ NAME_Tan , FLOP_TAN_DEG , [ ] ( double v ) { return g_tan ( v * ( M_PI / 180.0 ) ) ; } } ,
{ NAME_CosH , FLOP_COSH , [ ] ( double v ) { return g_cosh ( v ) ; } } ,
{ NAME_SinH , FLOP_SINH , [ ] ( double v ) { return g_sinh ( v ) ; } } ,
{ NAME_TanH , FLOP_TANH , [ ] ( double v ) { return g_tanh ( v ) ; } } ,
{ NAME_Round , FLOP_ROUND , [ ] ( double v ) { return round ( v ) ; } } ,
} ;
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bool AreCompatiblePointerTypes ( PType * dest , PType * source , bool forcompare = false ) ;
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//==========================================================================
//
// FCompileContext
//
//==========================================================================
FCompileContext : : FCompileContext ( PNamespace * cg , PFunction * fnc , PPrototype * ret , bool fromdecorate , int stateindex , int statecount , int lump , const VersionInfo & ver )
: ReturnProto ( ret ) , Function ( fnc ) , Class ( nullptr ) , FromDecorate ( fromdecorate ) , StateIndex ( stateindex ) , StateCount ( statecount ) , Lump ( lump ) , CurGlobals ( cg ) , Version ( ver )
{
if ( Version > = MakeVersion ( 2 , 3 ) )
{
VersionString . Format ( " ZScript version %d.%d.%d " , Version . major , Version . minor , Version . revision ) ;
}
else
{
VersionString = " DECORATE " ;
}
if ( fnc ! = nullptr ) Class = fnc - > OwningClass ;
}
FCompileContext : : FCompileContext ( PNamespace * cg , PContainerType * cls , bool fromdecorate )
: ReturnProto ( nullptr ) , Function ( nullptr ) , Class ( cls ) , FromDecorate ( fromdecorate ) , StateIndex ( - 1 ) , StateCount ( 0 ) , Lump ( - 1 ) , CurGlobals ( cg )
{
}
PSymbol * FCompileContext : : FindInClass ( FName identifier , PSymbolTable * & symt )
{
return Class ! = nullptr ? Class - > Symbols . FindSymbolInTable ( identifier , symt ) : nullptr ;
}
PSymbol * FCompileContext : : FindInSelfClass ( FName identifier , PSymbolTable * & symt )
{
// If we have no self we cannot retrieve any values from it.
if ( Function = = nullptr | | Function - > Variants [ 0 ] . SelfClass = = nullptr ) return nullptr ;
return Function - > Variants [ 0 ] . SelfClass - > Symbols . FindSymbolInTable ( identifier , symt ) ;
}
PSymbol * FCompileContext : : FindGlobal ( FName identifier )
{
return CurGlobals - > Symbols . FindSymbol ( identifier , true ) ;
}
void FCompileContext : : CheckReturn ( PPrototype * proto , FScriptPosition & pos )
{
assert ( proto ! = nullptr ) ;
bool fail = false ;
if ( ReturnProto = = nullptr )
{
ReturnProto = proto ;
return ;
}
// A prototype that defines fewer return types can be compatible with
// one that defines more if the shorter one matches the initial types
// for the longer one.
bool swapped = false ;
if ( ReturnProto - > ReturnTypes . Size ( ) < proto - > ReturnTypes . Size ( ) )
{ // Make proto the shorter one to avoid code duplication below.
std : : swap ( proto , ReturnProto ) ;
swapped = true ;
}
// If one prototype returns nothing, they both must.
if ( proto - > ReturnTypes . Size ( ) = = 0 )
{
if ( ReturnProto - > ReturnTypes . Size ( ) ! = 0 )
{
fail = true ;
}
}
else
{
for ( unsigned i = 0 ; i < proto - > ReturnTypes . Size ( ) ; i + + )
{
PType * expected = ReturnProto - > ReturnTypes [ i ] ;
PType * actual = proto - > ReturnTypes [ i ] ;
if ( swapped ) std : : swap ( expected , actual ) ;
if ( expected ! = actual & & ! AreCompatiblePointerTypes ( expected , actual ) )
{ // Incompatible
Printf ( " Return type %s mismatch with %s \n " , expected - > DescriptiveName ( ) , actual - > DescriptiveName ( ) ) ;
fail = true ;
break ;
}
}
}
if ( fail )
{
pos . Message ( MSG_ERROR , " Return type mismatch " ) ;
}
}
// [ZZ] I find it really dumb that something called CheckReadOnly returns false for readonly. renamed.
bool FCompileContext : : CheckWritable ( int flags )
{
if ( ! ( flags & VARF_ReadOnly ) ) return false ;
if ( ! ( flags & VARF_InternalAccess ) ) return true ;
return fileSystem . GetFileContainer ( Lump ) ! = 0 ;
}
FxLocalVariableDeclaration * FCompileContext : : FindLocalVariable ( FName name )
{
if ( Block = = nullptr )
{
return nullptr ;
}
else
{
return Block - > FindLocalVariable ( name , * this ) ;
}
}
static PContainerType * FindContainerType ( FName name , FCompileContext & ctx )
{
auto sym = ctx . Class ! = nullptr ? ctx . Class - > Symbols . FindSymbol ( name , true ) : nullptr ;
if ( sym = = nullptr ) sym = ctx . CurGlobals - > Symbols . FindSymbol ( name , true ) ;
if ( sym & & sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolType ) ) )
{
auto type = static_cast < PSymbolType * > ( sym ) ;
return type - > Type - > toContainer ( ) ;
}
return nullptr ;
}
// This is for resolving class identifiers which need to be context aware, unlike class names.
static PClass * FindClassType ( FName name , FCompileContext & ctx )
{
auto sym = ctx . CurGlobals - > Symbols . FindSymbol ( name , true ) ;
if ( sym & & sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolType ) ) )
{
auto type = static_cast < PSymbolType * > ( sym ) ;
auto ctype = PType : : toClass ( type - > Type ) ;
if ( ctype ) return ctype - > Descriptor ;
}
return nullptr ;
}
//==========================================================================
//
// ExpEmit
//
//==========================================================================
ExpEmit : : ExpEmit ( VMFunctionBuilder * build , int type , int count )
: RegNum ( build - > Registers [ type ] . Get ( count ) ) , RegType ( type ) , RegCount ( count ) , Konst ( false ) , Fixed ( false ) , Final ( false ) , Target ( false )
{
}
void ExpEmit : : Free ( VMFunctionBuilder * build )
{
if ( ! Fixed & & ! Konst & & RegType < = REGT_TYPE )
{
build - > Registers [ RegType ] . Return ( RegNum , RegCount ) ;
}
}
void ExpEmit : : Reuse ( VMFunctionBuilder * build )
{
if ( ! Fixed & & ! Konst )
{
assert ( RegCount = = 1 ) ;
bool success = build - > Registers [ RegType ] . Reuse ( RegNum ) ;
assert ( success & & " Attempt to reuse a register that is already in use " ) ;
}
}
//==========================================================================
//
// FindBuiltinFunction
//
// Returns the symbol for a decorate utility function. If not found, create
// it and install it a local symbol table.
//
//==========================================================================
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PFunction * FindBuiltinFunction ( FName funcname )
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{
return dyn_cast < PFunction > ( RUNTIME_CLASS ( DObject ) - > FindSymbol ( funcname , true ) ) ;
}
//==========================================================================
//
//
//
//==========================================================================
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bool AreCompatiblePointerTypes ( PType * dest , PType * source , bool forcompare )
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{
if ( dest - > isPointer ( ) & & source - > isPointer ( ) )
{
auto fromtype = source - > toPointer ( ) ;
auto totype = dest - > toPointer ( ) ;
// null pointers can be assigned to everything, everything can be assigned to void pointers.
if ( fromtype = = nullptr | | totype = = TypeVoidPtr ) return true ;
// when comparing const-ness does not matter.
if ( ! forcompare & & totype - > IsConst ! = fromtype - > IsConst ) return false ;
// A type is always compatible to itself.
if ( fromtype = = totype ) return true ;
// Pointers to different types are only compatible if both point to an object and the source type is a child of the destination type.
if ( source - > isObjectPointer ( ) & & dest - > isObjectPointer ( ) )
{
auto fromcls = static_cast < PObjectPointer * > ( source ) - > PointedClass ( ) ;
auto tocls = static_cast < PObjectPointer * > ( dest ) - > PointedClass ( ) ;
if ( forcompare & & tocls - > IsDescendantOf ( fromcls ) ) return true ;
return ( fromcls - > IsDescendantOf ( tocls ) ) ;
}
// The same rules apply to class pointers. A child type can be assigned to a variable of a parent type.
if ( source - > isClassPointer ( ) & & dest - > isClassPointer ( ) )
{
auto fromcls = static_cast < PClassPointer * > ( source ) - > ClassRestriction ;
auto tocls = static_cast < PClassPointer * > ( dest ) - > ClassRestriction ;
if ( forcompare & & tocls - > IsDescendantOf ( fromcls ) ) return true ;
return ( fromcls - > IsDescendantOf ( tocls ) ) ;
}
}
return false ;
}
//==========================================================================
//
//
//
//==========================================================================
static FxExpression * StringConstToChar ( FxExpression * basex )
{
if ( ! basex - > isConstant ( ) ) return nullptr ;
// Allow single character string literals be convertible to integers.
// This serves as workaround for not being able to use single quoted literals because those are taken for names.
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FString str = constval . GetString ( ) ;
int position = 0 ;
int chr = str . GetNextCharacter ( position ) ;
// Only succeed if the full string is consumed, i.e. it contains only one code point.
if ( position = = ( int ) str . Len ( ) )
{
return new FxConstant ( chr , basex - > ScriptPosition ) ;
}
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxExpression : : Emit ( VMFunctionBuilder * build )
{
ScriptPosition . Message ( MSG_ERROR , " Unemitted expression found " ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
// Emits a statement and records its position in the source.
//
//==========================================================================
void FxExpression : : EmitStatement ( VMFunctionBuilder * build )
{
build - > BeginStatement ( this ) ;
ExpEmit exp = Emit ( build ) ;
exp . Free ( build ) ;
build - > EndStatement ( ) ;
}
//==========================================================================
//
//
//
//==========================================================================
void FxExpression : : EmitCompare ( VMFunctionBuilder * build , bool invert , TArray < size_t > & patchspots_yes , TArray < size_t > & patchspots_no )
{
ExpEmit op = Emit ( build ) ;
ExpEmit i ;
assert ( op . RegType ! = REGT_NIL & & op . RegCount = = 1 ) ;
if ( op . Konst )
{
ScriptPosition . Message ( MSG_WARNING , " Conditional expression is constant " ) ;
}
switch ( op . RegType )
{
case REGT_INT :
build - > Emit ( OP_EQ_K , ! invert , op . RegNum , build - > GetConstantInt ( 0 ) ) ;
break ;
case REGT_FLOAT :
build - > Emit ( OP_EQF_K , ! invert , op . RegNum , build - > GetConstantFloat ( 0 ) ) ;
break ;
case REGT_POINTER :
build - > Emit ( OP_EQA_K , ! invert , op . RegNum , build - > GetConstantAddress ( 0 ) ) ;
break ;
case REGT_STRING :
i = ExpEmit ( build , REGT_INT ) ;
build - > Emit ( OP_LENS , i . RegNum , op . RegNum ) ;
build - > Emit ( OP_EQ_K , ! invert , i . RegNum , build - > GetConstantInt ( 0 ) ) ;
i . Free ( build ) ;
break ;
default :
break ;
}
patchspots_no . Push ( build - > Emit ( OP_JMP , 0 ) ) ;
op . Free ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
bool FxExpression : : isConstant ( ) const
{
return false ;
}
//==========================================================================
//
//
//
//==========================================================================
VMFunction * FxExpression : : GetDirectFunction ( PFunction * callingfunc , const VersionInfo & ver )
{
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxExpression : : Resolve ( FCompileContext & ctx )
{
isresolved = true ;
return this ;
}
//==========================================================================
//
// Returns true if we can write to the address.
//
//==========================================================================
bool FxExpression : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
if ( writable ! = nullptr ) * writable = false ;
return false ;
}
//==========================================================================
//
// Called by return statements.
//
//==========================================================================
PPrototype * FxExpression : : ReturnProto ( )
{
assert ( ValueType ! = nullptr ) ;
TArray < PType * > ret ( 0 ) ;
TArray < PType * > none ( 0 ) ;
if ( ValueType ! = TypeVoid )
{
ret . Push ( ValueType ) ;
}
return NewPrototype ( ret , none ) ;
}
//==========================================================================
//
//
//
//==========================================================================
int EncodeRegType ( ExpEmit reg )
{
int regtype = reg . RegType ;
if ( reg . Fixed & & reg . Target )
{
regtype | = REGT_ADDROF ;
}
if ( reg . Konst )
{
regtype | = REGT_KONST ;
}
else if ( reg . RegCount = = 2 )
{
regtype | = REGT_MULTIREG2 ;
}
else if ( reg . RegCount = = 3 )
{
regtype | = REGT_MULTIREG3 ;
}
return regtype ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxConstant : : MakeConstant ( PSymbol * sym , const FScriptPosition & pos )
{
FxExpression * x ;
PSymbolConstNumeric * csym = dyn_cast < PSymbolConstNumeric > ( sym ) ;
if ( csym ! = nullptr )
{
if ( csym - > ValueType - > isInt ( ) )
{
x = new FxConstant ( csym - > Value , pos ) ;
}
else if ( csym - > ValueType - > isFloat ( ) )
{
x = new FxConstant ( csym - > Float , pos ) ;
}
else
{
pos . Message ( MSG_ERROR , " Invalid constant '%s' \n " , csym - > SymbolName . GetChars ( ) ) ;
return nullptr ;
}
}
else
{
PSymbolConstString * csym = dyn_cast < PSymbolConstString > ( sym ) ;
if ( csym ! = nullptr )
{
x = new FxConstant ( csym - > Str , pos ) ;
}
else
{
pos . Message ( MSG_ERROR , " '%s' is not a constant \n " , sym - > SymbolName . GetChars ( ) ) ;
x = nullptr ;
}
}
return x ;
}
ExpEmit FxConstant : : Emit ( VMFunctionBuilder * build )
{
ExpEmit out ;
out . Konst = true ;
int regtype = value . Type - > GetRegType ( ) ;
out . RegType = regtype ;
if ( regtype = = REGT_INT )
{
out . RegNum = build - > GetConstantInt ( value . Int ) ;
}
else if ( regtype = = REGT_FLOAT )
{
out . RegNum = build - > GetConstantFloat ( value . Float ) ;
}
else if ( regtype = = REGT_POINTER )
{
out . RegNum = build - > GetConstantAddress ( value . pointer ) ;
}
else if ( regtype = = REGT_STRING )
{
out . RegNum = build - > GetConstantString ( value . GetString ( ) ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Cannot emit needed constant " ) ;
out . RegNum = 0 ;
}
return out ;
}
//==========================================================================
//
//
//
//==========================================================================
FxVectorValue : : FxVectorValue ( FxExpression * x , FxExpression * y , FxExpression * z , const FScriptPosition & sc )
: FxExpression ( EFX_VectorValue , sc )
{
xyz [ 0 ] = x ;
xyz [ 1 ] = y ;
xyz [ 2 ] = z ;
isConst = false ;
ValueType = TypeVoid ; // we do not know yet
}
FxVectorValue : : ~ FxVectorValue ( )
{
for ( auto & a : xyz )
{
SAFE_DELETE ( a ) ;
}
}
FxExpression * FxVectorValue : : Resolve ( FCompileContext & ctx )
{
bool fails = false ;
for ( auto & a : xyz )
{
if ( a ! = nullptr )
{
a = a - > Resolve ( ctx ) ;
if ( a = = nullptr ) fails = true ;
else
{
if ( a - > ValueType ! = TypeVector2 ) // a vec3 may be initialized with (vec2, z)
{
a = new FxFloatCast ( a ) ;
a = a - > Resolve ( ctx ) ;
fails | = ( a = = nullptr ) ;
}
}
}
}
if ( fails )
{
delete this ;
return nullptr ;
}
// at this point there are three legal cases:
// * two floats = vector2
// * three floats = vector3
// * vector2 + float = vector3
if ( xyz [ 0 ] - > ValueType = = TypeVector2 )
{
if ( xyz [ 1 ] - > ValueType ! = TypeFloat64 | | xyz [ 2 ] ! = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Not a valid vector " ) ;
delete this ;
return nullptr ;
}
ValueType = TypeVector3 ;
if ( xyz [ 0 ] - > ExprType = = EFX_VectorValue )
{
// If two vector initializers are nested, unnest them now.
auto vi = static_cast < FxVectorValue * > ( xyz [ 0 ] ) ;
xyz [ 2 ] = xyz [ 1 ] ;
xyz [ 1 ] = vi - > xyz [ 1 ] ;
xyz [ 0 ] = vi - > xyz [ 0 ] ;
vi - > xyz [ 0 ] = vi - > xyz [ 1 ] = nullptr ; // Don't delete our own expressions.
delete vi ;
}
}
else if ( xyz [ 0 ] - > ValueType = = TypeFloat64 & & xyz [ 1 ] - > ValueType = = TypeFloat64 )
{
ValueType = xyz [ 2 ] = = nullptr ? TypeVector2 : TypeVector3 ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Not a valid vector " ) ;
delete this ;
return nullptr ;
}
// check if all elements are constant. If so this can be emitted as a constant vector.
isConst = true ;
for ( auto & a : xyz )
{
if ( a ! = nullptr & & ! a - > isConstant ( ) ) isConst = false ;
}
return this ;
}
static ExpEmit EmitKonst ( VMFunctionBuilder * build , ExpEmit & emit )
{
if ( emit . Konst )
{
ExpEmit out ( build , REGT_FLOAT ) ;
build - > Emit ( OP_LKF , out . RegNum , emit . RegNum ) ;
return out ;
}
return emit ;
}
ExpEmit FxVectorValue : : Emit ( VMFunctionBuilder * build )
{
// no const handling here. Ultimately it's too rarely used (i.e. the only fully constant vector ever allocated in ZDoom is the 0-vector in a very few places)
// and the negatives (excessive allocation of float constants) outweigh the positives (saved a few instructions)
assert ( xyz [ 0 ] ! = nullptr ) ;
assert ( xyz [ 1 ] ! = nullptr ) ;
if ( ValueType = = TypeVector2 )
{
ExpEmit tempxval = xyz [ 0 ] - > Emit ( build ) ;
ExpEmit tempyval = xyz [ 1 ] - > Emit ( build ) ;
ExpEmit xval = EmitKonst ( build , tempxval ) ;
ExpEmit yval = EmitKonst ( build , tempyval ) ;
assert ( xval . RegType = = REGT_FLOAT & & yval . RegType = = REGT_FLOAT ) ;
if ( yval . RegNum = = xval . RegNum + 1 )
{
// The results are already in two continuous registers so just return them as-is.
xval . RegCount + + ;
return xval ;
}
else
{
// The values are not in continuous registers so they need to be copied together now.
ExpEmit out ( build , REGT_FLOAT , 2 ) ;
build - > Emit ( OP_MOVEF , out . RegNum , xval . RegNum ) ;
build - > Emit ( OP_MOVEF , out . RegNum + 1 , yval . RegNum ) ;
xval . Free ( build ) ;
yval . Free ( build ) ;
return out ;
}
}
else if ( xyz [ 0 ] - > ValueType = = TypeVector2 ) // vec2+float
{
ExpEmit xyval = xyz [ 0 ] - > Emit ( build ) ;
ExpEmit tempzval = xyz [ 1 ] - > Emit ( build ) ;
ExpEmit zval = EmitKonst ( build , tempzval ) ;
assert ( xyval . RegType = = REGT_FLOAT & & xyval . RegCount = = 2 & & zval . RegType = = REGT_FLOAT ) ;
if ( zval . RegNum = = xyval . RegNum + 2 )
{
// The results are already in three continuous registers so just return them as-is.
xyval . RegCount + + ;
return xyval ;
}
else
{
// The values are not in continuous registers so they need to be copied together now.
ExpEmit out ( build , REGT_FLOAT , 3 ) ;
build - > Emit ( OP_MOVEV2 , out . RegNum , xyval . RegNum ) ;
build - > Emit ( OP_MOVEF , out . RegNum + 2 , zval . RegNum ) ;
xyval . Free ( build ) ;
zval . Free ( build ) ;
return out ;
}
}
else // 3*float
{
assert ( xyz [ 2 ] ! = nullptr ) ;
ExpEmit tempxval = xyz [ 0 ] - > Emit ( build ) ;
ExpEmit tempyval = xyz [ 1 ] - > Emit ( build ) ;
ExpEmit tempzval = xyz [ 2 ] - > Emit ( build ) ;
ExpEmit xval = EmitKonst ( build , tempxval ) ;
ExpEmit yval = EmitKonst ( build , tempyval ) ;
ExpEmit zval = EmitKonst ( build , tempzval ) ;
assert ( xval . RegType = = REGT_FLOAT & & yval . RegType = = REGT_FLOAT & & zval . RegType = = REGT_FLOAT ) ;
if ( yval . RegNum = = xval . RegNum + 1 & & zval . RegNum = = xval . RegNum + 2 )
{
// The results are already in three continuous registers so just return them as-is.
xval . RegCount + = 2 ;
return xval ;
}
else
{
// The values are not in continuous registers so they need to be copied together now.
ExpEmit out ( build , REGT_FLOAT , 3 ) ;
//Try to optimize a bit...
if ( yval . RegNum = = xval . RegNum + 1 )
{
build - > Emit ( OP_MOVEV2 , out . RegNum , xval . RegNum ) ;
build - > Emit ( OP_MOVEF , out . RegNum + 2 , zval . RegNum ) ;
}
else if ( zval . RegNum = = yval . RegNum + 1 )
{
build - > Emit ( OP_MOVEF , out . RegNum , xval . RegNum ) ;
build - > Emit ( OP_MOVEV2 , out . RegNum + 1 , yval . RegNum ) ;
}
else
{
build - > Emit ( OP_MOVEF , out . RegNum , xval . RegNum ) ;
build - > Emit ( OP_MOVEF , out . RegNum + 1 , yval . RegNum ) ;
build - > Emit ( OP_MOVEF , out . RegNum + 2 , zval . RegNum ) ;
}
xval . Free ( build ) ;
yval . Free ( build ) ;
zval . Free ( build ) ;
return out ;
}
}
}
//==========================================================================
//
//
//
//==========================================================================
FxBoolCast : : FxBoolCast ( FxExpression * x , bool needvalue )
: FxExpression ( EFX_BoolCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeBool ;
NeedValue = needvalue ;
}
//==========================================================================
//
//
//
//==========================================================================
FxBoolCast : : ~ FxBoolCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxBoolCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeBool )
{
FxExpression * x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( basex - > IsBoolCompat ( ) )
{
if ( basex - > isConstant ( ) )
{
assert ( basex - > ValueType ! = TypeState & & " We shouldn't be able to generate a constant state ref " ) ;
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( constval . GetBool ( ) , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxBoolCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
assert ( basex - > ValueType - > GetRegType ( ) = = REGT_INT | | basex - > ValueType - > GetRegType ( ) = = REGT_FLOAT | | basex - > ValueType - > GetRegType ( ) = = REGT_POINTER ) ;
if ( NeedValue )
{
ExpEmit to ( build , REGT_INT ) ;
from . Free ( build ) ;
build - > Emit ( OP_CASTB , to . RegNum , from . RegNum , from . RegType = = REGT_INT ? CASTB_I : from . RegType = = REGT_FLOAT ? CASTB_F : CASTB_A ) ;
return to ;
}
else
{
return from ;
}
}
//==========================================================================
//
//
//
//==========================================================================
void FxBoolCast : : EmitCompare ( VMFunctionBuilder * build , bool invert , TArray < size_t > & patchspots_yes , TArray < size_t > & patchspots_no )
{
basex - > EmitCompare ( build , invert , patchspots_yes , patchspots_no ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxIntCast : : FxIntCast ( FxExpression * x , bool nowarn , bool explicitly , bool isunsigned )
: FxExpression ( EFX_IntCast , x - > ScriptPosition )
{
basex = x ;
ValueType = isunsigned ? TypeUInt32 : TypeSInt32 ;
NoWarn = nowarn ;
Explicit = explicitly ;
}
//==========================================================================
//
//
//
//==========================================================================
FxIntCast : : ~ FxIntCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxIntCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType - > GetRegType ( ) = = REGT_INT )
{
if ( basex - > ValueType - > isNumeric ( ) | | Explicit ) // names can be converted to int, but only with an explicit type cast.
{
FxExpression * x = basex ;
x - > ValueType = ValueType ;
basex = nullptr ;
delete this ;
return x ;
}
else
{
// Ugh. This should abort, but too many mods fell into this logic hole somewhere, so this serious error needs to be reduced to a warning. :(
// At least in ZScript, MSG_OPTERROR always means to report an error, not a warning so the problem only exists in DECORATE.
if ( ! basex - > isConstant ( ) )
ScriptPosition . Message ( MSG_OPTERROR , " Numeric type expected, got a name " ) ;
else ScriptPosition . Message ( MSG_OPTERROR , " Numeric type expected, got \" %s \" " , static_cast < FxConstant * > ( basex ) - > GetValue ( ) . GetName ( ) . GetChars ( ) ) ;
FxExpression * x = new FxConstant ( 0 , ScriptPosition ) ;
delete this ;
return x ;
}
}
else if ( basex - > IsFloat ( ) )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( constval . GetInt ( ) , ScriptPosition ) ;
if ( constval . GetInt ( ) ! = constval . GetFloat ( ) )
{
ScriptPosition . Message ( MSG_WARNING , " Truncation of floating point constant %f " , constval . GetFloat ( ) ) ;
}
delete this ;
return x ;
}
else if ( ! NoWarn )
{
ScriptPosition . Message ( MSG_DEBUGWARN , " Truncation of floating point value " ) ;
}
return this ;
}
else if ( basex - > ValueType = = TypeString & & basex - > isConstant ( ) )
{
FxExpression * x = StringConstToChar ( basex ) ;
if ( x )
{
x - > ValueType = ValueType ;
basex = nullptr ;
delete this ;
return x ;
}
}
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxIntCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
assert ( basex - > ValueType - > GetRegType ( ) = = REGT_FLOAT ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , ValueType = = TypeUInt32 ? CAST_F2U : CAST_F2I ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFloatCast : : FxFloatCast ( FxExpression * x )
: FxExpression ( EFX_FloatCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeFloat64 ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFloatCast : : ~ FxFloatCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxFloatCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > IsFloat ( ) )
{
FxExpression * x = basex ;
x - > ValueType = ValueType ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( basex - > ValueType - > GetRegType ( ) = = REGT_INT )
{
if ( basex - > ValueType - > isNumeric ( ) )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( constval . GetFloat ( ) , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
else
{
// Ugh. This should abort, but too many mods fell into this logic hole somewhere, so this seroious error needs to be reduced to a warning. :(
// At least in ZScript, MSG_OPTERROR always means to report an error, not a warning so the problem only exists in DECORATE.
if ( ! basex - > isConstant ( ) ) ScriptPosition . Message ( MSG_OPTERROR , " Numeric type expected, got a name " ) ;
else ScriptPosition . Message ( MSG_OPTERROR , " Numeric type expected, got \" %s \" " , static_cast < FxConstant * > ( basex ) - > GetValue ( ) . GetName ( ) . GetChars ( ) ) ;
FxExpression * x = new FxConstant ( 0.0 , ScriptPosition ) ;
delete this ;
return x ;
}
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxFloatCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
assert ( basex - > ValueType - > GetRegType ( ) = = REGT_INT ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_FLOAT ) ;
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , basex - > ValueType = = TypeUInt32 ? CAST_U2F : CAST_I2F ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxNameCast : : FxNameCast ( FxExpression * x , bool explicitly )
: FxExpression ( EFX_NameCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeName ;
mExplicit = explicitly ;
}
//==========================================================================
//
//
//
//==========================================================================
FxNameCast : : ~ FxNameCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxNameCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( mExplicit & & basex - > ValueType - > isClassPointer ( ) )
{
if ( basex - > isConstant ( ) )
{
auto constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) . GetPointer ( ) ;
FxExpression * x = new FxConstant ( static_cast < PClass * > ( constval ) - > TypeName , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
else if ( basex - > ValueType = = TypeName )
{
FxExpression * x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( basex - > ValueType = = TypeString )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( constval . GetName ( ) , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Cannot convert to name " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxNameCast : : Emit ( VMFunctionBuilder * build )
{
if ( basex - > ValueType = = TypeString )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
assert ( basex - > ValueType = = TypeString ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , CAST_S2N ) ;
return to ;
}
else
{
ExpEmit ptr = basex - > Emit ( build ) ;
assert ( ptr . RegType = = REGT_POINTER ) ;
ptr . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_LW , to . RegNum , ptr . RegNum , build - > GetConstantInt ( myoffsetof ( PClass , TypeName ) ) ) ;
return to ;
}
}
//==========================================================================
//
//
//
//==========================================================================
FxStringCast : : FxStringCast ( FxExpression * x )
: FxExpression ( EFX_StringCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeString ;
}
//==========================================================================
//
//
//
//==========================================================================
FxStringCast : : ~ FxStringCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxStringCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeString )
{
FxExpression * x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( basex - > ValueType = = TypeName )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( constval . GetString ( ) , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
else if ( basex - > ValueType = = TypeSound )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( soundEngine - > GetSoundName ( constval . GetInt ( ) ) , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
// although it could be done, let's not convert colors back to strings.
else
{
ScriptPosition . Message ( MSG_ERROR , " Cannot convert to string " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxStringCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_STRING ) ;
if ( basex - > ValueType = = TypeName )
{
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , CAST_N2S ) ;
}
else if ( basex - > ValueType = = TypeSound )
{
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , CAST_So2S ) ;
}
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxColorCast : : FxColorCast ( FxExpression * x )
: FxExpression ( EFX_ColorCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeColor ;
}
//==========================================================================
//
//
//
//==========================================================================
FxColorCast : : ~ FxColorCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxColorCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeColor | | basex - > ValueType - > isInt ( ) )
{
FxExpression * x = basex ;
x - > ValueType = TypeColor ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( basex - > ValueType = = TypeString )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
if ( constval . GetString ( ) . Len ( ) = = 0 )
{
// empty string means 'no state'. This would otherwise just cause endless errors and have the same result anyway.
FxExpression * x = new FxConstant ( - 1 , ScriptPosition ) ;
delete this ;
return x ;
}
else
{
FxExpression * x = new FxConstant ( V_GetColor ( nullptr , constval . GetString ( ) , & ScriptPosition ) , ScriptPosition ) ;
delete this ;
return x ;
}
}
return this ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Cannot convert to color " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxColorCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
assert ( basex - > ValueType = = TypeString ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , CAST_S2Co ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxSoundCast : : FxSoundCast ( FxExpression * x )
: FxExpression ( EFX_SoundCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeSound ;
}
//==========================================================================
//
//
//
//==========================================================================
FxSoundCast : : ~ FxSoundCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxSoundCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeSound | | basex - > ValueType - > isInt ( ) )
{
FxExpression * x = basex ;
x - > ValueType = TypeSound ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( basex - > ValueType = = TypeString )
{
if ( basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FxExpression * x = new FxConstant ( FSoundID ( constval . GetString ( ) ) , ScriptPosition ) ;
delete this ;
return x ;
}
return this ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Cannot convert to sound " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxSoundCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = basex - > Emit ( build ) ;
assert ( ! from . Konst ) ;
assert ( basex - > ValueType = = TypeString ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_CAST , to . RegNum , from . RegNum , CAST_S2So ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFontCast : : FxFontCast ( FxExpression * x )
: FxExpression ( EFX_FontCast , x - > ScriptPosition )
{
basex = x ;
ValueType = TypeSound ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFontCast : : ~ FxFontCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxFontCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeFont )
{
FxExpression * x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
// This intentionally does not convert non-constants.
// The sole reason for this cast is to allow passing both font pointers and string constants to printing functions and have the font names checked at compile time.
else if ( ( basex - > ValueType = = TypeString | | basex - > ValueType = = TypeName ) & & basex - > isConstant ( ) )
{
ExpVal constval = static_cast < FxConstant * > ( basex ) - > GetValue ( ) ;
FFont * font = V_GetFont ( constval . GetString ( ) ) ;
// Font must exist. Most internal functions working with fonts do not like null pointers.
// If checking is needed scripts will have to call Font.GetFont themselves.
if ( font = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unknown font '%s' " , constval . GetString ( ) . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
FxExpression * x = new FxConstant ( font , ScriptPosition ) ;
delete this ;
return x ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Cannot convert to font " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
// generic type cast operator
//
//==========================================================================
FxTypeCast : : FxTypeCast ( FxExpression * x , PType * type , bool nowarn , bool explicitly )
: FxExpression ( EFX_TypeCast , x - > ScriptPosition )
{
basex = x ;
ValueType = type ;
NoWarn = nowarn ;
Explicit = explicitly ;
assert ( ValueType ! = nullptr ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxTypeCast : : ~ FxTypeCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxTypeCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . SpecialTypeCast )
{
auto result = compileEnvironment . SpecialTypeCast ( this , ctx ) ;
if ( result ! = this ) return result ;
}
2020-04-07 18:14:24 +00:00
// first deal with the simple types
if ( ValueType = = TypeError | | basex - > ValueType = = TypeError | | basex - > ValueType = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Trying to cast to invalid type. " ) ;
delete this ;
return nullptr ;
}
else if ( ValueType = = TypeVoid ) // this should never happen
{
goto errormsg ;
}
else if ( basex - > ValueType = = TypeVoid )
{
goto errormsg ;
}
else if ( basex - > ValueType = = ValueType )
{
// don't go through the entire list if the types are the same.
goto basereturn ;
}
else if ( basex - > ValueType = = TypeNullPtr & & ValueType - > isPointer ( ) )
{
goto basereturn ;
}
else if ( IsFloat ( ) )
{
FxExpression * x = new FxFloatCast ( basex ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType - > isInt ( ) )
{
// This is only for casting to actual ints. Subtypes representing an int will be handled elsewhere.
FxExpression * x = new FxIntCast ( basex , NoWarn , Explicit , static_cast < PInt * > ( ValueType ) - > Unsigned ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType = = TypeBool )
{
FxExpression * x = new FxBoolCast ( basex ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType = = TypeString )
{
FxExpression * x = new FxStringCast ( basex ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType = = TypeName )
{
FxExpression * x = new FxNameCast ( basex , Explicit ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType = = TypeSound )
{
FxExpression * x = new FxSoundCast ( basex ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType = = TypeColor )
{
FxExpression * x = new FxColorCast ( basex ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType = = TypeSpriteID & & basex - > IsInteger ( ) )
{
basex - > ValueType = TypeSpriteID ;
auto x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( ValueType - > isClassPointer ( ) )
{
FxExpression * x = new FxClassTypeCast ( static_cast < PClassPointer * > ( ValueType ) , basex , Explicit ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
/* else if (ValueType->isEnum())
{
// this is not yet ready and does not get assigned to actual values.
}
*/
else if ( ValueType - > isClass ( ) ) // this should never happen because the VM doesn't handle plain class types - just pointers
{
if ( basex - > ValueType - > isClass ( ) )
{
// class types are only compatible if the base type is a descendant of the result type.
auto fromtype = static_cast < PClassType * > ( basex - > ValueType ) - > Descriptor ;
auto totype = static_cast < PClassType * > ( ValueType ) - > Descriptor ;
if ( fromtype - > IsDescendantOf ( totype ) ) goto basereturn ;
}
}
else if ( basex - > IsNativeStruct ( ) & & ValueType - > isRealPointer ( ) & & ValueType - > toPointer ( ) - > PointedType = = basex - > ValueType )
{
bool writable ;
basex - > RequestAddress ( ctx , & writable ) ;
basex - > ValueType = ValueType ;
auto x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
else if ( AreCompatiblePointerTypes ( ValueType , basex - > ValueType ) )
{
goto basereturn ;
}
else if ( ValueType = = TypeFont )
{
FxExpression * x = new FxFontCast ( basex ) ;
x = x - > Resolve ( ctx ) ;
basex = nullptr ;
delete this ;
return x ;
}
// todo: pointers to class objects.
// All other types are only compatible to themselves and have already been handled above by the equality check.
// Anything that falls through here is not compatible and must print an error.
errormsg :
ScriptPosition . Message ( MSG_ERROR , " Cannot convert %s to %s " , basex - > ValueType - > DescriptiveName ( ) , ValueType - > DescriptiveName ( ) ) ;
delete this ;
return nullptr ;
basereturn :
auto x = basex ;
x - > ValueType = ValueType ;
basex = nullptr ;
delete this ;
return x ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxTypeCast : : Emit ( VMFunctionBuilder * build )
{
assert ( false ) ;
// This should never be reached
return ExpEmit ( ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxPlusSign : : FxPlusSign ( FxExpression * operand )
: FxExpression ( EFX_PlusSign , operand - > ScriptPosition )
{
Operand = operand ;
}
//==========================================================================
//
//
//
//==========================================================================
FxPlusSign : : ~ FxPlusSign ( )
{
SAFE_DELETE ( Operand ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxPlusSign : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Operand , ctx ) ;
if ( Operand - > IsNumeric ( ) | | Operand - > IsVector ( ) )
{
FxExpression * e = Operand ;
Operand = nullptr ;
delete this ;
return e ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
}
ExpEmit FxPlusSign : : Emit ( VMFunctionBuilder * build )
{
return Operand - > Emit ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMinusSign : : FxMinusSign ( FxExpression * operand )
: FxExpression ( EFX_MinusSign , operand - > ScriptPosition )
{
Operand = operand ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMinusSign : : ~ FxMinusSign ( )
{
SAFE_DELETE ( Operand ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxMinusSign : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Operand , ctx ) ;
if ( Operand - > IsNumeric ( ) | | Operand - > IsVector ( ) )
{
if ( Operand - > isConstant ( ) )
{
ExpVal val = static_cast < FxConstant * > ( Operand ) - > GetValue ( ) ;
FxExpression * e = val . Type - > GetRegType ( ) = = REGT_INT ?
new FxConstant ( - val . Int , ScriptPosition ) :
new FxConstant ( - val . Float , ScriptPosition ) ;
delete this ;
return e ;
}
else if ( Operand - > ValueType = = TypeBool )
{
Operand = new FxIntCast ( Operand , true ) ;
Operand = Operand - > Resolve ( ctx ) ;
assert ( Operand ! = nullptr ) ;
}
ValueType = Operand - > ValueType ;
return this ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxMinusSign : : Emit ( VMFunctionBuilder * build )
{
assert ( ValueType = = Operand - > ValueType ) ;
ExpEmit from = Operand - > Emit ( build ) ;
ExpEmit to ;
assert ( from . Konst = = 0 ) ;
assert ( ValueType - > GetRegCount ( ) = = from . RegCount ) ;
// Do it in-place, unless a local variable
if ( from . Fixed )
{
to = ExpEmit ( build , from . RegType , from . RegCount ) ;
from . Free ( build ) ;
}
else
{
to = from ;
}
if ( ValueType - > GetRegType ( ) = = REGT_INT )
{
build - > Emit ( OP_NEG , to . RegNum , from . RegNum , 0 ) ;
}
else
{
assert ( ValueType - > GetRegType ( ) = = REGT_FLOAT ) ;
switch ( from . RegCount )
{
case 1 :
build - > Emit ( OP_FLOP , to . RegNum , from . RegNum , FLOP_NEG ) ;
break ;
case 2 :
build - > Emit ( OP_NEGV2 , to . RegNum , from . RegNum ) ;
break ;
case 3 :
build - > Emit ( OP_NEGV3 , to . RegNum , from . RegNum ) ;
break ;
}
}
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxUnaryNotBitwise : : FxUnaryNotBitwise ( FxExpression * operand )
: FxExpression ( EFX_UnaryNotBitwise , operand - > ScriptPosition )
{
Operand = operand ;
}
//==========================================================================
//
//
//
//==========================================================================
FxUnaryNotBitwise : : ~ FxUnaryNotBitwise ( )
{
SAFE_DELETE ( Operand ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxUnaryNotBitwise : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Operand , ctx ) ;
if ( ctx . FromDecorate & & Operand - > IsFloat ( ) /* lax */ )
{
// DECORATE allows floats here so cast them to int.
Operand = new FxIntCast ( Operand , true ) ;
Operand = Operand - > Resolve ( ctx ) ;
if ( Operand = = nullptr )
{
delete this ;
return nullptr ;
}
}
// Names were not blocked in DECORATE here after the scripting branch merge. Now they are again.
if ( ! Operand - > IsInteger ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Integer type expected " ) ;
delete this ;
return nullptr ;
}
if ( Operand - > isConstant ( ) )
{
int result = ~ static_cast < FxConstant * > ( Operand ) - > GetValue ( ) . GetInt ( ) ;
FxExpression * e = new FxConstant ( result , ScriptPosition ) ;
e - > ValueType = Operand - > ValueType = = TypeUInt32 ? TypeUInt32 : TypeSInt32 ;
delete this ;
return e ;
}
ValueType = Operand - > ValueType = = TypeUInt32 ? TypeUInt32 : TypeSInt32 ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxUnaryNotBitwise : : Emit ( VMFunctionBuilder * build )
{
assert ( Operand - > ValueType - > GetRegType ( ) = = REGT_INT ) ;
ExpEmit from = Operand - > Emit ( build ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
assert ( ! from . Konst ) ;
build - > Emit ( OP_NOT , to . RegNum , from . RegNum , 0 ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxUnaryNotBoolean : : FxUnaryNotBoolean ( FxExpression * operand )
: FxExpression ( EFX_UnaryNotBoolean , operand - > ScriptPosition )
{
Operand = operand ;
}
//==========================================================================
//
//
//
//==========================================================================
FxUnaryNotBoolean : : ~ FxUnaryNotBoolean ( )
{
SAFE_DELETE ( Operand ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxUnaryNotBoolean : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Operand , ctx ) ;
if ( Operand - > ValueType ! = TypeBool )
{
Operand = new FxBoolCast ( Operand ) ;
SAFE_RESOLVE ( Operand , ctx ) ;
}
if ( Operand - > isConstant ( ) )
{
bool result = ! static_cast < FxConstant * > ( Operand ) - > GetValue ( ) . GetBool ( ) ;
FxExpression * e = new FxConstant ( result , ScriptPosition ) ;
delete this ;
return e ;
}
ValueType = TypeBool ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxUnaryNotBoolean : : Emit ( VMFunctionBuilder * build )
{
assert ( Operand - > ValueType = = TypeBool ) ;
assert ( ValueType = = TypeBool | | IsInteger ( ) ) ; // this may have been changed by an int cast.
ExpEmit from = Operand - > Emit ( build ) ;
from . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
assert ( ! from . Konst ) ;
// boolean not is the same as XOR-ing the lowest bit
build - > Emit ( OP_XOR_RK , to . RegNum , from . RegNum , build - > GetConstantInt ( 1 ) ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
void FxUnaryNotBoolean : : EmitCompare ( VMFunctionBuilder * build , bool invert , TArray < size_t > & patchspots_yes , TArray < size_t > & patchspots_no )
{
Operand - > EmitCompare ( build , ! invert , patchspots_yes , patchspots_no ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxSizeAlign : : FxSizeAlign ( FxExpression * operand , int which )
: FxExpression ( EFX_SizeAlign , operand - > ScriptPosition )
{
Operand = operand ;
Which = which ;
}
//==========================================================================
//
//
//
//==========================================================================
FxSizeAlign : : ~ FxSizeAlign ( )
{
SAFE_DELETE ( Operand ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxSizeAlign : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Operand , ctx ) ;
auto type = Operand - > ValueType ;
if ( Operand - > isConstant ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " cannot determine %s of a constant " , Which = = TK_AlignOf ? " alignment " : " size " ) ;
delete this ;
return nullptr ;
}
else if ( ! Operand - > RequestAddress ( ctx , nullptr ) )
{
ScriptPosition . Message ( MSG_ERROR , " Operand must be addressable to determine %s " , Which = = TK_AlignOf ? " alignment " : " size " ) ;
delete this ;
return nullptr ;
}
else
{
FxExpression * x = new FxConstant ( Which = = TK_AlignOf ? int ( type - > Align ) : int ( type - > Size ) , Operand - > ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
ExpEmit FxSizeAlign : : Emit ( VMFunctionBuilder * build )
{
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxPreIncrDecr
//
//==========================================================================
FxPreIncrDecr : : FxPreIncrDecr ( FxExpression * base , int token )
: FxExpression ( EFX_PreIncrDecr , base - > ScriptPosition ) , Token ( token ) , Base ( base )
{
AddressRequested = false ;
AddressWritable = false ;
}
FxPreIncrDecr : : ~ FxPreIncrDecr ( )
{
SAFE_DELETE ( Base ) ;
}
bool FxPreIncrDecr : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = AddressWritable ;
return true ;
}
FxExpression * FxPreIncrDecr : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Base , ctx ) ;
ValueType = Base - > ValueType ;
if ( ! Base - > IsNumeric ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
else if ( Base - > ValueType = = TypeBool )
{
ScriptPosition . Message ( MSG_ERROR , " %s is not allowed on type bool " , FScanner : : TokenName ( Token ) . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( ! Base - > RequestAddress ( ctx , & AddressWritable ) | | ! AddressWritable )
{
ScriptPosition . Message ( MSG_ERROR , " Expression must be a modifiable value " ) ;
delete this ;
return nullptr ;
}
return this ;
}
ExpEmit FxPreIncrDecr : : Emit ( VMFunctionBuilder * build )
{
assert ( Token = = TK_Incr | | Token = = TK_Decr ) ;
assert ( ValueType = = Base - > ValueType & & IsNumeric ( ) ) ;
int zero = build - > GetConstantInt ( 0 ) ;
int regtype = ValueType - > GetRegType ( ) ;
ExpEmit pointer = Base - > Emit ( build ) ;
ExpEmit value = pointer ;
if ( ! pointer . Target )
{
value = ExpEmit ( build , regtype ) ;
build - > Emit ( ValueType - > GetLoadOp ( ) , value . RegNum , pointer . RegNum , zero ) ;
}
if ( regtype = = REGT_INT )
{
build - > Emit ( OP_ADDI , value . RegNum , value . RegNum , uint8_t ( ( Token = = TK_Incr ) ? 1 : - 1 ) ) ;
}
else
{
build - > Emit ( ( Token = = TK_Incr ) ? OP_ADDF_RK : OP_SUBF_RK , value . RegNum , value . RegNum , build - > GetConstantFloat ( 1. ) ) ;
}
if ( ! pointer . Target )
{
build - > Emit ( ValueType - > GetStoreOp ( ) , pointer . RegNum , value . RegNum , zero ) ;
}
if ( AddressRequested )
{
value . Free ( build ) ;
return pointer ;
}
pointer . Free ( build ) ;
value . Target = false ; // This is for 'unrequesting' the address of a register variable. If not done here, passing a preincrement expression to a function will generate bad code.
return value ;
}
//==========================================================================
//
// FxPostIncrDecr
//
//==========================================================================
FxPostIncrDecr : : FxPostIncrDecr ( FxExpression * base , int token )
: FxExpression ( EFX_PostIncrDecr , base - > ScriptPosition ) , Token ( token ) , Base ( base )
{
}
FxPostIncrDecr : : ~ FxPostIncrDecr ( )
{
SAFE_DELETE ( Base ) ;
}
FxExpression * FxPostIncrDecr : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Base , ctx ) ;
bool AddressWritable ;
ValueType = Base - > ValueType ;
if ( ! Base - > IsNumeric ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
else if ( Base - > ValueType = = TypeBool )
{
ScriptPosition . Message ( MSG_ERROR , " %s is not allowed on type bool " , FScanner : : TokenName ( Token ) . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( ! Base - > RequestAddress ( ctx , & AddressWritable ) | | ! AddressWritable )
{
ScriptPosition . Message ( MSG_ERROR , " Expression must be a modifiable value " ) ;
delete this ;
return nullptr ;
}
return this ;
}
ExpEmit FxPostIncrDecr : : Emit ( VMFunctionBuilder * build )
{
assert ( Token = = TK_Incr | | Token = = TK_Decr ) ;
assert ( ValueType = = Base - > ValueType & & IsNumeric ( ) ) ;
int zero = build - > GetConstantInt ( 0 ) ;
int regtype = ValueType - > GetRegType ( ) ;
ExpEmit pointer = Base - > Emit ( build ) ;
if ( ! pointer . Target )
{
ExpEmit out ( build , regtype ) ;
build - > Emit ( ValueType - > GetLoadOp ( ) , out . RegNum , pointer . RegNum , zero ) ;
ExpEmit assign ( build , regtype ) ;
if ( regtype = = REGT_INT )
{
build - > Emit ( OP_ADDI , assign . RegNum , out . RegNum , uint8_t ( ( Token = = TK_Incr ) ? 1 : - 1 ) ) ;
}
else
{
build - > Emit ( ( Token = = TK_Incr ) ? OP_ADDF_RK : OP_SUBF_RK , assign . RegNum , out . RegNum , build - > GetConstantFloat ( 1. ) ) ;
}
build - > Emit ( ValueType - > GetStoreOp ( ) , pointer . RegNum , assign . RegNum , zero ) ;
pointer . Free ( build ) ;
assign . Free ( build ) ;
return out ;
}
else if ( NeedResult )
{
ExpEmit out ( build , regtype ) ;
if ( regtype = = REGT_INT )
{
build - > Emit ( OP_MOVE , out . RegNum , pointer . RegNum ) ;
build - > Emit ( OP_ADDI , pointer . RegNum , pointer . RegNum , uint8_t ( ( Token = = TK_Incr ) ? 1 : - 1 ) ) ;
}
else
{
build - > Emit ( OP_MOVEF , out . RegNum , pointer . RegNum ) ;
build - > Emit ( ( Token = = TK_Incr ) ? OP_ADDF_RK : OP_SUBF_RK , pointer . RegNum , pointer . RegNum , build - > GetConstantFloat ( 1. ) ) ;
}
pointer . Free ( build ) ;
return out ;
}
else
{
if ( regtype = = REGT_INT )
{
build - > Emit ( OP_ADDI , pointer . RegNum , pointer . RegNum , uint8_t ( ( Token = = TK_Incr ) ? 1 : - 1 ) ) ;
}
else
{
build - > Emit ( ( Token = = TK_Incr ) ? OP_ADDF_RK : OP_SUBF_RK , pointer . RegNum , pointer . RegNum , build - > GetConstantFloat ( 1. ) ) ;
}
pointer . Free ( build ) ;
return ExpEmit ( ) ;
}
}
//==========================================================================
//
// FxAssign
//
//==========================================================================
FxAssign : : FxAssign ( FxExpression * base , FxExpression * right , bool ismodify )
: FxExpression ( EFX_Assign , base - > ScriptPosition ) , Base ( base ) , Right ( right ) , IsBitWrite ( - 1 ) , IsModifyAssign ( ismodify )
{
AddressRequested = false ;
AddressWritable = false ;
}
FxAssign : : ~ FxAssign ( )
{
SAFE_DELETE ( Base ) ;
SAFE_DELETE ( Right ) ;
}
/* I don't think we should allow constructs like (a = b) = c;...
bool FxAssign : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = AddressWritable ;
return true ;
}
*/
FxExpression * FxAssign : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Base , ctx ) ;
ValueType = Base - > ValueType ;
SAFE_RESOLVE ( Right , ctx ) ;
if ( IsModifyAssign & & Base - > ValueType = = TypeBool & & Right - > ValueType ! = TypeBool )
{
// If the modify operation resulted in a type promotion from bool to int, this must be blocked.
// (this means, for bool, only &=, ^= and |= are allowed, although DECORATE is more lax.)
ScriptPosition . Message ( MSG_ERROR , " Invalid modify/assign operation with a boolean operand " ) ;
delete this ;
return nullptr ;
}
// keep the redundant handling for numeric types here to avoid problems with DECORATE.
// for non-numerics FxTypeCast can be used without issues.
if ( Base - > IsNumeric ( ) & & Right - > IsNumeric ( ) )
{
if ( Right - > ValueType ! = ValueType )
{
if ( ValueType = = TypeBool )
{
Right = new FxBoolCast ( Right ) ;
}
else if ( ValueType - > GetRegType ( ) = = REGT_INT )
{
Right = new FxIntCast ( Right , ctx . FromDecorate ) ;
}
else
{
Right = new FxFloatCast ( Right ) ;
}
SAFE_RESOLVE ( Right , ctx ) ;
}
}
else if ( Base - > ValueType = = Right - > ValueType )
{
if ( Base - > ValueType - > isArray ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot assign arrays " ) ;
delete this ;
return nullptr ;
}
else if ( Base - > IsDynamicArray ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot assign dynamic arrays, use Copy() or Move() function instead " ) ;
delete this ;
return nullptr ;
}
if ( ! Base - > IsVector ( ) & & Base - > ValueType - > isStruct ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Struct assignment not implemented yet " ) ;
delete this ;
return nullptr ;
}
// Both types are the same so this is ok.
}
else if ( Right - > IsNativeStruct ( ) & & Base - > ValueType - > isRealPointer ( ) & & Base - > ValueType - > toPointer ( ) - > PointedType = = Right - > ValueType )
{
// allow conversion of native structs to pointers of the same type. This is necessary to assign elements from global arrays like players, sectors, etc. to local pointers.
// For all other types this is not needed. Structs are not assignable and classes can only exist as references.
bool writable ;
Right - > RequestAddress ( ctx , & writable ) ;
Right - > ValueType = Base - > ValueType ;
}
else
{
// pass it to FxTypeCast for complete handling.
Right = new FxTypeCast ( Right , Base - > ValueType , false ) ;
SAFE_RESOLVE ( Right , ctx ) ;
}
if ( ! Base - > RequestAddress ( ctx , & AddressWritable ) | | ! AddressWritable )
{
ScriptPosition . Message ( MSG_ERROR , " Expression must be a modifiable value " ) ;
delete this ;
return nullptr ;
}
// Special case: Assignment to a bitfield.
IsBitWrite = Base - > GetBitValue ( ) ;
return this ;
}
ExpEmit FxAssign : : Emit ( VMFunctionBuilder * build )
{
static const uint8_t loadops [ ] = { OP_LK , OP_LKF , OP_LKS , OP_LKP } ;
assert ( Base - > ValueType - > GetRegType ( ) = = Right - > ValueType - > GetRegType ( ) ) ;
ExpEmit pointer = Base - > Emit ( build ) ;
Address = pointer ;
ExpEmit result ;
bool intconst = false ;
int intconstval ;
if ( Right - > isConstant ( ) & & Right - > ValueType - > GetRegType ( ) = = REGT_INT )
{
intconst = true ;
intconstval = static_cast < FxConstant * > ( Right ) - > GetValue ( ) . GetInt ( ) ;
result . Konst = true ;
result . RegType = REGT_INT ;
}
else
{
result = Right - > Emit ( build ) ;
}
assert ( result . RegType < = REGT_TYPE ) ;
if ( pointer . Target )
{
if ( result . Konst )
{
if ( intconst ) build - > EmitLoadInt ( pointer . RegNum , intconstval ) ;
else build - > Emit ( loadops [ result . RegType ] , pointer . RegNum , result . RegNum ) ;
}
else
{
build - > Emit ( Right - > ValueType - > GetMoveOp ( ) , pointer . RegNum , result . RegNum ) ;
}
}
else
{
if ( result . Konst )
{
ExpEmit temp ( build , result . RegType ) ;
if ( intconst ) build - > EmitLoadInt ( temp . RegNum , intconstval ) ;
else build - > Emit ( loadops [ result . RegType ] , temp . RegNum , result . RegNum ) ;
result . Free ( build ) ;
result = temp ;
}
if ( IsBitWrite = = - 1 )
{
build - > Emit ( Base - > ValueType - > GetStoreOp ( ) , pointer . RegNum , result . RegNum , build - > GetConstantInt ( 0 ) ) ;
}
else
{
build - > Emit ( OP_SBIT , pointer . RegNum , result . RegNum , 1 < < IsBitWrite ) ;
}
}
if ( AddressRequested )
{
result . Free ( build ) ;
return pointer ;
}
pointer . Free ( build ) ;
return result ;
}
//==========================================================================
//
// FxAssignSelf
//
//==========================================================================
FxAssignSelf : : FxAssignSelf ( const FScriptPosition & pos )
: FxExpression ( EFX_AssignSelf , pos )
{
Assignment = nullptr ;
}
FxExpression * FxAssignSelf : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
// This should never happen if FxAssignSelf is used correctly
assert ( Assignment ! = nullptr ) ;
ValueType = Assignment - > ValueType ;
return this ;
}
ExpEmit FxAssignSelf : : Emit ( VMFunctionBuilder * build )
{
assert ( ValueType = = Assignment - > ValueType ) ;
ExpEmit pointer = Assignment - > Address ; // FxAssign should have already emitted it
if ( ! pointer . Target )
{
ExpEmit out ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
if ( Assignment - > IsBitWrite ! = - 1 )
{
build - > Emit ( OP_LBIT , out . RegNum , pointer . RegNum , 1 < < Assignment - > IsBitWrite ) ;
}
else
{
build - > Emit ( ValueType - > GetLoadOp ( ) , out . RegNum , pointer . RegNum , build - > GetConstantInt ( 0 ) ) ;
}
return out ;
}
else
{
return pointer ;
}
}
//==========================================================================
//
//
//
//==========================================================================
FxMultiAssign : : FxMultiAssign ( FArgumentList & base , FxExpression * right , const FScriptPosition & pos )
: FxExpression ( EFX_MultiAssign , pos )
{
Base = std : : move ( base ) ;
Right = right ;
LocalVarContainer = new FxCompoundStatement ( ScriptPosition ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMultiAssign : : ~ FxMultiAssign ( )
{
SAFE_DELETE ( Right ) ;
SAFE_DELETE ( LocalVarContainer ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxMultiAssign : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Right , ctx ) ;
if ( Right - > ExprType ! = EFX_VMFunctionCall )
{
Right - > ScriptPosition . Message ( MSG_ERROR , " Function call expected on right side of multi-assigment " ) ;
delete this ;
return nullptr ;
}
auto VMRight = static_cast < FxVMFunctionCall * > ( Right ) ;
auto rets = VMRight - > GetReturnTypes ( ) ;
if ( rets . Size ( ) < Base . Size ( ) )
{
Right - > ScriptPosition . Message ( MSG_ERROR , " Insufficient returns in function %s " , VMRight - > Function - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// Pack the generated data (temp local variables for the results and necessary type casts and single assignments) into a compound statement for easier management.
for ( unsigned i = 0 ; i < Base . Size ( ) ; i + + )
{
auto singlevar = new FxLocalVariableDeclaration ( rets [ i ] , NAME_None , nullptr , 0 , ScriptPosition ) ;
LocalVarContainer - > Add ( singlevar ) ;
Base [ i ] = Base [ i ] - > Resolve ( ctx ) ;
ABORT ( Base [ i ] ) ;
auto varaccess = new FxLocalVariable ( singlevar , ScriptPosition ) ;
auto assignee = new FxTypeCast ( varaccess , Base [ i ] - > ValueType , false ) ;
LocalVarContainer - > Add ( new FxAssign ( Base [ i ] , assignee , false ) ) ;
// now temporary variable owns the current item
Base [ i ] = nullptr ;
}
auto x = LocalVarContainer - > Resolve ( ctx ) ;
LocalVarContainer = nullptr ;
ABORT ( x ) ;
LocalVarContainer = static_cast < FxCompoundStatement * > ( x ) ;
static_cast < FxVMFunctionCall * > ( Right ) - > AssignCount = Base . Size ( ) ;
ValueType = TypeVoid ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxMultiAssign : : Emit ( VMFunctionBuilder * build )
{
Right - > Emit ( build ) ;
for ( unsigned i = 0 ; i < Base . Size ( ) ; i + + )
{
LocalVarContainer - > LocalVars [ i ] - > SetReg ( static_cast < FxVMFunctionCall * > ( Right ) - > ReturnRegs [ i ] ) ;
}
static_cast < FxVMFunctionCall * > ( Right ) - > ReturnRegs . Clear ( ) ;
static_cast < FxVMFunctionCall * > ( Right ) - > ReturnRegs . ShrinkToFit ( ) ;
return LocalVarContainer - > Emit ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxBinary : : FxBinary ( int o , FxExpression * l , FxExpression * r )
: FxExpression ( EFX_Binary , l - > ScriptPosition )
{
Operator = o ;
left = l ;
right = r ;
}
//==========================================================================
//
//
//
//==========================================================================
FxBinary : : ~ FxBinary ( )
{
SAFE_DELETE ( left ) ;
SAFE_DELETE ( right ) ;
}
//==========================================================================
//
//
//
//==========================================================================
bool FxBinary : : Promote ( FCompileContext & ctx , bool forceint )
{
// math operations of unsigned ints results in an unsigned int. (16 and 8 bit values never get here, they get promoted to regular ints elsewhere already.)
if ( left - > ValueType = = TypeUInt32 & & right - > ValueType = = TypeUInt32 )
{
ValueType = TypeUInt32 ;
}
else if ( left - > IsInteger ( ) & & right - > IsInteger ( ) )
{
ValueType = TypeSInt32 ; // Addition and subtraction forces all integer-derived types to signed int.
}
else if ( ! forceint )
{
ValueType = TypeFloat64 ;
if ( left - > IsFloat ( ) & & right - > IsInteger ( ) )
{
right = ( new FxFloatCast ( right ) ) - > Resolve ( ctx ) ;
}
else if ( left - > IsInteger ( ) & & right - > IsFloat ( ) )
{
left = ( new FxFloatCast ( left ) ) - > Resolve ( ctx ) ;
}
}
else if ( ctx . FromDecorate )
{
// For DECORATE which allows floats here. ZScript does not.
if ( left - > IsFloat ( ) )
{
left = new FxIntCast ( left , ctx . FromDecorate ) ;
left = left - > Resolve ( ctx ) ;
}
if ( right - > IsFloat ( ) )
{
right = new FxIntCast ( right , ctx . FromDecorate ) ;
right = right - > Resolve ( ctx ) ;
}
if ( left = = nullptr | | right = = nullptr )
{
delete this ;
return false ;
}
ValueType = TypeSInt32 ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Integer operand expected " ) ;
delete this ;
return false ;
}
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
FxAddSub : : FxAddSub ( int o , FxExpression * l , FxExpression * r )
: FxBinary ( o , l , r )
{
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxAddSub : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . CheckForCustomAddition )
{
auto result = compileEnvironment . CheckForCustomAddition ( this , ctx ) ;
if ( result )
{
ABORT ( right ) ;
goto goon ;
}
}
2020-04-07 18:14:24 +00:00
if ( left - > ValueType = = TypeTextureID & & right - > IsInteger ( ) )
{
ValueType = TypeTextureID ;
}
else if ( left - > IsVector ( ) & & right - > IsVector ( ) )
{
// a vector2 can be added to or subtracted from a vector 3 but it needs to be the right operand.
if ( left - > ValueType = = right - > ValueType | | ( left - > ValueType = = TypeVector3 & & right - > ValueType = = TypeVector2 ) )
{
ValueType = left - > ValueType ;
}
else
{
goto error ;
}
}
else if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
Promote ( ctx ) ;
}
else
{
// To check: It may be that this could pass in DECORATE, although setting TypeVoid here would pretty much prevent that.
goto error ;
}
2020-04-07 20:44:10 +00:00
goon :
2020-04-07 18:14:24 +00:00
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
if ( IsFloat ( ) )
{
double v ;
double v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) ;
double v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) ;
v = Operator = = ' + ' ? v1 + v2 :
Operator = = ' - ' ? v1 - v2 : 0 ;
FxExpression * e = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return e ;
}
else
{
int v ;
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
v = Operator = = ' + ' ? v1 + v2 :
Operator = = ' - ' ? v1 - v2 : 0 ;
FxExpression * e = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return e ;
}
}
return this ;
error :
ScriptPosition . Message ( MSG_ERROR , " Incompatible operands for %s " , Operator = = ' + ' ? " addition " : " subtraction " ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxAddSub : : Emit ( VMFunctionBuilder * build )
{
assert ( Operator = = ' + ' | | Operator = = ' - ' ) ;
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
ExpEmit to ;
if ( Operator = = ' + ' )
{
if ( op1 . RegType = = REGT_POINTER )
{
assert ( ! op1 . Konst ) ;
assert ( op2 . RegType = = REGT_INT ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
ExpEmit opout ( build , REGT_POINTER ) ;
build - > Emit ( op2 . Konst ? OP_ADDA_RK : OP_ADDA_RR , opout . RegNum , op1 . RegNum , op2 . RegNum ) ;
return opout ;
}
// Since addition is commutative, only the second operand may be a constant.
if ( op1 . Konst )
{
std : : swap ( op1 , op2 ) ;
}
assert ( ! op1 . Konst ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
to = ExpEmit ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
if ( IsVector ( ) )
{
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
build - > Emit ( right - > ValueType = = TypeVector2 ? OP_ADDV2_RR : OP_ADDV3_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
if ( left - > ValueType = = TypeVector3 & & right - > ValueType = = TypeVector2 & & to . RegNum ! = op1 . RegNum )
{
// must move the z-coordinate
build - > Emit ( OP_MOVEF , to . RegNum + 2 , op1 . RegNum + 2 ) ;
}
return to ;
}
else if ( ValueType - > GetRegType ( ) = = REGT_FLOAT )
{
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
build - > Emit ( op2 . Konst ? OP_ADDF_RK : OP_ADDF_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
else
{
assert ( ValueType - > GetRegType ( ) = = REGT_INT ) ;
assert ( op1 . RegType = = REGT_INT & & op2 . RegType = = REGT_INT ) ;
build - > Emit ( op2 . Konst ? OP_ADD_RK : OP_ADD_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
if ( ValueType = = TypeTextureID ) goto texcheck ;
return to ;
}
}
else
{
// Subtraction is not commutative, so either side may be constant (but not both).
assert ( ! op1 . Konst | | ! op2 . Konst ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
to = ExpEmit ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
if ( IsVector ( ) )
{
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
build - > Emit ( right - > ValueType = = TypeVector2 ? OP_SUBV2_RR : OP_SUBV3_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
else if ( ValueType - > GetRegType ( ) = = REGT_FLOAT )
{
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
build - > Emit ( op1 . Konst ? OP_SUBF_KR : op2 . Konst ? OP_SUBF_RK : OP_SUBF_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
else
{
assert ( ValueType - > GetRegType ( ) = = REGT_INT ) ;
assert ( op1 . RegType = = REGT_INT & & op2 . RegType = = REGT_INT ) ;
build - > Emit ( op1 . Konst ? OP_SUB_KR : op2 . Konst ? OP_SUB_RK : OP_SUB_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
if ( ValueType = = TypeTextureID ) goto texcheck ;
return to ;
}
}
texcheck :
// Do a bounds check for the texture index. Note that count can change at run time so this needs to read the value from the texture manager.
auto * ptr = ( FArray * ) & TexMan . Textures ;
auto * countptr = & ptr - > Count ;
ExpEmit bndp ( build , REGT_POINTER ) ;
ExpEmit bndc ( build , REGT_INT ) ;
build - > Emit ( OP_LKP , bndp . RegNum , build - > GetConstantAddress ( countptr ) ) ;
build - > Emit ( OP_LW , bndc . RegNum , bndp . RegNum , build - > GetConstantInt ( 0 ) ) ;
build - > Emit ( OP_BOUND_R , to . RegNum , bndc . RegNum ) ;
bndp . Free ( build ) ;
bndc . Free ( build ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMulDiv : : FxMulDiv ( int o , FxExpression * l , FxExpression * r )
: FxBinary ( o , l , r )
{
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxMulDiv : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
if ( ! left - > ValueType | | ! right - > ValueType )
{
ScriptPosition . Message ( MSG_ERROR , " ValueType not set " ) ;
delete this ;
return nullptr ;
}
if ( left - > IsVector ( ) | | right - > IsVector ( ) )
{
switch ( Operator )
{
case ' / ' :
// For division, the vector must be the first operand.
if ( right - > IsVector ( ) ) goto error ;
2020-11-23 14:54:06 +00:00
[[fallthrough]] ;
2020-04-07 18:14:24 +00:00
case ' * ' :
if ( left - > IsVector ( ) & & right - > IsNumeric ( ) )
{
if ( right - > IsInteger ( ) )
{
right = new FxFloatCast ( right ) ;
right = right - > Resolve ( ctx ) ;
if ( right = = nullptr )
{
delete this ;
return nullptr ;
}
}
ValueType = left - > ValueType ;
break ;
}
else if ( right - > IsVector ( ) & & left - > IsNumeric ( ) )
{
if ( left - > IsInteger ( ) )
{
left = new FxFloatCast ( left ) ;
left = left - > Resolve ( ctx ) ;
if ( left = = nullptr )
{
delete this ;
return nullptr ;
}
}
ValueType = right - > ValueType ;
break ;
}
// Incompatible operands, intentional fall-through
default :
// Vector modulus is not permitted
goto error ;
}
}
else if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
Promote ( ctx ) ;
}
else
{
// To check: It may be that this could pass in DECORATE, although setting TypeVoid here would pretty much prevent that.
goto error ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
if ( IsFloat ( ) )
{
double v ;
double v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) ;
double v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) ;
if ( Operator ! = ' * ' & & v2 = = 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Division by 0 " ) ;
delete this ;
return nullptr ;
}
v = Operator = = ' * ' ? v1 * v2 :
Operator = = ' / ' ? v1 / v2 :
Operator = = ' % ' ? fmod ( v1 , v2 ) : 0 ;
FxExpression * e = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return e ;
}
else
{
int v ;
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
if ( Operator ! = ' * ' & & v2 = = 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Division by 0 " ) ;
delete this ;
return nullptr ;
}
v = Operator = = ' * ' ? v1 * v2 :
Operator = = ' / ' ? v1 / v2 :
Operator = = ' % ' ? v1 % v2 : 0 ;
FxExpression * e = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return e ;
}
}
return this ;
error :
ScriptPosition . Message ( MSG_ERROR , " Incompatible operands for %s " , Operator = = ' * ' ? " multiplication " : Operator = = ' % ' ? " modulus " : " division " ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxMulDiv : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
if ( IsVector ( ) )
{
assert ( Operator ! = ' % ' ) ;
if ( right - > IsVector ( ) )
{
std : : swap ( op1 , op2 ) ;
}
int op ;
if ( op2 . Konst )
{
op = Operator = = ' * ' ? ( ValueType = = TypeVector2 ? OP_MULVF2_RK : OP_MULVF3_RK ) : ( ValueType = = TypeVector2 ? OP_DIVVF2_RK : OP_DIVVF3_RK ) ;
}
else
{
op = Operator = = ' * ' ? ( ValueType = = TypeVector2 ? OP_MULVF2_RR : OP_MULVF3_RR ) : ( ValueType = = TypeVector2 ? OP_DIVVF2_RR : OP_DIVVF3_RR ) ;
}
op1 . Free ( build ) ;
op2 . Free ( build ) ;
ExpEmit to ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
build - > Emit ( op , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
if ( Operator = = ' * ' )
{
// Multiplication is commutative, so only the second operand may be constant.
if ( op1 . Konst )
{
std : : swap ( op1 , op2 ) ;
}
assert ( ! op1 . Konst ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
ExpEmit to ( build , ValueType - > GetRegType ( ) ) ;
if ( ValueType - > GetRegType ( ) = = REGT_FLOAT )
{
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
build - > Emit ( op2 . Konst ? OP_MULF_RK : OP_MULF_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
else
{
assert ( ValueType - > GetRegType ( ) = = REGT_INT ) ;
assert ( op1 . RegType = = REGT_INT & & op2 . RegType = = REGT_INT ) ;
build - > Emit ( op2 . Konst ? OP_MUL_RK : OP_MUL_RR , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
}
else
{
// Division is not commutative, so either side may be constant (but not both).
assert ( ! op1 . Konst | | ! op2 . Konst ) ;
assert ( Operator = = ' % ' | | Operator = = ' / ' ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
ExpEmit to ( build , ValueType - > GetRegType ( ) ) ;
if ( ValueType - > GetRegType ( ) = = REGT_FLOAT )
{
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
build - > Emit ( Operator = = ' / ' ? ( op1 . Konst ? OP_DIVF_KR : op2 . Konst ? OP_DIVF_RK : OP_DIVF_RR )
: ( op1 . Konst ? OP_MODF_KR : op2 . Konst ? OP_MODF_RK : OP_MODF_RR ) ,
to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
else
{
assert ( ValueType - > GetRegType ( ) = = REGT_INT ) ;
assert ( op1 . RegType = = REGT_INT & & op2 . RegType = = REGT_INT ) ;
if ( ValueType = = TypeUInt32 )
{
build - > Emit ( Operator = = ' / ' ? ( op1 . Konst ? OP_DIVU_KR : op2 . Konst ? OP_DIVU_RK : OP_DIVU_RR )
: ( op1 . Konst ? OP_MODU_KR : op2 . Konst ? OP_MODU_RK : OP_MODU_RR ) ,
to . RegNum , op1 . RegNum , op2 . RegNum ) ;
}
else
{
build - > Emit ( Operator = = ' / ' ? ( op1 . Konst ? OP_DIV_KR : op2 . Konst ? OP_DIV_RK : OP_DIV_RR )
: ( op1 . Konst ? OP_MOD_KR : op2 . Konst ? OP_MOD_RK : OP_MOD_RR ) ,
to . RegNum , op1 . RegNum , op2 . RegNum ) ;
}
return to ;
}
}
}
//==========================================================================
//
//
//
//==========================================================================
FxPow : : FxPow ( FxExpression * l , FxExpression * r )
: FxBinary ( TK_MulMul , new FxFloatCast ( l ) , new FxFloatCast ( r ) )
{
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxPow : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
if ( ! left - > IsNumeric ( ) | | ! right - > IsNumeric ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected for '**' " ) ;
delete this ;
return nullptr ;
}
if ( ! left - > IsFloat ( ) )
{
left = ( new FxFloatCast ( left ) ) - > Resolve ( ctx ) ;
ABORT ( left ) ;
}
if ( ! right - > IsFloat ( ) )
{
right = ( new FxFloatCast ( right ) ) - > Resolve ( ctx ) ;
ABORT ( right ) ;
}
ValueType = TypeFloat64 ;
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
double v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) ;
double v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) ;
return new FxConstant ( g_pow ( v1 , v2 ) , left - > ScriptPosition ) ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxPow : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
// Pow is not commutative, so either side may be constant (but not both).
assert ( ! op1 . Konst | | ! op2 . Konst ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
assert ( op1 . RegType = = REGT_FLOAT & & op2 . RegType = = REGT_FLOAT ) ;
ExpEmit to ( build , REGT_FLOAT ) ;
build - > Emit ( ( op1 . Konst ? OP_POWF_KR : op2 . Konst ? OP_POWF_RK : OP_POWF_RR ) , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxCompareRel : : FxCompareRel ( int o , FxExpression * l , FxExpression * r )
: FxBinary ( o , l , r )
{
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxCompareRel : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
FxExpression * x ;
if ( left - > IsNumeric ( ) & & right - > ValueType = = TypeString & & ( x = StringConstToChar ( right ) ) )
{
delete right ;
right = x ;
}
else if ( right - > IsNumeric ( ) & & left - > ValueType = = TypeString & & ( x = StringConstToChar ( left ) ) )
{
delete left ;
left = x ;
}
if ( left - > ValueType = = TypeString | | right - > ValueType = = TypeString )
{
if ( left - > ValueType ! = TypeString )
{
left = new FxStringCast ( left ) ;
left = left - > Resolve ( ctx ) ;
if ( left = = nullptr )
{
delete this ;
return nullptr ;
}
}
if ( right - > ValueType ! = TypeString )
{
right = new FxStringCast ( right ) ;
right = right - > Resolve ( ctx ) ;
if ( right = = nullptr )
{
delete this ;
return nullptr ;
}
}
ValueType = TypeString ;
}
else if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
Promote ( ctx ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Incompatible operands for relative comparison " ) ;
delete this ;
return nullptr ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
int v ;
if ( ValueType = = TypeString )
{
FString v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetString ( ) ;
FString v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetString ( ) ;
int res = v1 . Compare ( v2 ) ;
v = Operator = = ' < ' ? res < 0 :
Operator = = ' > ' ? res > 0 :
Operator = = TK_Geq ? res > = 0 :
Operator = = TK_Leq ? res < = 0 : 0 ;
}
else if ( IsFloat ( ) )
{
double v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) ;
double v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) ;
v = Operator = = ' < ' ? v1 < v2 :
Operator = = ' > ' ? v1 > v2 :
Operator = = TK_Geq ? v1 > = v2 :
Operator = = TK_Leq ? v1 < = v2 : 0 ;
}
else if ( ValueType = = TypeUInt32 )
{
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetUInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetUInt ( ) ;
v = Operator = = ' < ' ? v1 < v2 :
Operator = = ' > ' ? v1 > v2 :
Operator = = TK_Geq ? v1 > = v2 :
Operator = = TK_Leq ? v1 < = v2 : 0 ;
}
else
{
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
v = Operator = = ' < ' ? v1 < v2 :
Operator = = ' > ' ? v1 > v2 :
Operator = = TK_Geq ? v1 > = v2 :
Operator = = TK_Leq ? v1 < = v2 : 0 ;
}
FxExpression * e = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return e ;
}
CompareType = ValueType ; // needs to be preserved for detection of unsigned compare.
ValueType = TypeBool ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxCompareRel : : EmitCommon ( VMFunctionBuilder * build , bool forcompare , bool invert )
{
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
assert ( op1 . RegType = = op2 . RegType ) ;
assert ( ! op1 . Konst | | ! op2 . Konst ) ;
if ( op1 . RegType = = REGT_STRING )
{
ExpEmit to ( build , REGT_INT ) ;
int a = Operator = = ' < ' ? CMP_LT :
Operator = = ' > ' ? CMP_LE | CMP_CHECK :
Operator = = TK_Geq ? CMP_LT | CMP_CHECK : CMP_LE ;
if ( op1 . Konst )
{
a | = CMP_BK ;
}
else
{
op1 . Free ( build ) ;
}
if ( op2 . Konst )
{
a | = CMP_CK ;
}
else
{
op2 . Free ( build ) ;
}
if ( invert ) a ^ = CMP_CHECK ;
if ( ! forcompare ) build - > Emit ( OP_LI , to . RegNum , 0 , 0 ) ;
build - > Emit ( OP_CMPS , a , op1 . RegNum , op2 . RegNum ) ;
if ( ! forcompare )
{
build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_LI , to . RegNum , 1 ) ;
}
return to ;
}
else
{
assert ( op1 . RegType = = REGT_INT | | op1 . RegType = = REGT_FLOAT ) ;
assert ( Operator = = ' < ' | | Operator = = ' > ' | | Operator = = TK_Geq | | Operator = = TK_Leq ) ;
static const VM_UBYTE InstrMap [ ] [ 4 ] =
{
{ OP_LT_RR , OP_LTF_RR , OP_LTU_RR , 0 } , // <
{ OP_LE_RR , OP_LEF_RR , OP_LEU_RR , 1 } , // >
{ OP_LT_RR , OP_LTF_RR , OP_LTU_RR , 1 } , // >=
{ OP_LE_RR , OP_LEF_RR , OP_LEU_RR , 0 } // <=
} ;
int instr , check ;
ExpEmit to ( build , REGT_INT ) ;
int index = Operator = = ' < ' ? 0 :
Operator = = ' > ' ? 1 :
Operator = = TK_Geq ? 2 : 3 ;
int mode = op1 . RegType = = REGT_FLOAT ? 1 : CompareType = = TypeUInt32 ? 2 : 0 ;
instr = InstrMap [ index ] [ mode ] ;
check = InstrMap [ index ] [ 3 ] ;
if ( op2 . Konst )
{
instr + = 1 ;
}
else
{
op2 . Free ( build ) ;
}
if ( op1 . Konst )
{
instr + = 2 ;
}
else
{
op1 . Free ( build ) ;
}
if ( invert ) check ^ = 1 ;
// See FxBoolCast for comments, since it's the same thing.
if ( ! forcompare ) build - > Emit ( OP_LI , to . RegNum , 0 , 0 ) ;
build - > Emit ( instr , check , op1 . RegNum , op2 . RegNum ) ;
if ( ! forcompare )
{
build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_LI , to . RegNum , 1 ) ;
}
return to ;
}
}
ExpEmit FxCompareRel : : Emit ( VMFunctionBuilder * build )
{
return EmitCommon ( build , false , false ) ;
}
void FxCompareRel : : EmitCompare ( VMFunctionBuilder * build , bool invert , TArray < size_t > & patchspots_yes , TArray < size_t > & patchspots_no )
{
ExpEmit emit = EmitCommon ( build , true , invert ) ;
emit . Free ( build ) ;
patchspots_no . Push ( build - > Emit ( OP_JMP , 0 ) ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxCompareEq : : FxCompareEq ( int o , FxExpression * l , FxExpression * r )
: FxBinary ( o , l , r )
{
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxCompareEq : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
if ( left - > ValueType ! = right - > ValueType ) // identical types are always comparable, if they can be placed in a register, so we can save most checks if this is the case.
{
FxExpression * x ;
if ( left - > IsNumeric ( ) & & right - > ValueType = = TypeString & & ( x = StringConstToChar ( right ) ) )
{
delete right ;
right = x ;
}
else if ( right - > IsNumeric ( ) & & left - > ValueType = = TypeString & & ( x = StringConstToChar ( left ) ) )
{
delete left ;
left = x ;
}
// Special cases: Compare strings and names with names, sounds, colors, state labels and class types.
// These are all types a string can be implicitly cast into, so for convenience, so they should when doing a comparison.
if ( ( left - > ValueType = = TypeString | | left - > ValueType = = TypeName ) & &
( right - > ValueType = = TypeName | | right - > ValueType = = TypeSound | | right - > ValueType = = TypeColor | | right - > ValueType - > isClassPointer ( ) | | right - > ValueType = = TypeStateLabel ) )
{
left = new FxTypeCast ( left , right - > ValueType , false , true ) ;
left = left - > Resolve ( ctx ) ;
ABORT ( left ) ;
ValueType = right - > ValueType ;
}
else if ( ( right - > ValueType = = TypeString | | right - > ValueType = = TypeName ) & &
( left - > ValueType = = TypeName | | left - > ValueType = = TypeSound | | left - > ValueType = = TypeColor | | left - > ValueType - > isClassPointer ( ) | | left - > ValueType = = TypeStateLabel ) )
{
right = new FxTypeCast ( right , left - > ValueType , false , true ) ;
right = right - > Resolve ( ctx ) ;
ABORT ( right ) ;
ValueType = left - > ValueType ;
}
else if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
Promote ( ctx ) ;
}
// allows comparing state labels with null pointers.
else if ( left - > ValueType = = TypeStateLabel & & right - > ValueType = = TypeNullPtr )
{
right = new FxTypeCast ( right , TypeStateLabel , false ) ;
SAFE_RESOLVE ( right , ctx ) ;
}
else if ( right - > ValueType = = TypeStateLabel & & left - > ValueType = = TypeNullPtr )
{
left = new FxTypeCast ( left , TypeStateLabel , false ) ;
SAFE_RESOLVE ( left , ctx ) ;
}
else if ( left - > ValueType - > GetRegType ( ) = = REGT_POINTER & & right - > ValueType - > GetRegType ( ) = = REGT_POINTER )
{
if ( left - > ValueType ! = right - > ValueType & & right - > ValueType ! = TypeNullPtr & & left - > ValueType ! = TypeNullPtr & &
! AreCompatiblePointerTypes ( left - > ValueType , right - > ValueType , true ) )
{
goto error ;
}
}
else if ( left - > IsPointer ( ) & & left - > ValueType - > toPointer ( ) - > PointedType = = right - > ValueType )
{
bool writable ;
if ( ! right - > RequestAddress ( ctx , & writable ) ) goto error ;
}
else if ( right - > IsPointer ( ) & & right - > ValueType - > toPointer ( ) - > PointedType = = left - > ValueType )
{
bool writable ;
if ( ! left - > RequestAddress ( ctx , & writable ) ) goto error ;
}
else
{
goto error ;
}
}
else if ( left - > ValueType - > GetRegType ( ) = = REGT_NIL )
{
goto error ;
}
else
{
ValueType = left - > ValueType ;
}
if ( Operator = = TK_ApproxEq & & ValueType - > GetRegType ( ) ! = REGT_FLOAT & & ValueType - > GetRegType ( ) ! = REGT_STRING )
{
// Only floats, vectors and strings have handling for '~==', for all other types this is an error.
goto error ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
int v ;
if ( ValueType = = TypeString )
{
FString v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetString ( ) ;
FString v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetString ( ) ;
if ( Operator = = TK_ApproxEq ) v = ! v1 . CompareNoCase ( v2 ) ;
else
{
v = ! ! v1 . Compare ( v2 ) ;
if ( Operator = = TK_Eq ) v = ! v ;
}
}
else if ( ValueType - > GetRegType ( ) = = REGT_FLOAT )
{
double v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) ;
double v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) ;
v = Operator = = TK_Eq ? v1 = = v2 : Operator = = TK_Neq ? v1 ! = v2 : fabs ( v1 - v2 ) < VM_EPSILON ;
}
else
{
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
v = Operator = = TK_Eq ? v1 = = v2 : v1 ! = v2 ;
}
FxExpression * e = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return e ;
}
else
{
// also simplify comparisons against zero. For these a bool cast/unary not on the other value will do just as well and create better code.
if ( Operator ! = TK_ApproxEq )
{
if ( left - > isConstant ( ) )
{
bool leftisnull ;
switch ( left - > ValueType - > GetRegType ( ) )
{
case REGT_INT :
leftisnull = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) = = 0 ;
break ;
case REGT_FLOAT :
assert ( left - > ValueType - > GetRegCount ( ) = = 1 ) ; // vectors should not be able to get here.
leftisnull = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) = = 0 ;
break ;
case REGT_POINTER :
leftisnull = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetPointer ( ) = = nullptr ;
break ;
default :
leftisnull = false ;
}
if ( leftisnull )
{
FxExpression * x ;
if ( Operator = = TK_Eq ) x = new FxUnaryNotBoolean ( right ) ;
else x = new FxBoolCast ( right ) ;
right = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
if ( right - > isConstant ( ) )
{
bool rightisnull ;
switch ( right - > ValueType - > GetRegType ( ) )
{
case REGT_INT :
rightisnull = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) = = 0 ;
break ;
case REGT_FLOAT :
assert ( right - > ValueType - > GetRegCount ( ) = = 1 ) ; // vectors should not be able to get here.
rightisnull = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) = = 0 ;
break ;
case REGT_POINTER :
rightisnull = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetPointer ( ) = = nullptr ;
break ;
default :
rightisnull = false ;
}
if ( rightisnull )
{
FxExpression * x ;
if ( Operator = = TK_Eq ) x = new FxUnaryNotBoolean ( left ) ;
else x = new FxBoolCast ( left ) ;
left = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
}
}
ValueType = TypeBool ;
return this ;
error :
ScriptPosition . Message ( MSG_ERROR , " Incompatible operands for %s comparison " , Operator = = TK_Eq ? " == " : Operator = = TK_Neq ? " != " : " ~== " ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxCompareEq : : EmitCommon ( VMFunctionBuilder * build , bool forcompare , bool invert )
{
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
assert ( op1 . RegType = = op2 . RegType ) ;
int instr ;
if ( op1 . RegType = = REGT_STRING )
{
ExpEmit to ( build , REGT_INT ) ;
assert ( Operator = = TK_Eq | | Operator = = TK_Neq | | Operator = = TK_ApproxEq ) ;
int a = Operator = = TK_Eq ? CMP_EQ :
Operator = = TK_Neq ? CMP_EQ | CMP_CHECK : CMP_EQ | CMP_APPROX ;
if ( op1 . Konst ) a | = CMP_BK ;
if ( op2 . Konst ) a | = CMP_CK ;
if ( invert ) a ^ = CMP_CHECK ;
if ( ! forcompare ) build - > Emit ( OP_LI , to . RegNum , 0 , 0 ) ;
build - > Emit ( OP_CMPS , a , op1 . RegNum , op2 . RegNum ) ;
if ( ! forcompare )
{
build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_LI , to . RegNum , 1 ) ;
}
op1 . Free ( build ) ;
op2 . Free ( build ) ;
return to ;
}
else
{
// Only the second operand may be constant.
if ( op1 . Konst )
{
std : : swap ( op1 , op2 ) ;
}
assert ( ! op1 . Konst ) ;
assert ( op1 . RegCount > = 1 & & op1 . RegCount < = 3 ) ;
ExpEmit to ( build , REGT_INT ) ;
static int flops [ ] = { OP_EQF_R , OP_EQV2_R , OP_EQV3_R } ;
instr = op1 . RegType = = REGT_INT ? OP_EQ_R :
op1 . RegType = = REGT_FLOAT ? flops [ op1 . RegCount - 1 ] :
OP_EQA_R ;
op1 . Free ( build ) ;
if ( ! op2 . Konst )
{
op2 . Free ( build ) ;
}
else
{
instr + = 1 ;
}
// See FxUnaryNotBoolean for comments, since it's the same thing.
if ( ! forcompare ) build - > Emit ( OP_LI , to . RegNum , 0 , 0 ) ;
build - > Emit ( instr , int ( invert ) ^ ( Operator = = TK_ApproxEq ? CMP_APPROX : ( ( Operator ! = TK_Eq ) ? CMP_CHECK : 0 ) ) , op1 . RegNum , op2 . RegNum ) ;
if ( ! forcompare )
{
build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_LI , to . RegNum , 1 ) ;
}
return to ;
}
}
ExpEmit FxCompareEq : : Emit ( VMFunctionBuilder * build )
{
return EmitCommon ( build , false , false ) ;
}
void FxCompareEq : : EmitCompare ( VMFunctionBuilder * build , bool invert , TArray < size_t > & patchspots_yes , TArray < size_t > & patchspots_no )
{
ExpEmit emit = EmitCommon ( build , true , invert ) ;
emit . Free ( build ) ;
patchspots_no . Push ( build - > Emit ( OP_JMP , 0 ) ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxBitOp : : FxBitOp ( int o , FxExpression * l , FxExpression * r )
: FxBinary ( o , l , r )
{
ValueType = TypeSInt32 ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxBitOp : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
if ( left - > ValueType = = TypeBool & & right - > ValueType = = TypeBool )
{
ValueType = TypeBool ;
}
else if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
if ( ! Promote ( ctx , true ) ) return nullptr ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Incompatible operands for bit operation " ) ;
delete this ;
return nullptr ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
FxExpression * e = new FxConstant (
Operator = = ' & ' ? v1 & v2 :
Operator = = ' | ' ? v1 | v2 :
Operator = = ' ^ ' ? v1 ^ v2 : 0 , ScriptPosition ) ;
delete this ;
return e ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxBitOp : : Emit ( VMFunctionBuilder * build )
{
assert ( left - > ValueType - > GetRegType ( ) = = REGT_INT ) ;
assert ( right - > ValueType - > GetRegType ( ) = = REGT_INT ) ;
int instr , rop ;
ExpEmit op1 , op2 ;
op1 = left - > Emit ( build ) ;
op2 = right - > Emit ( build ) ;
if ( op1 . Konst )
{
std : : swap ( op1 , op2 ) ;
}
assert ( ! op1 . Konst ) ;
rop = op2 . RegNum ;
op2 . Free ( build ) ;
op1 . Free ( build ) ;
instr = Operator = = ' & ' ? OP_AND_RR :
Operator = = ' | ' ? OP_OR_RR :
Operator = = ' ^ ' ? OP_XOR_RR : - 1 ;
assert ( instr > 0 ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( instr + op2 . Konst , to . RegNum , op1 . RegNum , rop ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxShift : : FxShift ( int o , FxExpression * l , FxExpression * r )
: FxBinary ( o , l , r )
{
ValueType = TypeSInt32 ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxShift : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
if ( ! Promote ( ctx , true ) ) return nullptr ;
if ( ( left - > ValueType = = TypeUInt32 & & ctx . Version > = MakeVersion ( 3 , 7 ) ) & & Operator = = TK_RShift ) Operator = TK_URShift ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Incompatible operands for shift operation " ) ;
delete this ;
return nullptr ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
int v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetInt ( ) ;
int v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
FxExpression * e = new FxConstant (
Operator = = TK_LShift ? v1 < < v2 :
Operator = = TK_RShift ? v1 > > v2 :
Operator = = TK_URShift ? int ( ( unsigned int ) ( v1 ) > > v2 ) : 0 , ScriptPosition ) ;
delete this ;
return e ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxShift : : Emit ( VMFunctionBuilder * build )
{
assert ( left - > ValueType - > GetRegType ( ) = = REGT_INT ) ;
assert ( right - > ValueType - > GetRegType ( ) = = REGT_INT ) ;
static const VM_UBYTE InstrMap [ ] [ 4 ] =
{
{ OP_SLL_RR , OP_SLL_KR , OP_SLL_RI } , // TK_LShift
{ OP_SRA_RR , OP_SRA_KR , OP_SRA_RI } , // TK_RShift
{ OP_SRL_RR , OP_SRL_KR , OP_SRL_RI } , // TK_URShift
} ;
int index , instr , rop ;
ExpEmit op1 , op2 ;
index = Operator = = TK_LShift ? 0 :
Operator = = TK_RShift ? 1 :
Operator = = TK_URShift ? 2 : - 1 ;
assert ( index > = 0 ) ;
op1 = left - > Emit ( build ) ;
// Shift instructions use right-hand immediates instead of constant registers.
if ( right - > isConstant ( ) )
{
rop = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetInt ( ) ;
op2 . Konst = true ;
}
else
{
op2 = right - > Emit ( build ) ;
assert ( ! op2 . Konst ) ;
op2 . Free ( build ) ;
rop = op2 . RegNum ;
}
if ( ! op1 . Konst )
{
op1 . Free ( build ) ;
instr = InstrMap [ index ] [ op2 . Konst ? 2 : 0 ] ;
}
else
{
assert ( ! op2 . Konst ) ;
instr = InstrMap [ index ] [ 1 ] ;
}
assert ( instr ! = 0 ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( instr , to . RegNum , op1 . RegNum , rop ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxLtGtEq : : FxLtGtEq ( FxExpression * l , FxExpression * r )
: FxBinary ( TK_LtGtEq , l , r )
{
ValueType = TypeSInt32 ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxLtGtEq : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
if ( left - > IsNumeric ( ) & & right - > IsNumeric ( ) )
{
Promote ( ctx ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " <>= expects two numeric operands " ) ;
delete this ;
return nullptr ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) )
{
// let's cut this short and always compare doubles. For integers the result will be exactly the same as with an integer comparison, either signed or unsigned.
auto v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetFloat ( ) ;
auto v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetFloat ( ) ;
auto e = new FxConstant ( v1 < v2 ? - 1 : v1 > v2 ? 1 : 0 , ScriptPosition ) ;
delete this ;
return e ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxLtGtEq : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
assert ( op1 . RegType = = op2 . RegType ) ;
assert ( op1 . RegType = = REGT_INT | | op1 . RegType = = REGT_FLOAT ) ;
assert ( ! op1 . Konst | | ! op2 . Konst ) ;
ExpEmit to ( build , REGT_INT ) ;
int instr = op1 . RegType = = REGT_INT ? ( left - > ValueType = = TypeUInt32 ? OP_LTU_RR : OP_LT_RR ) : OP_LTF_RR ;
if ( op1 . Konst ) instr + = 2 ;
if ( op2 . Konst ) instr + + ;
build - > Emit ( OP_LI , to . RegNum , 1 ) ; // default to 1
build - > Emit ( instr , 0 , op1 . RegNum , op2 . RegNum ) ; // if (left < right)
auto j1 = build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_LI , to . RegNum , - 1 ) ; // result is -1
auto j2 = build - > Emit ( OP_JMP , 1 ) ; // jump to end
build - > BackpatchToHere ( j1 ) ;
build - > Emit ( instr + OP_LE_RR - OP_LT_RR , 0 , op1 . RegNum , op2 . RegNum ) ; // if (left == right)
auto j3 = build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_LI , to . RegNum , 0 ) ; // result is 0
build - > BackpatchToHere ( j2 ) ;
build - > BackpatchToHere ( j3 ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxConcat : : FxConcat ( FxExpression * l , FxExpression * r )
: FxBinary ( TK_DotDot , l , r )
{
ValueType = TypeString ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxConcat : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
if ( ! left | | ! right )
{
delete this ;
return nullptr ;
}
// To concatenate two operands the only requirement is that they are integral types, i.e. can occupy a register
if ( left - > ValueType - > GetRegType ( ) = = REGT_NIL | | right - > ValueType - > GetRegType ( ) = = REGT_NIL )
{
ScriptPosition . Message ( MSG_ERROR , " Invalid operand for string concatenation " ) ;
delete this ;
return nullptr ;
}
if ( left - > isConstant ( ) & & right - > isConstant ( ) & & ( left - > ValueType = = TypeString | | left - > ValueType = = TypeName ) & & ( right - > ValueType = = TypeString | | right - > ValueType = = TypeName ) )
{
// for now this is only types which have a constant string representation.
auto v1 = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetString ( ) ;
auto v2 = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetString ( ) ;
auto e = new FxConstant ( v1 + v2 , ScriptPosition ) ;
delete this ;
return e ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxConcat : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
ExpEmit strng , strng2 ;
if ( op1 . RegType = = REGT_STRING & & op1 . Konst )
{
strng = ExpEmit ( build , REGT_STRING ) ;
build - > Emit ( OP_LKS , strng . RegNum , op1 . RegNum ) ;
}
else if ( op1 . RegType = = REGT_STRING )
{
strng = op1 ;
}
else
{
int cast = 0 ;
strng = ExpEmit ( build , REGT_STRING ) ;
if ( op1 . Konst )
{
ExpEmit nonconst ( build , op1 . RegType ) ;
build - > Emit ( op1 . RegType = = REGT_INT ? OP_LK : op1 . RegType = = REGT_FLOAT ? OP_LKF : OP_LKP , nonconst . RegNum , op1 . RegNum ) ;
op1 = nonconst ;
}
if ( op1 . RegType = = REGT_FLOAT ) cast = op1 . RegCount = = 1 ? CAST_F2S : op1 . RegCount = = 2 ? CAST_V22S : CAST_V32S ;
else if ( left - > ValueType = = TypeUInt32 ) cast = CAST_U2S ;
else if ( left - > ValueType = = TypeName ) cast = CAST_N2S ;
else if ( left - > ValueType = = TypeSound ) cast = CAST_So2S ;
else if ( left - > ValueType = = TypeColor ) cast = CAST_Co2S ;
else if ( left - > ValueType = = TypeSpriteID ) cast = CAST_SID2S ;
else if ( left - > ValueType = = TypeTextureID ) cast = CAST_TID2S ;
else if ( op1 . RegType = = REGT_POINTER ) cast = CAST_P2S ;
else if ( op1 . RegType = = REGT_INT ) cast = CAST_I2S ;
else assert ( false & & " Bad type for string concatenation " ) ;
build - > Emit ( OP_CAST , strng . RegNum , op1 . RegNum , cast ) ;
op1 . Free ( build ) ;
}
if ( op2 . RegType = = REGT_STRING & & op2 . Konst )
{
strng2 = ExpEmit ( build , REGT_STRING ) ;
build - > Emit ( OP_LKS , strng2 . RegNum , op2 . RegNum ) ;
}
else if ( op2 . RegType = = REGT_STRING )
{
strng2 = op2 ;
}
else
{
int cast = 0 ;
strng2 = ExpEmit ( build , REGT_STRING ) ;
if ( op2 . Konst )
{
ExpEmit nonconst ( build , op2 . RegType ) ;
build - > Emit ( op2 . RegType = = REGT_INT ? OP_LK : op2 . RegType = = REGT_FLOAT ? OP_LKF : OP_LKP , nonconst . RegNum , op2 . RegNum ) ;
op2 = nonconst ;
}
if ( op2 . RegType = = REGT_FLOAT ) cast = op2 . RegCount = = 1 ? CAST_F2S : op2 . RegCount = = 2 ? CAST_V22S : CAST_V32S ;
else if ( right - > ValueType = = TypeUInt32 ) cast = CAST_U2S ;
else if ( right - > ValueType = = TypeName ) cast = CAST_N2S ;
else if ( right - > ValueType = = TypeSound ) cast = CAST_So2S ;
else if ( right - > ValueType = = TypeColor ) cast = CAST_Co2S ;
else if ( right - > ValueType = = TypeSpriteID ) cast = CAST_SID2S ;
else if ( right - > ValueType = = TypeTextureID ) cast = CAST_TID2S ;
else if ( op2 . RegType = = REGT_POINTER ) cast = CAST_P2S ;
else if ( op2 . RegType = = REGT_INT ) cast = CAST_I2S ;
else assert ( false & & " Bad type for string concatenation " ) ;
build - > Emit ( OP_CAST , strng2 . RegNum , op2 . RegNum , cast ) ;
op2 . Free ( build ) ;
}
strng . Free ( build ) ;
strng2 . Free ( build ) ;
ExpEmit dest ( build , REGT_STRING ) ;
assert ( strng . RegType = = strng2 . RegType & & strng . RegType = = REGT_STRING ) ;
build - > Emit ( OP_CONCAT , dest . RegNum , strng . RegNum , strng2 . RegNum ) ;
return dest ;
}
//==========================================================================
//
//
//
//==========================================================================
FxBinaryLogical : : FxBinaryLogical ( int o , FxExpression * l , FxExpression * r )
: FxExpression ( EFX_BinaryLogical , l - > ScriptPosition )
{
Operator = o ;
left = l ;
right = r ;
ValueType = TypeBool ;
}
//==========================================================================
//
//
//
//==========================================================================
FxBinaryLogical : : ~ FxBinaryLogical ( )
{
SAFE_DELETE ( left ) ;
SAFE_DELETE ( right ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxBinaryLogical : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
ABORT ( right & & left ) ;
if ( left - > ValueType ! = TypeBool )
{
left = new FxBoolCast ( left ) ;
SAFE_RESOLVE ( left , ctx ) ;
}
if ( right - > ValueType ! = TypeBool )
{
right = new FxBoolCast ( right ) ;
SAFE_RESOLVE ( right , ctx ) ;
}
int b_left = - 1 , b_right = - 1 ;
if ( left - > isConstant ( ) ) b_left = static_cast < FxConstant * > ( left ) - > GetValue ( ) . GetBool ( ) ;
if ( right - > isConstant ( ) ) b_right = static_cast < FxConstant * > ( right ) - > GetValue ( ) . GetBool ( ) ;
// Do some optimizations. This will throw out all sub-expressions that are not
// needed to retrieve the final result.
if ( Operator = = TK_AndAnd )
{
if ( b_left = = 0 | | b_right = = 0 )
{
2020-09-27 08:47:11 +00:00
FxExpression * x = new FxConstant ( false , ScriptPosition ) ;
2020-04-07 18:14:24 +00:00
delete this ;
return x ;
}
else if ( b_left = = 1 & & b_right = = 1 )
{
2020-09-27 08:47:11 +00:00
FxExpression * x = new FxConstant ( true , ScriptPosition ) ;
2020-04-07 18:14:24 +00:00
delete this ;
return x ;
}
else if ( b_left = = 1 )
{
FxExpression * x = right ;
right = nullptr ;
delete this ;
return x ;
}
else if ( b_right = = 1 )
{
FxExpression * x = left ;
left = nullptr ;
delete this ;
return x ;
}
}
else if ( Operator = = TK_OrOr )
{
if ( b_left = = 1 | | b_right = = 1 )
{
FxExpression * x = new FxConstant ( true , ScriptPosition ) ;
delete this ;
return x ;
}
if ( b_left = = 0 & & b_right = = 0 )
{
FxExpression * x = new FxConstant ( false , ScriptPosition ) ;
delete this ;
return x ;
}
else if ( b_left = = 0 )
{
FxExpression * x = right ;
right = nullptr ;
delete this ;
return x ;
}
else if ( b_right = = 0 )
{
FxExpression * x = left ;
left = nullptr ;
delete this ;
return x ;
}
}
Flatten ( ) ;
return this ;
}
//==========================================================================
//
// flatten a list of the same operator into a single node.
//
//==========================================================================
void FxBinaryLogical : : Flatten ( )
{
if ( left - > ExprType = = EFX_BinaryLogical & & static_cast < FxBinaryLogical * > ( left ) - > Operator = = Operator )
{
list = std : : move ( static_cast < FxBinaryLogical * > ( left ) - > list ) ;
delete left ;
}
else
{
list . Push ( left ) ;
}
if ( right - > ExprType = = EFX_BinaryLogical & & static_cast < FxBinaryLogical * > ( right ) - > Operator = = Operator )
{
auto & rlist = static_cast < FxBinaryLogical * > ( right ) - > list ;
auto cnt = rlist . Size ( ) ;
auto v = list . Reserve ( cnt ) ;
for ( unsigned i = 0 ; i < cnt ; i + + )
{
list [ v + i ] = rlist [ i ] ;
rlist [ i ] = nullptr ;
}
delete right ;
}
else
{
list . Push ( right ) ;
}
left = right = nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxBinaryLogical : : Emit ( VMFunctionBuilder * build )
{
TArray < size_t > yes , no ;
bool invert = Operator = = TK_OrOr ;
for ( unsigned i = 0 ; i < list . Size ( ) ; i + + )
{
list [ i ] - > EmitCompare ( build , invert , yes , no ) ;
}
build - > BackpatchListToHere ( yes ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_LI , to . RegNum , ( Operator = = TK_AndAnd ) ? 1 : 0 ) ;
build - > Emit ( OP_JMP , 1 ) ;
build - > BackpatchListToHere ( no ) ;
auto ctarget = build - > Emit ( OP_LI , to . RegNum , ( Operator = = TK_AndAnd ) ? 0 : 1 ) ;
list . DeleteAndClear ( ) ;
list . ShrinkToFit ( ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxDotCross : : FxDotCross ( int o , FxExpression * l , FxExpression * r )
: FxExpression ( EFX_DotCross , l - > ScriptPosition )
{
Operator = o ;
left = l ;
right = r ;
}
//==========================================================================
//
//
//
//==========================================================================
FxDotCross : : ~ FxDotCross ( )
{
SAFE_DELETE ( left ) ;
SAFE_DELETE ( right ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxDotCross : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
ABORT ( right & & left ) ;
if ( ! left - > IsVector ( ) | | left - > ValueType ! = right - > ValueType | | ( Operator = = TK_Cross & & left - > ValueType ! = TypeVector3 ) )
{
ScriptPosition . Message ( MSG_ERROR , " Incompatible operants for %sproduct " , Operator = = TK_Cross ? " cross- " : " dot- " ) ;
delete this ;
return nullptr ;
}
ValueType = Operator = = TK_Cross ? ( PType * ) TypeVector3 : TypeFloat64 ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxDotCross : : Emit ( VMFunctionBuilder * build )
{
ExpEmit to ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
ExpEmit op1 = left - > Emit ( build ) ;
ExpEmit op2 = right - > Emit ( build ) ;
int op = Operator = = TK_Cross ? OP_CROSSV_RR : left - > ValueType = = TypeVector3 ? OP_DOTV3_RR : OP_DOTV2_RR ;
build - > Emit ( op , to . RegNum , op1 . RegNum , op2 . RegNum ) ;
op1 . Free ( build ) ;
op2 . Free ( build ) ;
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxTypeCheck : : FxTypeCheck ( FxExpression * l , FxExpression * r )
: FxExpression ( EFX_TypeCheck , l - > ScriptPosition )
{
left = l ;
right = r ;
ValueType = TypeBool ;
}
//==========================================================================
//
//
//
//==========================================================================
FxTypeCheck : : ~ FxTypeCheck ( )
{
SAFE_DELETE ( left ) ;
SAFE_DELETE ( right ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxTypeCheck : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
// This must resolve the cast separately so that it can set the proper type for class descriptors.
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
ABORT ( right & & left ) ;
if ( left - > ValueType - > isClassPointer ( ) )
{
left = new FxClassTypeCast ( NewClassPointer ( RUNTIME_CLASS ( DObject ) ) , left , false ) ;
ClassCheck = true ;
}
else
{
left = new FxTypeCast ( left , NewPointer ( RUNTIME_CLASS ( DObject ) ) , false ) ;
ClassCheck = false ;
}
right = new FxClassTypeCast ( NewClassPointer ( RUNTIME_CLASS ( DObject ) ) , right , false ) ;
RESOLVE ( left , ctx ) ;
RESOLVE ( right , ctx ) ;
ABORT ( right & & left ) ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxTypeCheck : : EmitCommon ( VMFunctionBuilder * build )
{
ExpEmit castee = left - > Emit ( build ) ;
ExpEmit casttype = right - > Emit ( build ) ;
castee . Free ( build ) ;
casttype . Free ( build ) ;
ExpEmit ares ( build , REGT_POINTER ) ;
if ( ! ClassCheck ) build - > Emit ( casttype . Konst ? OP_DYNCAST_K : OP_DYNCAST_R , ares . RegNum , castee . RegNum , casttype . RegNum ) ;
else build - > Emit ( casttype . Konst ? OP_DYNCASTC_K : OP_DYNCASTC_R , ares . RegNum , castee . RegNum , casttype . RegNum ) ;
return ares ;
}
ExpEmit FxTypeCheck : : Emit ( VMFunctionBuilder * build )
{
ExpEmit ares = EmitCommon ( build ) ;
ares . Free ( build ) ;
ExpEmit bres ( build , REGT_INT ) ;
build - > Emit ( OP_CASTB , bres . RegNum , ares . RegNum , CASTB_A ) ;
return bres ;
}
void FxTypeCheck : : EmitCompare ( VMFunctionBuilder * build , bool invert , TArray < size_t > & patchspots_yes , TArray < size_t > & patchspots_no )
{
ExpEmit ares = EmitCommon ( build ) ;
ares . Free ( build ) ;
build - > Emit ( OP_EQA_K , ! invert , ares . RegNum , build - > GetConstantAddress ( nullptr ) ) ;
patchspots_no . Push ( build - > Emit ( OP_JMP , 0 ) ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxDynamicCast : : FxDynamicCast ( PClass * cls , FxExpression * r )
: FxExpression ( EFX_DynamicCast , r - > ScriptPosition )
{
expr = r ;
CastType = cls ;
}
//==========================================================================
//
//
//
//==========================================================================
FxDynamicCast : : ~ FxDynamicCast ( )
{
SAFE_DELETE ( expr ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxDynamicCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( expr , ctx ) ;
bool constflag = expr - > ValueType - > isPointer ( ) & & expr - > ValueType - > toPointer ( ) - > IsConst ;
expr = new FxTypeCast ( expr , NewPointer ( RUNTIME_CLASS ( DObject ) , constflag ) , true , true ) ;
expr = expr - > Resolve ( ctx ) ;
if ( expr = = nullptr )
{
delete this ;
return nullptr ;
}
ValueType = NewPointer ( CastType , constflag ) ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxDynamicCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit castee = expr - > Emit ( build ) ;
castee . Free ( build ) ;
ExpEmit ares ( build , REGT_POINTER ) ;
build - > Emit ( OP_DYNCAST_K , ares . RegNum , castee . RegNum , build - > GetConstantAddress ( CastType ) ) ;
return ares ;
}
//==========================================================================
//
//
//
//==========================================================================
FxConditional : : FxConditional ( FxExpression * c , FxExpression * t , FxExpression * f )
: FxExpression ( EFX_Conditional , c - > ScriptPosition )
{
condition = c ;
truex = t ;
falsex = f ;
}
//==========================================================================
//
//
//
//==========================================================================
FxConditional : : ~ FxConditional ( )
{
SAFE_DELETE ( condition ) ;
SAFE_DELETE ( truex ) ;
SAFE_DELETE ( falsex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxConditional : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
RESOLVE ( condition , ctx ) ;
RESOLVE ( truex , ctx ) ;
RESOLVE ( falsex , ctx ) ;
ABORT ( condition & & truex & & falsex ) ;
if ( truex - > ValueType = = falsex - > ValueType )
ValueType = truex - > ValueType ;
else if ( truex - > ValueType = = TypeBool & & falsex - > ValueType = = TypeBool )
ValueType = TypeBool ;
else if ( truex - > IsInteger ( ) & & falsex - > IsInteger ( ) )
ValueType = TypeSInt32 ;
else if ( truex - > IsNumeric ( ) & & falsex - > IsNumeric ( ) )
ValueType = TypeFloat64 ;
else if ( truex - > IsPointer ( ) & & falsex - > ValueType = = TypeNullPtr )
ValueType = truex - > ValueType ;
else if ( falsex - > IsPointer ( ) & & truex - > ValueType = = TypeNullPtr )
ValueType = falsex - > ValueType ;
else
ValueType = TypeVoid ;
//else if (truex->ValueType != falsex->ValueType)
if ( ValueType - > GetRegType ( ) = = REGT_NIL )
{
ScriptPosition . Message ( MSG_ERROR , " Incompatible types for ?: operator " ) ;
delete this ;
return nullptr ;
}
if ( condition - > ValueType ! = TypeBool )
{
condition = new FxBoolCast ( condition ) ;
SAFE_RESOLVE ( condition , ctx ) ;
}
if ( condition - > isConstant ( ) )
{
ExpVal condval = static_cast < FxConstant * > ( condition ) - > GetValue ( ) ;
bool result = condval . GetBool ( ) ;
FxExpression * e = result ? truex : falsex ;
delete ( result ? falsex : truex ) ;
falsex = truex = nullptr ;
delete this ;
return e ;
}
if ( IsFloat ( ) )
{
if ( truex - > ValueType - > GetRegType ( ) ! = REGT_FLOAT )
{
truex = new FxFloatCast ( truex ) ;
RESOLVE ( truex , ctx ) ;
}
if ( falsex - > ValueType - > GetRegType ( ) ! = REGT_FLOAT )
{
falsex = new FxFloatCast ( falsex ) ;
RESOLVE ( falsex , ctx ) ;
}
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxConditional : : Emit ( VMFunctionBuilder * build )
{
size_t truejump ;
ExpEmit out , falseout ;
// The true and false expressions ought to be assigned to the
// same temporary instead of being copied to it. Oh well; good enough
// for now.
TArray < size_t > yes , no ;
condition - > EmitCompare ( build , false , yes , no ) ;
build - > BackpatchListToHere ( yes ) ;
if ( truex - > isConstant ( ) & & truex - > ValueType - > GetRegType ( ) = = REGT_INT )
{
out = ExpEmit ( build , REGT_INT ) ;
build - > EmitLoadInt ( out . RegNum , static_cast < FxConstant * > ( truex ) - > GetValue ( ) . GetInt ( ) ) ;
}
else
{
ExpEmit trueop = truex - > Emit ( build ) ;
if ( trueop . Konst )
{
trueop . Free ( build ) ;
if ( trueop . RegType = = REGT_FLOAT )
{
out = ExpEmit ( build , REGT_FLOAT ) ;
build - > Emit ( OP_LKF , out . RegNum , trueop . RegNum ) ;
}
else if ( trueop . RegType = = REGT_POINTER )
{
out = ExpEmit ( build , REGT_POINTER ) ;
build - > Emit ( OP_LKP , out . RegNum , trueop . RegNum ) ;
}
else
{
assert ( trueop . RegType = = REGT_STRING ) ;
out = ExpEmit ( build , REGT_STRING ) ;
build - > Emit ( OP_LKS , out . RegNum , trueop . RegNum ) ;
}
}
else
{
// Use the register returned by the true condition as the
// target for the false condition, if temporary.
// If this is a local variable we need another register for the result.
if ( trueop . Fixed )
{
out = ExpEmit ( build , trueop . RegType , trueop . RegCount ) ;
build - > Emit ( truex - > ValueType - > GetMoveOp ( ) , out . RegNum , trueop . RegNum , 0 ) ;
}
else out = trueop ;
}
}
// Make sure to skip the false path.
truejump = build - > Emit ( OP_JMP , 0 ) ;
// Evaluate false expression.
build - > BackpatchListToHere ( no ) ;
if ( falsex - > isConstant ( ) & & falsex - > ValueType - > GetRegType ( ) = = REGT_INT )
{
build - > EmitLoadInt ( out . RegNum , static_cast < FxConstant * > ( falsex ) - > GetValue ( ) . GetInt ( ) ) ;
}
else
{
ExpEmit falseop = falsex - > Emit ( build ) ;
if ( falseop . Konst )
{
if ( falseop . RegType = = REGT_FLOAT )
{
build - > Emit ( OP_LKF , out . RegNum , falseop . RegNum ) ;
}
else if ( falseop . RegType = = REGT_POINTER )
{
build - > Emit ( OP_LKP , out . RegNum , falseop . RegNum ) ;
}
else
{
assert ( falseop . RegType = = REGT_STRING ) ;
build - > Emit ( OP_LKS , out . RegNum , falseop . RegNum ) ;
}
falseop . Free ( build ) ;
}
else
{
// Move result from the register returned by "false" to the one
// returned by "true" so that only one register is returned by
// this tree.
falseop . Free ( build ) ;
build - > Emit ( falsex - > ValueType - > GetMoveOp ( ) , out . RegNum , falseop . RegNum , 0 ) ;
}
}
build - > BackpatchToHere ( truejump ) ;
return out ;
}
//==========================================================================
//
//
//
//==========================================================================
FxAbs : : FxAbs ( FxExpression * v )
: FxExpression ( EFX_Abs , v - > ScriptPosition )
{
val = v ;
ValueType = v - > ValueType ;
}
//==========================================================================
//
//
//
//==========================================================================
FxAbs : : ~ FxAbs ( )
{
SAFE_DELETE ( val ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxAbs : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( val , ctx ) ;
if ( val - > ValueType = = TypeBool ) // abs of a boolean is always the same as the operand
{
auto v = val ;
val = nullptr ;
delete this ;
return v ;
}
if ( ! val - > IsNumeric ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Numeric type expected " ) ;
delete this ;
return nullptr ;
}
else if ( val - > isConstant ( ) )
{
ExpVal value = static_cast < FxConstant * > ( val ) - > GetValue ( ) ;
switch ( value . Type - > GetRegType ( ) )
{
case REGT_INT :
value . Int = abs ( value . Int ) ;
break ;
case REGT_FLOAT :
value . Float = fabs ( value . Float ) ;
break ;
default :
// shouldn't happen
delete this ;
return nullptr ;
}
FxExpression * x = new FxConstant ( value , ScriptPosition ) ;
delete this ;
return x ;
}
ValueType = val - > ValueType ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxAbs : : Emit ( VMFunctionBuilder * build )
{
assert ( ValueType = = val - > ValueType ) ;
ExpEmit from = val - > Emit ( build ) ;
ExpEmit to ;
assert ( from . Konst = = 0 ) ;
assert ( ValueType - > GetRegCount ( ) = = 1 ) ;
// Do it in-place, unless a local variable
if ( from . Fixed )
{
to = ExpEmit ( build , from . RegType ) ;
from . Free ( build ) ;
}
else
{
to = from ;
}
if ( ValueType - > GetRegType ( ) = = REGT_INT )
{
build - > Emit ( OP_ABS , to . RegNum , from . RegNum , 0 ) ;
}
else
{
build - > Emit ( OP_FLOP , to . RegNum , from . RegNum , FLOP_ABS ) ;
}
return to ;
}
//==========================================================================
//
//
//
//==========================================================================
FxATan2 : : FxATan2 ( FxExpression * y , FxExpression * x , const FScriptPosition & pos )
: FxExpression ( EFX_ATan2 , pos )
{
yval = y ;
xval = x ;
}
//==========================================================================
//
//
//
//==========================================================================
FxATan2 : : ~ FxATan2 ( )
{
SAFE_DELETE ( yval ) ;
SAFE_DELETE ( xval ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxATan2 : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( yval , ctx ) ;
SAFE_RESOLVE ( xval , ctx ) ;
if ( ! yval - > IsNumeric ( ) | | ! xval - > IsNumeric ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " numeric value expected for parameter " ) ;
delete this ;
return nullptr ;
}
if ( yval - > isConstant ( ) & & xval - > isConstant ( ) )
{
double y = static_cast < FxConstant * > ( yval ) - > GetValue ( ) . GetFloat ( ) ;
double x = static_cast < FxConstant * > ( xval ) - > GetValue ( ) . GetFloat ( ) ;
FxExpression * z = new FxConstant ( g_atan2 ( y , x ) * ( 180 / M_PI ) , ScriptPosition ) ;
delete this ;
return z ;
}
if ( yval - > ValueType - > GetRegType ( ) ! = REGT_FLOAT & & ! yval - > isConstant ( ) )
{
yval = new FxFloatCast ( yval ) ;
}
if ( xval - > ValueType - > GetRegType ( ) ! = REGT_FLOAT & & ! xval - > isConstant ( ) )
{
xval = new FxFloatCast ( xval ) ;
}
ValueType = TypeFloat64 ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxATan2 : : Emit ( VMFunctionBuilder * build )
{
ExpEmit yreg = ToReg ( build , yval ) ;
ExpEmit xreg = ToReg ( build , xval ) ;
yreg . Free ( build ) ;
xreg . Free ( build ) ;
ExpEmit out ( build , REGT_FLOAT ) ;
build - > Emit ( OP_ATAN2 , out . RegNum , yreg . RegNum , xreg . RegNum ) ;
return out ;
}
//==========================================================================
//
//
//
//==========================================================================
FxNew : : FxNew ( FxExpression * v )
: FxExpression ( EFX_New , v - > ScriptPosition )
{
val = new FxClassTypeCast ( NewClassPointer ( RUNTIME_CLASS ( DObject ) ) , v , false ) ;
ValueType = NewPointer ( RUNTIME_CLASS ( DObject ) ) ;
CallingFunction = nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
FxNew : : ~ FxNew ( )
{
SAFE_DELETE ( val ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxNew : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( val , ctx ) ;
CallingFunction = ctx . Function ;
if ( ! val - > ValueType - > isClassPointer ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Class type expected " ) ;
delete this ;
return nullptr ;
}
if ( val - > isConstant ( ) )
{
auto cls = static_cast < PClass * > ( static_cast < FxConstant * > ( val ) - > GetValue ( ) . GetPointer ( ) ) ;
if ( cls - > bAbstract )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot instantiate abstract class %s " , cls - > TypeName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
//
int outerside = ctx . Function & & ctx . Function - > Variants . Size ( ) ? FScopeBarrier : : SideFromFlags ( ctx . Function - > Variants [ 0 ] . Flags ) : FScopeBarrier : : Side_Virtual ;
if ( outerside = = FScopeBarrier : : Side_Virtual )
outerside = FScopeBarrier : : SideFromObjectFlags ( ctx . Class - > ScopeFlags ) ;
int innerside = FScopeBarrier : : SideFromObjectFlags ( cls - > VMType - > ScopeFlags ) ;
if ( ( outerside ! = innerside ) & & ( innerside ! = FScopeBarrier : : Side_PlainData ) ) // "cannot construct ui class ... from data context"
{
ScriptPosition . Message ( MSG_ERROR , " Cannot construct %s class %s from %s context " , FScopeBarrier : : StringFromSide ( innerside ) , cls - > TypeName . GetChars ( ) , FScopeBarrier : : StringFromSide ( outerside ) ) ;
delete this ;
return nullptr ;
}
ValueType = NewPointer ( cls ) ;
}
return this ;
}
//==========================================================================
//
2020-04-07 20:44:10 +00:00
//
2020-04-07 18:14:24 +00:00
//
//==========================================================================
static DObject * BuiltinNew ( PClass * cls , int outerside , int backwardscompatible )
{
if ( cls = = nullptr )
{
ThrowAbortException ( X_OTHER , " New without a class " ) ;
return nullptr ;
}
if ( cls - > ConstructNative = = nullptr )
{
ThrowAbortException ( X_OTHER , " Class %s requires native construction " , cls - > TypeName . GetChars ( ) ) ;
return nullptr ;
}
if ( cls - > bAbstract )
{
ThrowAbortException ( X_OTHER , " Cannot instantiate abstract class %s " , cls - > TypeName . GetChars ( ) ) ;
return nullptr ;
}
// [ZZ] validate readonly and between scope construction
if ( outerside ) FScopeBarrier : : ValidateNew ( cls , outerside - 1 ) ;
2020-04-07 20:44:10 +00:00
DObject * object = cls - > CreateNew ( ) ;
2020-04-07 18:14:24 +00:00
return object ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinNew , BuiltinNew )
{
PARAM_PROLOGUE ;
PARAM_CLASS ( cls , DObject ) ;
PARAM_INT ( outerside ) ;
PARAM_INT ( compatible ) ;
ACTION_RETURN_OBJECT ( BuiltinNew ( cls , outerside , compatible ) ) ;
}
ExpEmit FxNew : : Emit ( VMFunctionBuilder * build )
{
ExpEmit to ( build , REGT_POINTER ) ;
// Call DecoRandom to generate a random number.
VMFunction * callfunc ;
2020-04-07 20:44:10 +00:00
auto sym = FindBuiltinFunction ( compileEnvironment . CustomBuiltinNew ! = NAME_None ? compileEnvironment . CustomBuiltinNew : NAME_BuiltinNew ) ;
2020-04-07 18:14:24 +00:00
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
FunctionCallEmitter emitters ( callfunc ) ;
int outerside = - 1 ;
if ( ! val - > isConstant ( ) )
{
int outerside = FScopeBarrier : : SideFromFlags ( CallingFunction - > Variants [ 0 ] . Flags ) ;
if ( outerside = = FScopeBarrier : : Side_Virtual )
outerside = FScopeBarrier : : SideFromObjectFlags ( CallingFunction - > OwningClass - > ScopeFlags ) ;
}
emitters . AddParameter ( build , val ) ;
emitters . AddParameterIntConst ( outerside + 1 ) ;
emitters . AddParameterIntConst ( 1 ) ; // Todo: 1 only if version < 4.0.0
emitters . AddReturn ( REGT_POINTER ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
// The atan2 opcode only takes registers as parameters, so any constants
// must be loaded into registers first.
//
//==========================================================================
ExpEmit FxATan2 : : ToReg ( VMFunctionBuilder * build , FxExpression * val )
{
if ( val - > isConstant ( ) )
{
ExpEmit reg ( build , REGT_FLOAT ) ;
build - > Emit ( OP_LKF , reg . RegNum , build - > GetConstantFloat ( static_cast < FxConstant * > ( val ) - > GetValue ( ) . GetFloat ( ) ) ) ;
return reg ;
}
return val - > Emit ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMinMax : : FxMinMax ( TArray < FxExpression * > & expr , FName type , const FScriptPosition & pos )
: FxExpression ( EFX_MinMax , pos ) , Type ( type )
{
assert ( expr . Size ( ) > 0 ) ;
assert ( type = = NAME_Min | | type = = NAME_Max ) ;
choices . Resize ( expr . Size ( ) ) ;
for ( unsigned i = 0 ; i < expr . Size ( ) ; + + i )
{
choices [ i ] = expr [ i ] ;
expr [ i ] = nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxMinMax : : Resolve ( FCompileContext & ctx )
{
unsigned int i ;
int intcount , floatcount , uintcount ;
CHECKRESOLVED ( ) ;
// Determine if float or int
uintcount = intcount = floatcount = 0 ;
for ( i = 0 ; i < choices . Size ( ) ; + + i )
{
RESOLVE ( choices [ i ] , ctx ) ;
ABORT ( choices [ i ] ) ;
if ( choices [ i ] - > IsFloat ( ) )
{
floatcount + + ;
}
else if ( choices [ i ] - > IsInteger ( ) )
{
intcount + + ;
auto type = choices [ i ] - > ValueType ;
if ( type = = TypeUInt32 | | type = = TypeUInt16 | | type = = TypeUInt8 | | type = = TypeBool ) uintcount + + ;
else if ( choices [ i ] - > isConstant ( ) & & static_cast < FxConstant * > ( choices [ i ] ) - > GetValue ( ) . GetInt ( ) > 0 ) uintcount + + ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Arguments must be of type int or float " ) ;
delete this ;
return nullptr ;
}
}
if ( floatcount ! = 0 )
{
ValueType = TypeFloat64 ;
if ( intcount ! = 0 )
{ // There are some ints that need to be cast to floats
for ( i = 0 ; i < choices . Size ( ) ; + + i )
{
if ( choices [ i ] - > ValueType - > GetRegType ( ) = = REGT_INT )
{
choices [ i ] = new FxFloatCast ( choices [ i ] ) ;
RESOLVE ( choices [ i ] , ctx ) ;
ABORT ( choices [ i ] ) ;
}
}
}
}
else
{
ValueType = uintcount = = intcount ? TypeUInt32 : TypeSInt32 ;
}
// If at least two arguments are constants, they can be solved now.
// Look for first constant
for ( i = 0 ; i < choices . Size ( ) ; + + i )
{
if ( choices [ i ] - > isConstant ( ) )
{
ExpVal best = static_cast < FxConstant * > ( choices [ i ] ) - > GetValue ( ) ;
// Compare against remaining constants, which are removed.
// The best value gets stored in this one.
for ( unsigned j = i + 1 ; j < choices . Size ( ) ; )
{
if ( ! choices [ j ] - > isConstant ( ) )
{
j + + ;
}
else
{
ExpVal value = static_cast < FxConstant * > ( choices [ j ] ) - > GetValue ( ) ;
assert ( value . Type = = ValueType ) ;
if ( Type = = NAME_Min )
{
if ( value . Type - > GetRegType ( ) = = REGT_FLOAT )
{
if ( value . Float < best . Float )
{
best . Float = value . Float ;
}
}
else
{
if ( value . Int < best . Int )
{
best . Int = value . Int ;
}
}
}
else
{
if ( value . Type - > GetRegType ( ) = = REGT_FLOAT )
{
if ( value . Float > best . Float )
{
best . Float = value . Float ;
}
}
else
{
if ( value . Int > best . Int )
{
best . Int = value . Int ;
}
}
}
delete choices [ j ] ;
choices [ j ] = nullptr ;
choices . Delete ( j ) ;
}
}
FxExpression * x = new FxConstant ( best , ScriptPosition ) ;
if ( i = = 0 & & choices . Size ( ) = = 1 )
{ // Every choice was constant
delete this ;
return x ;
}
delete choices [ i ] ;
choices [ i ] = x ;
break ;
}
}
// If the first choice is constant, swap it with the second one.
// Note that all constants have already been folded together so there can only be one constant in the list of choices.
if ( choices [ 0 ] - > isConstant ( ) )
{
std : : swap ( choices [ 0 ] , choices [ 1 ] ) ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
static void EmitLoad ( VMFunctionBuilder * build , const ExpEmit resultreg , const ExpVal & value )
{
if ( resultreg . RegType = = REGT_FLOAT )
{
build - > Emit ( OP_LKF , resultreg . RegNum , build - > GetConstantFloat ( value . GetFloat ( ) ) ) ;
}
else
{
build - > EmitLoadInt ( resultreg . RegNum , value . GetInt ( ) ) ;
}
}
ExpEmit FxMinMax : : Emit ( VMFunctionBuilder * build )
{
unsigned i ;
int opcode ;
assert ( choices . Size ( ) > 0 ) ;
assert ( ! choices [ 0 ] - > isConstant ( ) ) ;
static_assert ( OP_MAXF_RK = = OP_MAXF_RR + 1 , " maxf opcodes not continuous " ) ;
static_assert ( OP_MAX_RK = = OP_MAX_RR + 1 , " max opcodes not continuous " ) ;
static_assert ( OP_MINF_RK = = OP_MINF_RR + 1 , " minf opcodes not continuous " ) ;
static_assert ( OP_MIN_RK = = OP_MIN_RR + 1 , " min opcodes not continuous " ) ;
static_assert ( OP_MAXU_RK = = OP_MAXU_RR + 1 , " maxu opcodes not continuous " ) ;
static_assert ( OP_MINU_RK = = OP_MINU_RR + 1 , " minu opcodes not continuous " ) ;
if ( Type = = NAME_Min )
{
opcode = ValueType - > GetRegType ( ) = = REGT_FLOAT ? OP_MINF_RR : ValueType = = TypeUInt32 ? OP_MINU_RR : OP_MIN_RR ;
}
else
{
opcode = ValueType - > GetRegType ( ) = = REGT_FLOAT ? OP_MAXF_RR : ValueType = = TypeUInt32 ? OP_MAXU_RR : OP_MAX_RR ;
}
ExpEmit firstreg = choices [ 0 ] - > Emit ( build ) ;
ExpEmit destreg ;
if ( firstreg . Fixed )
{
destreg = ExpEmit ( build , firstreg . RegType ) ;
firstreg . Free ( build ) ;
}
else
{
destreg = firstreg ;
}
// Compare every choice. Better matches get copied to the bestreg.
for ( i = 1 ; i < choices . Size ( ) ; + + i )
{
ExpEmit checkreg = choices [ i ] - > Emit ( build ) ;
assert ( checkreg . RegType = = firstreg . RegType ) ;
build - > Emit ( opcode + checkreg . Konst , destreg . RegNum , firstreg . RegNum , checkreg . RegNum ) ;
firstreg = destreg ;
checkreg . Free ( build ) ;
}
return destreg ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandom : : FxRandom ( EFxType type , FRandom * r , const FScriptPosition & pos )
: FxExpression ( EFX_Random , pos )
{
rng = r ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandom : : FxRandom ( FRandom * r , FxExpression * mi , FxExpression * ma , const FScriptPosition & pos , bool nowarn )
: FxRandom ( EFX_Random , r , pos )
{
assert ( mi & & ma ) ;
min = new FxIntCast ( mi , nowarn ) ;
max = new FxIntCast ( ma , nowarn ) ;
ValueType = TypeSInt32 ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandom : : ~ FxRandom ( )
{
SAFE_DELETE ( min ) ;
SAFE_DELETE ( max ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxRandom : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( min & & max )
{
RESOLVE ( min , ctx ) ;
RESOLVE ( max , ctx ) ;
ABORT ( min & & max ) ;
assert ( min - > ValueType = = ValueType ) ;
assert ( max - > ValueType = = ValueType ) ;
}
return this ;
} ;
//==========================================================================
//
//
//
//==========================================================================
static int NativeRandom ( FRandom * rng , int min , int max )
{
if ( max < min )
{
std : : swap ( max , min ) ;
}
return ( * rng ) ( max - min + 1 ) + min ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinRandom , NativeRandom )
{
PARAM_PROLOGUE ;
PARAM_POINTER ( rng , FRandom ) ;
PARAM_INT ( min ) ;
PARAM_INT ( max ) ;
ACTION_RETURN_INT ( NativeRandom ( rng , min , max ) ) ;
}
ExpEmit FxRandom : : Emit ( VMFunctionBuilder * build )
{
// Call DecoRandom to generate a random number.
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinRandom ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
assert ( min & & max ) ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameterPointerConst ( rng ) ;
emitters . AddParameter ( build , min ) ;
emitters . AddParameter ( build , max ) ;
emitters . AddReturn ( REGT_INT ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandomPick : : FxRandomPick ( FRandom * r , TArray < FxExpression * > & expr , bool floaty , const FScriptPosition & pos , bool nowarn )
: FxExpression ( EFX_RandomPick , pos )
{
assert ( expr . Size ( ) > 0 ) ;
choices . Resize ( expr . Size ( ) ) ;
for ( unsigned int index = 0 ; index < expr . Size ( ) ; index + + )
{
if ( floaty )
{
choices [ index ] = new FxFloatCast ( expr [ index ] ) ;
expr [ index ] = nullptr ;
}
else
{
choices [ index ] = new FxIntCast ( expr [ index ] , nowarn ) ;
expr [ index ] = nullptr ;
}
}
rng = r ;
if ( floaty )
{
ValueType = TypeFloat64 ;
}
else
{
ValueType = TypeSInt32 ;
}
}
//==========================================================================
//
//
//
//==========================================================================
FxRandomPick : : ~ FxRandomPick ( )
{
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxRandomPick : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
for ( unsigned int index = 0 ; index < choices . Size ( ) ; index + + )
{
RESOLVE ( choices [ index ] , ctx ) ;
ABORT ( choices [ index ] ) ;
assert ( choices [ index ] - > ValueType = = ValueType ) ;
}
return this ;
} ;
//==========================================================================
//
// FxPick :: Emit
//
// The expression:
// a = pick[rng](i_0, i_1, i_2, ..., i_n)
// [where i_x is a complete expression and not just a value]
// is syntactic sugar for:
//
// switch(random[rng](0, n)) {
// case 0: a = i_0;
// case 1: a = i_1;
// case 2: a = i_2;
// ...
// case n: a = i_n;
// }
//
//==========================================================================
ExpEmit FxRandomPick : : Emit ( VMFunctionBuilder * build )
{
unsigned i ;
assert ( choices . Size ( ) > 0 ) ;
// Call BuiltinRandom to generate a random number.
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinRandom ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameterPointerConst ( rng ) ;
emitters . AddParameterIntConst ( 0 ) ;
emitters . AddParameterIntConst ( choices . Size ( ) - 1 ) ;
emitters . AddReturn ( REGT_INT ) ;
auto resultreg = emitters . EmitCall ( build ) ;
build - > Emit ( OP_IJMP , resultreg . RegNum , choices . Size ( ) ) ;
// Free the result register now. The simple code generation algorithm should
// automatically pick it as the destination register for each case.
resultreg . Free ( build ) ;
// For floating point results, we need to get a new register, since we can't
// reuse the integer one used to store the random result.
if ( ValueType - > GetRegType ( ) = = REGT_FLOAT )
{
resultreg = ExpEmit ( build , REGT_FLOAT ) ;
resultreg . Free ( build ) ;
}
// Allocate space for the jump table.
size_t jumptable = build - > Emit ( OP_JMP , 0 ) ;
for ( i = 1 ; i < choices . Size ( ) ; + + i )
{
build - > Emit ( OP_JMP , 0 ) ;
}
// Emit each case
TArray < size_t > finishes ( choices . Size ( ) - 1 ) ;
for ( unsigned i = 0 ; i < choices . Size ( ) ; + + i )
{
build - > BackpatchToHere ( jumptable + i ) ;
if ( choices [ i ] - > isConstant ( ) )
{
EmitLoad ( build , resultreg , static_cast < FxConstant * > ( choices [ i ] ) - > GetValue ( ) ) ;
}
else
{
ExpEmit casereg = choices [ i ] - > Emit ( build ) ;
if ( casereg . RegNum ! = resultreg . RegNum )
{ // The result of the case is in a different register from what
// was expected. Copy it to the one we wanted.
resultreg . Reuse ( build ) ; // This is really just for the assert in Reuse()
build - > Emit ( ValueType - > GetRegType ( ) = = REGT_INT ? OP_MOVE : OP_MOVEF , resultreg . RegNum , casereg . RegNum , 0 ) ;
resultreg . Free ( build ) ;
}
// Free this register so the remaining cases can use it.
casereg . Free ( build ) ;
}
// All but the final case needs a jump to the end of the expression's code.
if ( i + 1 < choices . Size ( ) )
{
size_t loc = build - > Emit ( OP_JMP , 0 ) ;
finishes . Push ( loc ) ;
}
}
// Backpatch each case (except the last, since it ends here) to jump to here.
for ( i = 0 ; i < choices . Size ( ) - 1 ; + + i )
{
build - > BackpatchToHere ( finishes [ i ] ) ;
}
// The result register needs to be in-use when we return.
// It should have been freed earlier, so restore its in-use flag.
resultreg . Reuse ( build ) ;
choices . DeleteAndClear ( ) ;
choices . ShrinkToFit ( ) ;
return resultreg ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFRandom : : FxFRandom ( FRandom * r , FxExpression * mi , FxExpression * ma , const FScriptPosition & pos )
: FxRandom ( EFX_FRandom , r , pos )
{
assert ( mi & & ma ) ;
min = new FxFloatCast ( mi ) ;
max = new FxFloatCast ( ma ) ;
ValueType = TypeFloat64 ;
}
//==========================================================================
//
//
//
//==========================================================================
static double NativeFRandom ( FRandom * rng , double min , double max )
{
int random = ( * rng ) ( 0x40000000 ) ;
double frandom = random / double ( 0x40000000 ) ;
if ( max < min )
{
std : : swap ( max , min ) ;
}
return frandom * ( max - min ) + min ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinFRandom , NativeFRandom )
{
PARAM_PROLOGUE ;
PARAM_POINTER ( rng , FRandom ) ;
PARAM_FLOAT ( min ) ;
PARAM_FLOAT ( max ) ;
ACTION_RETURN_FLOAT ( NativeFRandom ( rng , min , max ) ) ;
}
ExpEmit FxFRandom : : Emit ( VMFunctionBuilder * build )
{
// Call the BuiltinFRandom function to generate a floating point random number..
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinFRandom ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
assert ( min & & max ) ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameterPointerConst ( rng ) ;
emitters . AddParameter ( build , min ) ;
emitters . AddParameter ( build , max ) ;
emitters . AddReturn ( REGT_FLOAT ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandom2 : : FxRandom2 ( FRandom * r , FxExpression * m , const FScriptPosition & pos , bool nowarn )
: FxExpression ( EFX_Random2 , pos )
{
rng = r ;
if ( m ) mask = new FxIntCast ( m , nowarn ) ;
else mask = new FxConstant ( - 1 , pos ) ;
ValueType = TypeSInt32 ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandom2 : : ~ FxRandom2 ( )
{
SAFE_DELETE ( mask ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxRandom2 : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( mask , ctx ) ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
static int NativeRandom2 ( FRandom * rng , int maskval )
{
return rng - > Random2 ( maskval ) ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinRandom2 , NativeRandom2 )
{
PARAM_PROLOGUE ;
PARAM_POINTER ( rng , FRandom ) ;
PARAM_INT ( maskval ) ;
ACTION_RETURN_INT ( rng - > Random2 ( maskval ) ) ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxRandom2 : : Emit ( VMFunctionBuilder * build )
{
// Call the BuiltinRandom function to generate the random number.
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinRandom2 ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameterPointerConst ( rng ) ;
emitters . AddParameter ( build , mask ) ;
emitters . AddReturn ( REGT_INT ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandomSeed : : FxRandomSeed ( FRandom * r , FxExpression * s , const FScriptPosition & pos , bool nowarn )
: FxExpression ( EFX_Random , pos )
{
seed = new FxIntCast ( s , nowarn ) ;
rng = r ;
ValueType = TypeVoid ;
}
//==========================================================================
//
//
//
//==========================================================================
FxRandomSeed : : ~ FxRandomSeed ( )
{
SAFE_DELETE ( seed ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxRandomSeed : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( seed , ctx ) ;
return this ;
} ;
//==========================================================================
//
//
//
//==========================================================================
static void NativeRandomSeed ( FRandom * rng , int seed )
{
rng - > Init ( seed ) ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinRandomSeed , NativeRandomSeed )
{
PARAM_PROLOGUE ;
PARAM_POINTER ( rng , FRandom )
PARAM_INT ( seed ) ;
rng - > Init ( seed ) ;
return 0 ;
}
ExpEmit FxRandomSeed : : Emit ( VMFunctionBuilder * build )
{
// Call DecoRandom to generate a random number.
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinRandomSeed ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameterPointerConst ( rng ) ;
emitters . AddParameter ( build , seed ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxIdentifier : : FxIdentifier ( FName name , const FScriptPosition & pos )
: FxExpression ( EFX_Identifier , pos )
{
Identifier = name ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxIdentifier : : Resolve ( FCompileContext & ctx )
{
PSymbol * sym ;
FxExpression * newex = nullptr ;
CHECKRESOLVED ( ) ;
// Local variables have highest priority.
FxLocalVariableDeclaration * local = ctx . FindLocalVariable ( Identifier ) ;
if ( local ! = nullptr )
{
if ( local - > ExprType = = EFX_StaticArray )
{
auto x = new FxStaticArrayVariable ( local , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
else if ( local - > ValueType - > GetRegType ( ) ! = REGT_NIL )
{
auto x = new FxLocalVariable ( local , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
else
{
auto x = new FxStackVariable ( local - > ValueType , local - > StackOffset , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . CheckSpecialIdentifier )
2020-04-07 18:14:24 +00:00
{
2020-04-07 20:44:10 +00:00
auto result = compileEnvironment . CheckSpecialIdentifier ( this , ctx ) ;
if ( result ! = this ) return result ;
2020-04-07 18:14:24 +00:00
}
2020-04-07 20:44:10 +00:00
2020-04-07 18:14:24 +00:00
// Ugh, the horror. Constants need to be taken from the owning class, but members from the self class to catch invalid accesses here...
// see if the current class (if valid) defines something with this name.
PSymbolTable * symtbl ;
// first check fields in self
if ( ( sym = ctx . FindInSelfClass ( Identifier , symtbl ) ) ! = nullptr )
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PField ) ) )
{
if ( ctx . Function = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to access class member %s from constant declaration " , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
FxExpression * self = new FxSelf ( ScriptPosition ) ;
self = self - > Resolve ( ctx ) ;
newex = ResolveMember ( ctx , ctx . Function - > Variants [ 0 ] . SelfClass , self , ctx . Function - > Variants [ 0 ] . SelfClass ) ;
ABORT ( newex ) ;
goto foundit ;
}
}
// now check in the owning class.
if ( newex = = nullptr & & ( sym = ctx . FindInClass ( Identifier , symtbl ) ) ! = nullptr )
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolConst ) ) )
{
ScriptPosition . Message ( MSG_DEBUGLOG , " Resolving name '%s' as class constant \n " , Identifier . GetChars ( ) ) ;
newex = FxConstant : : MakeConstant ( sym , ScriptPosition ) ;
goto foundit ;
}
else if ( ctx . Function = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to access class member %s from constant declaration " , sym - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// The following only applies to non-static content.
// Static functions have no access to non-static parts of a class and should be able to see global identifiers of the same name.
else if ( ctx . Function - > Variants [ 0 ] . SelfClass ! = nullptr )
{
// Do this check for ZScript as well, so that a clearer error message can be printed. MSG_OPTERROR will default to MSG_ERROR there.
if ( ctx . Function - > Variants [ 0 ] . SelfClass ! = ctx . Class & & sym - > IsKindOf ( RUNTIME_CLASS ( PField ) ) )
{
FxExpression * self = new FxSelf ( ScriptPosition , true ) ;
self = self - > Resolve ( ctx ) ;
newex = ResolveMember ( ctx , ctx . Class , self , ctx . Class ) ;
ABORT ( newex ) ;
ScriptPosition . Message ( MSG_OPTERROR , " Self pointer used in ambiguous context; VM execution may abort! " ) ;
ctx . Unsafe = true ;
goto foundit ;
}
else
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PFunction ) ) )
{
ScriptPosition . Message ( MSG_ERROR , " Function '%s' used without (). \n " , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Invalid member identifier '%s'. \n " , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
}
if ( noglobal )
{
// This is needed to properly resolve class names on the left side of the member access operator
ValueType = TypeError ;
return this ;
}
// now check the global identifiers.
if ( newex = = nullptr & & ( sym = ctx . FindGlobal ( Identifier ) ) ! = nullptr )
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolConst ) ) )
{
ScriptPosition . Message ( MSG_DEBUGLOG , " Resolving name '%s' as global constant \n " , Identifier . GetChars ( ) ) ;
newex = FxConstant : : MakeConstant ( sym , ScriptPosition ) ;
goto foundit ;
}
else if ( sym - > IsKindOf ( RUNTIME_CLASS ( PField ) ) )
{
PField * vsym = static_cast < PField * > ( sym ) ;
if ( vsym - > GetVersion ( ) > ctx . Version )
{
ScriptPosition . Message ( MSG_ERROR , " %s not accessible to %s " , sym - > SymbolName . GetChars ( ) , ctx . VersionString . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// internally defined global variable
ScriptPosition . Message ( MSG_DEBUGLOG , " Resolving name '%s' as global variable \n " , Identifier . GetChars ( ) ) ;
if ( ( vsym - > Flags & VARF_Deprecated ) )
{
if ( sym - > mVersion < = ctx . Version )
{
// Allow use of deprecated symbols in deprecated functions of the internal code. This is meant to allow deprecated code to remain as it was,
// even if it depends on some deprecated symbol.
// The main motivation here is to keep the deprecated static functions accessing the global level variable as they were.
// Print these only if debug output is active and at the highest verbosity level.
const bool internal = ( ctx . Function - > Variants [ 0 ] . Flags & VARF_Deprecated ) & & fileSystem . GetFileContainer ( ctx . Lump ) = = 0 ;
const FString & deprecationMessage = vsym - > DeprecationMessage ;
ScriptPosition . Message ( internal ? MSG_DEBUGMSG : MSG_WARNING ,
" %sAccessing deprecated global variable %s - deprecated since %d.%d.%d%s%s " , internal ? TEXTCOLOR_BLUE : " " ,
sym - > SymbolName . GetChars ( ) , vsym - > mVersion . major , vsym - > mVersion . minor , vsym - > mVersion . revision ,
deprecationMessage . IsEmpty ( ) ? " " : " , " , deprecationMessage . GetChars ( ) ) ;
}
}
newex = new FxGlobalVariable ( static_cast < PField * > ( sym ) , ScriptPosition ) ;
goto foundit ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Invalid global identifier '%s' \n " , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
2020-10-24 15:30:47 +00:00
if ( compileEnvironment . CheckSpecialGlobalIdentifier )
{
auto result = compileEnvironment . CheckSpecialGlobalIdentifier ( this , ctx ) ;
if ( result ! = this ) return result ;
}
2020-04-07 18:14:24 +00:00
if ( auto * cvar = FindCVar ( Identifier . GetChars ( ) , nullptr ) )
{
if ( cvar - > GetFlags ( ) & CVAR_USERINFO )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot access userinfo CVARs directly. Use GetCVar() instead. " ) ;
delete this ;
return nullptr ;
}
newex = new FxCVar ( cvar , ScriptPosition ) ;
goto foundit ;
}
ScriptPosition . Message ( MSG_ERROR , " Unknown identifier '%s' " , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
foundit :
delete this ;
return newex ? newex - > Resolve ( ctx ) : nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxIdentifier : : ResolveMember ( FCompileContext & ctx , PContainerType * classctx , FxExpression * & object , PContainerType * objtype )
{
PSymbol * sym ;
PSymbolTable * symtbl ;
bool isclass = objtype - > isClass ( ) ;
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . ResolveSpecialIdentifier )
2020-04-07 18:14:24 +00:00
{
2020-04-07 20:44:10 +00:00
auto result = compileEnvironment . ResolveSpecialIdentifier ( this , object , objtype , ctx ) ;
if ( result ! = this ) return result ;
2020-04-07 18:14:24 +00:00
}
2020-04-07 20:44:10 +00:00
2020-04-07 18:14:24 +00:00
if ( objtype ! = nullptr & & ( sym = objtype - > Symbols . FindSymbolInTable ( Identifier , symtbl ) ) ! = nullptr )
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolConst ) ) )
{
ScriptPosition . Message ( MSG_DEBUGLOG , " Resolving name '%s' as %s constant \n " , Identifier . GetChars ( ) , isclass ? " class " : " struct " ) ;
delete object ;
object = nullptr ;
return FxConstant : : MakeConstant ( sym , ScriptPosition ) ;
}
else if ( sym - > IsKindOf ( RUNTIME_CLASS ( PField ) ) )
{
PField * vsym = static_cast < PField * > ( sym ) ;
if ( vsym - > GetVersion ( ) > ctx . Version )
{
ScriptPosition . Message ( MSG_ERROR , " %s not accessible to %s " , sym - > SymbolName . GetChars ( ) , ctx . VersionString . GetChars ( ) ) ;
delete object ;
object = nullptr ;
return nullptr ;
}
if ( ( vsym - > Flags & VARF_Deprecated ) )
{
if ( sym - > mVersion < = ctx . Version )
{
const FString & deprecationMessage = vsym - > DeprecationMessage ;
ScriptPosition . Message ( MSG_WARNING , " Accessing deprecated member variable %s - deprecated since %d.%d.%d%s%s " , sym - > SymbolName . GetChars ( ) , vsym - > mVersion . major , vsym - > mVersion . minor , vsym - > mVersion . revision ,
deprecationMessage . IsEmpty ( ) ? " " : " , " , deprecationMessage . GetChars ( ) ) ;
}
}
// We have 4 cases to consider here:
// 1. The symbol is a static/meta member which is always accessible.
// 2. This is a static function
// 3. This is an action function with a restricted self pointer
// 4. This is a normal member or unrestricted action function.
if ( ( vsym - > Flags & VARF_Private ) & & symtbl ! = & classctx - > Symbols )
{
ScriptPosition . Message ( MSG_ERROR , " Private member %s not accessible " , vsym - > SymbolName . GetChars ( ) ) ;
delete object ;
object = nullptr ;
return nullptr ;
}
auto cls_ctx = PType : : toClass ( classctx ) ;
auto cls_target = PType : : toClass ( objtype ) ;
// [ZZ] neither PSymbol, PField or PSymbolTable have the necessary information. so we need to do the more complex check here.
if ( vsym - > Flags & VARF_Protected )
{
// early break.
if ( ! cls_ctx | | ! cls_target )
{
ScriptPosition . Message ( MSG_ERROR , " Protected member %s not accessible " , vsym - > SymbolName . GetChars ( ) ) ;
delete object ;
object = nullptr ;
return nullptr ;
}
// find the class that declared this field.
auto p = cls_target ;
while ( p )
{
if ( & p - > Symbols = = symtbl )
{
cls_target = p ;
break ;
}
p = p - > ParentType ;
}
if ( ! cls_ctx - > Descriptor - > IsDescendantOf ( cls_target - > Descriptor ) )
{
ScriptPosition . Message ( MSG_ERROR , " Protected member %s not accessible " , vsym - > SymbolName . GetChars ( ) ) ;
delete object ;
object = nullptr ;
return nullptr ;
}
}
auto x = isclass ? new FxClassMember ( object , vsym , ScriptPosition ) : new FxStructMember ( object , vsym , ScriptPosition ) ;
object = nullptr ;
return x - > Resolve ( ctx ) ;
}
else
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PFunction ) ) )
{
ScriptPosition . Message ( MSG_ERROR , " Function '%s' used without (). \n " , Identifier . GetChars ( ) ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Invalid member identifier '%s'. \n " , Identifier . GetChars ( ) ) ;
}
delete object ;
object = nullptr ;
return nullptr ;
}
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Unknown identifier '%s' " , Identifier . GetChars ( ) ) ;
delete object ;
object = nullptr ;
return nullptr ;
}
}
//==========================================================================
//
//
//
//==========================================================================
FxMemberIdentifier : : FxMemberIdentifier ( FxExpression * left , FName name , const FScriptPosition & pos )
: FxIdentifier ( name , pos )
{
Object = left ;
ExprType = EFX_MemberIdentifier ;
}
FxMemberIdentifier : : ~ FxMemberIdentifier ( )
{
SAFE_DELETE ( Object ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxMemberIdentifier : : Resolve ( FCompileContext & ctx )
{
PContainerType * ccls = nullptr ;
CHECKRESOLVED ( ) ;
if ( Object - > ExprType = = EFX_Identifier )
{
auto id = static_cast < FxIdentifier * > ( Object ) - > Identifier ;
// If the left side is a class name for a static member function call it needs to be resolved manually
// because the resulting value type would cause problems in nearly every other place where identifiers are being used.
ccls = FindContainerType ( id , ctx ) ;
if ( ccls ! = nullptr )
{
static_cast < FxIdentifier * > ( Object ) - > noglobal = true ;
}
else
{
PType * type ;
// Another special case to deal with here is constants assigned to non-struct types. The code below cannot deal with them so it needs to be done here explicitly.
// Thanks to the messed up search logic of the type system, which doesn't allow any search by type name for the basic types at all,
// we have to do this manually, though and check for all types that may have values attached explicitly.
// (What's the point of attached fields to types if you cannot even search for the types...???)
switch ( id . GetIndex ( ) )
{
default :
type = nullptr ;
break ;
case NAME_Byte :
case NAME_uint8 :
type = TypeUInt8 ;
break ;
case NAME_sByte :
case NAME_int8 :
type = TypeSInt8 ;
break ;
case NAME_uShort :
case NAME_uint16 :
type = TypeUInt16 ;
break ;
case NAME_Short :
case NAME_int16 :
type = TypeSInt16 ;
break ;
case NAME_Int :
type = TypeSInt32 ;
break ;
case NAME_uInt :
type = TypeUInt32 ;
break ;
case NAME_Float :
type = TypeFloat32 ;
break ;
case NAME_Double :
type = TypeFloat64 ;
break ;
}
if ( type ! = nullptr )
{
auto sym = type - > Symbols . FindSymbol ( Identifier , true ) ;
if ( sym ! = nullptr )
{
// non-struct symbols must be constant numbers and can only be defined internally.
assert ( sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolConstNumeric ) ) ) ;
auto sn = static_cast < PSymbolConstNumeric * > ( sym ) ;
TypedVMValue vmv ;
if ( sn - > ValueType - > isIntCompatible ( ) ) vmv = sn - > Value ;
else vmv = sn - > Float ;
auto x = new FxConstant ( sn - > ValueType , vmv , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
}
}
SAFE_RESOLVE ( Object , ctx ) ;
// check for class or struct constants if the left side is a type name.
if ( Object - > ValueType = = TypeError )
{
if ( ccls ! = nullptr )
{
PSymbol * sym ;
if ( ( sym = ccls - > Symbols . FindSymbol ( Identifier , true ) ) ! = nullptr )
{
if ( sym - > IsKindOf ( RUNTIME_CLASS ( PSymbolConst ) ) )
{
ScriptPosition . Message ( MSG_DEBUGLOG , " Resolving name '%s.%s' as constant \n " , ccls - > TypeName . GetChars ( ) , Identifier . GetChars ( ) ) ;
delete this ;
return FxConstant : : MakeConstant ( sym , ScriptPosition ) ;
}
else
{
auto f = dyn_cast < PField > ( sym ) ;
if ( f ! = nullptr & & ( f - > Flags & ( VARF_Static | VARF_ReadOnly | VARF_Meta ) ) = = ( VARF_Static | VARF_ReadOnly ) )
{
auto x = new FxGlobalVariable ( f , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Unable to access '%s.%s' in a static context \n " , ccls - > TypeName . GetChars ( ) , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
else
{
ScriptPosition . Message ( MSG_ERROR , " %s is not a member of %s " , Identifier . GetChars ( ) , ccls - > TypeName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
// allow accessing the color channels by mapping the type to a matching struct which defines them.
if ( Object - > ValueType = = TypeColor )
{
Object - > ValueType = TypeColorStruct ;
}
if ( Object - > ValueType - > isRealPointer ( ) )
{
auto ptype = Object - > ValueType - > toPointer ( ) - > PointedType ;
2020-05-26 21:12:04 +00:00
if ( ptype & & ptype - > isContainer ( ) )
2020-04-07 18:14:24 +00:00
{
auto ret = ResolveMember ( ctx , ctx . Class , Object , static_cast < PContainerType * > ( ptype ) ) ;
delete this ;
return ret ;
}
}
else if ( Object - > ValueType - > isStruct ( ) )
{
auto ret = ResolveMember ( ctx , ctx . Class , Object , static_cast < PStruct * > ( Object - > ValueType ) ) ;
delete this ;
return ret ;
}
ScriptPosition . Message ( MSG_ERROR , " Left side of %s is not a struct or class " , Identifier . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
FxLocalVariable : : FxLocalVariable ( FxLocalVariableDeclaration * var , const FScriptPosition & sc )
: FxExpression ( EFX_LocalVariable , sc )
{
Variable = var ;
ValueType = var - > ValueType ;
AddressRequested = false ;
RegOffset = 0 ;
}
FxExpression * FxLocalVariable : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
return this ;
}
bool FxLocalVariable : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = ! ctx . CheckWritable ( Variable - > VarFlags ) ;
return true ;
}
ExpEmit FxLocalVariable : : Emit ( VMFunctionBuilder * build )
{
// 'Out' variables are actually pointers but this fact must be hidden to the script.
if ( Variable - > VarFlags & VARF_Out )
{
if ( ! AddressRequested )
{
ExpEmit reg ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
build - > Emit ( ValueType - > GetLoadOp ( ) , reg . RegNum , Variable - > RegNum , build - > GetConstantInt ( RegOffset ) ) ;
return reg ;
}
else
{
if ( RegOffset = = 0 ) return ExpEmit ( Variable - > RegNum , REGT_POINTER , false , true ) ;
ExpEmit reg ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , reg . RegNum , Variable - > RegNum , build - > GetConstantInt ( RegOffset ) ) ;
return reg ;
}
}
else
{
ExpEmit ret ( Variable - > RegNum + RegOffset , Variable - > ValueType - > GetRegType ( ) , false , true ) ;
ret . RegCount = ValueType - > GetRegCount ( ) ;
if ( AddressRequested ) ret . Target = true ;
return ret ;
}
}
//==========================================================================
//
//
//
//==========================================================================
FxStaticArrayVariable : : FxStaticArrayVariable ( FxLocalVariableDeclaration * var , const FScriptPosition & sc )
: FxExpression ( EFX_StaticArrayVariable , sc )
{
Variable = static_cast < FxStaticArray * > ( var ) ;
ValueType = Variable - > ValueType ;
}
FxExpression * FxStaticArrayVariable : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
return this ;
}
bool FxStaticArrayVariable : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = false ;
return true ;
}
ExpEmit FxStaticArrayVariable : : Emit ( VMFunctionBuilder * build )
{
// returns the first const register for this array
return ExpEmit ( Variable - > StackOffset , Variable - > ElementType - > GetRegType ( ) , true , false ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxSelf : : FxSelf ( const FScriptPosition & pos , bool deccheck )
: FxExpression ( EFX_Self , pos )
{
check = deccheck ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxSelf : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( ctx . Function = = nullptr | | ctx . Function - > Variants [ 0 ] . SelfClass = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " self used outside of a member function " ) ;
delete this ;
return nullptr ;
}
ValueType = NewPointer ( ctx . Function - > Variants [ 0 ] . SelfClass ) ;
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxSelf : : Emit ( VMFunctionBuilder * build )
{
if ( check )
{
build - > Emit ( OP_EQA_R , 1 , 0 , 1 ) ;
build - > Emit ( OP_JMP , 1 ) ;
build - > Emit ( OP_THROW , 2 , X_BAD_SELF ) ;
}
// self is always the first pointer passed to the function
return ExpEmit ( 0 , REGT_POINTER , false , true ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxSuper : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( ctx . Function = = nullptr | | ctx . Function - > Variants [ 0 ] . SelfClass = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " super used outside of a member function " ) ;
delete this ;
return nullptr ;
}
ValueType = TypeError ; // this intentionally resolves to an invalid type so that it cannot be used outside of super calls.
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
FxGlobalVariable : : FxGlobalVariable ( PField * mem , const FScriptPosition & pos )
: FxMemberBase ( EFX_GlobalVariable , mem , pos )
{
}
//==========================================================================
//
//
//
//==========================================================================
bool FxGlobalVariable : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = AddressWritable & & ! ctx . CheckWritable ( membervar - > Flags ) ;
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxGlobalVariable : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
ValueType = membervar - > Type ;
return this ;
}
ExpEmit FxGlobalVariable : : Emit ( VMFunctionBuilder * build )
{
ExpEmit obj ( build , REGT_POINTER ) ;
build - > Emit ( OP_LKP , obj . RegNum , build - > GetConstantAddress ( ( void * ) ( intptr_t ) membervar - > Offset ) ) ;
if ( AddressRequested )
{
return obj ;
}
ExpEmit loc ( build , membervar - > Type - > GetRegType ( ) , membervar - > Type - > GetRegCount ( ) ) ;
if ( membervar - > BitValue = = - 1 )
{
int offsetreg = build - > GetConstantInt ( 0 ) ;
build - > Emit ( membervar - > Type - > GetLoadOp ( ) , loc . RegNum , obj . RegNum , offsetreg ) ;
}
else
{
build - > Emit ( OP_LBIT , loc . RegNum , obj . RegNum , 1 < < membervar - > BitValue ) ;
}
obj . Free ( build ) ;
return loc ;
}
//==========================================================================
//
//
//
//==========================================================================
FxCVar : : FxCVar ( FBaseCVar * cvar , const FScriptPosition & pos )
: FxExpression ( EFX_CVar , pos )
{
CVar = cvar ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxCVar : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
switch ( CVar - > GetRealType ( ) )
{
case CVAR_Bool :
case CVAR_DummyBool :
ValueType = TypeBool ;
break ;
case CVAR_Int :
case CVAR_DummyInt :
ValueType = TypeSInt32 ;
break ;
case CVAR_Color :
ValueType = TypeColor ;
break ;
case CVAR_Float :
ValueType = TypeFloat64 ;
break ;
case CVAR_String :
ValueType = TypeString ;
break ;
default :
ScriptPosition . Message ( MSG_ERROR , " Unknown CVar type for %s " , CVar - > GetName ( ) ) ;
delete this ;
return nullptr ;
}
return this ;
}
ExpEmit FxCVar : : Emit ( VMFunctionBuilder * build )
{
ExpEmit dest ( build , CVar - > GetRealType ( ) = = CVAR_String ? REGT_STRING : ValueType - > GetRegType ( ) ) ;
ExpEmit addr ( build , REGT_POINTER ) ;
int nul = build - > GetConstantInt ( 0 ) ;
switch ( CVar - > GetRealType ( ) )
{
case CVAR_Int :
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( & static_cast < FIntCVar * > ( CVar ) - > Value ) ) ;
build - > Emit ( OP_LW , dest . RegNum , addr . RegNum , nul ) ;
break ;
case CVAR_Color :
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( & static_cast < FColorCVar * > ( CVar ) - > Value ) ) ;
build - > Emit ( OP_LW , dest . RegNum , addr . RegNum , nul ) ;
break ;
case CVAR_Float :
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( & static_cast < FFloatCVar * > ( CVar ) - > Value ) ) ;
build - > Emit ( OP_LSP , dest . RegNum , addr . RegNum , nul ) ;
break ;
case CVAR_Bool :
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( & static_cast < FBoolCVar * > ( CVar ) - > Value ) ) ;
build - > Emit ( OP_LBU , dest . RegNum , addr . RegNum , nul ) ;
break ;
case CVAR_String :
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( & static_cast < FStringCVar * > ( CVar ) - > mValue ) ) ;
build - > Emit ( OP_LS , dest . RegNum , addr . RegNum , nul ) ;
break ;
case CVAR_DummyBool :
{
int * pVal ;
auto cv = static_cast < FFlagCVar * > ( CVar ) ;
auto vcv = & cv - > ValueVar ;
pVal = & vcv - > Value ;
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( pVal ) ) ;
build - > Emit ( OP_LW , dest . RegNum , addr . RegNum , nul ) ;
build - > Emit ( OP_SRL_RI , dest . RegNum , dest . RegNum , cv - > BitNum ) ;
build - > Emit ( OP_AND_RK , dest . RegNum , dest . RegNum , build - > GetConstantInt ( 1 ) ) ;
break ;
}
case CVAR_DummyInt :
{
auto cv = static_cast < FMaskCVar * > ( CVar ) ;
build - > Emit ( OP_LKP , addr . RegNum , build - > GetConstantAddress ( & cv - > ValueVar . Value ) ) ;
build - > Emit ( OP_LW , dest . RegNum , addr . RegNum , nul ) ;
build - > Emit ( OP_AND_RK , dest . RegNum , dest . RegNum , build - > GetConstantInt ( cv - > BitVal ) ) ;
build - > Emit ( OP_SRL_RI , dest . RegNum , dest . RegNum , cv - > BitNum ) ;
break ;
}
default :
assert ( false & & " Unsupported CVar type " ) ;
break ;
}
addr . Free ( build ) ;
return dest ;
}
//==========================================================================
//
//
//
//==========================================================================
FxStackVariable : : FxStackVariable ( PType * type , int offset , const FScriptPosition & pos )
: FxMemberBase ( EFX_StackVariable , Create < PField > ( NAME_None , type , 0 , offset ) , pos )
{
}
//==========================================================================
//
// force delete the PField because we know we won't need it anymore
// and it won't get GC'd until the compiler finishes.
//
//==========================================================================
FxStackVariable : : ~ FxStackVariable ( )
{
membervar - > ObjectFlags | = OF_YesReallyDelete ;
delete membervar ;
}
//==========================================================================
//
//
//
//==========================================================================
bool FxStackVariable : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = AddressWritable & & ! ctx . CheckWritable ( membervar - > Flags ) ;
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxStackVariable : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
ValueType = membervar - > Type ;
return this ;
}
ExpEmit FxStackVariable : : Emit ( VMFunctionBuilder * build )
{
int offsetreg = - 1 ;
if ( membervar - > Offset ! = 0 ) offsetreg = build - > GetConstantInt ( ( int ) membervar - > Offset ) ;
if ( AddressRequested )
{
if ( offsetreg > = 0 )
{
ExpEmit obj ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , obj . RegNum , build - > FramePointer . RegNum , offsetreg ) ;
return obj ;
}
else
{
return build - > FramePointer ;
}
}
ExpEmit loc ( build , membervar - > Type - > GetRegType ( ) , membervar - > Type - > GetRegCount ( ) ) ;
if ( membervar - > BitValue = = - 1 )
{
if ( offsetreg = = - 1 ) offsetreg = build - > GetConstantInt ( 0 ) ;
auto op = membervar - > Type - > GetLoadOp ( ) ;
if ( op = = OP_LO )
op = OP_LP ;
build - > Emit ( op , loc . RegNum , build - > FramePointer . RegNum , offsetreg ) ;
}
else
{
ExpEmit obj ( build , REGT_POINTER ) ;
if ( offsetreg > = 0 ) build - > Emit ( OP_ADDA_RK , obj . RegNum , build - > FramePointer . RegNum , offsetreg ) ;
obj . Free ( build ) ;
build - > Emit ( OP_LBIT , loc . RegNum , obj . RegNum , 1 < < membervar - > BitValue ) ;
}
return loc ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMemberBase : : FxMemberBase ( EFxType type , PField * f , const FScriptPosition & p )
: FxExpression ( type , p ) , membervar ( f )
{
}
FxStructMember : : FxStructMember ( FxExpression * x , PField * mem , const FScriptPosition & pos )
: FxMemberBase ( EFX_StructMember , mem , pos )
{
classx = x ;
}
//==========================================================================
//
//
//
//==========================================================================
FxStructMember : : ~ FxStructMember ( )
{
SAFE_DELETE ( classx ) ;
}
//==========================================================================
//
//
//
//==========================================================================
bool FxStructMember : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( membervar - > Flags & VARF_Meta )
{
// Meta variables are read only.
* writable = false ;
}
else if ( writable ! = nullptr )
{
// [ZZ] original check.
bool bWritable = ( AddressWritable & & ! ctx . CheckWritable ( membervar - > Flags ) & &
( ! classx - > ValueType - > isPointer ( ) | | ! classx - > ValueType - > toPointer ( ) - > IsConst ) ) ;
// [ZZ] implement write barrier between different scopes
if ( bWritable )
{
int outerflags = 0 ;
if ( ctx . Function )
{
outerflags = ctx . Function - > Variants [ 0 ] . Flags ;
if ( ( ( outerflags & ( VARF_VirtualScope | VARF_Virtual ) ) = = ( VARF_VirtualScope | VARF_Virtual ) ) & & ctx . Class )
outerflags = FScopeBarrier : : FlagsFromSide ( FScopeBarrier : : SideFromObjectFlags ( ctx . Class - > ScopeFlags ) ) ;
}
FScopeBarrier scopeBarrier ( outerflags , FScopeBarrier : : FlagsFromSide ( BarrierSide ) , membervar - > SymbolName . GetChars ( ) ) ;
if ( ! scopeBarrier . writable )
bWritable = false ;
}
* writable = bWritable ;
}
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxStructMember : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( classx , ctx ) ;
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . CheckSpecialMember )
2020-04-07 18:14:24 +00:00
{
2020-04-07 20:44:10 +00:00
auto result = compileEnvironment . CheckSpecialMember ( this , ctx ) ;
if ( result ! = this ) return result ;
2020-04-07 18:14:24 +00:00
}
// [ZZ] support magic
int outerflags = 0 ;
if ( ctx . Function )
{
outerflags = ctx . Function - > Variants [ 0 ] . Flags ;
if ( ( ( outerflags & ( VARF_VirtualScope | VARF_Virtual ) ) = = ( VARF_VirtualScope | VARF_Virtual ) ) & & ctx . Class )
outerflags = FScopeBarrier : : FlagsFromSide ( FScopeBarrier : : SideFromObjectFlags ( ctx . Class - > ScopeFlags ) ) ;
}
FScopeBarrier scopeBarrier ( outerflags , membervar - > Flags , membervar - > SymbolName . GetChars ( ) ) ;
if ( ! scopeBarrier . readable )
{
ScriptPosition . Message ( MSG_ERROR , " %s " , scopeBarrier . readerror . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
BarrierSide = scopeBarrier . sidelast ;
if ( classx - > ExprType = = EFX_StructMember & & ExprType = = EFX_StructMember ) // note: only do this for structs now
{
FxStructMember * pmember = ( FxStructMember * ) classx ;
if ( BarrierSide = = FScopeBarrier : : Side_PlainData & & pmember )
BarrierSide = pmember - > BarrierSide ;
}
// Even though this is global, static and readonly, we still need to do the scope checks for consistency.
if ( ( membervar - > Flags & ( VARF_Static | VARF_ReadOnly | VARF_Meta ) ) = = ( VARF_Static | VARF_ReadOnly ) )
{
// This is a static constant array, which is stored at a constant address, like a global variable.
auto x = new FxGlobalVariable ( membervar , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
if ( classx - > ValueType - > isPointer ( ) )
{
PPointer * ptrtype = classx - > ValueType - > toPointer ( ) ;
if ( ptrtype = = nullptr | | ! ptrtype - > PointedType - > isContainer ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Member variable requires a struct or class object " ) ;
delete this ;
return nullptr ;
}
}
else if ( classx - > ValueType - > isStruct ( ) )
{
// if this is a struct within a class or another struct we can simplify the expression by creating a Create<PField> with a cumulative offset.
if ( classx - > ExprType = = EFX_ClassMember | | classx - > ExprType = = EFX_StructMember | | classx - > ExprType = = EFX_GlobalVariable | | classx - > ExprType = = EFX_StackVariable )
{
auto parentfield = static_cast < FxMemberBase * > ( classx ) - > membervar ;
// PFields are garbage collected so this will be automatically taken care of later.
// [ZZ] call ChangeSideInFlags to ensure that we don't get ui+play
auto newfield = Create < PField > ( NAME_None , membervar - > Type , FScopeBarrier : : ChangeSideInFlags ( membervar - > Flags | parentfield - > Flags , BarrierSide ) , membervar - > Offset + parentfield - > Offset ) ;
newfield - > BitValue = membervar - > BitValue ;
static_cast < FxMemberBase * > ( classx ) - > membervar = newfield ;
classx - > isresolved = false ; // re-resolve the parent so it can also check if it can be optimized away.
auto x = classx - > Resolve ( ctx ) ;
classx = nullptr ;
return x ;
}
else if ( classx - > ExprType = = EFX_LocalVariable & & classx - > IsVector ( ) ) // vectors are a special case because they are held in registers
{
// since this is a vector, all potential things that may get here are single float or an xy-vector.
auto locvar = static_cast < FxLocalVariable * > ( classx ) ;
if ( ! ( locvar - > Variable - > VarFlags & VARF_Out ) )
{
locvar - > RegOffset = int ( membervar - > Offset / 8 ) ;
}
else
{
locvar - > RegOffset = int ( membervar - > Offset ) ;
}
locvar - > ValueType = membervar - > Type ;
classx = nullptr ;
delete this ;
return locvar ;
}
else if ( classx - > ExprType = = EFX_LocalVariable & & classx - > ValueType = = TypeColorStruct )
{
// This needs special treatment because it'd require accessing the register via address.
// Fortunately this is the only place where this kind of access is ever needed so an explicit handling is acceptable.
int bits ;
switch ( membervar - > SymbolName . GetIndex ( ) )
{
case NAME_a : bits = 24 ; break ;
case NAME_r : bits = 16 ; break ;
case NAME_g : bits = 8 ; break ;
case NAME_b : default : bits = 0 ; break ;
}
classx - > ValueType = TypeColor ; // need to set it back.
FxExpression * x = classx ;
if ( bits > 0 ) x = new FxShift ( TK_URShift , x , new FxConstant ( bits , ScriptPosition ) ) ;
x = new FxBitOp ( ' & ' , x , new FxConstant ( 255 , ScriptPosition ) ) ;
classx = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
else
{
if ( ! ( classx - > RequestAddress ( ctx , & AddressWritable ) ) )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to dereference left side of %s " , membervar - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
ValueType = membervar - > Type ;
return this ;
}
ExpEmit FxStructMember : : Emit ( VMFunctionBuilder * build )
{
ExpEmit obj = classx - > Emit ( build ) ;
assert ( obj . RegType = = REGT_POINTER ) ;
if ( obj . Konst )
{
// If the situation where we are dereferencing a constant
// pointer is common, then it would probably be worthwhile
// to add new opcodes for those. But as of right now, I
// don't expect it to be a particularly common case.
ExpEmit newobj ( build , REGT_POINTER ) ;
build - > Emit ( OP_LKP , newobj . RegNum , obj . RegNum ) ;
obj = newobj ;
}
if ( membervar - > Flags & VARF_Meta )
{
obj . Free ( build ) ;
ExpEmit meta ( build , REGT_POINTER ) ;
build - > Emit ( OP_META , meta . RegNum , obj . RegNum ) ;
obj = meta ;
}
if ( AddressRequested )
{
if ( membervar - > Offset = = 0 )
{
return obj ;
}
obj . Free ( build ) ;
ExpEmit out ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , out . RegNum , obj . RegNum , build - > GetConstantInt ( ( int ) membervar - > Offset ) ) ;
return out ;
}
int offsetreg = build - > GetConstantInt ( ( int ) membervar - > Offset ) ;
ExpEmit loc ( build , membervar - > Type - > GetRegType ( ) , membervar - > Type - > GetRegCount ( ) ) ;
if ( membervar - > BitValue = = - 1 )
{
build - > Emit ( membervar - > Type - > GetLoadOp ( ) , loc . RegNum , obj . RegNum , offsetreg ) ;
}
else
{
ExpEmit out ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , out . RegNum , obj . RegNum , offsetreg ) ;
build - > Emit ( OP_LBIT , loc . RegNum , out . RegNum , 1 < < membervar - > BitValue ) ;
out . Free ( build ) ;
}
obj . Free ( build ) ;
return loc ;
}
//==========================================================================
//
//
//
//==========================================================================
FxClassMember : : FxClassMember ( FxExpression * x , PField * mem , const FScriptPosition & pos )
: FxStructMember ( x , mem , pos )
{
ExprType = EFX_ClassMember ;
}
//==========================================================================
//
//
//
//==========================================================================
FxArrayElement : : FxArrayElement ( FxExpression * base , FxExpression * _index )
: FxExpression ( EFX_ArrayElement , base - > ScriptPosition )
{
Array = base ;
index = _index ;
AddressRequested = false ;
AddressWritable = false ;
SizeAddr = ~ 0u ;
}
//==========================================================================
//
//
//
//==========================================================================
FxArrayElement : : ~ FxArrayElement ( )
{
SAFE_DELETE ( Array ) ;
SAFE_DELETE ( index ) ;
}
//==========================================================================
//
//
//
//==========================================================================
bool FxArrayElement : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
AddressRequested = true ;
if ( writable ! = nullptr ) * writable = AddressWritable ;
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxArrayElement : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Array , ctx ) ;
SAFE_RESOLVE ( index , ctx ) ;
if ( Array - > ValueType - > isRealPointer ( ) )
{
auto pointedType = Array - > ValueType - > toPointer ( ) - > PointedType ;
if ( pointedType & & pointedType - > isDynArray ( ) )
{
Array = new FxOutVarDereference ( Array , Array - > ScriptPosition ) ;
SAFE_RESOLVE ( Array , ctx ) ;
}
}
if ( index - > ValueType - > GetRegType ( ) = = REGT_FLOAT /* lax */ )
{
// DECORATE allows floats here so cast them to int.
index = new FxIntCast ( index , ctx . FromDecorate ) ;
index = index - > Resolve ( ctx ) ;
if ( index = = nullptr )
{
delete this ;
return nullptr ;
}
}
if ( ! index - > IsInteger ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Array index must be integer " ) ;
delete this ;
return nullptr ;
}
PArray * arraytype = nullptr ;
PType * elementtype = nullptr ;
if ( Array - > IsDynamicArray ( ) )
{
PDynArray * darraytype = static_cast < PDynArray * > ( Array - > ValueType ) ;
elementtype = darraytype - > ElementType ;
Array - > ValueType = NewPointer ( NewStaticArray ( elementtype ) ) ; // change type so that this can use the code for resizable arrays unchanged.
arrayispointer = true ;
}
else
{
if ( ! Array - > ValueType - > isArray ( ) )
{
// Check if we got a pointer to an array. Some native data structures (like the line list in sectors) use this.
PPointer * ptype = Array - > ValueType - > toPointer ( ) ;
if ( ptype = = nullptr | | ! ptype - > PointedType - > isArray ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " '[]' can only be used with arrays. " ) ;
delete this ;
return nullptr ;
}
arraytype = static_cast < PArray * > ( ptype - > PointedType ) ;
arrayispointer = true ;
}
else
{
arraytype = static_cast < PArray * > ( Array - > ValueType ) ;
}
elementtype = arraytype - > ElementType ;
}
if ( Array - > isStaticArray ( ) )
{
// if this is an array within a class or another struct we can simplify the expression by creating a Create<PField> with a cumulative offset.
if ( Array - > ExprType = = EFX_ClassMember | | Array - > ExprType = = EFX_StructMember | | Array - > ExprType = = EFX_GlobalVariable | | Array - > ExprType = = EFX_StackVariable )
{
auto parentfield = static_cast < FxMemberBase * > ( Array ) - > membervar ;
SizeAddr = parentfield - > Offset + sizeof ( void * ) ;
}
else if ( Array - > ExprType = = EFX_ArrayElement | | Array - > ExprType = = EFX_OutVarDereference )
{
SizeAddr = ~ 0u ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Invalid resizable array " ) ;
delete this ;
return nullptr ;
}
}
// constant indices can only be resolved at compile time for statically sized arrays.
else if ( index - > isConstant ( ) & & arraytype ! = nullptr & & ! arrayispointer )
{
unsigned indexval = static_cast < FxConstant * > ( index ) - > GetValue ( ) . GetInt ( ) ;
if ( indexval > = arraytype - > ElementCount )
{
ScriptPosition . Message ( MSG_ERROR , " Array index out of bounds " ) ;
delete this ;
return nullptr ;
}
// if this is an array within a class or another struct we can simplify the expression by creating a Create<PField> with a cumulative offset.
if ( Array - > ExprType = = EFX_ClassMember | | Array - > ExprType = = EFX_StructMember | | Array - > ExprType = = EFX_GlobalVariable | | Array - > ExprType = = EFX_StackVariable )
{
auto parentfield = static_cast < FxMemberBase * > ( Array ) - > membervar ;
// PFields are garbage collected so this will be automatically taken care of later.
auto newfield = Create < PField > ( NAME_None , elementtype , parentfield - > Flags , indexval * arraytype - > ElementSize + parentfield - > Offset ) ;
static_cast < FxMemberBase * > ( Array ) - > membervar = newfield ;
Array - > isresolved = false ; // re-resolve the parent so it can also check if it can be optimized away.
auto x = Array - > Resolve ( ctx ) ;
Array = nullptr ;
return x ;
}
}
ValueType = elementtype ;
if ( ! Array - > RequestAddress ( ctx , & AddressWritable ) )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to dereference array. " ) ;
delete this ;
return nullptr ;
}
return this ;
}
//==========================================================================
//
// in its current state this won't be able to do more than handle the args array.
//
//==========================================================================
ExpEmit FxArrayElement : : Emit ( VMFunctionBuilder * build )
{
PArray * arraytype ;
if ( arrayispointer )
{
auto ptr = Array - > ValueType - > toPointer ( ) ;
if ( ptr ! = nullptr )
{
arraytype = static_cast < PArray * > ( ptr - > PointedType ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Internal error when generating code for array access " ) ;
return ExpEmit ( ) ;
}
}
else
{
arraytype = static_cast < PArray * > ( Array - > ValueType ) ;
}
ExpEmit arrayvar = Array - > Emit ( build ) ;
ExpEmit start ;
ExpEmit bound ;
bool nestedarray = false ;
if ( SizeAddr ! = ~ 0u )
{
bool ismeta = Array - > ExprType = = EFX_ClassMember & & static_cast < FxClassMember * > ( Array ) - > membervar - > Flags & VARF_Meta ;
start = ExpEmit ( build , REGT_POINTER ) ;
build - > Emit ( OP_LP , start . RegNum , arrayvar . RegNum , build - > GetConstantInt ( 0 ) ) ;
auto f = Create < PField > ( NAME_None , TypeUInt32 , ismeta ? VARF_Meta : 0 , SizeAddr ) ;
auto arraymemberbase = static_cast < FxMemberBase * > ( Array ) ;
auto origmembervar = arraymemberbase - > membervar ;
auto origaddrreq = arraymemberbase - > AddressRequested ;
auto origvaluetype = Array - > ValueType ;
arraymemberbase - > membervar = f ;
arraymemberbase - > AddressRequested = false ;
Array - > ValueType = TypeUInt32 ;
bound = Array - > Emit ( build ) ;
arraymemberbase - > membervar = origmembervar ;
arraymemberbase - > AddressRequested = origaddrreq ;
Array - > ValueType = origvaluetype ;
arrayvar . Free ( build ) ;
}
else if ( ( Array - > ExprType = = EFX_ArrayElement | | Array - > ExprType = = EFX_OutVarDereference ) & & Array - > isStaticArray ( ) )
{
bound = ExpEmit ( build , REGT_INT ) ;
build - > Emit ( OP_LW , bound . RegNum , arrayvar . RegNum , build - > GetConstantInt ( myoffsetof ( FArray , Count ) ) ) ;
arrayvar . Free ( build ) ;
start = ExpEmit ( build , REGT_POINTER ) ;
build - > Emit ( OP_LP , start . RegNum , arrayvar . RegNum , build - > GetConstantInt ( 0 ) ) ;
nestedarray = true ;
}
else start = arrayvar ;
if ( index - > isConstant ( ) )
{
unsigned indexval = static_cast < FxConstant * > ( index ) - > GetValue ( ) . GetInt ( ) ;
assert ( SizeAddr ! = ~ 0u | | nestedarray | | ( indexval < arraytype - > ElementCount & & " Array index out of bounds " ) ) ;
// For resizable arrays we even need to check the bounds if if the index is constant because they are not known at compile time.
if ( SizeAddr ! = ~ 0u | | nestedarray )
{
ExpEmit indexreg ( build , REGT_INT ) ;
build - > EmitLoadInt ( indexreg . RegNum , indexval ) ;
build - > Emit ( OP_BOUND_R , indexreg . RegNum , bound . RegNum ) ;
indexreg . Free ( build ) ;
bound . Free ( build ) ;
}
if ( AddressRequested )
{
if ( indexval ! = 0 )
{
indexval * = arraytype - > ElementSize ;
if ( ! start . Fixed )
{
build - > Emit ( OP_ADDA_RK , start . RegNum , start . RegNum , build - > GetConstantInt ( indexval ) ) ;
}
else
{
// do not clobber local variables.
ExpEmit temp ( build , start . RegType ) ;
build - > Emit ( OP_ADDA_RK , temp . RegNum , start . RegNum , build - > GetConstantInt ( indexval ) ) ;
start . Free ( build ) ;
start = temp ;
}
}
return start ;
}
else if ( ! start . Konst )
{
start . Free ( build ) ;
ExpEmit dest ( build , ValueType - > GetRegType ( ) ) ;
build - > Emit ( arraytype - > ElementType - > GetLoadOp ( ) , dest . RegNum , start . RegNum , build - > GetConstantInt ( indexval * arraytype - > ElementSize ) ) ;
return dest ;
}
else
{
static int LK_Ops [ ] = { OP_LK , OP_LKF , OP_LKS , OP_LKP } ;
assert ( start . RegType = = ValueType - > GetRegType ( ) ) ;
ExpEmit dest ( build , start . RegType ) ;
build - > Emit ( LK_Ops [ start . RegType ] , dest . RegNum , start . RegNum + indexval ) ;
return dest ;
}
}
else
{
ExpEmit indexv ( index - > Emit ( build ) ) ;
if ( SizeAddr ! = ~ 0u | | nestedarray )
{
build - > Emit ( OP_BOUND_R , indexv . RegNum , bound . RegNum ) ;
bound . Free ( build ) ;
}
else if ( arraytype - > ElementCount > 65535 )
{
build - > Emit ( OP_BOUND_K , indexv . RegNum , build - > GetConstantInt ( arraytype - > ElementCount ) ) ;
}
else
{
build - > Emit ( OP_BOUND , indexv . RegNum , arraytype - > ElementCount ) ;
}
if ( ! start . Konst )
{
int shiftbits = 0 ;
while ( 1u < < shiftbits < arraytype - > ElementSize )
{
shiftbits + + ;
}
ExpEmit indexwork = indexv . Fixed & & arraytype - > ElementSize > 1 ? ExpEmit ( build , indexv . RegType ) : indexv ;
if ( 1u < < shiftbits = = arraytype - > ElementSize )
{
if ( shiftbits > 0 )
{
build - > Emit ( OP_SLL_RI , indexwork . RegNum , indexv . RegNum , shiftbits ) ;
}
}
else
{
// A shift won't do, so use a multiplication
build - > Emit ( OP_MUL_RK , indexwork . RegNum , indexv . RegNum , build - > GetConstantInt ( arraytype - > ElementSize ) ) ;
}
indexwork . Free ( build ) ;
if ( AddressRequested )
{
start . Free ( build ) ;
// do not clobber local variables.
ExpEmit temp ( build , start . RegType ) ;
build - > Emit ( OP_ADDA_RR , temp . RegNum , start . RegNum , indexwork . RegNum ) ;
return temp ;
}
else
{
start . Free ( build ) ;
ExpEmit dest ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
// added 1 to use the *_R version that takes the offset from a register
build - > Emit ( arraytype - > ElementType - > GetLoadOp ( ) + 1 , dest . RegNum , start . RegNum , indexwork . RegNum ) ;
return dest ;
}
}
else
{
static int LKR_Ops [ ] = { OP_LK_R , OP_LKF_R , OP_LKS_R , OP_LKP_R } ;
assert ( start . RegType = = ValueType - > GetRegType ( ) ) ;
ExpEmit dest ( build , start . RegType ) ;
if ( start . RegNum < = 255 )
{
// Since large constant tables are the exception, the constant component in C is an immediate value here.
build - > Emit ( LKR_Ops [ start . RegType ] , dest . RegNum , indexv . RegNum , start . RegNum ) ;
}
else
{
build - > Emit ( OP_ADD_RK , indexv . RegNum , indexv . RegNum , build - > GetConstantInt ( start . RegNum ) ) ;
build - > Emit ( LKR_Ops [ start . RegType ] , dest . RegNum , indexv . RegNum , 0 ) ;
}
indexv . Free ( build ) ;
return dest ;
}
}
}
//==========================================================================
//
// Checks if a function may be called from the current context.
//
//==========================================================================
static bool CheckFunctionCompatiblity ( FScriptPosition & ScriptPosition , PFunction * caller , PFunction * callee )
{
if ( callee - > Variants [ 0 ] . Flags & VARF_Method )
{
// The called function must support all usage modes of the current function. It may support more, but must not support less.
if ( ( callee - > Variants [ 0 ] . UseFlags & caller - > Variants [ 0 ] . UseFlags ) ! = caller - > Variants [ 0 ] . UseFlags )
{
ScriptPosition . Message ( MSG_ERROR , " Function %s incompatible with current context \n " , callee - > SymbolName . GetChars ( ) ) ;
return false ;
}
if ( ! ( caller - > Variants [ 0 ] . Flags & VARF_Method ) )
{
ScriptPosition . Message ( MSG_ERROR , " Call to non-static function %s from a static context " , callee - > SymbolName . GetChars ( ) ) ;
return false ;
}
else
{
auto callingself = caller - > Variants [ 0 ] . SelfClass ;
auto calledself = callee - > Variants [ 0 ] . SelfClass ;
bool match = ( callingself = = calledself ) ;
if ( ! match )
{
auto callingselfcls = PType : : toClass ( caller - > Variants [ 0 ] . SelfClass ) ;
auto calledselfcls = PType : : toClass ( callee - > Variants [ 0 ] . SelfClass ) ;
match = callingselfcls ! = nullptr & & calledselfcls ! = nullptr & & callingselfcls - > Descriptor - > IsDescendantOf ( calledselfcls - > Descriptor ) ;
}
if ( ! match )
{
ScriptPosition . Message ( MSG_ERROR , " Call to member function %s with incompatible self pointer. " , callee - > SymbolName . GetChars ( ) ) ;
return false ;
}
}
}
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFunctionCall : : FxFunctionCall ( FName methodname , FName rngname , FArgumentList & args , const FScriptPosition & pos )
: FxExpression ( EFX_FunctionCall , pos )
{
MethodName = methodname ;
RNG = & pr_exrandom ;
ArgList = std : : move ( args ) ;
if ( rngname ! = NAME_None )
{
switch ( MethodName . GetIndex ( ) )
{
case NAME_Random :
case NAME_FRandom :
case NAME_RandomPick :
case NAME_FRandomPick :
case NAME_Random2 :
case NAME_SetRandomSeed :
RNG = FRandom : : StaticFindRNG ( rngname . GetChars ( ) ) ;
break ;
default :
pos . Message ( MSG_ERROR , " Cannot use named RNGs with %s " , MethodName . GetChars ( ) ) ;
break ;
}
}
}
//==========================================================================
//
//
//
//==========================================================================
FxFunctionCall : : ~ FxFunctionCall ( )
{
}
//==========================================================================
//
// Check function that gets called
//
//==========================================================================
2020-04-07 20:44:10 +00:00
bool CheckArgSize ( FName fname , FArgumentList & args , int min , int max , FScriptPosition & sc )
2020-04-07 18:14:24 +00:00
{
int s = args . Size ( ) ;
if ( s < min )
{
sc . Message ( MSG_ERROR , " Insufficient arguments in call to %s, expected %d, got %d " , fname . GetChars ( ) , min , s ) ;
return false ;
}
else if ( s > max & & max > = 0 )
{
sc . Message ( MSG_ERROR , " Too many arguments in call to %s, expected %d, got %d " , fname . GetChars ( ) , min , s ) ;
return false ;
}
return true ;
}
//==========================================================================
//
// FindClassMemberFunction
//
// Looks for a name in a class's symbol table and outputs appropriate messages
//
//==========================================================================
PFunction * FindClassMemberFunction ( PContainerType * selfcls , PContainerType * funccls , FName name , FScriptPosition & sc , bool * error , const VersionInfo & version , bool nodeprecated )
{
// Skip ACS_NamedExecuteWithResult. Anything calling this should use the builtin instead.
if ( name = = NAME_ACS_NamedExecuteWithResult ) return nullptr ;
PSymbolTable * symtable ;
auto symbol = selfcls - > Symbols . FindSymbolInTable ( name , symtable ) ;
auto funcsym = dyn_cast < PFunction > ( symbol ) ;
if ( symbol ! = nullptr )
{
auto cls_ctx = PType : : toClass ( funccls ) ;
auto cls_target = funcsym ? PType : : toClass ( funcsym - > OwningClass ) : nullptr ;
if ( funcsym = = nullptr )
{
if ( PClass : : FindClass ( name ) ) return nullptr ; // Special case when a class's member variable hides a global class name. This should still work.
sc . Message ( MSG_ERROR , " %s is not a member function of %s " , name . GetChars ( ) , selfcls - > TypeName . GetChars ( ) ) ;
}
else if ( ( funcsym - > Variants [ 0 ] . Flags & VARF_Private ) & & symtable ! = & funccls - > Symbols )
{
// private access is only allowed if the symbol table belongs to the class in which the current function is being defined.
sc . Message ( MSG_ERROR , " %s is declared private and not accessible " , symbol - > SymbolName . GetChars ( ) ) ;
}
else if ( ( funcsym - > Variants [ 0 ] . Flags & VARF_Protected ) & & symtable ! = & funccls - > Symbols & & ( ! cls_ctx | | ! cls_target | | ! cls_ctx - > Descriptor - > IsDescendantOf ( cls_target - > Descriptor ) ) )
{
sc . Message ( MSG_ERROR , " %s is declared protected and not accessible " , symbol - > SymbolName . GetChars ( ) ) ;
}
// ZScript will skip this because it prints its own message.
else if ( ( funcsym - > Variants [ 0 ] . Flags & VARF_Deprecated ) & & funcsym - > mVersion < = version & & ! nodeprecated )
{
sc . Message ( MSG_WARNING , " Call to deprecated function %s " , symbol - > SymbolName . GetChars ( ) ) ;
}
}
// return nullptr if the name cannot be found in the symbol table so that the calling code can do other checks.
return funcsym ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxFunctionCall : : Resolve ( FCompileContext & ctx )
{
bool error = false ;
for ( auto a : ArgList )
{
if ( a = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Empty function argument. " ) ;
delete this ;
return nullptr ;
}
}
if ( ctx . Class ! = nullptr )
{
PFunction * afd = FindClassMemberFunction ( ctx . Class , ctx . Class , MethodName , ScriptPosition , & error , ctx . Version , ! ctx . FromDecorate ) ;
if ( afd ! = nullptr )
{
if ( ctx . Function = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to call function %s from constant declaration " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// [ZZ] validate call
int outerflags = 0 ;
if ( ctx . Function )
{
outerflags = ctx . Function - > Variants [ 0 ] . Flags ;
if ( ( ( outerflags & ( VARF_VirtualScope | VARF_Virtual ) ) = = ( VARF_VirtualScope | VARF_Virtual ) ) & & ctx . Class )
outerflags = FScopeBarrier : : FlagsFromSide ( FScopeBarrier : : SideFromObjectFlags ( ctx . Class - > ScopeFlags ) ) ;
}
int innerflags = afd - > Variants [ 0 ] . Flags ;
int innerside = FScopeBarrier : : SideFromFlags ( innerflags ) ;
// [ZZ] check this at compile time. this would work for most legit cases.
if ( innerside = = FScopeBarrier : : Side_Virtual )
{
innerside = FScopeBarrier : : SideFromObjectFlags ( ctx . Class - > ScopeFlags ) ;
innerflags = FScopeBarrier : : FlagsFromSide ( innerside ) ;
}
FScopeBarrier scopeBarrier ( outerflags , innerflags , MethodName . GetChars ( ) ) ;
if ( ! scopeBarrier . callable )
{
ScriptPosition . Message ( MSG_ERROR , " %s " , scopeBarrier . callerror . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// [ZZ] this is only checked for VARF_Methods in the other place. bug?
if ( ! CheckFunctionCompatiblity ( ScriptPosition , ctx . Function , afd ) )
{
delete this ;
return nullptr ;
}
auto self = ( afd - > Variants [ 0 ] . Flags & VARF_Method ) ? new FxSelf ( ScriptPosition ) : nullptr ;
auto x = new FxVMFunctionCall ( self , afd , ArgList , ScriptPosition , false ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
for ( size_t i = 0 ; i < countof ( FxFlops ) ; + + i )
{
if ( MethodName = = FxFlops [ i ] . Name )
{
FxExpression * x = new FxFlopFunctionCall ( i , ArgList , ScriptPosition ) ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . CheckCustomGlobalFunctions )
{
auto result = compileEnvironment . CheckCustomGlobalFunctions ( this , ctx ) ;
if ( result ! = this ) return result ;
}
2020-04-07 18:14:24 +00:00
PClass * cls = FindClassType ( MethodName , ctx ) ;
if ( cls ! = nullptr )
{
if ( CheckArgSize ( MethodName , ArgList , 1 , 1 , ScriptPosition ) )
{
FxExpression * x = new FxDynamicCast ( cls , ArgList [ 0 ] ) ;
ArgList [ 0 ] = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
else
{
delete this ;
return nullptr ;
}
}
// Last but not least: Check builtins and type casts. The random functions can take a named RNG if specified.
// Note that for all builtins the used arguments have to be nulled in the ArgList so that they won't get deleted before they get used.
FxExpression * func = nullptr ;
switch ( MethodName . GetIndex ( ) )
{
case NAME_Color :
if ( ArgList . Size ( ) = = 3 | | ArgList . Size ( ) = = 4 )
{
func = new FxColorLiteral ( ArgList , ScriptPosition ) ;
break ;
}
// fall through
case NAME_Bool :
case NAME_Int :
case NAME_uInt :
case NAME_Float :
case NAME_Double :
case NAME_Name :
case NAME_Sound :
case NAME_State :
case NAME_SpriteID :
case NAME_TextureID :
if ( CheckArgSize ( MethodName , ArgList , 1 , 1 , ScriptPosition ) )
{
PType * type =
MethodName = = NAME_Bool ? TypeBool :
MethodName = = NAME_Int ? TypeSInt32 :
MethodName = = NAME_uInt ? TypeUInt32 :
MethodName = = NAME_Float ? TypeFloat64 :
MethodName = = NAME_Double ? TypeFloat64 :
MethodName = = NAME_Name ? TypeName :
MethodName = = NAME_SpriteID ? TypeSpriteID :
MethodName = = NAME_TextureID ? TypeTextureID :
MethodName = = NAME_State ? TypeState :
MethodName = = NAME_Color ? TypeColor : ( PType * ) TypeSound ;
func = new FxTypeCast ( ArgList [ 0 ] , type , true , true ) ;
ArgList [ 0 ] = nullptr ;
}
break ;
case NAME_GetClass :
if ( CheckArgSize ( NAME_GetClass , ArgList , 0 , 0 , ScriptPosition ) )
{
func = new FxGetClass ( new FxSelf ( ScriptPosition ) ) ;
}
break ;
case NAME_GetParentClass :
if ( CheckArgSize ( NAME_GetParentClass , ArgList , 0 , 0 , ScriptPosition ) )
{
func = new FxGetParentClass ( new FxSelf ( ScriptPosition ) ) ;
}
break ;
case NAME_GetClassName :
if ( CheckArgSize ( NAME_GetClassName , ArgList , 0 , 0 , ScriptPosition ) )
{
func = new FxGetClassName ( new FxSelf ( ScriptPosition ) ) ;
}
break ;
case NAME_SetRandomSeed :
if ( CheckArgSize ( NAME_Random , ArgList , 1 , 1 , ScriptPosition ) )
{
func = new FxRandomSeed ( RNG , ArgList [ 0 ] , ScriptPosition , ctx . FromDecorate ) ;
ArgList [ 0 ] = nullptr ;
}
break ;
case NAME_Random :
// allow calling Random without arguments to default to (0, 255)
if ( ArgList . Size ( ) = = 0 )
{
func = new FxRandom ( RNG , new FxConstant ( 0 , ScriptPosition ) , new FxConstant ( 255 , ScriptPosition ) , ScriptPosition , ctx . FromDecorate ) ;
}
else if ( CheckArgSize ( NAME_Random , ArgList , 2 , 2 , ScriptPosition ) )
{
func = new FxRandom ( RNG , ArgList [ 0 ] , ArgList [ 1 ] , ScriptPosition , ctx . FromDecorate ) ;
ArgList [ 0 ] = ArgList [ 1 ] = nullptr ;
}
break ;
case NAME_FRandom :
if ( CheckArgSize ( NAME_FRandom , ArgList , 2 , 2 , ScriptPosition ) )
{
func = new FxFRandom ( RNG , ArgList [ 0 ] , ArgList [ 1 ] , ScriptPosition ) ;
ArgList [ 0 ] = ArgList [ 1 ] = nullptr ;
}
break ;
case NAME_RandomPick :
case NAME_FRandomPick :
if ( CheckArgSize ( MethodName , ArgList , 1 , - 1 , ScriptPosition ) )
{
func = new FxRandomPick ( RNG , ArgList , MethodName = = NAME_FRandomPick , ScriptPosition , ctx . FromDecorate ) ;
}
break ;
case NAME_Random2 :
if ( CheckArgSize ( NAME_Random2 , ArgList , 0 , 1 , ScriptPosition ) )
{
func = new FxRandom2 ( RNG , ArgList . Size ( ) = = 0 ? nullptr : ArgList [ 0 ] , ScriptPosition , ctx . FromDecorate ) ;
if ( ArgList . Size ( ) > 0 ) ArgList [ 0 ] = nullptr ;
}
break ;
case NAME_Min :
case NAME_Max :
if ( CheckArgSize ( MethodName , ArgList , 2 , - 1 , ScriptPosition ) )
{
func = new FxMinMax ( ArgList , MethodName , ScriptPosition ) ;
}
break ;
case NAME_Clamp :
if ( CheckArgSize ( MethodName , ArgList , 3 , 3 , ScriptPosition ) )
{
TArray < FxExpression * > pass ;
pass . Resize ( 2 ) ;
pass [ 0 ] = ArgList [ 0 ] ;
pass [ 1 ] = ArgList [ 1 ] ;
pass [ 0 ] = new FxMinMax ( pass , NAME_Max , ScriptPosition ) ;
pass [ 1 ] = ArgList [ 2 ] ;
func = new FxMinMax ( pass , NAME_Min , ScriptPosition ) ;
ArgList [ 0 ] = ArgList [ 1 ] = ArgList [ 2 ] = nullptr ;
}
break ;
case NAME_Abs :
if ( CheckArgSize ( MethodName , ArgList , 1 , 1 , ScriptPosition ) )
{
func = new FxAbs ( ArgList [ 0 ] ) ;
ArgList [ 0 ] = nullptr ;
}
break ;
case NAME_ATan2 :
case NAME_VectorAngle :
if ( CheckArgSize ( MethodName , ArgList , 2 , 2 , ScriptPosition ) )
{
func = MethodName = = NAME_ATan2 ? new FxATan2 ( ArgList [ 0 ] , ArgList [ 1 ] , ScriptPosition ) : new FxATan2 ( ArgList [ 1 ] , ArgList [ 0 ] , ScriptPosition ) ;
ArgList [ 0 ] = ArgList [ 1 ] = nullptr ;
}
break ;
case NAME_New :
if ( CheckArgSize ( MethodName , ArgList , 0 , 1 , ScriptPosition ) )
{
// [ZZ] allow implicit new() call to mean "create current class instance"
if ( ! ArgList . Size ( ) & & ! ctx . Class - > isClass ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot use implicit new() in a struct " ) ;
delete this ;
return nullptr ;
}
else if ( ! ArgList . Size ( ) )
{
auto cls = static_cast < PClassType * > ( ctx . Class ) - > Descriptor ;
ArgList . Push ( new FxConstant ( cls , NewClassPointer ( cls ) , ScriptPosition ) ) ;
}
func = new FxNew ( ArgList [ 0 ] ) ;
ArgList [ 0 ] = nullptr ;
}
break ;
default :
ScriptPosition . Message ( MSG_ERROR , " Call to unknown function '%s' " , MethodName . GetChars ( ) ) ;
break ;
}
if ( func ! = nullptr )
{
delete this ;
return func - > Resolve ( ctx ) ;
}
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMemberFunctionCall : : FxMemberFunctionCall ( FxExpression * self , FName methodname , FArgumentList & args , const FScriptPosition & pos )
: FxExpression ( EFX_MemberFunctionCall , pos )
{
Self = self ;
MethodName = methodname ;
ArgList = std : : move ( args ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxMemberFunctionCall : : ~ FxMemberFunctionCall ( )
{
SAFE_DELETE ( Self ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxMemberFunctionCall : : Resolve ( FCompileContext & ctx )
{
PContainerType * cls = nullptr ;
bool staticonly = false ;
bool novirtual = false ;
bool isreadonly = false ;
PContainerType * ccls = nullptr ;
if ( ctx . Class = = nullptr )
{
// There's no way that a member function call can resolve to a constant so abort right away.
ScriptPosition . Message ( MSG_ERROR , " Expression is not constant " ) ;
delete this ;
return nullptr ;
}
for ( auto a : ArgList )
{
if ( a = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Empty function argument " ) ;
delete this ;
return nullptr ;
}
}
if ( Self - > ExprType = = EFX_Identifier )
{
auto id = static_cast < FxIdentifier * > ( Self ) - > Identifier ;
// If the left side is a class name for a static member function call it needs to be resolved manually
// because the resulting value type would cause problems in nearly every other place where identifiers are being used.
// [ZZ] substitute ccls for String internal type.
if ( id = = NAME_String ) ccls = TypeStringStruct ;
else ccls = FindContainerType ( id , ctx ) ;
if ( ccls ! = nullptr ) static_cast < FxIdentifier * > ( Self ) - > noglobal = true ;
}
SAFE_RESOLVE ( Self , ctx ) ;
if ( Self - > ValueType = = TypeError )
{
if ( ccls ! = nullptr )
{
cls = ccls ;
staticonly = true ;
if ( ccls - > isClass ( ) )
{
if ( ctx . Function = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to call %s from constant declaration " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
auto clstype = PType : : toClass ( ctx . Function - > Variants [ 0 ] . SelfClass ) ;
if ( clstype ! = nullptr )
{
novirtual = clstype - > Descriptor - > IsDescendantOf ( static_cast < PClassType * > ( ccls ) - > Descriptor ) ;
if ( novirtual )
{
bool error ;
PFunction * afd = FindClassMemberFunction ( ccls , ctx . Class , MethodName , ScriptPosition , & error , ctx . Version , ! ctx . FromDecorate ) ;
if ( ( nullptr ! = afd ) & & ( afd - > Variants [ 0 ] . Flags & VARF_Method ) & & ( afd - > Variants [ 0 ] . Flags & VARF_Virtual ) )
{
staticonly = false ;
novirtual = true ;
delete Self ;
Self = new FxSelf ( ScriptPosition ) ;
Self - > ValueType = NewPointer ( cls ) ;
}
else novirtual = false ;
}
}
}
if ( ! novirtual ) goto isresolved ;
}
}
if ( Self - > ValueType - > isRealPointer ( ) )
{
auto pointedType = Self - > ValueType - > toPointer ( ) - > PointedType ;
if ( pointedType & & pointedType - > isDynArray ( ) )
{
Self = new FxOutVarDereference ( Self , Self - > ScriptPosition ) ;
SAFE_RESOLVE ( Self , ctx ) ;
}
}
if ( Self - > ExprType = = EFX_Super )
{
if ( ctx . Function = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to call %s from constant declaration " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
auto clstype = PType : : toClass ( ctx . Function - > Variants [ 0 ] . SelfClass ) ;
if ( clstype ! = nullptr )
{
// give the node the proper value type now that we know it's properly used.
cls = clstype - > ParentType ;
Self - > ValueType = NewPointer ( cls ) ;
Self - > ExprType = EFX_Self ;
novirtual = true ; // super calls are always non-virtual
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Super requires a class type " ) ;
}
}
// Note: These builtins would better be relegated to the actual type objects, instead of polluting this file, but that's a task for later.
// Texture builtins.
else if ( Self - > ValueType = = TypeTextureID )
{
if ( MethodName = = NAME_IsValid | | MethodName = = NAME_IsNull | | MethodName = = NAME_Exists | | MethodName = = NAME_SetInvalid | | MethodName = = NAME_SetNull )
{
if ( ArgList . Size ( ) > 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Too many parameters in call to %s " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// No need to create a dedicated node here, all builtins map directly to trivial operations.
Self - > ValueType = TypeSInt32 ; // all builtins treat the texture index as integer.
FxExpression * x ;
switch ( MethodName . GetIndex ( ) )
{
case NAME_IsValid :
x = new FxCompareRel ( ' > ' , Self , new FxConstant ( 0 , ScriptPosition ) ) ;
break ;
case NAME_IsNull :
x = new FxCompareEq ( TK_Eq , Self , new FxConstant ( 0 , ScriptPosition ) ) ;
break ;
case NAME_Exists :
x = new FxCompareRel ( TK_Geq , Self , new FxConstant ( 0 , ScriptPosition ) ) ;
break ;
case NAME_SetInvalid :
x = new FxAssign ( Self , new FxConstant ( - 1 , ScriptPosition ) ) ;
break ;
case NAME_SetNull :
x = new FxAssign ( Self , new FxConstant ( 0 , ScriptPosition ) ) ;
break ;
}
Self = nullptr ;
SAFE_RESOLVE ( x , ctx ) ;
if ( MethodName = = NAME_SetInvalid | | MethodName = = NAME_SetNull ) x - > ValueType = TypeVoid ; // override the default type of the assignment operator.
delete this ;
return x ;
}
}
else if ( Self - > IsVector ( ) )
{
// handle builtins: Vectors got 2: Length and Unit.
if ( MethodName = = NAME_Length | | MethodName = = NAME_Unit )
{
if ( ArgList . Size ( ) > 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Too many parameters in call to %s " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
auto x = new FxVectorBuiltin ( Self , MethodName ) ;
Self = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
}
else if ( Self - > ValueType = = TypeString )
{
if ( MethodName = = NAME_Length ) // This is an intrinsic because a dedicated opcode exists for it.
{
auto x = new FxStrLen ( Self ) ;
Self = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
// same for String methods. It also uses a hidden struct type to define them.
Self - > ValueType = TypeStringStruct ;
}
else if ( Self - > IsDynamicArray ( ) )
{
if ( MethodName = = NAME_Size )
{
FxExpression * x = new FxMemberIdentifier ( Self , NAME_Size , ScriptPosition ) ; // todo: obfuscate the name to prevent direct access.
Self - > ValueType = static_cast < PDynArray * > ( Self - > ValueType ) - > BackingType ;
Self = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
else
{
auto elementType = static_cast < PDynArray * > ( Self - > ValueType ) - > ElementType ;
Self - > ValueType = static_cast < PDynArray * > ( Self - > ValueType ) - > BackingType ;
bool isDynArrayObj = elementType - > isObjectPointer ( ) ;
// this requires some added type checks for the passed types.
int idx = 0 ;
for ( auto & a : ArgList )
{
a = a - > Resolve ( ctx ) ;
if ( a = = nullptr )
{
delete this ;
return nullptr ;
}
if ( a - > ValueType - > isRealPointer ( ) )
{
auto pointedType = a - > ValueType - > toPointer ( ) - > PointedType ;
if ( pointedType & & pointedType - > isDynArray ( ) )
{
a = new FxOutVarDereference ( a , a - > ScriptPosition ) ;
SAFE_RESOLVE ( a , ctx ) ;
}
}
if ( isDynArrayObj & & ( ( MethodName = = NAME_Push & & idx = = 0 ) | | ( MethodName = = NAME_Insert & & idx = = 1 ) ) )
{
// Null pointers are always valid.
if ( ! a - > isConstant ( ) | | static_cast < FxConstant * > ( a ) - > GetValue ( ) . GetPointer ( ) ! = nullptr )
{
// The DynArray_Obj declaration in dynarrays.txt doesn't support generics yet. Check the type here as if it did.
if ( ! a - > ValueType - > isObjectPointer ( ) | |
! static_cast < PObjectPointer * > ( elementType ) - > PointedClass ( ) - > IsAncestorOf ( static_cast < PObjectPointer * > ( a - > ValueType ) - > PointedClass ( ) ) )
{
ScriptPosition . Message ( MSG_ERROR , " Type mismatch in function argument " ) ;
delete this ;
return nullptr ;
}
}
}
if ( a - > IsDynamicArray ( ) )
{
// Copy and Move must turn their parameter into a pointer to the backing struct type.
auto backingtype = static_cast < PDynArray * > ( a - > ValueType ) - > BackingType ;
if ( elementType ! = static_cast < PDynArray * > ( a - > ValueType ) - > ElementType )
{
ScriptPosition . Message ( MSG_ERROR , " Type mismatch in function argument " ) ;
delete this ;
return nullptr ;
}
bool writable ;
if ( ! a - > RequestAddress ( ctx , & writable ) )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to dereference array variable " ) ;
delete this ;
return nullptr ;
}
a - > ValueType = NewPointer ( backingtype ) ;
// Also change the field's type so the code generator can work with this (actually this requires swapping out the entire field.)
if ( Self - > ExprType = = EFX_StructMember | | Self - > ExprType = = EFX_ClassMember | | Self - > ExprType = = EFX_StackVariable )
{
auto member = static_cast < FxMemberBase * > ( Self ) ;
auto newfield = Create < PField > ( NAME_None , backingtype , 0 , member - > membervar - > Offset ) ;
member - > membervar = newfield ;
}
}
else if ( a - > IsPointer ( ) & & Self - > ValueType - > isPointer ( ) )
{
// the only case which must be checked up front is for pointer arrays receiving a new element.
// Since there is only one native backing class it uses a neutral void pointer as its argument,
// meaning that FxMemberFunctionCall is unable to do a proper check. So we have to do it here.
if ( a - > ValueType ! = elementType )
{
ScriptPosition . Message ( MSG_ERROR , " Type mismatch in function argument. Got %s, expected %s " , a - > ValueType - > DescriptiveName ( ) , elementType - > DescriptiveName ( ) ) ;
delete this ;
return nullptr ;
}
}
idx + + ;
}
}
}
else if ( Self - > IsArray ( ) )
{
if ( MethodName = = NAME_Size )
{
if ( ArgList . Size ( ) > 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Too many parameters in call to %s " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( ! Self - > isStaticArray ( ) )
{
auto atype = Self - > ValueType ;
if ( Self - > ValueType - > isPointer ( ) ) atype = ValueType - > toPointer ( ) - > PointedType ;
auto size = static_cast < PArray * > ( atype ) - > ElementCount ;
auto x = new FxConstant ( size , ScriptPosition ) ;
delete this ;
return x ;
}
else
{
// Resizable arrays can only be defined in C code and they can only exist in pointer form to reduce their impact on the code generator.
if ( Self - > ExprType = = EFX_StructMember | | Self - > ExprType = = EFX_ClassMember | | Self - > ExprType = = EFX_GlobalVariable )
{
auto member = static_cast < FxMemberBase * > ( Self ) ;
auto newfield = Create < PField > ( NAME_None , TypeUInt32 , VARF_ReadOnly , member - > membervar - > Offset + sizeof ( void * ) ) ; // the size is stored right behind the pointer.
member - > membervar = newfield ;
Self = nullptr ;
delete this ;
member - > ValueType = TypeUInt32 ;
return member ;
}
else
{
// This should never happen because resizable arrays cannot be defined in scripts.
ScriptPosition . Message ( MSG_ERROR , " Cannot retrieve size of array " ) ;
delete this ;
return nullptr ;
}
}
}
}
if ( MethodName = = NAME_GetParentClass & &
( Self - > IsObject ( ) | | Self - > ValueType - > isClassPointer ( ) ) )
{
if ( CheckArgSize ( NAME_GetParentClass , ArgList , 0 , 0 , ScriptPosition ) )
{
auto x = new FxGetParentClass ( Self ) ;
return x - > Resolve ( ctx ) ;
}
}
if ( MethodName = = NAME_GetClassName & &
( Self - > IsObject ( ) | | Self - > ValueType - > isClassPointer ( ) ) )
{
if ( CheckArgSize ( NAME_GetClassName , ArgList , 0 , 0 , ScriptPosition ) )
{
auto x = new FxGetClassName ( Self ) ;
return x - > Resolve ( ctx ) ;
}
}
2021-02-26 18:06:10 +00:00
if ( MethodName = = NAME_IsAbstract & & Self - > ValueType - > isClassPointer ( ) )
{
if ( CheckArgSize ( NAME_IsAbstract , ArgList , 0 , 0 , ScriptPosition ) )
{
auto x = new FxIsAbstract ( Self ) ;
return x - > Resolve ( ctx ) ;
}
}
2020-04-07 18:14:24 +00:00
if ( Self - > ValueType - > isRealPointer ( ) )
{
auto ptype = Self - > ValueType - > toPointer ( ) - > PointedType ;
cls = ptype - > toContainer ( ) ;
if ( cls ! = nullptr )
{
if ( ptype - > isClass ( ) & & MethodName = = NAME_GetClass )
{
if ( ArgList . Size ( ) > 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Too many parameters in call to %s " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
auto x = new FxGetClass ( Self ) ;
return x - > Resolve ( ctx ) ;
}
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Left hand side of %s must point to a class object " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
else if ( Self - > ValueType - > isStruct ( ) )
{
bool writable ;
// [ZZ] allow const method to be called on a readonly struct
isreadonly = ! ( Self - > RequestAddress ( ctx , & writable ) & & writable ) ;
cls = static_cast < PStruct * > ( Self - > ValueType ) ;
Self - > ValueType = NewPointer ( Self - > ValueType ) ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " Invalid expression on left hand side of %s " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// Todo: handle member calls from instantiated structs.
isresolved :
bool error = false ;
PFunction * afd = FindClassMemberFunction ( cls , ctx . Class , MethodName , ScriptPosition , & error , ctx . Version , ! ctx . FromDecorate ) ;
if ( error )
{
delete this ;
return nullptr ;
}
if ( afd = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unknown function %s " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( isreadonly & & ! ( afd - > Variants [ 0 ] . Flags & VARF_ReadOnly ) )
{
// Cannot be made writable so we cannot use its methods.
// [ZZ] Why this esoteric message?
ScriptPosition . Message ( MSG_ERROR , " Readonly struct on left hand side of %s not allowed " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// [ZZ] if self is a struct or a class member, check if it's valid to call this function at all.
// implement more magic
int outerflags = 0 ;
if ( ctx . Function )
{
outerflags = ctx . Function - > Variants [ 0 ] . Flags ;
if ( ( ( outerflags & ( VARF_VirtualScope | VARF_Virtual ) ) = = ( VARF_VirtualScope | VARF_Virtual ) ) & & ctx . Class )
outerflags = FScopeBarrier : : FlagsFromSide ( FScopeBarrier : : SideFromObjectFlags ( ctx . Class - > ScopeFlags ) ) ;
}
int innerflags = afd - > Variants [ 0 ] . Flags ;
int innerside = FScopeBarrier : : SideFromFlags ( innerflags ) ;
// [ZZ] check this at compile time. this would work for most legit cases.
if ( innerside = = FScopeBarrier : : Side_Virtual )
{
innerside = FScopeBarrier : : SideFromObjectFlags ( cls - > ScopeFlags ) ;
innerflags = FScopeBarrier : : FlagsFromSide ( innerside ) ;
}
else if ( innerside ! = FScopeBarrier : : Side_Clear )
{
if ( Self - > ExprType = = EFX_StructMember )
{
FxStructMember * pmember = ( FxStructMember * ) Self ;
if ( innerside = = FScopeBarrier : : Side_PlainData )
innerflags = FScopeBarrier : : ChangeSideInFlags ( innerflags , pmember - > BarrierSide ) ;
}
}
FScopeBarrier scopeBarrier ( outerflags , innerflags , MethodName . GetChars ( ) ) ;
if ( ! scopeBarrier . callable )
{
ScriptPosition . Message ( MSG_ERROR , " %s " , scopeBarrier . callerror . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( staticonly & & ( afd - > Variants [ 0 ] . Flags & VARF_Method ) )
{
if ( ! novirtual | | ! ( afd - > Variants [ 0 ] . Flags & VARF_Virtual ) )
{
auto clstype = PType : : toClass ( ctx . Class ) ;
auto ccls = PType : : toClass ( cls ) ;
if ( clstype = = nullptr | | ccls = = nullptr | | ! clstype - > Descriptor - > IsDescendantOf ( ccls - > Descriptor ) )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot call non-static function %s::%s from here " , cls - > TypeName . GetChars ( ) , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
else
{
// Todo: If this is a qualified call to a parent class function, let it through (but this needs to disable virtual calls later.)
ScriptPosition . Message ( MSG_ERROR , " Qualified member call to parent class %s::%s is not yet implemented " , cls - > TypeName . GetChars ( ) , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
if ( afd - > Variants [ 0 ] . Flags & VARF_Method )
{
if ( ctx . Function = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Unable to call %s from constant declaration " , MethodName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( Self - > ExprType = = EFX_Self )
{
if ( ! CheckFunctionCompatiblity ( ScriptPosition , ctx . Function , afd ) )
{
delete this ;
return nullptr ;
}
}
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else
{
// Functions with no Actor usage may not be called through a pointer because they will lose their context.
if ( ! ( afd - > Variants [ 0 ] . UseFlags & SUF_ACTOR ) )
{
ScriptPosition . Message ( MSG_ERROR , " Function %s cannot be used with a non-self object " , afd - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
2020-04-07 18:14:24 +00:00
}
// do not pass the self pointer to static functions.
auto self = ( afd - > Variants [ 0 ] . Flags & VARF_Method ) ? Self : nullptr ;
auto x = new FxVMFunctionCall ( self , afd , ArgList , ScriptPosition , staticonly | novirtual ) ;
if ( Self = = self ) Self = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
//==========================================================================
//
// FxVMFunctionCall
//
//==========================================================================
FxVMFunctionCall : : FxVMFunctionCall ( FxExpression * self , PFunction * func , FArgumentList & args , const FScriptPosition & pos , bool novirtual )
: FxExpression ( EFX_VMFunctionCall , pos )
{
Self = self ;
Function = func ;
ArgList = std : : move ( args ) ;
NoVirtual = novirtual ;
CallingFunction = nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
FxVMFunctionCall : : ~ FxVMFunctionCall ( )
{
}
//==========================================================================
//
//
//
//==========================================================================
PPrototype * FxVMFunctionCall : : ReturnProto ( )
{
if ( hasStringArgs )
return FxExpression : : ReturnProto ( ) ;
return Function - > Variants [ 0 ] . Proto ;
}
bool FxVMFunctionCall : : CheckAccessibility ( const VersionInfo & ver )
{
if ( Function - > mVersion > ver & & ! ( Function - > Variants [ 0 ] . Flags & VARF_Deprecated ) )
{
FString VersionString ;
if ( ver > = MakeVersion ( 2 , 3 ) )
{
VersionString . Format ( " ZScript version %d.%d.%d " , ver . major , ver . minor , ver . revision ) ;
}
else
{
VersionString = " DECORATE " ;
}
ScriptPosition . Message ( MSG_ERROR , " %s not accessible to %s " , Function - > SymbolName . GetChars ( ) , VersionString . GetChars ( ) ) ;
return false ;
}
if ( ( Function - > Variants [ 0 ] . Flags & VARF_Deprecated ) )
{
if ( Function - > mVersion < = ver )
{
const FString & deprecationMessage = Function - > Variants [ 0 ] . DeprecationMessage ;
ScriptPosition . Message ( MSG_WARNING , " Accessing deprecated function %s - deprecated since %d.%d.%d%s%s " , Function - > SymbolName . GetChars ( ) , Function - > mVersion . major , Function - > mVersion . minor , Function - > mVersion . revision ,
deprecationMessage . IsEmpty ( ) ? " " : " , " , deprecationMessage . GetChars ( ) ) ;
}
}
return true ;
}
//==========================================================================
//
//
//
//==========================================================================
VMFunction * FxVMFunctionCall : : GetDirectFunction ( PFunction * callingfunc , const VersionInfo & ver )
{
// If this return statement calls a non-virtual function with no arguments,
// then it can be a "direct" function. That is, the DECORATE
// definition can call that function directly without wrapping
// it inside VM code.
if ( ArgList . Size ( ) = = 0 & & ! ( Function - > Variants [ 0 ] . Flags & VARF_Virtual ) & & CheckAccessibility ( ver ) & & CheckFunctionCompatiblity ( ScriptPosition , callingfunc , Function ) )
{
unsigned imp = Function - > GetImplicitArgs ( ) ;
if ( Function - > Variants [ 0 ] . ArgFlags . Size ( ) > imp & & ! ( Function - > Variants [ 0 ] . ArgFlags [ imp ] & VARF_Optional ) ) return nullptr ;
return Function - > Variants [ 0 ] . Implementation ;
}
return nullptr ;
}
//==========================================================================
//
// FxVMFunctionCall :: Resolve
//
//==========================================================================
FxExpression * FxVMFunctionCall : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE_OPT ( Self , ctx ) ;
bool failed = false ;
auto proto = Function - > Variants [ 0 ] . Proto ;
auto & argtypes = proto - > ArgumentTypes ;
auto & argnames = Function - > Variants [ 0 ] . ArgNames ;
auto & argflags = Function - > Variants [ 0 ] . ArgFlags ;
auto & defaults = Function - > Variants [ 0 ] . Implementation - > DefaultArgs ;
int implicit = Function - > GetImplicitArgs ( ) ;
if ( ! CheckAccessibility ( ctx . Version ) )
{
delete this ;
return nullptr ;
}
// This should never happen.
if ( Self = = nullptr & & ( Function - > Variants [ 0 ] . Flags & VARF_Method ) )
{
ScriptPosition . Message ( MSG_ERROR , " Call to non-static function without a self pointer " ) ;
delete this ;
return nullptr ;
}
2020-04-07 20:44:10 +00:00
if ( compileEnvironment . ResolveSpecialFunction )
{
auto result = compileEnvironment . ResolveSpecialFunction ( this , ctx ) ;
if ( ! result ) return nullptr ;
}
2020-10-24 15:30:47 +00:00
// [Player701] Catch attempts to call abstract functions directly at compile time
if ( NoVirtual & & Function - > Variants [ 0 ] . Implementation - > VarFlags & VARF_Abstract )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot call abstract function %s " , Function - > Variants [ 0 ] . Implementation - > PrintableName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
2020-04-07 20:44:10 +00:00
2020-04-07 18:14:24 +00:00
CallingFunction = ctx . Function ;
if ( ArgList . Size ( ) > 0 )
{
if ( argtypes . Size ( ) = = 0 )
{
ScriptPosition . Message ( MSG_ERROR , " Too many arguments in call to %s " , Function - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
bool foundvarargs = false ;
PType * type = nullptr ;
int flag = 0 ;
if ( argtypes . Size ( ) > 0 & & argtypes . Last ( ) ! = nullptr & & ArgList . Size ( ) + implicit > argtypes . Size ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Too many arguments in call to %s " , Function - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
for ( unsigned i = 0 ; i < ArgList . Size ( ) ; i + + )
{
// Varargs must all have the same type as the last typed argument. A_Jump is the only function using it.
// [ZZ] Varargs MAY have arbitrary types if the method is marked vararg.
if ( ! foundvarargs )
{
if ( argtypes [ i + implicit ] = = nullptr ) foundvarargs = true ;
else
{
type = argtypes [ i + implicit ] ;
flag = argflags [ i + implicit ] ;
}
}
assert ( type ! = nullptr ) ;
if ( ArgList [ i ] - > ExprType = = EFX_NamedNode )
{
if ( ! ( flag & VARF_Optional ) )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot use a named argument here - not all required arguments have been passed. " ) ;
delete this ;
return nullptr ;
}
if ( foundvarargs )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot use a named argument in the varargs part of the parameter list. " ) ;
delete this ;
return nullptr ;
}
unsigned j ;
bool done = false ;
FName name = static_cast < FxNamedNode * > ( ArgList [ i ] ) - > name ;
for ( j = 0 ; j < argnames . Size ( ) - implicit ; j + + )
{
if ( argnames [ j + implicit ] = = name )
{
if ( j < i )
{
ScriptPosition . Message ( MSG_ERROR , " Named argument %s comes before current position in argument list. " , name . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// copy the original argument into the list
auto old = static_cast < FxNamedNode * > ( ArgList [ i ] ) ;
ArgList [ i ] = old - > value ;
old - > value = nullptr ;
delete old ;
// now fill the gap with constants created from the default list so that we got a full list of arguments.
int insert = j - i ;
int skipdefs = 0 ;
// Defaults contain multiple entries for pointers so we need to calculate how much additional defaults we need to skip
for ( unsigned k = 0 ; k < i + implicit ; k + + )
{
skipdefs + = argtypes [ k ] - > GetRegCount ( ) - 1 ;
}
for ( int k = 0 ; k < insert ; k + + )
{
auto ntype = argtypes [ i + k + implicit ] ;
// If this is a reference argument, the pointer type must be undone because the code below expects the pointed type as value type.
if ( argflags [ i + k + implicit ] & VARF_Ref )
{
assert ( ntype - > isPointer ( ) ) ;
ntype = TypeNullPtr ; // the default of a reference type can only be a null pointer
}
if ( ntype - > GetRegCount ( ) = = 1 )
{
auto x = new FxConstant ( ntype , defaults [ i + k + skipdefs + implicit ] , ScriptPosition ) ;
ArgList . Insert ( i + k , x ) ;
}
else
{
// Vectors need special treatment because they are not normal constants
FxConstant * cs [ 3 ] = { nullptr } ;
for ( int l = 0 ; l < ntype - > GetRegCount ( ) ; l + + )
{
cs [ l ] = new FxConstant ( TypeFloat64 , defaults [ l + i + k + skipdefs + implicit ] , ScriptPosition ) ;
}
FxExpression * x = new FxVectorValue ( cs [ 0 ] , cs [ 1 ] , cs [ 2 ] , ScriptPosition ) ;
ArgList . Insert ( i + k , x ) ;
skipdefs + = ntype - > GetRegCount ( ) - 1 ;
}
}
done = true ;
break ;
}
}
if ( ! done )
{
ScriptPosition . Message ( MSG_ERROR , " Named argument %s not found. " , name . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
// re-get the proper info for the inserted node.
type = argtypes [ i + implicit ] ;
flag = argflags [ i + implicit ] ;
}
FxExpression * x = nullptr ;
if ( foundvarargs & & ( Function - > Variants [ 0 ] . Flags & VARF_VarArg ) )
{
// only cast implicit-string types for vararg, leave everything else as-is
// this was outright copypasted from FxFormat
x = ArgList [ i ] - > Resolve ( ctx ) ;
if ( x )
{
if ( x - > ValueType = = TypeName | |
x - > ValueType = = TypeSound ) // spriteID can be a string too.
{
x = new FxStringCast ( x ) ;
x = x - > Resolve ( ctx ) ;
}
}
}
else if ( ! ( flag & ( VARF_Ref | VARF_Out ) ) )
{
x = new FxTypeCast ( ArgList [ i ] , type , false ) ;
x = x - > Resolve ( ctx ) ;
}
else
{
bool writable ;
ArgList [ i ] = ArgList [ i ] - > Resolve ( ctx ) ; // must be resolved before the address is requested.
if ( ArgList [ i ] - > ValueType - > isRealPointer ( ) )
{
auto pointedType = ArgList [ i ] - > ValueType - > toPointer ( ) - > PointedType ;
if ( pointedType & & pointedType - > isDynArray ( ) )
{
ArgList [ i ] = new FxOutVarDereference ( ArgList [ i ] , ArgList [ i ] - > ScriptPosition ) ;
SAFE_RESOLVE ( ArgList [ i ] , ctx ) ;
}
}
if ( ArgList [ i ] ! = nullptr & & ArgList [ i ] - > ValueType ! = TypeNullPtr )
{
if ( type = = ArgList [ i ] - > ValueType & & type - > isRealPointer ( ) & & type - > toPointer ( ) - > PointedType - > isStruct ( ) )
{
// trying to pass a struct reference as a struct reference. This must preserve the type.
}
else
{
ArgList [ i ] - > RequestAddress ( ctx , & writable ) ;
if ( ( flag & VARF_Out ) & & ! writable )
{
ScriptPosition . Message ( MSG_ERROR , " Argument must be a modifiable value " ) ;
delete this ;
return nullptr ;
}
if ( flag & VARF_Ref ) ArgList [ i ] - > ValueType = NewPointer ( ArgList [ i ] - > ValueType ) ;
}
// For a reference argument the types must match 100%.
if ( type ! = ArgList [ i ] - > ValueType )
{
ScriptPosition . Message ( MSG_ERROR , " Type mismatch in reference argument %s " , Function - > SymbolName . GetChars ( ) ) ;
x = nullptr ;
}
else
{
x = ArgList [ i ] ;
}
}
else x = ArgList [ i ] ;
}
failed | = ( x = = nullptr ) ;
ArgList [ i ] = x ;
if ( ! failed & & x - > ValueType = = TypeString )
{
hasStringArgs = true ;
}
}
int numargs = ArgList . Size ( ) + implicit ;
if ( ( unsigned ) numargs < argtypes . Size ( ) & & argtypes [ numargs ] ! = nullptr )
{
auto flags = Function - > Variants [ 0 ] . ArgFlags [ numargs ] ;
if ( ! ( flags & VARF_Optional ) )
{
ScriptPosition . Message ( MSG_ERROR , " Insufficient arguments in call to %s " , Function - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
else
{
if ( ( unsigned ) implicit < argtypes . Size ( ) & & argtypes [ implicit ] ! = nullptr )
{
auto flags = Function - > Variants [ 0 ] . ArgFlags [ implicit ] ;
if ( ! ( flags & VARF_Optional ) )
{
ScriptPosition . Message ( MSG_ERROR , " Insufficient arguments in call to %s " , Function - > SymbolName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
}
if ( failed )
{
delete this ;
return nullptr ;
}
TArray < PType * > & rets = proto - > ReturnTypes ;
if ( rets . Size ( ) > 0 )
{
ValueType = rets [ 0 ] ;
}
else
{
ValueType = TypeVoid ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
ExpEmit FxVMFunctionCall : : Emit ( VMFunctionBuilder * build )
{
assert ( build - > Registers [ REGT_POINTER ] . GetMostUsed ( ) > = build - > NumImplicits ) ;
int count = 0 ;
if ( count = = 1 )
{
ExpEmit reg ;
if ( CheckEmitCast ( build , false , reg ) )
{
ArgList . DeleteAndClear ( ) ;
ArgList . ShrinkToFit ( ) ;
return reg ;
}
}
VMFunction * vmfunc = Function - > Variants [ 0 ] . Implementation ;
bool staticcall = ( ( vmfunc - > VarFlags & VARF_Final ) | | vmfunc - > VirtualIndex = = ~ 0u | | NoVirtual ) ;
count = 0 ;
FunctionCallEmitter emitters ( vmfunc ) ;
// Emit code to pass implied parameters
ExpEmit selfemit ;
if ( Function - > Variants [ 0 ] . Flags & VARF_Method )
{
assert ( Self ! = nullptr ) ;
selfemit = Self - > Emit ( build ) ;
assert ( selfemit . RegType = = REGT_POINTER | | selfemit . RegType = = REGT_STRING | | ( selfemit . Fixed & & selfemit . Target ) ) ;
int innerside = FScopeBarrier : : SideFromFlags ( Function - > Variants [ 0 ] . Flags ) ;
if ( innerside = = FScopeBarrier : : Side_Virtual )
{
auto selfside = FScopeBarrier : : SideFromObjectFlags ( Self - > ValueType - > toPointer ( ) - > PointedType - > ScopeFlags ) ;
int outerside = FScopeBarrier : : SideFromFlags ( CallingFunction - > Variants [ 0 ] . Flags ) ;
if ( outerside = = FScopeBarrier : : Side_Virtual )
outerside = FScopeBarrier : : SideFromObjectFlags ( CallingFunction - > OwningClass - > ScopeFlags ) ;
// [ZZ] only emit if target side cannot be checked at compile time.
if ( selfside = = FScopeBarrier : : Side_PlainData )
{
// Check the self object against the calling function's flags at run time
build - > Emit ( OP_SCOPE , selfemit . RegNum , outerside + 1 , build - > GetConstantAddress ( vmfunc ) ) ;
}
}
emitters . AddParameter ( selfemit , ( selfemit . Fixed & & selfemit . Target ) | | selfemit . RegType = = REGT_STRING ) ;
if ( Function - > Variants [ 0 ] . Flags & VARF_Action )
{
static_assert ( NAP = = 3 , " This code needs to be updated if NAP changes " ) ;
if ( build - > NumImplicits = = NAP & & selfemit . RegNum = = 0 ) // only pass this function's stateowner and stateinfo if the subfunction is run in self's context.
{
emitters . AddParameterPointer ( 1 , false ) ;
emitters . AddParameterPointer ( 2 , false ) ;
}
else
{
// pass self as stateowner, otherwise all attempts of the subfunction to retrieve a state from a name would fail.
emitters . AddParameter ( selfemit , ( selfemit . Fixed & & selfemit . Target ) | | selfemit . RegType = = REGT_STRING ) ;
emitters . AddParameterPointerConst ( nullptr ) ;
}
}
}
else staticcall = true ;
// Emit code to pass explicit parameters
for ( unsigned i = 0 ; i < ArgList . Size ( ) ; + + i )
{
emitters . AddParameter ( build , ArgList [ i ] ) ;
}
// Complete the parameter list from the defaults.
auto & defaults = Function - > Variants [ 0 ] . Implementation - > DefaultArgs ;
for ( unsigned i = emitters . Count ( ) ; i < defaults . Size ( ) ; i + + )
{
switch ( defaults [ i ] . Type )
{
default :
case REGT_INT :
emitters . AddParameterIntConst ( defaults [ i ] . i ) ;
break ;
case REGT_FLOAT :
emitters . AddParameterFloatConst ( defaults [ i ] . f ) ;
break ;
case REGT_POINTER :
emitters . AddParameterPointerConst ( defaults [ i ] . a ) ;
break ;
case REGT_STRING :
emitters . AddParameterStringConst ( defaults [ i ] . s ( ) ) ;
break ;
}
}
ArgList . DeleteAndClear ( ) ;
ArgList . ShrinkToFit ( ) ;
if ( ! staticcall ) emitters . SetVirtualReg ( selfemit . RegNum ) ;
int resultcount = vmfunc - > Proto - > ReturnTypes . Size ( ) = = 0 ? 0 : std : : max ( AssignCount , 1 ) ;
assert ( ( unsigned ) resultcount < = vmfunc - > Proto - > ReturnTypes . Size ( ) ) ;
for ( int i = 0 ; i < resultcount ; i + + )
{
emitters . AddReturn ( vmfunc - > Proto - > ReturnTypes [ i ] - > GetRegType ( ) , vmfunc - > Proto - > ReturnTypes [ i ] - > GetRegCount ( ) ) ;
}
return emitters . EmitCall ( build , resultcount > 1 ? & ReturnRegs : nullptr ) ;
}
//==========================================================================
//
// If calling one of the casting kludge functions, don't bother calling the
// function; just use the parameter directly. Returns true if this was a
// kludge function, false otherwise.
//
//==========================================================================
bool FxVMFunctionCall : : CheckEmitCast ( VMFunctionBuilder * build , bool returnit , ExpEmit & reg )
{
FName funcname = Function - > SymbolName ;
if ( funcname = = NAME___decorate_internal_int__ | |
funcname = = NAME___decorate_internal_bool__ | |
funcname = = NAME___decorate_internal_float__ )
{
FxExpression * arg = ArgList [ 0 ] ;
if ( returnit )
{
if ( arg - > isConstant ( ) & &
( funcname = = NAME___decorate_internal_int__ | |
funcname = = NAME___decorate_internal_bool__ ) )
{ // Use immediate version for integers in range
build - > EmitRetInt ( 0 , true , static_cast < FxConstant * > ( arg ) - > GetValue ( ) . Int ) ;
}
else
{
ExpEmit where = arg - > Emit ( build ) ;
build - > Emit ( OP_RET , RET_FINAL , EncodeRegType ( where ) , where . RegNum ) ;
where . Free ( build ) ;
}
reg = ExpEmit ( ) ;
reg . Final = true ;
}
else
{
reg = arg - > Emit ( build ) ;
}
return true ;
}
return false ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFlopFunctionCall : : FxFlopFunctionCall ( size_t index , FArgumentList & args , const FScriptPosition & pos )
: FxExpression ( EFX_FlopFunctionCall , pos )
{
assert ( index < countof ( FxFlops ) & & " FLOP index out of range " ) ;
Index = ( int ) index ;
ArgList = std : : move ( args ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxFlopFunctionCall : : ~ FxFlopFunctionCall ( )
{
}
FxExpression * FxFlopFunctionCall : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( ArgList . Size ( ) ! = 1 )
{
ScriptPosition . Message ( MSG_ERROR , " %s only has one parameter " , FName ( FxFlops [ Index ] . Name ) . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
ArgList [ 0 ] = ArgList [ 0 ] - > Resolve ( ctx ) ;
if ( ArgList [ 0 ] = = nullptr )
{
delete this ;
return nullptr ;
}
if ( ! ArgList [ 0 ] - > IsNumeric ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " numeric value expected for parameter " ) ;
delete this ;
return nullptr ;
}
if ( ArgList [ 0 ] - > isConstant ( ) )
{
double v = static_cast < FxConstant * > ( ArgList [ 0 ] ) - > GetValue ( ) . GetFloat ( ) ;
v = FxFlops [ Index ] . Evaluate ( v ) ;
FxExpression * x = new FxConstant ( v , ScriptPosition ) ;
delete this ;
return x ;
}
if ( ArgList [ 0 ] - > ValueType - > GetRegType ( ) = = REGT_INT )
{
ArgList [ 0 ] = new FxFloatCast ( ArgList [ 0 ] ) ;
}
ValueType = TypeFloat64 ;
return this ;
}
//==========================================================================
//
//
//==========================================================================
ExpEmit FxFlopFunctionCall : : Emit ( VMFunctionBuilder * build )
{
ExpEmit from = ArgList [ 0 ] - > Emit ( build ) ;
ExpEmit to ;
assert ( from . Konst = = 0 ) ;
assert ( ValueType - > GetRegCount ( ) = = 1 ) ;
// Do it in-place, unless a local variable
if ( from . Fixed )
{
to = ExpEmit ( build , from . RegType ) ;
from . Free ( build ) ;
}
else
{
to = from ;
}
build - > Emit ( OP_FLOP , to . RegNum , from . RegNum , FxFlops [ Index ] . Flop ) ;
ArgList . DeleteAndClear ( ) ;
ArgList . ShrinkToFit ( ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
FxVectorBuiltin : : FxVectorBuiltin ( FxExpression * self , FName name )
: FxExpression ( EFX_VectorBuiltin , self - > ScriptPosition ) , Function ( name ) , Self ( self )
{
}
FxVectorBuiltin : : ~ FxVectorBuiltin ( )
{
SAFE_DELETE ( Self ) ;
}
FxExpression * FxVectorBuiltin : : Resolve ( FCompileContext & ctx )
{
SAFE_RESOLVE ( Self , ctx ) ;
assert ( Self - > IsVector ( ) ) ; // should never be created for anything else.
ValueType = Function = = NAME_Length ? TypeFloat64 : Self - > ValueType ;
return this ;
}
ExpEmit FxVectorBuiltin : : Emit ( VMFunctionBuilder * build )
{
ExpEmit to ( build , ValueType - > GetRegType ( ) , ValueType - > GetRegCount ( ) ) ;
ExpEmit op = Self - > Emit ( build ) ;
if ( Function = = NAME_Length )
{
build - > Emit ( Self - > ValueType = = TypeVector2 ? OP_LENV2 : OP_LENV3 , to . RegNum , op . RegNum ) ;
}
else
{
ExpEmit len ( build , REGT_FLOAT ) ;
build - > Emit ( Self - > ValueType = = TypeVector2 ? OP_LENV2 : OP_LENV3 , len . RegNum , op . RegNum ) ;
build - > Emit ( Self - > ValueType = = TypeVector2 ? OP_DIVVF2_RR : OP_DIVVF3_RR , to . RegNum , op . RegNum , len . RegNum ) ;
len . Free ( build ) ;
}
op . Free ( build ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
FxStrLen : : FxStrLen ( FxExpression * self )
: FxExpression ( EFX_StrLen , self - > ScriptPosition )
{
Self = self ;
}
FxStrLen : : ~ FxStrLen ( )
{
SAFE_DELETE ( Self ) ;
}
FxExpression * FxStrLen : : Resolve ( FCompileContext & ctx )
{
SAFE_RESOLVE ( Self , ctx ) ;
assert ( Self - > ValueType = = TypeString ) ;
if ( Self - > isConstant ( ) )
{
auto constself = static_cast < FxConstant * > ( Self ) ;
auto constlen = new FxConstant ( ( int ) constself - > GetValue ( ) . GetString ( ) . Len ( ) , Self - > ScriptPosition ) ;
delete this ;
return constlen - > Resolve ( ctx ) ;
}
ValueType = TypeUInt32 ;
return this ;
}
ExpEmit FxStrLen : : Emit ( VMFunctionBuilder * build )
{
ExpEmit to ( build , REGT_INT ) ;
ExpEmit op = Self - > Emit ( build ) ;
build - > Emit ( OP_LENS , to . RegNum , op . RegNum ) ;
op . Free ( build ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
FxGetClass : : FxGetClass ( FxExpression * self )
: FxExpression ( EFX_GetClass , self - > ScriptPosition )
{
Self = self ;
}
FxGetClass : : ~ FxGetClass ( )
{
SAFE_DELETE ( Self ) ;
}
FxExpression * FxGetClass : : Resolve ( FCompileContext & ctx )
{
SAFE_RESOLVE ( Self , ctx ) ;
if ( ! Self - > IsObject ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " GetClass() requires an object " ) ;
delete this ;
return nullptr ;
}
ValueType = NewClassPointer ( static_cast < PClassType * > ( Self - > ValueType - > toPointer ( ) - > PointedType ) - > Descriptor ) ;
return this ;
}
ExpEmit FxGetClass : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op = Self - > Emit ( build ) ;
op . Free ( build ) ;
ExpEmit to ( build , REGT_POINTER ) ;
build - > Emit ( OP_CLSS , to . RegNum , op . RegNum ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
FxGetParentClass : : FxGetParentClass ( FxExpression * self )
: FxExpression ( EFX_GetParentClass , self - > ScriptPosition )
{
Self = self ;
}
FxGetParentClass : : ~ FxGetParentClass ( )
{
SAFE_DELETE ( Self ) ;
}
FxExpression * FxGetParentClass : : Resolve ( FCompileContext & ctx )
{
SAFE_RESOLVE ( Self , ctx ) ;
if ( ! Self - > ValueType - > isClassPointer ( ) & & ! Self - > IsObject ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " GetParentClass() requires an object " ) ;
delete this ;
return nullptr ;
}
ValueType = NewClassPointer ( RUNTIME_CLASS ( DObject ) ) ;
return this ;
}
ExpEmit FxGetParentClass : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op = Self - > Emit ( build ) ;
op . Free ( build ) ;
if ( Self - > IsObject ( ) )
{
ExpEmit to ( build , REGT_POINTER ) ;
build - > Emit ( OP_CLSS , to . RegNum , op . RegNum ) ;
op = to ;
op . Free ( build ) ;
}
ExpEmit to ( build , REGT_POINTER ) ;
build - > Emit ( OP_LP , to . RegNum , op . RegNum , build - > GetConstantInt ( myoffsetof ( PClass , ParentClass ) ) ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
FxGetClassName : : FxGetClassName ( FxExpression * self )
: FxExpression ( EFX_GetClassName , self - > ScriptPosition )
{
Self = self ;
}
FxGetClassName : : ~ FxGetClassName ( )
{
SAFE_DELETE ( Self ) ;
}
FxExpression * FxGetClassName : : Resolve ( FCompileContext & ctx )
{
SAFE_RESOLVE ( Self , ctx ) ;
if ( ! Self - > ValueType - > isClassPointer ( ) & & ! Self - > IsObject ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " GetClassName() requires an object " ) ;
delete this ;
return nullptr ;
}
ValueType = TypeName ;
return this ;
}
ExpEmit FxGetClassName : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op = Self - > Emit ( build ) ;
op . Free ( build ) ;
if ( Self - > IsObject ( ) )
{
ExpEmit to ( build , REGT_POINTER ) ;
build - > Emit ( OP_CLSS , to . RegNum , op . RegNum ) ;
op = to ;
op . Free ( build ) ;
}
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_LW , to . RegNum , op . RegNum , build - > GetConstantInt ( myoffsetof ( PClass , TypeName ) ) ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
2021-02-26 18:06:10 +00:00
FxIsAbstract : : FxIsAbstract ( FxExpression * self )
: FxExpression ( EFX_IsAbstract , self - > ScriptPosition )
{
Self = self ;
}
FxIsAbstract : : ~ FxIsAbstract ( )
{
SAFE_DELETE ( Self ) ;
}
FxExpression * FxIsAbstract : : Resolve ( FCompileContext & ctx )
{
SAFE_RESOLVE ( Self , ctx ) ;
if ( ! Self - > ValueType - > isClassPointer ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " IsAbstract() requires a class pointer " ) ;
delete this ;
return nullptr ;
}
ValueType = TypeBool ;
return this ;
}
ExpEmit FxIsAbstract : : Emit ( VMFunctionBuilder * build )
{
ExpEmit op = Self - > Emit ( build ) ;
op . Free ( build ) ;
ExpEmit to ( build , REGT_INT ) ;
build - > Emit ( OP_LBU , to . RegNum , op . RegNum , build - > GetConstantInt ( myoffsetof ( PClass , bAbstract ) ) ) ;
return to ;
}
//==========================================================================
//
//
//==========================================================================
2020-04-07 18:14:24 +00:00
FxColorLiteral : : FxColorLiteral ( FArgumentList & args , FScriptPosition & sc )
: FxExpression ( EFX_ColorLiteral , sc )
{
ArgList = std : : move ( args ) ;
}
FxExpression * FxColorLiteral : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
unsigned constelements = 0 ;
assert ( ArgList . Size ( ) = = 3 | | ArgList . Size ( ) = = 4 ) ;
if ( ArgList . Size ( ) = = 3 ) ArgList . Insert ( 0 , nullptr ) ;
for ( int i = 0 ; i < 4 ; i + + )
{
if ( ArgList [ i ] ! = nullptr )
{
SAFE_RESOLVE ( ArgList [ i ] , ctx ) ;
if ( ! ArgList [ i ] - > IsInteger ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Integer expected for color component " ) ;
delete this ;
return nullptr ;
}
if ( ArgList [ i ] - > isConstant ( ) )
{
constval + = clamp ( static_cast < FxConstant * > ( ArgList [ i ] ) - > GetValue ( ) . GetInt ( ) , 0 , 255 ) < < ( 24 - i * 8 ) ;
delete ArgList [ i ] ;
ArgList [ i ] = nullptr ;
constelements + + ;
}
}
else constelements + + ;
}
if ( constelements = = 4 )
{
auto x = new FxConstant ( constval , ScriptPosition ) ;
x - > ValueType = TypeColor ;
delete this ;
return x ;
}
ValueType = TypeColor ;
return this ;
}
ExpEmit FxColorLiteral : : Emit ( VMFunctionBuilder * build )
{
ExpEmit out ( build , REGT_INT ) ;
build - > Emit ( OP_LK , out . RegNum , build - > GetConstantInt ( constval ) ) ;
for ( int i = 0 ; i < 4 ; i + + )
{
if ( ArgList [ i ] ! = nullptr )
{
assert ( ! ArgList [ i ] - > isConstant ( ) ) ;
ExpEmit in = ArgList [ i ] - > Emit ( build ) ;
in . Free ( build ) ;
ExpEmit work ( build , REGT_INT ) ;
build - > Emit ( OP_MAX_RK , work . RegNum , in . RegNum , build - > GetConstantInt ( 0 ) ) ;
build - > Emit ( OP_MIN_RK , work . RegNum , work . RegNum , build - > GetConstantInt ( 255 ) ) ;
if ( i ! = 3 ) build - > Emit ( OP_SLL_RI , work . RegNum , work . RegNum , 24 - ( i * 8 ) ) ;
build - > Emit ( OP_OR_RR , out . RegNum , out . RegNum , work . RegNum ) ;
}
}
return out ;
}
//==========================================================================
//
// FxSequence :: Resolve
//
//==========================================================================
FxExpression * FxSequence : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
bool fail = false ;
for ( unsigned i = 0 ; i < Expressions . Size ( ) ; + + i )
{
if ( nullptr = = ( Expressions [ i ] = Expressions [ i ] - > Resolve ( ctx ) ) )
{
fail = true ;
}
else if ( Expressions [ i ] - > ValueType = = TypeError )
{
ScriptPosition . Message ( MSG_ERROR , " Invalid statement " ) ;
fail = true ;
}
}
if ( fail )
{
delete this ;
return nullptr ;
}
return this ;
}
//==========================================================================
//
// FxSequence :: CheckReturn
//
//==========================================================================
bool FxSequence : : CheckReturn ( )
{
// a sequence always returns when its last element returns.
return Expressions . Size ( ) > 0 & & Expressions . Last ( ) - > CheckReturn ( ) ;
}
//==========================================================================
//
// FxSequence :: Emit
//
//==========================================================================
ExpEmit FxSequence : : Emit ( VMFunctionBuilder * build )
{
for ( unsigned i = 0 ; i < Expressions . Size ( ) ; + + i )
{
Expressions [ i ] - > EmitStatement ( build ) ;
}
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxSequence :: GetDirectFunction
//
//==========================================================================
VMFunction * FxSequence : : GetDirectFunction ( PFunction * func , const VersionInfo & ver )
{
if ( Expressions . Size ( ) = = 1 )
{
return Expressions [ 0 ] - > GetDirectFunction ( func , ver ) ;
}
return nullptr ;
}
//==========================================================================
//
// FxCompoundStatement :: Resolve
//
//==========================================================================
FxExpression * FxCompoundStatement : : Resolve ( FCompileContext & ctx )
{
auto outer = ctx . Block ;
Outer = ctx . Block ;
ctx . Block = this ;
auto x = FxSequence : : Resolve ( ctx ) ;
ctx . Block = outer ;
return x ;
}
//==========================================================================
//
// FxCompoundStatement :: Emit
//
//==========================================================================
ExpEmit FxCompoundStatement : : Emit ( VMFunctionBuilder * build )
{
auto e = FxSequence : : Emit ( build ) ;
// Release all local variables in this block.
for ( auto l : LocalVars )
{
l - > Release ( build ) ;
}
return e ;
}
//==========================================================================
//
// FxCompoundStatement :: FindLocalVariable
//
// Looks for a variable name in any of the containing compound statements
// This does a simple linear search on each block's variables.
// The lists here normally don't get large enough to justify something more complex.
//
//==========================================================================
FxLocalVariableDeclaration * FxCompoundStatement : : FindLocalVariable ( FName name , FCompileContext & ctx )
{
auto block = this ;
while ( block ! = nullptr )
{
for ( auto l : block - > LocalVars )
{
if ( l - > Name = = name )
{
return l ;
}
}
block = block - > Outer ;
}
// finally check the context for function arguments
for ( auto arg : ctx . FunctionArgs )
{
if ( arg - > Name = = name )
{
return arg ;
}
}
return nullptr ;
}
//==========================================================================
//
// FxCompoundStatement :: CheckLocalVariable
//
// Checks if the current block already contains a local variable
// of the given name.
//
//==========================================================================
bool FxCompoundStatement : : CheckLocalVariable ( FName name )
{
for ( auto l : LocalVars )
{
if ( l - > Name = = name )
{
return true ;
}
}
return false ;
}
//==========================================================================
//
// FxSwitchStatement
//
//==========================================================================
FxSwitchStatement : : FxSwitchStatement ( FxExpression * cond , FArgumentList & content , const FScriptPosition & pos )
: FxExpression ( EFX_SwitchStatement , pos )
{
Condition = cond ;
Content = std : : move ( content ) ;
}
FxSwitchStatement : : ~ FxSwitchStatement ( )
{
SAFE_DELETE ( Condition ) ;
}
FxExpression * FxSwitchStatement : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
if ( Condition - > ValueType ! = TypeName )
{
Condition = new FxIntCast ( Condition , false ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
}
if ( Content . Size ( ) = = 0 )
{
ScriptPosition . Message ( MSG_WARNING , " Empty switch statement " ) ;
if ( Condition - > isConstant ( ) )
{
return new FxNop ( ScriptPosition ) ;
}
else
{
// The condition may have a side effect so it should be processed (possible to-do: Analyze all nodes in there and delete if not.)
auto x = Condition ;
Condition = nullptr ;
delete this ;
x - > NeedResult = false ;
return x ;
}
}
auto outerctrl = ctx . ControlStmt ;
ctx . ControlStmt = this ;
for ( auto & line : Content )
{
SAFE_RESOLVE ( line , ctx ) ;
line - > NeedResult = false ;
}
ctx . ControlStmt = outerctrl ;
if ( Condition - > isConstant ( ) )
{
ScriptPosition . Message ( MSG_WARNING , " Case expression is constant " ) ;
auto & content = Content ;
int defaultindex = - 1 ;
int defaultbreak = - 1 ;
int caseindex = - 1 ;
int casebreak = - 1 ;
// look for a case label with a matching value
for ( unsigned i = 0 ; i < content . Size ( ) ; i + + )
{
if ( content [ i ] ! = nullptr )
{
if ( content [ i ] - > ExprType = = EFX_CaseStatement )
{
auto casestmt = static_cast < FxCaseStatement * > ( content [ i ] ) ;
if ( casestmt - > Condition = = nullptr ) defaultindex = i ;
else if ( casestmt - > CaseValue = = static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetInt ( ) ) caseindex = i ;
if ( casestmt - > Condition & & casestmt - > Condition - > ValueType ! = Condition - > ValueType )
{
casestmt - > Condition - > ScriptPosition . Message ( MSG_ERROR , " Type mismatch in case statement " ) ;
delete this ;
return nullptr ;
}
}
if ( content [ i ] - > ExprType = = EFX_JumpStatement & & static_cast < FxJumpStatement * > ( content [ i ] ) - > Token = = TK_Break )
{
if ( defaultindex > = 0 & & defaultbreak < 0 ) defaultbreak = i ;
if ( caseindex > = 0 & & casebreak < 0 )
{
casebreak = i ;
break ; // when we find this we do not need to look any further.
}
}
}
}
if ( caseindex < 0 )
{
caseindex = defaultindex ;
casebreak = defaultbreak ;
}
if ( caseindex > 0 & & casebreak - caseindex > 1 )
{
auto seq = new FxSequence ( ScriptPosition ) ;
for ( int i = caseindex + 1 ; i < casebreak ; i + + )
{
if ( content [ i ] ! = nullptr & & content [ i ] - > ExprType ! = EFX_CaseStatement )
{
seq - > Add ( content [ i ] ) ;
content [ i ] = nullptr ;
}
}
delete this ;
return seq - > Resolve ( ctx ) ;
}
delete this ;
return new FxNop ( ScriptPosition ) ;
}
int mincase = INT_MAX ;
int maxcase = INT_MIN ;
for ( auto line : Content )
{
if ( line - > ExprType = = EFX_CaseStatement )
{
auto casestmt = static_cast < FxCaseStatement * > ( line ) ;
if ( casestmt - > Condition ! = nullptr )
{
CaseAddr ca = { casestmt - > CaseValue , 0 } ;
CaseAddresses . Push ( ca ) ;
if ( ca . casevalue < mincase ) mincase = ca . casevalue ;
if ( ca . casevalue > maxcase ) maxcase = ca . casevalue ;
}
}
}
return this ;
}
ExpEmit FxSwitchStatement : : Emit ( VMFunctionBuilder * build )
{
assert ( Condition ! = nullptr ) ;
ExpEmit emit = Condition - > Emit ( build ) ;
assert ( emit . RegType = = REGT_INT ) ;
// todo:
// - sort jump table by value.
// - optimize the switch dispatcher to run in native code instead of executing each single branch instruction on its own.
// e.g.: build->Emit(OP_SWITCH, emit.RegNum, build->GetConstantInt(CaseAddresses.Size());
for ( auto & ca : CaseAddresses )
{
if ( ca . casevalue > = 0 & & ca . casevalue < = 0xffff )
{
build - > Emit ( OP_TEST , emit . RegNum , ( VM_SHALF ) ca . casevalue ) ;
}
else if ( ca . casevalue < 0 & & ca . casevalue > = - 0xffff )
{
build - > Emit ( OP_TESTN , emit . RegNum , ( VM_SHALF ) - ca . casevalue ) ;
}
else
{
build - > Emit ( OP_EQ_K , 1 , emit . RegNum , build - > GetConstantInt ( ca . casevalue ) ) ;
}
ca . jumpaddress = build - > Emit ( OP_JMP , 0 ) ;
}
size_t DefaultAddress = build - > Emit ( OP_JMP , 0 ) ;
bool defaultset = false ;
for ( auto line : Content )
{
switch ( line - > ExprType )
{
case EFX_CaseStatement :
if ( static_cast < FxCaseStatement * > ( line ) - > Condition ! = nullptr )
{
for ( auto & ca : CaseAddresses )
{
if ( ca . casevalue = = static_cast < FxCaseStatement * > ( line ) - > CaseValue )
{
build - > BackpatchToHere ( ca . jumpaddress ) ;
break ;
}
}
}
else
{
build - > BackpatchToHere ( DefaultAddress ) ;
defaultset = true ;
}
break ;
default :
line - > EmitStatement ( build ) ;
break ;
}
}
for ( auto addr : Breaks )
{
build - > BackpatchToHere ( addr - > Address ) ;
}
if ( ! defaultset ) build - > BackpatchToHere ( DefaultAddress ) ;
Content . DeleteAndClear ( ) ;
Content . ShrinkToFit ( ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxSequence :: CheckReturn
//
//==========================================================================
bool FxSwitchStatement : : CheckReturn ( )
{
bool founddefault = false ;
//A switch statement returns when it contains a no breaks, a default case, and ends with a return
for ( auto line : Content )
{
if ( line - > ExprType = = EFX_JumpStatement )
{
return false ; // Break means that the end of the statement will be reached, Continue cannot happen in the last statement of the last block.
}
else if ( line - > ExprType = = EFX_CaseStatement )
{
if ( static_cast < FxCaseStatement * > ( line ) - > Condition = = nullptr ) founddefault = true ;
}
}
return founddefault & & Content . Size ( ) > 0 & & Content . Last ( ) - > CheckReturn ( ) ;
}
//==========================================================================
//
// FxCaseStatement
//
//==========================================================================
FxCaseStatement : : FxCaseStatement ( FxExpression * cond , const FScriptPosition & pos )
: FxExpression ( EFX_CaseStatement , pos )
{
Condition = cond ;
}
FxCaseStatement : : ~ FxCaseStatement ( )
{
SAFE_DELETE ( Condition ) ;
}
FxExpression * FxCaseStatement : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE_OPT ( Condition , ctx ) ;
if ( Condition ! = nullptr )
{
if ( ! Condition - > isConstant ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Case label must be a constant value " ) ;
delete this ;
return nullptr ;
}
// Case labels can be ints or names.
if ( Condition - > ValueType ! = TypeName )
{
Condition = new FxIntCast ( Condition , false ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
CaseValue = static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetInt ( ) ;
}
else
{
CaseValue = static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetName ( ) . GetIndex ( ) ;
}
}
return this ;
}
//==========================================================================
//
// FxIfStatement
//
//==========================================================================
FxIfStatement : : FxIfStatement ( FxExpression * cond , FxExpression * true_part ,
FxExpression * false_part , const FScriptPosition & pos )
: FxExpression ( EFX_IfStatement , pos )
{
Condition = cond ;
WhenTrue = true_part ;
WhenFalse = false_part ;
if ( WhenTrue ! = nullptr ) WhenTrue - > NeedResult = false ;
if ( WhenFalse ! = nullptr ) WhenFalse - > NeedResult = false ;
assert ( cond ! = nullptr ) ;
}
FxIfStatement : : ~ FxIfStatement ( )
{
SAFE_DELETE ( Condition ) ;
SAFE_DELETE ( WhenTrue ) ;
SAFE_DELETE ( WhenFalse ) ;
}
FxExpression * FxIfStatement : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( WhenTrue = = nullptr & & WhenFalse = = nullptr )
{ // We don't do anything either way, so disappear
delete this ;
ScriptPosition . Message ( MSG_WARNING , " empty if statement " ) ;
return new FxNop ( ScriptPosition ) ;
}
SAFE_RESOLVE ( Condition , ctx ) ;
if ( Condition - > ValueType ! = TypeBool )
{
Condition = new FxBoolCast ( Condition , false ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
}
if ( WhenTrue ! = nullptr )
{
WhenTrue = WhenTrue - > Resolve ( ctx ) ;
ABORT ( WhenTrue ) ;
}
if ( WhenFalse ! = nullptr )
{
WhenFalse = WhenFalse - > Resolve ( ctx ) ;
ABORT ( WhenFalse ) ;
}
ValueType = TypeVoid ;
if ( Condition - > isConstant ( ) )
{
ExpVal condval = static_cast < FxConstant * > ( Condition ) - > GetValue ( ) ;
bool result = condval . GetBool ( ) ;
FxExpression * e = result ? WhenTrue : WhenFalse ;
delete ( result ? WhenFalse : WhenTrue ) ;
WhenTrue = WhenFalse = nullptr ;
if ( e = = nullptr ) e = new FxNop ( ScriptPosition ) ; // create a dummy if this statement gets completely removed by optimizing out the constant parts.
delete this ;
return e ;
}
return this ;
}
ExpEmit FxIfStatement : : Emit ( VMFunctionBuilder * build )
{
ExpEmit v ;
size_t jumpspot = ~ 0u ;
bool whenTrueReturns = false ;
TArray < size_t > yes , no ;
Condition - > EmitCompare ( build , WhenTrue = = nullptr , yes , no ) ;
if ( WhenTrue ! = nullptr )
{
build - > BackpatchListToHere ( yes ) ;
whenTrueReturns = WhenTrue - > CheckReturn ( ) ;
WhenTrue - > EmitStatement ( build ) ;
}
if ( WhenFalse ! = nullptr )
{
if ( WhenTrue ! = nullptr )
{
if ( ! whenTrueReturns ) jumpspot = build - > Emit ( OP_JMP , 0 ) ; // no need to emit a jump if the block returns.
build - > BackpatchListToHere ( no ) ;
}
WhenFalse - > EmitStatement ( build ) ;
if ( jumpspot ! = ~ 0u ) build - > BackpatchToHere ( jumpspot ) ;
if ( WhenTrue = = nullptr ) build - > BackpatchListToHere ( no ) ;
}
else
{
build - > BackpatchListToHere ( no ) ;
}
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxIfStatement :: CheckReturn
//
//==========================================================================
bool FxIfStatement : : CheckReturn ( )
{
//An if statement returns if both branches return. Both branches must be present.
return WhenTrue ! = nullptr & & WhenTrue - > CheckReturn ( ) & &
WhenFalse ! = nullptr & & WhenFalse - > CheckReturn ( ) ;
}
//==========================================================================
//
// FxLoopStatement :: Resolve
//
// saves the loop pointer in the context and sets this object as the current loop
// so that continues and breaks always resolve to the innermost loop.
//
//==========================================================================
FxExpression * FxLoopStatement : : Resolve ( FCompileContext & ctx )
{
auto outerctrl = ctx . ControlStmt ;
auto outer = ctx . Loop ;
ctx . ControlStmt = this ;
ctx . Loop = this ;
auto x = DoResolve ( ctx ) ;
ctx . Loop = outer ;
ctx . ControlStmt = outerctrl ;
return x ;
}
void FxLoopStatement : : Backpatch ( VMFunctionBuilder * build , size_t loopstart , size_t loopend )
{
// Give a proper address to any break/continue statement within this loop.
for ( unsigned int i = 0 ; i < Jumps . Size ( ) ; i + + )
{
if ( Jumps [ i ] - > Token = = TK_Break )
{
build - > Backpatch ( Jumps [ i ] - > Address , loopend ) ;
}
else
{ // Continue statement.
build - > Backpatch ( Jumps [ i ] - > Address , loopstart ) ;
}
}
}
//==========================================================================
//
// FxWhileLoop
//
//==========================================================================
FxWhileLoop : : FxWhileLoop ( FxExpression * condition , FxExpression * code , const FScriptPosition & pos )
: FxLoopStatement ( EFX_WhileLoop , pos ) , Condition ( condition ) , Code ( code )
{
ValueType = TypeVoid ;
}
FxWhileLoop : : ~ FxWhileLoop ( )
{
SAFE_DELETE ( Condition ) ;
SAFE_DELETE ( Code ) ;
}
FxExpression * FxWhileLoop : : DoResolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE_OPT ( Condition , ctx ) ;
SAFE_RESOLVE_OPT ( Code , ctx ) ;
if ( Condition = = nullptr )
{
Condition = new FxConstant ( true , ScriptPosition ) ;
}
if ( Condition - > ValueType ! = TypeBool )
{
Condition = new FxBoolCast ( Condition ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
}
if ( Condition - > isConstant ( ) )
{
if ( static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetBool ( ) = = false )
{ // Nothing happens
FxExpression * nop = new FxNop ( ScriptPosition ) ;
delete this ;
return nop ;
}
else if ( Code = = nullptr )
{ // "while (true) { }"
// Someone could be using this for testing.
ScriptPosition . Message ( MSG_WARNING , " Infinite empty loop " ) ;
}
}
return this ;
}
ExpEmit FxWhileLoop : : Emit ( VMFunctionBuilder * build )
{
assert ( Condition - > ValueType = = TypeBool ) ;
size_t loopstart , loopend ;
TArray < size_t > yes , no ;
// Evaluate the condition and execute/break out of the loop.
loopstart = build - > GetAddress ( ) ;
if ( ! Condition - > isConstant ( ) )
{
Condition - > EmitCompare ( build , false , yes , no ) ;
}
else assert ( static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetBool ( ) = = true ) ;
build - > BackpatchListToHere ( yes ) ;
// Execute the loop's content.
if ( Code ! = nullptr )
{
Code - > EmitStatement ( build ) ;
}
// Loop back.
build - > Backpatch ( build - > Emit ( OP_JMP , 0 ) , loopstart ) ;
build - > BackpatchListToHere ( no ) ;
loopend = build - > GetAddress ( ) ;
Backpatch ( build , loopstart , loopend ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxDoWhileLoop
//
//==========================================================================
FxDoWhileLoop : : FxDoWhileLoop ( FxExpression * condition , FxExpression * code , const FScriptPosition & pos )
: FxLoopStatement ( EFX_DoWhileLoop , pos ) , Condition ( condition ) , Code ( code )
{
ValueType = TypeVoid ;
}
FxDoWhileLoop : : ~ FxDoWhileLoop ( )
{
SAFE_DELETE ( Condition ) ;
SAFE_DELETE ( Code ) ;
}
FxExpression * FxDoWhileLoop : : DoResolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
SAFE_RESOLVE_OPT ( Code , ctx ) ;
if ( Condition - > ValueType ! = TypeBool )
{
Condition = new FxBoolCast ( Condition ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
}
if ( Condition - > isConstant ( ) )
{
if ( static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetBool ( ) = = false )
{ // The code executes once, if any.
if ( Jumps . Size ( ) = = 0 )
{ // We would still have to handle the jumps however.
FxExpression * e = Code ;
if ( e = = nullptr ) e = new FxNop ( ScriptPosition ) ;
Code = nullptr ;
delete this ;
return e ;
}
}
else if ( Code = = nullptr )
{ // "do { } while (true);"
// Someone could be using this for testing.
ScriptPosition . Message ( MSG_WARNING , " Infinite empty loop " ) ;
}
}
return this ;
}
ExpEmit FxDoWhileLoop : : Emit ( VMFunctionBuilder * build )
{
assert ( Condition - > ValueType = = TypeBool ) ;
size_t loopstart , loopend ;
size_t codestart ;
// Execute the loop's content.
codestart = build - > GetAddress ( ) ;
if ( Code ! = nullptr )
{
Code - > EmitStatement ( build ) ;
}
// Evaluate the condition and execute/break out of the loop.
loopstart = build - > GetAddress ( ) ;
if ( ! Condition - > isConstant ( ) )
{
TArray < size_t > yes , no ;
Condition - > EmitCompare ( build , true , yes , no ) ;
build - > BackpatchList ( no , codestart ) ;
build - > BackpatchListToHere ( yes ) ;
}
else if ( static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetBool ( ) = = true )
{ // Always looping
build - > Backpatch ( build - > Emit ( OP_JMP , 0 ) , codestart ) ;
}
loopend = build - > GetAddress ( ) ;
Backpatch ( build , loopstart , loopend ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxForLoop
//
//==========================================================================
FxForLoop : : FxForLoop ( FxExpression * init , FxExpression * condition , FxExpression * iteration , FxExpression * code , const FScriptPosition & pos )
: FxLoopStatement ( EFX_ForLoop , pos ) , Init ( init ) , Condition ( condition ) , Iteration ( iteration ) , Code ( code )
{
ValueType = TypeVoid ;
if ( Iteration ! = nullptr ) Iteration - > NeedResult = false ;
if ( Code ! = nullptr ) Code - > NeedResult = false ;
}
FxForLoop : : ~ FxForLoop ( )
{
SAFE_DELETE ( Init ) ;
SAFE_DELETE ( Condition ) ;
SAFE_DELETE ( Iteration ) ;
SAFE_DELETE ( Code ) ;
}
FxExpression * FxForLoop : : DoResolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE_OPT ( Init , ctx ) ;
SAFE_RESOLVE_OPT ( Condition , ctx ) ;
SAFE_RESOLVE_OPT ( Iteration , ctx ) ;
SAFE_RESOLVE_OPT ( Code , ctx ) ;
if ( Condition ! = nullptr )
{
if ( Condition - > ValueType ! = TypeBool )
{
Condition = new FxBoolCast ( Condition ) ;
SAFE_RESOLVE ( Condition , ctx ) ;
}
if ( Condition - > isConstant ( ) )
{
if ( static_cast < FxConstant * > ( Condition ) - > GetValue ( ) . GetBool ( ) = = false )
{ // Nothing happens
FxExpression * nop = new FxNop ( ScriptPosition ) ;
delete this ;
return nop ;
}
else
{ // "for (..; true; ..)"
delete Condition ;
Condition = nullptr ;
}
}
}
if ( Condition = = nullptr & & Code = = nullptr )
{ // "for (..; ; ..) { }"
// Someone could be using this for testing.
ScriptPosition . Message ( MSG_WARNING , " Infinite empty loop " ) ;
}
return this ;
}
ExpEmit FxForLoop : : Emit ( VMFunctionBuilder * build )
{
assert ( ( Condition & & Condition - > ValueType = = TypeBool & & ! Condition - > isConstant ( ) ) | | Condition = = nullptr ) ;
size_t loopstart , loopend ;
size_t codestart ;
TArray < size_t > yes , no ;
// Init statement (only used by DECORATE. ZScript is pulling it before the loop statement and enclosing the entire loop in a compound statement so that Init can have local variables.)
if ( Init ! = nullptr )
{
ExpEmit init = Init - > Emit ( build ) ;
init . Free ( build ) ;
}
// Evaluate the condition and execute/break out of the loop.
codestart = build - > GetAddress ( ) ;
if ( Condition ! = nullptr )
{
Condition - > EmitCompare ( build , false , yes , no ) ;
}
build - > BackpatchListToHere ( yes ) ;
// Execute the loop's content.
if ( Code ! = nullptr )
{
Code - > EmitStatement ( build ) ;
}
// Iteration statement.
loopstart = build - > GetAddress ( ) ;
if ( Iteration ! = nullptr )
{
ExpEmit iter = Iteration - > Emit ( build ) ;
iter . Free ( build ) ;
}
build - > Backpatch ( build - > Emit ( OP_JMP , 0 ) , codestart ) ;
// End of loop.
loopend = build - > GetAddress ( ) ;
build - > BackpatchListToHere ( no ) ;
Backpatch ( build , loopstart , loopend ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
// FxJumpStatement
//
//==========================================================================
FxJumpStatement : : FxJumpStatement ( int token , const FScriptPosition & pos )
: FxExpression ( EFX_JumpStatement , pos ) , Token ( token )
{
ValueType = TypeVoid ;
}
FxExpression * FxJumpStatement : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( ctx . ControlStmt ! = nullptr )
{
if ( ctx . ControlStmt = = ctx . Loop | | Token = = TK_Continue )
{
ctx . Loop - > Jumps . Push ( this ) ;
}
else
{
// break in switch.
static_cast < FxSwitchStatement * > ( ctx . ControlStmt ) - > Breaks . Push ( this ) ;
}
return this ;
}
else
{
ScriptPosition . Message ( MSG_ERROR , " '%s' outside of a loop " , Token = = TK_Break ? " break " : " continue " ) ;
delete this ;
return nullptr ;
}
}
ExpEmit FxJumpStatement : : Emit ( VMFunctionBuilder * build )
{
Address = build - > Emit ( OP_JMP , 0 ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
//==========================================================================
FxReturnStatement : : FxReturnStatement ( FxExpression * value , const FScriptPosition & pos )
: FxExpression ( EFX_ReturnStatement , pos )
{
if ( value ! = nullptr ) Args . Push ( value ) ;
ValueType = TypeVoid ;
}
FxReturnStatement : : FxReturnStatement ( FArgumentList & values , const FScriptPosition & pos )
: FxExpression ( EFX_ReturnStatement , pos )
{
Args = std : : move ( values ) ;
ValueType = TypeVoid ;
}
FxReturnStatement : : ~ FxReturnStatement ( )
{
}
FxExpression * FxReturnStatement : : Resolve ( FCompileContext & ctx )
{
bool fail = false ;
CHECKRESOLVED ( ) ;
for ( auto & Value : Args )
{
SAFE_RESOLVE_OPT ( Value , ctx ) ;
fail | = ( Value = = nullptr ) ;
}
if ( fail )
{
delete this ;
return nullptr ;
}
PPrototype * retproto ;
const bool hasProto = ctx . ReturnProto ! = nullptr ;
const unsigned protoRetCount = hasProto ? ctx . ReturnProto - > ReturnTypes . Size ( ) : 0 ;
const unsigned retCount = Args . Size ( ) ;
int mismatchSeverity = - 1 ;
if ( hasProto )
{
if ( protoRetCount = = 0 & & retCount = = 1 )
{
// Handle the case with void function returning something, but only for one value
// It was accepted in previous versions, do not abort with fatal error when compiling old scripts
mismatchSeverity = ctx . Version > = MakeVersion ( 3 , 7 ) ? MSG_ERROR : MSG_WARNING ;
}
else if ( protoRetCount < retCount )
{
mismatchSeverity = MSG_ERROR ;
}
}
if ( mismatchSeverity ! = - 1 )
{
ScriptPosition . Message ( mismatchSeverity , " Incorrect number of return values. Got %u, but expected %u " , Args . Size ( ) , ctx . ReturnProto - > ReturnTypes . Size ( ) ) ;
if ( mismatchSeverity = = MSG_ERROR )
{
delete this ;
return nullptr ;
}
}
if ( retCount = = 0 )
{
TArray < PType * > none ( 0 ) ;
retproto = NewPrototype ( none , none ) ;
}
else if ( retCount = = 1 )
{
// If we already know the real return type we need at least try to cast the value to its proper type (unless in an anonymous function.)
if ( hasProto & & protoRetCount > 0 & & ctx . Function - > SymbolName ! = NAME_None )
{
Args [ 0 ] = new FxTypeCast ( Args [ 0 ] , ctx . ReturnProto - > ReturnTypes [ 0 ] , false , false ) ;
Args [ 0 ] = Args [ 0 ] - > Resolve ( ctx ) ;
ABORT ( Args [ 0 ] ) ;
}
retproto = Args [ 0 ] - > ReturnProto ( ) ;
}
else
{
for ( unsigned i = 0 ; i < retCount ; i + + )
{
Args [ i ] = new FxTypeCast ( Args [ i ] , ctx . ReturnProto - > ReturnTypes [ i ] , false , false ) ;
Args [ i ] = Args [ i ] - > Resolve ( ctx ) ;
if ( Args [ i ] = = nullptr ) fail = true ;
}
if ( fail )
{
delete this ;
return nullptr ;
}
return this ; // no point calling CheckReturn here.
}
ctx . CheckReturn ( retproto , ScriptPosition ) ;
return this ;
}
ExpEmit FxReturnStatement : : Emit ( VMFunctionBuilder * build )
{
TArray < ExpEmit > outs ;
ExpEmit out ( 0 , REGT_NIL ) ;
// If there's structs to destroy here we need to emit all returns before destroying them.
if ( build - > ConstructedStructs . Size ( ) )
{
for ( auto ret : Args )
{
ExpEmit r = ret - > Emit ( build ) ;
outs . Push ( r ) ;
}
}
// call the destructors for all structs requiring one.
// go in reverse order of construction
for ( int i = build - > ConstructedStructs . Size ( ) - 1 ; i > = 0 ; i - - )
{
auto pstr = static_cast < PStruct * > ( build - > ConstructedStructs [ i ] - > ValueType ) ;
assert ( pstr - > mDestructor ! = nullptr ) ;
ExpEmit reg ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , reg . RegNum , build - > FramePointer . RegNum , build - > GetConstantInt ( build - > ConstructedStructs [ i ] - > StackOffset ) ) ;
FunctionCallEmitter emitters ( pstr - > mDestructor ) ;
emitters . AddParameter ( reg , false ) ;
emitters . EmitCall ( build ) ;
}
// If we return nothing, use a regular RET opcode.
// Otherwise just return the value we're given.
if ( Args . Size ( ) = = 0 )
{
build - > Emit ( OP_RET , RET_FINAL , REGT_NIL , 0 ) ;
}
else if ( Args . Size ( ) = = 1 )
{
out = outs . Size ( ) > 0 ? outs [ 0 ] : Args [ 0 ] - > Emit ( build ) ;
// Check if it is a function call that simplified itself
// into a tail call in which case we don't emit anything.
if ( ! out . Final )
{
if ( Args [ 0 ] - > ValueType = = TypeVoid )
{ // Nothing is returned.
build - > Emit ( OP_RET , RET_FINAL , REGT_NIL , 0 ) ;
}
else
{
build - > Emit ( OP_RET , RET_FINAL , EncodeRegType ( out ) , out . RegNum ) ;
}
}
}
else
{
for ( unsigned i = 0 ; i < Args . Size ( ) ; i + + )
{
out = outs . Size ( ) > 0 ? outs [ i ] : Args [ i ] - > Emit ( build ) ;
build - > Emit ( OP_RET , i < Args . Size ( ) - 1 ? i : i + RET_FINAL , EncodeRegType ( out ) , out . RegNum ) ;
}
}
out . Final = true ;
return out ;
}
VMFunction * FxReturnStatement : : GetDirectFunction ( PFunction * func , const VersionInfo & ver )
{
if ( Args . Size ( ) = = 1 )
{
return Args [ 0 ] - > GetDirectFunction ( func , ver ) ;
}
return nullptr ;
}
//==========================================================================
//
//==========================================================================
FxClassTypeCast : : FxClassTypeCast ( PClassPointer * dtype , FxExpression * x , bool explicitily )
: FxExpression ( EFX_ClassTypeCast , x - > ScriptPosition )
{
ValueType = dtype ;
desttype = dtype - > ClassRestriction ;
basex = x ;
Explicit = explicitily ;
}
//==========================================================================
//
//
//
//==========================================================================
FxClassTypeCast : : ~ FxClassTypeCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxClassTypeCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeNullPtr )
{
basex - > ValueType = ValueType ;
auto x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
auto to = static_cast < PClassPointer * > ( ValueType ) ;
if ( basex - > ValueType - > isClassPointer ( ) )
{
auto from = static_cast < PClassPointer * > ( basex - > ValueType ) ;
if ( from - > ClassRestriction - > IsDescendantOf ( to - > ClassRestriction ) )
{
basex - > ValueType = to ;
auto x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
ScriptPosition . Message ( MSG_ERROR , " Cannot convert from %s to %s: Incompatible class types " , from - > ClassRestriction - > TypeName . GetChars ( ) , to - > ClassRestriction - > TypeName . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
if ( basex - > ValueType ! = TypeName & & basex - > ValueType ! = TypeString )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot convert %s to class type " , basex - > ValueType - > DescriptiveName ( ) ) ;
delete this ;
return nullptr ;
}
if ( basex - > isConstant ( ) )
{
FName clsname = static_cast < FxConstant * > ( basex ) - > GetValue ( ) . GetName ( ) ;
PClass * cls = nullptr ;
if ( clsname ! = NAME_None )
{
if ( Explicit ) cls = FindClassType ( clsname , ctx ) ;
else cls = PClass : : FindClass ( clsname ) ;
if ( cls = = nullptr | | cls - > VMType = = nullptr )
{
/* lax */
// Since this happens in released WADs it must pass without a terminal error... :(
ScriptPosition . Message ( MSG_OPTERROR ,
" Unknown class name '%s' of type '%s' " ,
clsname . GetChars ( ) , desttype - > TypeName . GetChars ( ) ) ;
// When originating from DECORATE this must pass, when in ZScript it's an error that must abort the code generation here.
if ( ! ctx . FromDecorate )
{
delete this ;
return nullptr ;
}
}
else
{
if ( ! cls - > IsDescendantOf ( desttype ) )
{
ScriptPosition . Message ( MSG_OPTERROR , " class '%s' is not compatible with '%s' " , clsname . GetChars ( ) , desttype - > TypeName . GetChars ( ) ) ;
cls = nullptr ;
}
else ScriptPosition . Message ( MSG_DEBUGLOG , " resolving '%s' as class name " , clsname . GetChars ( ) ) ;
}
}
FxExpression * x = new FxConstant ( cls , to , ScriptPosition ) ;
delete this ;
return x ;
}
if ( basex - > ValueType = = TypeString )
{
basex = new FxNameCast ( basex ) ;
}
return this ;
}
//==========================================================================
//
//
//
//==========================================================================
static PClass * NativeNameToClass ( int _clsname , PClass * desttype )
{
PClass * cls = nullptr ;
FName clsname = ENamedName ( _clsname ) ;
if ( clsname ! = NAME_None )
{
cls = PClass : : FindClass ( clsname ) ;
if ( cls ! = nullptr & & ( cls - > VMType = = nullptr | | ! cls - > IsDescendantOf ( desttype ) ) )
{
// does not match required parameters or is invalid.
return nullptr ;
}
}
return cls ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinNameToClass , NativeNameToClass )
{
PARAM_PROLOGUE ;
PARAM_NAME ( clsname ) ;
PARAM_CLASS ( desttype , DObject ) ;
ACTION_RETURN_POINTER ( NativeNameToClass ( clsname . GetIndex ( ) , desttype ) ) ;
}
ExpEmit FxClassTypeCast : : Emit ( VMFunctionBuilder * build )
{
if ( basex - > ValueType ! = TypeName )
{
return ExpEmit ( build - > GetConstantAddress ( nullptr ) , REGT_POINTER , true ) ;
}
// Call the BuiltinNameToClass function to convert from 'name' to class.
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinNameToClass ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameter ( build , basex ) ;
emitters . AddParameterPointerConst ( const_cast < PClass * > ( desttype ) ) ;
emitters . AddReturn ( REGT_POINTER ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
//==========================================================================
FxClassPtrCast : : FxClassPtrCast ( PClass * dtype , FxExpression * x )
: FxExpression ( EFX_ClassPtrCast , x - > ScriptPosition )
{
ValueType = NewClassPointer ( dtype ) ;
desttype = dtype ;
basex = x ;
}
//==========================================================================
//
//
//
//==========================================================================
FxClassPtrCast : : ~ FxClassPtrCast ( )
{
SAFE_DELETE ( basex ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxExpression * FxClassPtrCast : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( basex , ctx ) ;
if ( basex - > ValueType = = TypeNullPtr )
{
basex - > ValueType = ValueType ;
auto x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
auto to = static_cast < PClassPointer * > ( ValueType ) ;
if ( basex - > ValueType - > isClassPointer ( ) )
{
auto from = static_cast < PClassPointer * > ( basex - > ValueType ) ;
// Downcast is always ok.
if ( from - > ClassRestriction - > IsDescendantOf ( to - > ClassRestriction ) )
{
basex - > ValueType = to ;
auto x = basex ;
basex = nullptr ;
delete this ;
return x ;
}
// Upcast needs a runtime check.
else if ( to - > ClassRestriction - > IsDescendantOf ( from - > ClassRestriction ) )
{
return this ;
}
}
else if ( basex - > ValueType = = TypeString | | basex - > ValueType = = TypeName )
{
FxExpression * x = new FxClassTypeCast ( to , basex , true ) ;
basex = nullptr ;
delete this ;
return x - > Resolve ( ctx ) ;
}
// Everything else is an error.
ScriptPosition . Message ( MSG_ERROR , " Cannot cast %s to %s. The types are incompatible. " , basex - > ValueType - > DescriptiveName ( ) , to - > DescriptiveName ( ) ) ;
delete this ;
return nullptr ;
}
//==========================================================================
//
//
//
//==========================================================================
static PClass * NativeClassCast ( PClass * from , PClass * to )
{
return from & & to & & from - > IsDescendantOf ( to ) ? from : nullptr ;
}
DEFINE_ACTION_FUNCTION_NATIVE ( DObject , BuiltinClassCast , NativeClassCast )
{
PARAM_PROLOGUE ;
PARAM_CLASS ( from , DObject ) ;
PARAM_CLASS ( to , DObject ) ;
ACTION_RETURN_POINTER ( NativeClassCast ( from , to ) ) ;
}
ExpEmit FxClassPtrCast : : Emit ( VMFunctionBuilder * build )
{
ExpEmit clsname = basex - > Emit ( build ) ;
VMFunction * callfunc ;
auto sym = FindBuiltinFunction ( NAME_BuiltinClassCast ) ;
assert ( sym ) ;
callfunc = sym - > Variants [ 0 ] . Implementation ;
FunctionCallEmitter emitters ( callfunc ) ;
emitters . AddParameter ( clsname , false ) ;
emitters . AddParameterPointerConst ( desttype ) ;
emitters . AddReturn ( REGT_POINTER ) ;
return emitters . EmitCall ( build ) ;
}
//==========================================================================
//
// declares a single local variable (no arrays)
//
//==========================================================================
FxLocalVariableDeclaration : : FxLocalVariableDeclaration ( PType * type , FName name , FxExpression * initval , int varflags , const FScriptPosition & p )
: FxExpression ( EFX_LocalVariableDeclaration , p )
{
ValueType = type ;
VarFlags = varflags ;
Name = name ;
RegCount = type = = TypeVector2 ? 2 : type = = TypeVector3 ? 3 : 1 ;
Init = initval ;
clearExpr = nullptr ;
}
FxLocalVariableDeclaration : : ~ FxLocalVariableDeclaration ( )
{
SAFE_DELETE ( Init ) ;
}
FxExpression * FxLocalVariableDeclaration : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
if ( ctx . Block = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Variable declaration outside compound statement " ) ;
delete this ;
return nullptr ;
}
if ( ValueType - > RegType = = REGT_NIL & & ValueType ! = TypeAuto )
{
auto sfunc = static_cast < VMScriptFunction * > ( ctx . Function - > Variants [ 0 ] . Implementation ) ;
StackOffset = sfunc - > AllocExtraStack ( ValueType ) ;
if ( Init ! = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot initialize non-scalar variable %s here " , Name . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
}
else if ( ValueType ! = TypeAuto )
{
if ( Init ) Init = new FxTypeCast ( Init , ValueType , false ) ;
SAFE_RESOLVE_OPT ( Init , ctx ) ;
}
else
{
if ( Init = = nullptr )
{
ScriptPosition . Message ( MSG_ERROR , " Automatic type deduction requires an initializer for variable %s " , Name . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
SAFE_RESOLVE_OPT ( Init , ctx ) ;
if ( Init - > ValueType - > RegType = = REGT_NIL )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot initialize non-scalar variable %s here " , Name . GetChars ( ) ) ;
delete this ;
return nullptr ;
}
ValueType = Init - > ValueType ;
// check for undersized ints and floats. These are not allowed as local variables.
if ( IsInteger ( ) & & ValueType - > Align < sizeof ( int ) ) ValueType = TypeSInt32 ;
else if ( IsFloat ( ) & & ValueType - > Align < sizeof ( double ) ) ValueType = TypeFloat64 ;
}
if ( Name ! = NAME_None )
{
for ( auto l : ctx . Block - > LocalVars )
{
if ( l - > Name = = Name )
{
ScriptPosition . Message ( MSG_ERROR , " Local variable %s already defined " , Name . GetChars ( ) ) ;
l - > ScriptPosition . Message ( MSG_ERROR , " Original definition is here " ) ;
delete this ;
return nullptr ;
}
}
}
if ( IsDynamicArray ( ) )
{
auto stackVar = new FxStackVariable ( ValueType , StackOffset , ScriptPosition ) ;
FArgumentList argsList ;
clearExpr = new FxMemberFunctionCall ( stackVar , " Clear " , argsList , ScriptPosition ) ;
SAFE_RESOLVE ( clearExpr , ctx ) ;
}
ctx . Block - > LocalVars . Push ( this ) ;
return this ;
}
void FxLocalVariableDeclaration : : SetReg ( ExpEmit emit )
{
assert ( ValueType - > GetRegType ( ) = = emit . RegType & & ValueType - > GetRegCount ( ) = = emit . RegCount ) ;
RegNum = emit . RegNum ;
}
ExpEmit FxLocalVariableDeclaration : : Emit ( VMFunctionBuilder * build )
{
if ( ValueType - > RegType ! = REGT_NIL )
{
if ( Init = = nullptr )
{
if ( RegNum = = - 1 )
{
if ( ! ( VarFlags & VARF_Out ) )
{
const int regType = ValueType - > GetRegType ( ) ;
assert ( regType < = REGT_TYPE ) ;
auto & registers = build - > Registers [ regType ] ;
RegNum = registers . Get ( RegCount ) ;
// Check for reused registers and clean them if needed
bool useDirtyRegisters = false ;
for ( int reg = RegNum , end = RegNum + RegCount ; reg < end ; + + reg )
{
if ( ! registers . IsDirty ( reg ) )
{
continue ;
}
useDirtyRegisters = true ;
switch ( regType )
{
case REGT_INT :
build - > Emit ( OP_LI , reg , 0 , 0 ) ;
break ;
case REGT_FLOAT :
build - > Emit ( OP_LKF , reg , build - > GetConstantFloat ( 0.0 ) ) ;
break ;
case REGT_STRING :
build - > Emit ( OP_LKS , reg , build - > GetConstantString ( nullptr ) ) ;
break ;
case REGT_POINTER :
build - > Emit ( OP_LKP , reg , build - > GetConstantAddress ( nullptr ) ) ;
break ;
default :
assert ( false ) ;
break ;
}
}
if ( useDirtyRegisters )
{
ScriptPosition . Message ( MSG_DEBUGMSG , " Implicit initialization of variable %s " , Name . GetChars ( ) ) ;
}
}
else
{
RegNum = build - > Registers [ REGT_POINTER ] . Get ( 1 ) ;
}
}
}
else
{
assert ( ! ( VarFlags & VARF_Out ) ) ; // 'out' variables should never be initialized, they can only exist as function parameters.
ExpEmit emitval = Init - > Emit ( build ) ;
int regtype = emitval . RegType ;
if ( regtype < REGT_INT | | regtype > REGT_TYPE )
{
ScriptPosition . Message ( MSG_ERROR , " Attempted to assign a non-value " ) ;
return ExpEmit ( ) ;
}
if ( emitval . Konst )
{
auto constval = static_cast < FxConstant * > ( Init ) ;
RegNum = build - > Registers [ regtype ] . Get ( 1 ) ;
switch ( regtype )
{
default :
case REGT_INT :
build - > Emit ( OP_LK , RegNum , build - > GetConstantInt ( constval - > GetValue ( ) . GetInt ( ) ) ) ;
break ;
case REGT_FLOAT :
build - > Emit ( OP_LKF , RegNum , build - > GetConstantFloat ( constval - > GetValue ( ) . GetFloat ( ) ) ) ;
break ;
case REGT_POINTER :
{
build - > Emit ( OP_LKP , RegNum , build - > GetConstantAddress ( constval - > GetValue ( ) . GetPointer ( ) ) ) ;
break ;
}
case REGT_STRING :
build - > Emit ( OP_LKS , RegNum , build - > GetConstantString ( constval - > GetValue ( ) . GetString ( ) ) ) ;
}
emitval . Free ( build ) ;
}
else if ( ! emitval . Fixed )
{
// take over the register that got allocated while emitting the Init expression.
RegNum = emitval . RegNum ;
}
else
{
ExpEmit out ( build , emitval . RegType , emitval . RegCount ) ;
build - > Emit ( ValueType - > GetMoveOp ( ) , out . RegNum , emitval . RegNum ) ;
RegNum = out . RegNum ;
}
}
}
else
{
// Init arrays and structs.
if ( ValueType - > isStruct ( ) )
{
auto pstr = static_cast < PStruct * > ( ValueType ) ;
if ( pstr - > mConstructor ! = nullptr )
{
ExpEmit reg ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , reg . RegNum , build - > FramePointer . RegNum , build - > GetConstantInt ( StackOffset ) ) ;
FunctionCallEmitter emitters ( pstr - > mConstructor ) ;
emitters . AddParameter ( reg , false ) ;
emitters . EmitCall ( build ) ;
}
if ( pstr - > mDestructor ! = nullptr ) build - > ConstructedStructs . Push ( this ) ;
}
else if ( ValueType - > isDynArray ( ) )
{
ClearDynamicArray ( build ) ;
}
}
return ExpEmit ( ) ;
}
void FxLocalVariableDeclaration : : Release ( VMFunctionBuilder * build )
{
// Release the register after the containing block gets closed
if ( RegNum ! = - 1 )
{
build - > Registers [ ValueType - > GetRegType ( ) ] . Return ( RegNum , RegCount ) ;
}
else
{
if ( ValueType - > isStruct ( ) )
{
auto pstr = static_cast < PStruct * > ( ValueType ) ;
if ( pstr - > mDestructor ! = nullptr )
{
ExpEmit reg ( build , REGT_POINTER ) ;
build - > Emit ( OP_ADDA_RK , reg . RegNum , build - > FramePointer . RegNum , build - > GetConstantInt ( StackOffset ) ) ;
FunctionCallEmitter emitters ( pstr - > mDestructor ) ;
emitters . AddParameter ( reg , false ) ;
emitters . EmitCall ( build ) ;
}
build - > ConstructedStructs . Delete ( build - > ConstructedStructs . Find ( this ) ) ;
}
}
// Stack space will not be released because that would make controlled destruction impossible.
// For that all local stack variables need to live for the entire execution of a function.
}
void FxLocalVariableDeclaration : : ClearDynamicArray ( VMFunctionBuilder * build )
{
assert ( clearExpr ! = nullptr ) ;
clearExpr - > Emit ( build ) ;
}
FxStaticArray : : FxStaticArray ( PType * type , FName name , FArgumentList & args , const FScriptPosition & pos )
: FxLocalVariableDeclaration ( NewArray ( type , args . Size ( ) ) , name , nullptr , VARF_Static | VARF_ReadOnly , pos )
{
ElementType = type ;
ExprType = EFX_StaticArray ;
values = std : : move ( args ) ;
}
FxExpression * FxStaticArray : : Resolve ( FCompileContext & ctx )
{
bool fail = false ;
for ( unsigned i = 0 ; i < values . Size ( ) ; i + + )
{
values [ i ] = new FxTypeCast ( values [ i ] , ElementType , false ) ;
values [ i ] = values [ i ] - > Resolve ( ctx ) ;
if ( values [ i ] = = nullptr ) fail = true ;
else if ( ! values [ i ] - > isConstant ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Initializer must be constant " ) ;
fail = true ;
}
}
if ( fail )
{
delete this ;
return nullptr ;
}
if ( ElementType - > GetRegType ( ) = = REGT_NIL )
{
ScriptPosition . Message ( MSG_ERROR , " Invalid type for constant array " ) ;
delete this ;
return nullptr ;
}
ctx . Block - > LocalVars . Push ( this ) ;
return this ;
}
ExpEmit FxStaticArray : : Emit ( VMFunctionBuilder * build )
{
switch ( ElementType - > GetRegType ( ) )
{
default :
assert ( false & & " Invalid register type " ) ;
break ;
case REGT_INT :
{
TArray < int > cvalues ;
for ( auto v : values ) cvalues . Push ( static_cast < FxConstant * > ( v ) - > GetValue ( ) . GetInt ( ) ) ;
StackOffset = build - > AllocConstantsInt ( cvalues . Size ( ) , & cvalues [ 0 ] ) ;
break ;
}
case REGT_FLOAT :
{
TArray < double > cvalues ;
for ( auto v : values ) cvalues . Push ( static_cast < FxConstant * > ( v ) - > GetValue ( ) . GetFloat ( ) ) ;
StackOffset = build - > AllocConstantsFloat ( cvalues . Size ( ) , & cvalues [ 0 ] ) ;
break ;
}
case REGT_STRING :
{
TArray < FString > cvalues ;
for ( auto v : values ) cvalues . Push ( static_cast < FxConstant * > ( v ) - > GetValue ( ) . GetString ( ) ) ;
StackOffset = build - > AllocConstantsString ( cvalues . Size ( ) , & cvalues [ 0 ] ) ;
break ;
}
case REGT_POINTER :
{
TArray < void * > cvalues ;
for ( auto v : values ) cvalues . Push ( static_cast < FxConstant * > ( v ) - > GetValue ( ) . GetPointer ( ) ) ;
StackOffset = build - > AllocConstantsAddress ( cvalues . Size ( ) , & cvalues [ 0 ] ) ;
break ;
}
}
return ExpEmit ( ) ;
}
FxLocalArrayDeclaration : : FxLocalArrayDeclaration ( PType * type , FName name , FArgumentList & args , int varflags , const FScriptPosition & pos )
: FxLocalVariableDeclaration ( type , name , nullptr , varflags , pos )
{
ExprType = EFX_LocalArrayDeclaration ;
values = std : : move ( args ) ;
}
FxExpression * FxLocalArrayDeclaration : : Resolve ( FCompileContext & ctx )
{
if ( isresolved )
{
return this ;
}
FxLocalVariableDeclaration : : Resolve ( ctx ) ;
auto stackVar = new FxStackVariable ( ValueType , StackOffset , ScriptPosition ) ;
auto elementType = ( static_cast < PArray * > ( ValueType ) ) - > ElementType ;
auto elementCount = ( static_cast < PArray * > ( ValueType ) ) - > ElementCount ;
if ( values . Size ( ) > elementCount )
{
ScriptPosition . Message ( MSG_ERROR , " Initializer contains more elements than the array can contain " ) ;
delete this ;
return nullptr ;
}
for ( unsigned int i = 0 ; i < values . Size ( ) ; i + + )
{
if ( values [ i ] = = nullptr )
{
delete this ;
return nullptr ;
}
FxExpression * v = new FxTypeCast ( values [ i ] , elementType , false ) ;
SAFE_RESOLVE ( v , ctx ) ;
if ( v = = nullptr )
{
delete this ;
return nullptr ;
}
if ( ! IsDynamicArray ( ) )
{
if ( v - > IsNativeStruct ( ) & & elementType - > isRealPointer ( ) & & elementType - > toPointer ( ) - > PointedType = = v - > ValueType )
{
// Allow conversion of native structs to pointers of the same type.
// For all other types this is not needed. Structs are not assignable and classes can only exist as references.
bool writable ;
v - > RequestAddress ( ctx , & writable ) ;
v - > ValueType = elementType ;
}
}
else
{
FArgumentList argsList ;
argsList . Clear ( ) ;
argsList . Push ( v ) ;
FxExpression * funcCall = new FxMemberFunctionCall ( stackVar , NAME_Push , argsList , ( const FScriptPosition ) v - > ScriptPosition ) ;
SAFE_RESOLVE ( funcCall , ctx ) ;
v = funcCall ;
}
values [ i ] = v ;
}
return this ;
}
ExpEmit FxLocalArrayDeclaration : : Emit ( VMFunctionBuilder * build )
{
assert ( ! ( VarFlags & VARF_Out ) ) ; // 'out' variables should never be initialized, they can only exist as function parameters.
const bool isDynamicArray = IsDynamicArray ( ) ;
if ( isDynamicArray )
{
ClearDynamicArray ( build ) ;
}
auto elementSizeConst = build - > GetConstantInt ( static_cast < PArray * > ( ValueType ) - > ElementSize ) ;
auto arrOffsetReg = build - > Registers [ REGT_INT ] . Get ( 1 ) ;
build - > Emit ( OP_LK , arrOffsetReg , build - > GetConstantInt ( StackOffset ) ) ;
for ( auto v : values )
{
ExpEmit emitval = v - > Emit ( build ) ;
if ( isDynamicArray )
{
continue ;
}
int regtype = emitval . RegType ;
if ( regtype < REGT_INT | | regtype > REGT_TYPE )
{
ScriptPosition . Message ( MSG_ERROR , " Attempted to assign a non-value " ) ;
return ExpEmit ( ) ;
}
if ( emitval . Konst )
{
auto constval = static_cast < FxConstant * > ( v ) ;
int regNum = build - > Registers [ regtype ] . Get ( 1 ) ;
switch ( regtype )
{
default :
case REGT_INT :
build - > Emit ( OP_LK , regNum , build - > GetConstantInt ( constval - > GetValue ( ) . GetInt ( ) ) ) ;
build - > Emit ( OP_SW_R , build - > FramePointer . RegNum , regNum , arrOffsetReg ) ;
break ;
case REGT_FLOAT :
build - > Emit ( OP_LKF , regNum , build - > GetConstantFloat ( constval - > GetValue ( ) . GetFloat ( ) ) ) ;
build - > Emit ( OP_SDP_R , build - > FramePointer . RegNum , regNum , arrOffsetReg ) ;
break ;
case REGT_POINTER :
build - > Emit ( OP_LKP , regNum , build - > GetConstantAddress ( constval - > GetValue ( ) . GetPointer ( ) ) ) ;
build - > Emit ( OP_SP_R , build - > FramePointer . RegNum , regNum , arrOffsetReg ) ;
break ;
case REGT_STRING :
build - > Emit ( OP_LKS , regNum , build - > GetConstantString ( constval - > GetValue ( ) . GetString ( ) ) ) ;
build - > Emit ( OP_SS_R , build - > FramePointer . RegNum , regNum , arrOffsetReg ) ;
break ;
}
build - > Registers [ regtype ] . Return ( regNum , 1 ) ;
emitval . Free ( build ) ;
}
else
{
switch ( regtype )
{
default :
case REGT_INT :
build - > Emit ( OP_SW_R , build - > FramePointer . RegNum , emitval . RegNum , arrOffsetReg ) ;
break ;
case REGT_FLOAT :
build - > Emit ( OP_SDP_R , build - > FramePointer . RegNum , emitval . RegNum , arrOffsetReg ) ;
break ;
case REGT_POINTER :
build - > Emit ( OP_SP_R , build - > FramePointer . RegNum , emitval . RegNum , arrOffsetReg ) ;
break ;
case REGT_STRING :
build - > Emit ( OP_SS_R , build - > FramePointer . RegNum , emitval . RegNum , arrOffsetReg ) ;
break ;
}
emitval . Free ( build ) ;
}
build - > Emit ( OP_ADD_RK , arrOffsetReg , arrOffsetReg , elementSizeConst ) ;
}
build - > Registers [ REGT_INT ] . Return ( arrOffsetReg , 1 ) ;
return ExpEmit ( ) ;
}
//==========================================================================
//
//
//
//==========================================================================
FxOutVarDereference : : ~ FxOutVarDereference ( )
{
SAFE_DELETE ( Self ) ;
}
bool FxOutVarDereference : : RequestAddress ( FCompileContext & ctx , bool * writable )
{
if ( writable ! = nullptr ) * writable = AddressWritable ;
return true ;
}
FxExpression * FxOutVarDereference : : Resolve ( FCompileContext & ctx )
{
CHECKRESOLVED ( ) ;
SAFE_RESOLVE ( Self , ctx ) ;
assert ( Self - > ValueType - > isPointer ( ) ) ; // 'Self' must be a pointer.
Self - > RequestAddress ( ctx , & AddressWritable ) ;
SelfType = Self - > ValueType - > toPointer ( ) - > PointedType ;
ValueType = SelfType ;
if ( SelfType - > GetRegType ( ) = = REGT_NIL & & ! SelfType - > isRealPointer ( ) & & ! SelfType - > isDynArray ( ) )
{
ScriptPosition . Message ( MSG_ERROR , " Cannot dereference pointer " ) ;
delete this ;
return nullptr ;
}
return this ;
}
ExpEmit FxOutVarDereference : : Emit ( VMFunctionBuilder * build )
{
ExpEmit selfEmit = Self - > Emit ( build ) ;
assert ( selfEmit . RegType = = REGT_POINTER ) ;
assert ( SelfType - > GetRegCount ( ) = = 1 & & selfEmit . RegCount = = 1 ) ;
int regType = 0 ;
int loadOp = 0 ;
if ( SelfType - > GetRegType ( ) ! = REGT_NIL )
{
regType = SelfType - > GetRegType ( ) ;
loadOp = SelfType - > GetLoadOp ( ) ;
}
else if ( SelfType - > isRealPointer ( ) )
{
regType = REGT_POINTER ;
loadOp = OP_LP ;
}
else if ( SelfType - > isDynArray ( ) )
{
regType = REGT_POINTER ;
loadOp = OP_MOVEA ;
}
ExpEmit out = ExpEmit ( build , regType ) ;
build - > Emit ( loadOp , out . RegNum , selfEmit . RegNum , 0 ) ;
selfEmit . Free ( build ) ;
return out ;
}