raze/wadsrc/static/zscript/games/duke/actors/steam.zs

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class DukeSteamBase : DukeActor // we need this for in-game checking and the shared CON code.
{
default
{
statnum STAT_STANDABLE;
+FORCERUNCON;
}
}
class DukeCeilingSteam : DukeSteamBase
{
default
{
pic "CEILINGSTEAM";
}
}
class DukeSteam : DukeSteamBase
{
default
{
pic "STEAM";
+FORCERUNCON;
}
override void Initialize()
{
let owner = self.ownerActor;
if (owner && owner != self)
{
self.Angle = owner.Angle;
self.cstat = CSTAT_SPRITE_ALIGNMENT_WALL | CSTAT_SPRITE_YCENTER | CSTAT_SPRITE_TRANSLUCENT;
self.vel.X = -0.5;
self.doMove(CLIPMASK0);
}
self.scale = (REPEAT_SCALE, REPEAT_SCALE);
self.ChangeStat(STAT_STANDABLE);
}
}