2020-05-15 20:59:13 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2017-2019 Nuke.YKT
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Copyright (C) 2020 - Christoph Oelckers
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include <utility>
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#include "ns.h"
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#include "global.h"
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2020-06-24 19:21:02 +00:00
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#include "sounds.h"
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2020-07-03 21:56:14 +00:00
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#include "names_r.h"
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2020-10-21 17:38:53 +00:00
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#include "dukeactor.h"
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2020-05-15 20:59:13 +00:00
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BEGIN_DUKE_NS
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2021-11-19 09:41:50 +00:00
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DDukeActor* spawninit_r(DDukeActor* actj, DDukeActor* act)
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2020-05-15 20:59:13 +00:00
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{
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2021-04-15 17:21:43 +00:00
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auto sp = act->s;
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2021-11-19 09:41:50 +00:00
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auto spj = actj == nullptr ? nullptr : actj->s;
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2020-11-02 17:58:23 +00:00
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auto t = act->temp_data;
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2021-11-06 23:19:13 +00:00
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auto sectp = sp->sector();
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2020-07-20 21:21:27 +00:00
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2021-11-19 09:41:50 +00:00
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switch (sp->picnum)
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2020-07-20 21:21:27 +00:00
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{
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2021-11-19 09:41:50 +00:00
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default:
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default_case:
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spawninitdefault(actj, act);
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break;
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case BOWLINGPINSPOT:
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case RRTILE281:
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case BOWLINGBALLSPOT:
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case RRTILE283:
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case RRTILE2025:
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case RRTILE2026:
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case RRTILE2027:
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case RRTILE2028:
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sp->cstat = 0;
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sp->cstat |= 32768;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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sp->clipdist = 0;
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sp->extra = 0;
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changeactorstat(act, STAT_BOWLING);
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break;
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case RRTILE3410:
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sp->extra = 0;
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changeactorstat(act, 107);
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break;
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case RRTILE8450:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 64;
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sp->yrepeat = 64;
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sp->extra = sp->lotag;
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sp->cstat |= 257;
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changeactorstat(act, 116);
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break;
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case PIG + 11:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 16;
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sp->yrepeat = 16;
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sp->clipdist = 0;
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sp->extra = 0;
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sp->cstat = 0;
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changeactorstat(act, 121);
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break;
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case RRTILE8487:
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case RRTILE8489:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 32;
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sp->yrepeat = 32;
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sp->extra = 0;
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sp->cstat |= 257;
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sp->hitag = 0;
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changeactorstat(act, 117);
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break;
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case RRTILE7424:
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if (!isRRRA()) goto default_case;
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sp->extra = 0;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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changeactorstat(act, 11);
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break;
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case RRTILE7936:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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fogactive = 1;
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break;
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case RRTILE6144:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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ps[screenpeek].sea_sick_stat = 1;
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break;
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case RRTILE8448:
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if (!isRRRA()) goto default_case;
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sp->lotag = 1;
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sp->clipdist = 0;
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break;
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case RRTILE8099:
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if (!isRRRA()) goto default_case;
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sp->lotag = 5;
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sp->clipdist = 0;
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changeactorstat(act, 123);
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break;
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case RRTILE8704:
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if (!isRRRA()) goto default_case;
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sp->lotag = 1;
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sp->clipdist = 0;
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break;
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case RRTILE8192:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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ufospawnsminion = 1;
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break;
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case RRTILE8193:
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if (!isRRRA()) goto default_case;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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pistonsound = 1;
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break;
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case RRTILE8165:
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if (!isRRRA()) goto default_case;
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sp->lotag = 1;
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sp->clipdist = 0;
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act->SetOwner(act);
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sp->extra = 0;
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changeactorstat(act, 115);
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break;
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case RRTILE8593:
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if (!isRRRA()) goto default_case;
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sp->lotag = 1;
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sp->clipdist = 0;
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act->SetOwner(act);
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sp->extra = 0;
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changeactorstat(act, 122);
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break;
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case RRTILE285:
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case RRTILE286:
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case RRTILE287:
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case RRTILE288:
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case RRTILE289:
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case RRTILE290:
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case RRTILE291:
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case RRTILE292:
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case RRTILE293:
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sp->cstat = 0;
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sp->cstat |= 32768;
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sp->xrepeat = 0;
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sp->yrepeat = 0;
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sp->clipdist = 0;
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sp->lotag = 0;
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changeactorstat(act, 106);
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break;
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case RRTILE2460:
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case RRTILE2465:
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case BIKEJIBA:
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case BIKEJIBB:
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case BIKEJIBC:
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case BIKERJIBA:
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case BIKERJIBB:
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case BIKERJIBC:
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case BIKERJIBD:
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case CHEERJIBA:
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case CHEERJIBB:
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case CHEERJIBC:
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case CHEERJIBD:
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case FBOATJIBA:
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case FBOATJIBB:
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case RABBITJIBA:
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case RABBITJIBB:
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case RABBITJIBC:
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case MAMAJIBA:
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case MAMAJIBB:
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// impossible to do with better methods outside of redoing the entire switch/case block
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if (isRRRA()) goto rrra_badguy;
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else goto default_case;
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case WATERSPLASH2:
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case MUD:
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if (spj)
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{
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setsprite(act, spj->x, spj->y, spj->z);
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sp->xrepeat = sp->yrepeat = 8 + (krand() & 7);
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}
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else sp->xrepeat = sp->yrepeat = 16 + (krand() & 15);
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sp->shade = -16;
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sp->cstat |= 128;
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if (spj)
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{
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if (spj->sector()->lotag == 2)
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{
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2021-11-21 00:10:50 +00:00
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sp->z = getceilzofslopeptr(sp->sector(), sp->x, sp->y) + (16 << 8);
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2021-11-19 09:41:50 +00:00
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sp->cstat |= 8;
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}
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else if (spj->sector()->lotag == 1)
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2021-11-21 00:10:50 +00:00
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sp->z = getflorzofslopeptr(sp->sector(), sp->x, sp->y);
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2021-11-19 09:41:50 +00:00
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}
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if (sectp->floorpicnum == FLOORSLIME ||
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sectp->ceilingpicnum == FLOORSLIME)
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sp->pal = 7;
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[[fallthrough]];
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case NEON1:
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case NEON2:
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case NEON3:
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case NEON4:
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case NEON5:
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case NEON6:
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case DOMELITE:
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if (sp->picnum != WATERSPLASH2)
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sp->cstat |= 257;
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if (sp->picnum == DOMELITE)
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sp->cstat |= 257;
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[[fallthrough]];
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case JIBS1:
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case JIBS2:
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case JIBS3:
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case JIBS4:
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case JIBS5:
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case JIBS6:
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case DUKETORSO:
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case DUKEGUN:
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case DUKELEG:
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case BILLYJIBA:
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case BILLYJIBB:
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case HULKJIBA:
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case HULKJIBB:
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case HULKJIBC:
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case MINJIBA:
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case MINJIBB:
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case MINJIBC:
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case COOTJIBA:
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case COOTJIBB:
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case COOTJIBC:
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rrra_badguy:
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if (sp->picnum == JIBS6)
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{
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sp->xrepeat >>= 1;
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sp->yrepeat >>= 1;
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}
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else if (isRRRA())
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{
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if (sp->picnum == RABBITJIBA)
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{
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sp->xrepeat = 18;
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sp->yrepeat = 18;
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}
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else if (sp->picnum == RABBITJIBB)
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{
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sp->xrepeat = 36;
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sp->yrepeat = 36;
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}
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else if (sp->picnum == RABBITJIBC)
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{
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sp->xrepeat = 54;
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sp->yrepeat = 54;
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}
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}
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changeactorstat(act, STAT_MISC);
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break;
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case TONGUE:
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if (spj)
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sp->ang = spj->ang;
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sp->z -= PHEIGHT_RR;
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sp->zvel = 256 - (krand() & 511);
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sp->xvel = 64 - (krand() & 127);
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changeactorstat(act, 4);
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break;
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case TRANSPORTERSTAR:
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case TRANSPORTERBEAM:
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spawntransporter(actj, act, sp->picnum == TRANSPORTERBEAM);
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break;
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case FRAMEEFFECT1:
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if (spj)
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{
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sp->xrepeat = spj->xrepeat;
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sp->yrepeat = spj->yrepeat;
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if (spj->picnum == APLAYER)
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t[1] = SMALLSMOKE;
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else
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t[1] = spj->picnum;
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}
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else sp->xrepeat = sp->yrepeat = 0;
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changeactorstat(act, STAT_MISC);
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break;
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case FORCESPHERE:
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if (!spj)
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{
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sp->cstat = 32768;
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changeactorstat(act, 2);
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}
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else
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{
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sp->xrepeat = sp->yrepeat = 1;
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changeactorstat(act, STAT_MISC);
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}
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break;
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case BLOOD:
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sp->xrepeat = sp->yrepeat = 4;
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sp->z -= (26 << 8);
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changeactorstat(act, STAT_MISC);
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break;
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case BLOODPOOL:
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if (spawnbloodpoolpart1(act)) break;
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if (spj)
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{
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if (spj->pal == 1)
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sp->pal = 1;
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else if (spj->pal != 6 && spj->picnum != NUKEBARREL && spj->picnum != TIRE)
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{
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sp->pal = 2; // Red
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}
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else sp->pal = 0; // green
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if (spj->picnum == TIRE)
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sp->shade = 127;
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}
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sp->cstat |= 32;
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[[fallthrough]];
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case BLOODSPLAT1:
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case BLOODSPLAT2:
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case BLOODSPLAT3:
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case BLOODSPLAT4:
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sp->cstat |= 16;
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sp->xrepeat = 7 + (krand() & 7);
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sp->yrepeat = 7 + (krand() & 7);
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sp->z -= (16 << 8);
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if (spj && spj->pal == 6)
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sp->pal = 6;
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insertspriteq(act);
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changeactorstat(act, STAT_MISC);
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break;
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case HYDRENT:
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case SATELITE:
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case FUELPOD:
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case SOLARPANNEL:
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case ANTENNA:
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case GRATE1:
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case CHAIR1:
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case CHAIR2:
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case CHAIR3:
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case BOTTLE1:
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case BOTTLE2:
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case BOTTLE3:
|
|
|
|
case BOTTLE4:
|
|
|
|
case BOTTLE5:
|
|
|
|
case BOTTLE6:
|
|
|
|
case BOTTLE7:
|
|
|
|
case BOTTLE8:
|
|
|
|
case BOTTLE10:
|
|
|
|
case BOTTLE11:
|
|
|
|
case BOTTLE12:
|
|
|
|
case BOTTLE13:
|
|
|
|
case BOTTLE14:
|
|
|
|
case BOTTLE15:
|
|
|
|
case BOTTLE16:
|
|
|
|
case BOTTLE17:
|
|
|
|
case BOTTLE18:
|
|
|
|
case BOTTLE19:
|
|
|
|
case SCALE:
|
|
|
|
case VACUUM:
|
|
|
|
case FANSPRITE:
|
|
|
|
case CACTUS:
|
|
|
|
case CACTUSBROKE:
|
|
|
|
case CAMERALIGHT:
|
|
|
|
case MOVIECAMERA:
|
|
|
|
case IVUNIT:
|
|
|
|
case POT1:
|
|
|
|
case POT2:
|
|
|
|
case POT3:
|
|
|
|
case SUSHIPLATE1:
|
|
|
|
case SUSHIPLATE2:
|
|
|
|
case SUSHIPLATE3:
|
|
|
|
case SUSHIPLATE4:
|
|
|
|
case SUSHIPLATE5:
|
|
|
|
case WAITTOBESEATED:
|
|
|
|
case VASE:
|
|
|
|
case PIPE1:
|
|
|
|
case PIPE2:
|
|
|
|
case PIPE3:
|
|
|
|
case PIPE4:
|
|
|
|
case PIPE5:
|
|
|
|
case PIPE6:
|
|
|
|
sp->clipdist = 32;
|
|
|
|
sp->cstat |= 257;
|
|
|
|
changeactorstat(act, 0);
|
|
|
|
break;
|
|
|
|
case FEMMAG1:
|
|
|
|
case FEMMAG2:
|
|
|
|
sp->cstat &= ~257;
|
|
|
|
changeactorstat(act, 0);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MASKWALL7:
|
|
|
|
{
|
|
|
|
int j = sp->cstat & 60;
|
|
|
|
sp->cstat = j | 1;
|
|
|
|
changeactorstat(act, 0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case FOOTPRINTS:
|
|
|
|
case FOOTPRINTS2:
|
|
|
|
case FOOTPRINTS3:
|
|
|
|
case FOOTPRINTS4:
|
|
|
|
initfootprint(actj, act);
|
|
|
|
break;
|
|
|
|
case FEM10:
|
|
|
|
case NAKED1:
|
|
|
|
case STATUE:
|
|
|
|
case TOUGHGAL:
|
|
|
|
sp->yvel = sp->hitag;
|
|
|
|
sp->hitag = -1;
|
|
|
|
[[fallthrough]];
|
|
|
|
case QUEBALL:
|
|
|
|
case STRIPEBALL:
|
|
|
|
if (sp->picnum == QUEBALL || sp->picnum == STRIPEBALL)
|
|
|
|
{
|
|
|
|
sp->cstat = 256;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sp->cstat |= 257;
|
|
|
|
sp->clipdist = 32;
|
|
|
|
}
|
|
|
|
changeactorstat(act, 2);
|
|
|
|
break;
|
|
|
|
case BOWLINGBALL:
|
|
|
|
sp->cstat = 256;
|
|
|
|
sp->clipdist = 64;
|
|
|
|
sp->xrepeat = 11;
|
|
|
|
sp->yrepeat = 9;
|
|
|
|
changeactorstat(act, 2);
|
|
|
|
break;
|
|
|
|
case HENSTAND:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 48;
|
|
|
|
sp->xrepeat = 21;
|
|
|
|
sp->yrepeat = 15;
|
|
|
|
changeactorstat(act, 2);
|
|
|
|
break;
|
|
|
|
case RRTILE295:
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
changeactorstat(act, 107);
|
|
|
|
break;
|
|
|
|
case RRTILE296:
|
|
|
|
case RRTILE297:
|
|
|
|
sp->xrepeat = 64;
|
|
|
|
sp->yrepeat = 64;
|
|
|
|
sp->clipdist = 64;
|
|
|
|
changeactorstat(act, 108);
|
|
|
|
break;
|
|
|
|
case RRTILE3190:
|
|
|
|
case RRTILE3191:
|
|
|
|
case RRTILE3192:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
sp->xrepeat = 32;
|
|
|
|
sp->yrepeat = 26;
|
|
|
|
sp->xvel = 32;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case RRTILE3120:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
sp->xrepeat = 12;
|
|
|
|
sp->yrepeat = 10;
|
|
|
|
sp->xvel = 32;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case RRTILE3122:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 2;
|
|
|
|
sp->xrepeat = 8;
|
|
|
|
sp->yrepeat = 6;
|
|
|
|
sp->xvel = 16;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case RRTILE3123:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
sp->xrepeat = 13;
|
|
|
|
sp->yrepeat = 13;
|
|
|
|
sp->xvel = 16;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case RRTILE3124:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
sp->xrepeat = 17;
|
|
|
|
sp->yrepeat = 12;
|
|
|
|
sp->xvel = 32;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case RRTILE3132:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
sp->xrepeat = 13;
|
|
|
|
sp->yrepeat = 10;
|
|
|
|
sp->xvel = 0;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case BOWLINGPIN:
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->clipdist = 48;
|
|
|
|
sp->xrepeat = 23;
|
|
|
|
sp->yrepeat = 23;
|
|
|
|
changeactorstat(act, 2);
|
|
|
|
break;
|
|
|
|
case DUKELYINGDEAD:
|
|
|
|
if (spj && spj->picnum == APLAYER)
|
|
|
|
{
|
|
|
|
sp->xrepeat = spj->xrepeat;
|
|
|
|
sp->yrepeat = spj->yrepeat;
|
|
|
|
sp->shade = spj->shade;
|
|
|
|
sp->pal = ps[spj->yvel].palookup;
|
|
|
|
}
|
|
|
|
sp->cstat = 0;
|
|
|
|
sp->extra = 1;
|
|
|
|
sp->xvel = 292;
|
|
|
|
sp->zvel = 360;
|
|
|
|
[[fallthrough]];
|
|
|
|
case RESPAWNMARKERRED:
|
|
|
|
if (sp->picnum == RESPAWNMARKERRED)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 8;
|
|
|
|
if (spj) sp->z = actj->floorz;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sp->cstat |= 257;
|
|
|
|
sp->clipdist = 128;
|
|
|
|
}
|
|
|
|
[[fallthrough]];
|
|
|
|
case MIKE:
|
|
|
|
if (sp->picnum == MIKE)
|
|
|
|
sp->yvel = sp->hitag;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SPOTLITE:
|
|
|
|
t[0] = sp->x;
|
|
|
|
t[1] = sp->y;
|
|
|
|
break;
|
|
|
|
case BULLETHOLE:
|
|
|
|
sp->xrepeat = sp->yrepeat = 3;
|
|
|
|
sp->cstat = 16 + (krand() & 12);
|
|
|
|
insertspriteq(act);
|
|
|
|
[[fallthrough]];
|
|
|
|
case MONEY:
|
|
|
|
if (sp->picnum == MONEY)
|
|
|
|
{
|
|
|
|
act->temp_data[0] = krand() & 2047;
|
|
|
|
sp->cstat = krand() & 12;
|
|
|
|
sp->xrepeat = sp->yrepeat = 8;
|
|
|
|
sp->ang = krand() & 2047;
|
|
|
|
}
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SHELL: //From the player
|
|
|
|
case SHOTGUNSHELL:
|
|
|
|
initshell(actj, act, sp->picnum == SHELL);
|
|
|
|
break;
|
|
|
|
case RESPAWN:
|
|
|
|
sp->extra = 66 - 13;
|
|
|
|
[[fallthrough]];
|
|
|
|
case MUSICANDSFX:
|
|
|
|
if (ud.multimode < 2 && sp->pal == 1)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
sp->cstat = 32768;
|
|
|
|
changeactorstat(act, 11);
|
|
|
|
break;
|
|
|
|
case SOUNDFX:
|
|
|
|
{
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
changeactorstat(act, 2);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case EXPLOSION2:
|
|
|
|
case EXPLOSION3:
|
|
|
|
case BURNING:
|
|
|
|
case SMALLSMOKE:
|
|
|
|
if (spj)
|
|
|
|
{
|
|
|
|
sp->ang = spj->ang;
|
|
|
|
sp->shade = -64;
|
|
|
|
sp->cstat = 128 | (krand() & 4);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sp->picnum == EXPLOSION2)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 48;
|
|
|
|
sp->yrepeat = 48;
|
|
|
|
sp->shade = -127;
|
|
|
|
sp->cstat |= 128;
|
|
|
|
}
|
|
|
|
else if (sp->picnum == EXPLOSION3)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 128;
|
|
|
|
sp->yrepeat = 128;
|
|
|
|
sp->shade = -127;
|
|
|
|
sp->cstat |= 128;
|
|
|
|
}
|
|
|
|
else if (sp->picnum == SMALLSMOKE)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 12;
|
|
|
|
sp->yrepeat = 12;
|
|
|
|
}
|
|
|
|
else if (sp->picnum == BURNING)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 4;
|
|
|
|
sp->yrepeat = 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (spj)
|
|
|
|
{
|
2021-11-21 00:10:50 +00:00
|
|
|
int x = getflorzofslopeptr(sp->sector(), sp->x, sp->y);
|
2021-11-19 09:41:50 +00:00
|
|
|
if (sp->z > x - (12 << 8))
|
|
|
|
sp->z = x - (12 << 8);
|
|
|
|
}
|
|
|
|
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PLAYERONWATER:
|
|
|
|
if (spj)
|
|
|
|
{
|
|
|
|
sp->xrepeat = spj->xrepeat;
|
|
|
|
sp->yrepeat = spj->yrepeat;
|
|
|
|
sp->zvel = 128;
|
|
|
|
if (sp->sector()->lotag != 2)
|
2020-07-20 21:21:27 +00:00
|
|
|
sp->cstat |= 32768;
|
2021-11-19 09:41:50 +00:00
|
|
|
}
|
|
|
|
changeactorstat(act, 13);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case APLAYER:
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
int j = ud.coop;
|
|
|
|
if (j == 2) j = 0;
|
|
|
|
|
|
|
|
if (ud.multimode < 2 || (ud.multimode > 1 && j != sp->lotag))
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
else
|
|
|
|
changeactorstat(act, 10);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case WATERBUBBLE:
|
|
|
|
if (spj && spj->picnum == APLAYER)
|
|
|
|
sp->z -= (16 << 8);
|
|
|
|
if (sp->picnum == WATERBUBBLE)
|
|
|
|
{
|
|
|
|
if (spj)
|
|
|
|
sp->ang = spj->ang;
|
|
|
|
sp->xrepeat = sp->yrepeat = 1 + (krand() & 7);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
sp->xrepeat = sp->yrepeat = 32;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
case CRANE:
|
|
|
|
initcrane(actj, act, CRANEPOLE);
|
|
|
|
break;
|
|
|
|
case WATERDRIP:
|
|
|
|
initwaterdrip(actj, act);
|
|
|
|
break;
|
|
|
|
case TRASH:
|
|
|
|
|
|
|
|
if (sp->picnum != WATERDRIP) sp->ang = krand() & 2047;
|
|
|
|
|
|
|
|
sp->xrepeat = 24;
|
|
|
|
sp->yrepeat = 24;
|
|
|
|
changeactorstat(act, 6);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PLUG:
|
|
|
|
sp->lotag = 9999;
|
|
|
|
changeactorstat(act, 6);
|
|
|
|
break;
|
|
|
|
case TOUCHPLATE:
|
|
|
|
t[2] = sectp->floorz;
|
|
|
|
if (sectp->lotag != 1 && sectp->lotag != 2)
|
|
|
|
sectp->floorz = sp->z;
|
|
|
|
if (sp->pal && ud.multimode > 1)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
[[fallthrough]];
|
|
|
|
case WATERBUBBLEMAKER:
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
changeactorstat(act, 6);
|
|
|
|
break;
|
|
|
|
case BOLT1:
|
|
|
|
case BOLT1 + 1:
|
|
|
|
case BOLT1 + 2:
|
|
|
|
case BOLT1 + 3:
|
|
|
|
t[0] = sp->xrepeat;
|
|
|
|
t[1] = sp->yrepeat;
|
|
|
|
[[fallthrough]];
|
|
|
|
case MASTERSWITCH:
|
|
|
|
if (sp->picnum == MASTERSWITCH)
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
sp->yvel = 0;
|
|
|
|
changeactorstat(act, 6);
|
|
|
|
break;
|
|
|
|
|
|
|
|
// this is not really nice...
|
|
|
|
case BIKERB:
|
|
|
|
case BIKERBV2:
|
|
|
|
case BIKER:
|
|
|
|
case MAKEOUT:
|
|
|
|
case CHEERB:
|
|
|
|
case CHEER:
|
|
|
|
case COOTPLAY:
|
|
|
|
case BILLYPLAY:
|
|
|
|
case MINIONBOAT:
|
|
|
|
case HULKBOAT:
|
|
|
|
case CHEERBOAT:
|
|
|
|
case RABBIT:
|
|
|
|
case ROCK:
|
|
|
|
case ROCK2:
|
|
|
|
case MAMACLOUD:
|
|
|
|
case MAMA:
|
|
|
|
case UFO1_RRRA:
|
|
|
|
if (isRRRA()) goto rrra_badguy2;
|
|
|
|
else goto default_case;
|
|
|
|
|
|
|
|
case UFO1_RR:
|
|
|
|
if (!isRRRA()) goto rrra_badguy2;
|
|
|
|
else goto default_case;
|
|
|
|
|
|
|
|
case SBSWIPE:
|
|
|
|
case CHEERSTAYPUT:
|
|
|
|
if (isRRRA()) goto rrra_stayput;
|
|
|
|
else goto default_case;
|
|
|
|
case SBMOVE:
|
|
|
|
if (isRRRA()) goto default_case;
|
|
|
|
[[fallthrough]];
|
|
|
|
|
|
|
|
case BILLYRAYSTAYPUT:
|
|
|
|
case BRAYSNIPER:
|
|
|
|
case BUBBASTAND:
|
|
|
|
case HULKSTAYPUT:
|
|
|
|
case HENSTAYPUT:
|
|
|
|
case PIGSTAYPUT:
|
|
|
|
case MINIONSTAYPUT:
|
|
|
|
case COOTSTAYPUT:
|
|
|
|
rrra_stayput:
|
|
|
|
act->actorstayput = sp->sector();
|
|
|
|
[[fallthrough]];
|
|
|
|
case BOULDER:
|
|
|
|
case BOULDER1:
|
|
|
|
case RAT:
|
|
|
|
case TORNADO:
|
|
|
|
case BILLYCOCK:
|
|
|
|
case BILLYRAY:
|
|
|
|
case DOGRUN:
|
|
|
|
case LTH:
|
|
|
|
case HULK:
|
|
|
|
case HEN:
|
|
|
|
case DRONE:
|
|
|
|
case PIG:
|
|
|
|
case MINION:
|
|
|
|
case UFO2:
|
|
|
|
case UFO3:
|
|
|
|
case UFO4:
|
|
|
|
case UFO5:
|
|
|
|
case COW:
|
|
|
|
case COOT:
|
|
|
|
case SHARK:
|
|
|
|
case VIXEN:
|
|
|
|
rrra_badguy2:
|
|
|
|
sp->xrepeat = 40;
|
|
|
|
sp->yrepeat = 40;
|
|
|
|
// Note: All inappropriate tiles have already been weeded out by the outer switch block so this does not need game type checks anymore.
|
|
|
|
switch (sp->picnum)
|
|
|
|
{
|
|
|
|
case VIXEN:
|
|
|
|
if (sp->pal == 34)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 22;
|
|
|
|
sp->yrepeat = 21;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sp->xrepeat = 22;
|
|
|
|
sp->yrepeat = 20;
|
|
|
|
}
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case HULKHANG:
|
|
|
|
case HULKHANGDEAD:
|
|
|
|
case HULKJUMP:
|
|
|
|
case HULK:
|
|
|
|
case HULKSTAYPUT:
|
|
|
|
sp->xrepeat = 32;
|
|
|
|
sp->yrepeat = 32;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case COOTPLAY:
|
|
|
|
case COOT:
|
|
|
|
case COOTSTAYPUT:
|
|
|
|
sp->xrepeat = 24;
|
|
|
|
sp->yrepeat = 18;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
sp->clipdist <<= 2;
|
|
|
|
break;
|
|
|
|
case DRONE:
|
|
|
|
sp->xrepeat = 14;
|
|
|
|
sp->yrepeat = 7;
|
|
|
|
sp->clipdist = 128;
|
|
|
|
break;
|
|
|
|
case SBSWIPE:
|
|
|
|
case BILLYPLAY:
|
|
|
|
case BILLYCOCK:
|
|
|
|
case BILLYRAY:
|
|
|
|
case BILLYRAYSTAYPUT:
|
|
|
|
case BRAYSNIPER:
|
|
|
|
case BUBBASTAND:
|
|
|
|
sp->xrepeat = 25;
|
|
|
|
sp->yrepeat = 21;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case COW:
|
|
|
|
sp->xrepeat = 32;
|
|
|
|
sp->yrepeat = 32;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case HEN:
|
|
|
|
case HENSTAYPUT:
|
|
|
|
case HENSTAND:
|
|
|
|
if (sp->pal == 35)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 42;
|
|
|
|
sp->yrepeat = 30;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-07-20 21:21:27 +00:00
|
|
|
sp->xrepeat = 21;
|
|
|
|
sp->yrepeat = 15;
|
|
|
|
sp->clipdist = 64;
|
2021-11-19 09:41:50 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
case MINION:
|
|
|
|
case MINIONSTAYPUT:
|
|
|
|
sp->xrepeat = 16;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
if (isRRRA() && ufospawnsminion)
|
|
|
|
sp->pal = 8;
|
|
|
|
break;
|
|
|
|
case DOGRUN:
|
|
|
|
case PIG:
|
|
|
|
sp->xrepeat = 16;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case RABBIT:
|
|
|
|
sp->xrepeat = 18;
|
|
|
|
sp->yrepeat = 18;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case MAMACLOUD:
|
|
|
|
sp->xrepeat = 64;
|
|
|
|
sp->yrepeat = 64;
|
|
|
|
sp->cstat = 2;
|
|
|
|
sp->cstat |= 512;
|
|
|
|
sp->x += (krand() & 2047) - 1024;
|
|
|
|
sp->y += (krand() & 2047) - 1024;
|
|
|
|
sp->z += (krand() & 2047) - 1024;
|
|
|
|
break;
|
|
|
|
case MAMA:
|
|
|
|
if (sp->pal == 30)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 26;
|
2020-07-20 21:21:27 +00:00
|
|
|
sp->yrepeat = 26;
|
2021-11-19 09:41:50 +00:00
|
|
|
sp->clipdist = 75;
|
|
|
|
}
|
|
|
|
else if (sp->pal == 31)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 36;
|
|
|
|
sp->yrepeat = 36;
|
|
|
|
sp->clipdist = 100;
|
|
|
|
}
|
|
|
|
else if (sp->pal == 32)
|
|
|
|
{
|
|
|
|
sp->xrepeat = 50;
|
|
|
|
sp->yrepeat = 50;
|
|
|
|
sp->clipdist = 100;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sp->xrepeat = 50;
|
|
|
|
sp->yrepeat = 50;
|
|
|
|
sp->clipdist = 100;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case BIKERB:
|
|
|
|
sp->xrepeat = 28;
|
|
|
|
sp->yrepeat = 22;
|
|
|
|
sp->clipdist = 72;
|
|
|
|
break;
|
|
|
|
case BIKERBV2:
|
|
|
|
sp->xrepeat = 28;
|
|
|
|
sp->yrepeat = 22;
|
|
|
|
sp->clipdist = 72;
|
|
|
|
break;
|
|
|
|
case BIKER:
|
|
|
|
sp->xrepeat = 28;
|
|
|
|
sp->yrepeat = 22;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case CHEERB:
|
|
|
|
sp->xrepeat = 28;
|
|
|
|
sp->yrepeat = 22;
|
|
|
|
sp->clipdist = 72;
|
|
|
|
break;
|
|
|
|
case CHEER:
|
|
|
|
case CHEERSTAYPUT:
|
|
|
|
sp->xrepeat = 20;
|
|
|
|
sp->yrepeat = 20;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case MAKEOUT:
|
|
|
|
sp->xrepeat = 26;
|
|
|
|
sp->yrepeat = 26;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case MINIONBOAT:
|
|
|
|
sp->xrepeat = 16;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case HULKBOAT:
|
|
|
|
sp->xrepeat = 48;
|
|
|
|
sp->yrepeat = 48;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case CHEERBOAT:
|
|
|
|
sp->xrepeat = 32;
|
|
|
|
sp->yrepeat = 32;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case TORNADO:
|
|
|
|
sp->xrepeat = 64;
|
|
|
|
sp->yrepeat = 128;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
sp->clipdist >>= 2;
|
|
|
|
sp->cstat = 2;
|
|
|
|
break;
|
|
|
|
case LTH:
|
|
|
|
sp->xrepeat = 24;
|
|
|
|
sp->yrepeat = 22;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
case ROCK:
|
|
|
|
case ROCK2:
|
|
|
|
sp->xrepeat = 64;
|
|
|
|
sp->yrepeat = 64;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case UFO1_RRRA:
|
|
|
|
case UFO1_RR:
|
|
|
|
case UFO2:
|
|
|
|
case UFO3:
|
|
|
|
case UFO4:
|
|
|
|
case UFO5:
|
|
|
|
sp->xrepeat = 32;
|
|
|
|
sp->yrepeat = 32;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
sp->extra = 50;
|
|
|
|
break;
|
|
|
|
case SBMOVE:
|
|
|
|
sp->xrepeat = 48;
|
|
|
|
sp->yrepeat = 48;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (spj) sp->lotag = 0;
|
|
|
|
|
|
|
|
if ((sp->lotag > ud.player_skill) || ud.monsters_off == 1)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
makeitfall(act);
|
|
|
|
|
|
|
|
if (sp->picnum == RAT)
|
|
|
|
{
|
|
|
|
sp->ang = krand() & 2047;
|
|
|
|
sp->xrepeat = sp->yrepeat = 48;
|
2020-07-20 21:21:27 +00:00
|
|
|
sp->cstat = 0;
|
2021-11-19 09:41:50 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-07-20 21:21:27 +00:00
|
|
|
sp->cstat |= 257;
|
2021-11-19 09:41:50 +00:00
|
|
|
|
|
|
|
if (sp->picnum != 5501)
|
|
|
|
if (actorfella(act))
|
|
|
|
ps[myconnectindex].max_actors_killed++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (spj)
|
|
|
|
{
|
|
|
|
act->timetosleep = 0;
|
|
|
|
check_fta_sounds_r(act);
|
|
|
|
changeactorstat(act, STAT_ACTOR);
|
|
|
|
sp->shade = spj->shade;
|
|
|
|
}
|
|
|
|
else changeactorstat(act, STAT_ZOMBIEACTOR);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
case LOCATORS:
|
|
|
|
// sp->xrepeat=sp->yrepeat=0;
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
changeactorstat(act, STAT_LOCATOR);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ACTIVATORLOCKED:
|
|
|
|
case ACTIVATOR:
|
|
|
|
// sp->xrepeat=sp->yrepeat=0;
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
if (sp->picnum == ACTIVATORLOCKED)
|
|
|
|
sectp->lotag ^= 16384;
|
|
|
|
changeactorstat(act, STAT_ACTIVATOR);
|
|
|
|
break;
|
|
|
|
case DOORSHOCK:
|
|
|
|
sp->cstat |= 1 + 256;
|
|
|
|
sp->shade = -12;
|
|
|
|
|
|
|
|
changeactorstat(act, STAT_STANDABLE);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case OOZ:
|
|
|
|
{
|
|
|
|
sp->shade = -12;
|
|
|
|
|
|
|
|
if (spj)
|
|
|
|
if (spj->picnum == NUKEBARREL)
|
|
|
|
sp->pal = 8;
|
|
|
|
|
|
|
|
changeactorstat(act, STAT_STANDABLE);
|
|
|
|
|
|
|
|
getglobalz(act);
|
|
|
|
|
|
|
|
int j = (act->floorz - act->ceilingz) >> 9;
|
|
|
|
|
|
|
|
sp->yrepeat = j;
|
|
|
|
sp->xrepeat = 25 - (j >> 1);
|
|
|
|
sp->cstat |= (krand() & 4);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case HEAVYHBOMB:
|
|
|
|
act->SetOwner(act);
|
|
|
|
sp->xrepeat = sp->yrepeat = 9;
|
|
|
|
sp->yvel = 4;
|
|
|
|
[[fallthrough]];
|
|
|
|
case REACTOR2:
|
|
|
|
case REACTOR:
|
|
|
|
case RECON:
|
|
|
|
if (initreactor(actj, act, sp->picnum == RECON)) return act;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case RPG2SPRITE:
|
|
|
|
case MOTOAMMO:
|
|
|
|
case BOATAMMO:
|
|
|
|
if (!isRRRA()) goto default_case;
|
|
|
|
[[fallthrough]];
|
|
|
|
|
|
|
|
case ATOMICHEALTH:
|
|
|
|
case STEROIDS:
|
|
|
|
case HEATSENSOR:
|
|
|
|
case SHIELD:
|
|
|
|
case AIRTANK:
|
|
|
|
case TRIPBOMBSPRITE:
|
|
|
|
case COWPIE:
|
|
|
|
case HOLODUKE:
|
|
|
|
|
|
|
|
case FIRSTGUNSPRITE:
|
|
|
|
case CHAINGUNSPRITE:
|
|
|
|
case SHOTGUNSPRITE:
|
|
|
|
case RPGSPRITE:
|
|
|
|
case SHRINKERSPRITE:
|
|
|
|
case FREEZESPRITE:
|
|
|
|
case DEVISTATORSPRITE:
|
|
|
|
|
|
|
|
case SHOTGUNAMMO:
|
|
|
|
case FREEZEAMMO:
|
|
|
|
case HBOMBAMMO:
|
|
|
|
case CRYSTALAMMO:
|
|
|
|
case GROWAMMO:
|
|
|
|
case BATTERYAMMO:
|
|
|
|
case DEVISTATORAMMO:
|
|
|
|
case RPGAMMO:
|
|
|
|
case BOOTS:
|
|
|
|
case AMMO:
|
|
|
|
case AMMOLOTS:
|
|
|
|
case BEER:
|
|
|
|
case FIRSTAID:
|
|
|
|
case SIXPAK:
|
|
|
|
|
|
|
|
case SAWAMMO:
|
|
|
|
case BOWLINGBALLSPRITE:
|
|
|
|
if (spj)
|
|
|
|
{
|
|
|
|
sp->lotag = 0;
|
|
|
|
if (sp->picnum != BOWLINGBALLSPRITE)
|
|
|
|
{
|
|
|
|
sp->z -= (32 << 8);
|
|
|
|
sp->zvel = -(4 << 8);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sp->zvel = 0;
|
|
|
|
}
|
|
|
|
ssp(act, CLIPMASK0);
|
|
|
|
sp->cstat = krand() & 4;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
act->SetOwner(act);
|
|
|
|
sp->cstat = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((ud.multimode < 2 && sp->pal != 0) || (sp->lotag > ud.player_skill))
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
sp->pal = 0;
|
|
|
|
[[fallthrough]];
|
|
|
|
|
|
|
|
case ACCESSCARD:
|
|
|
|
|
|
|
|
if (sp->picnum == ATOMICHEALTH)
|
|
|
|
sp->cstat |= 128;
|
|
|
|
|
|
|
|
if (ud.multimode > 1 && ud.coop != 1 && sp->picnum == ACCESSCARD)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (sp->picnum == AMMO)
|
|
|
|
sp->xrepeat = sp->yrepeat = 16;
|
|
|
|
else sp->xrepeat = sp->yrepeat = 32;
|
|
|
|
}
|
|
|
|
|
|
|
|
sp->shade = -17;
|
|
|
|
|
|
|
|
if (spj) changeactorstat(act, STAT_ACTOR);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
changeactorstat(act, STAT_ZOMBIEACTOR);
|
|
|
|
makeitfall(act);
|
|
|
|
}
|
|
|
|
switch (sp->picnum)
|
|
|
|
{
|
|
|
|
case FIRSTGUNSPRITE:
|
|
|
|
sp->xrepeat = 16;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
break;
|
|
|
|
case SHOTGUNAMMO:
|
|
|
|
sp->xrepeat = 18;
|
|
|
|
sp->yrepeat = 17;
|
|
|
|
if (isRRRA()) sp->cstat = 256;
|
|
|
|
break;
|
|
|
|
case SIXPAK:
|
|
|
|
sp->xrepeat = 13;
|
|
|
|
sp->yrepeat = 9;
|
|
|
|
if (isRRRA()) sp->cstat = 256;
|
|
|
|
break;
|
|
|
|
case FIRSTAID:
|
|
|
|
sp->xrepeat = 8;
|
|
|
|
sp->yrepeat = 8;
|
|
|
|
break;
|
|
|
|
case BEER:
|
|
|
|
sp->xrepeat = 5;
|
|
|
|
sp->yrepeat = 4;
|
|
|
|
break;
|
|
|
|
case AMMO:
|
|
|
|
sp->xrepeat = 9;
|
|
|
|
sp->yrepeat = 9;
|
|
|
|
break;
|
|
|
|
case MOTOAMMO:
|
|
|
|
if (!isRRRA()) goto default_case;
|
|
|
|
sp->xrepeat = 23;
|
|
|
|
sp->yrepeat = 23;
|
|
|
|
break;
|
|
|
|
case BOATAMMO:
|
|
|
|
if (!isRRRA()) goto default_case;
|
|
|
|
sp->xrepeat = 16;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
break;
|
|
|
|
case COWPIE:
|
|
|
|
sp->xrepeat = 8;
|
|
|
|
sp->yrepeat = 6;
|
|
|
|
break;
|
|
|
|
case STEROIDS:
|
|
|
|
sp->xrepeat = 13;
|
|
|
|
sp->yrepeat = 9;
|
|
|
|
break;
|
|
|
|
case ACCESSCARD:
|
|
|
|
sp->xrepeat = 11;
|
|
|
|
sp->yrepeat = 12;
|
|
|
|
break;
|
|
|
|
case HEATSENSOR:
|
|
|
|
sp->xrepeat = 6;
|
|
|
|
sp->yrepeat = 4;
|
|
|
|
break;
|
|
|
|
case AIRTANK:
|
|
|
|
sp->xrepeat = 19;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
break;
|
|
|
|
case BATTERYAMMO:
|
|
|
|
sp->xrepeat = 15;
|
|
|
|
sp->yrepeat = 15;
|
|
|
|
break;
|
|
|
|
case BOWLINGBALLSPRITE:
|
|
|
|
sp->xrepeat = 11;
|
|
|
|
sp->yrepeat = 11;
|
|
|
|
break;
|
|
|
|
case TRIPBOMBSPRITE:
|
|
|
|
sp->xrepeat = 11;
|
|
|
|
sp->yrepeat = 11;
|
|
|
|
sp->yvel = 4;
|
|
|
|
sp->xvel = 32;
|
|
|
|
break;
|
|
|
|
case RPGSPRITE:
|
|
|
|
sp->xrepeat = 16;
|
|
|
|
sp->yrepeat = 14;
|
|
|
|
break;
|
|
|
|
case RPG2SPRITE:
|
|
|
|
if (!isRRRA()) goto default_case;
|
|
|
|
sp->xrepeat = 20;
|
|
|
|
sp->yrepeat = 20;
|
|
|
|
break;
|
|
|
|
case SHRINKERSPRITE:
|
|
|
|
sp->xrepeat = 22;
|
|
|
|
sp->yrepeat = 13;
|
|
|
|
break;
|
|
|
|
case DEVISTATORSPRITE:
|
|
|
|
sp->xrepeat = 18;
|
|
|
|
sp->yrepeat = 17;
|
|
|
|
break;
|
|
|
|
case SAWAMMO:
|
|
|
|
sp->xrepeat = 12;
|
|
|
|
sp->yrepeat = 7;
|
|
|
|
break;
|
|
|
|
case GROWSPRITEICON:
|
|
|
|
sp->xrepeat = 10;
|
|
|
|
sp->yrepeat = 9;
|
|
|
|
break;
|
|
|
|
case DEVISTATORAMMO:
|
|
|
|
sp->xrepeat = 10;
|
|
|
|
sp->yrepeat = 9;
|
|
|
|
break;
|
|
|
|
case ATOMICHEALTH:
|
|
|
|
sp->xrepeat = 8;
|
|
|
|
sp->yrepeat = 8;
|
|
|
|
break;
|
|
|
|
case FREEZESPRITE:
|
|
|
|
sp->xrepeat = 17;
|
|
|
|
sp->yrepeat = 16;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
sp->shade = sp->sector()->floorshade;
|
|
|
|
break;
|
|
|
|
case WATERFOUNTAIN:
|
|
|
|
sp->lotag = 1;
|
|
|
|
[[fallthrough]];
|
|
|
|
case TREE1:
|
|
|
|
case TREE2:
|
|
|
|
case TIRE:
|
|
|
|
sp->cstat = 257; // Make it hitable
|
|
|
|
sp->extra = 1;
|
|
|
|
changeactorstat(act, 6);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case CAMERA1:
|
|
|
|
case CAMERA1 + 1:
|
|
|
|
case CAMERA1 + 2:
|
|
|
|
case CAMERA1 + 3:
|
|
|
|
case CAMERA1 + 4:
|
|
|
|
case CAMERAPOLE:
|
|
|
|
sp->extra = 1;
|
|
|
|
|
|
|
|
if (gs.camerashitable) sp->cstat = 257;
|
|
|
|
else sp->cstat = 0;
|
|
|
|
|
|
|
|
if (ud.multimode < 2 && sp->pal != 0)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else sp->pal = 0;
|
|
|
|
if (sp->picnum == CAMERAPOLE) break;
|
|
|
|
sp->picnum = CAMERA1;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
case STEAM:
|
|
|
|
if (spj)
|
|
|
|
{
|
|
|
|
sp->ang = spj->ang;
|
|
|
|
sp->cstat = 16 + 128 + 2;
|
|
|
|
sp->xrepeat = sp->yrepeat = 1;
|
|
|
|
sp->xvel = -8;
|
|
|
|
ssp(act, CLIPMASK0);
|
|
|
|
}
|
|
|
|
[[fallthrough]];
|
|
|
|
case CEILINGSTEAM:
|
|
|
|
changeactorstat(act, STAT_STANDABLE);
|
|
|
|
break;
|
|
|
|
case SECTOREFFECTOR:
|
|
|
|
spawneffector(act);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SEENINE:
|
|
|
|
case OOZFILTER:
|
|
|
|
|
|
|
|
sp->shade = -16;
|
|
|
|
if (sp->xrepeat <= 8)
|
|
|
|
{
|
|
|
|
sp->cstat = 32768;
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
}
|
|
|
|
else sp->cstat = 1 + 256;
|
|
|
|
sp->extra = gs.impact_damage << 2;
|
|
|
|
act->SetOwner(act);
|
|
|
|
changeactorstat(act, STAT_STANDABLE);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case CRACK1:
|
|
|
|
case CRACK2:
|
|
|
|
case CRACK3:
|
|
|
|
case CRACK4:
|
|
|
|
sp->cstat |= 17;
|
|
|
|
sp->extra = 1;
|
|
|
|
if (ud.multimode < 2 && sp->pal != 0)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
sp->pal = 0;
|
|
|
|
act->SetOwner(act);
|
|
|
|
changeactorstat(act, STAT_STANDABLE);
|
|
|
|
sp->xvel = 8;
|
|
|
|
ssp(act, CLIPMASK0);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case EMPTYBIKE:
|
|
|
|
if (!isRRRA()) goto default_case;
|
|
|
|
if (ud.multimode < 2 && sp->pal == 1)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
sp->pal = 0;
|
|
|
|
sp->xrepeat = 18;
|
|
|
|
sp->yrepeat = 18;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
act->saved_ammo = 100;
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->lotag = 1;
|
|
|
|
changeactorstat(act, STAT_ACTOR);
|
|
|
|
break;
|
|
|
|
case EMPTYBOAT:
|
|
|
|
if (!isRRRA()) goto default_case;
|
|
|
|
if (ud.multimode < 2 && sp->pal == 1)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
sp->pal = 0;
|
|
|
|
sp->xrepeat = 32;
|
|
|
|
sp->yrepeat = 32;
|
|
|
|
sp->clipdist = MulScale(sp->xrepeat, tileWidth(sp->picnum), 7);
|
|
|
|
act->saved_ammo = 20;
|
|
|
|
sp->cstat = 257;
|
|
|
|
sp->lotag = 1;
|
|
|
|
changeactorstat(act, 1);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case TOILET:
|
|
|
|
case STALL:
|
|
|
|
case RRTILE2121:
|
|
|
|
case RRTILE2122:
|
|
|
|
sp->lotag = 1;
|
|
|
|
sp->cstat |= 257;
|
|
|
|
sp->clipdist = 8;
|
|
|
|
act->SetOwner(act);
|
|
|
|
break;
|
|
|
|
case CANWITHSOMETHING:
|
|
|
|
case RUBBERCAN:
|
|
|
|
sp->extra = 0;
|
|
|
|
[[fallthrough]];
|
|
|
|
case EXPLODINGBARREL:
|
|
|
|
case HORSEONSIDE:
|
|
|
|
case FIREBARREL:
|
|
|
|
case NUKEBARREL:
|
|
|
|
case FIREVASE:
|
|
|
|
case NUKEBARRELDENTED:
|
|
|
|
case NUKEBARRELLEAKED:
|
|
|
|
case WOODENHORSE:
|
|
|
|
|
|
|
|
if (spj)
|
|
|
|
sp->xrepeat = sp->yrepeat = 32;
|
|
|
|
sp->clipdist = 72;
|
|
|
|
makeitfall(act);
|
|
|
|
if (spj) act->SetOwner(actj);
|
|
|
|
else act->SetOwner(act);
|
|
|
|
[[fallthrough]];
|
|
|
|
|
|
|
|
case EGG:
|
|
|
|
if (ud.monsters_off == 1 && sp->picnum == EGG)
|
|
|
|
{
|
|
|
|
sp->xrepeat = sp->yrepeat = 0;
|
|
|
|
changeactorstat(act, STAT_MISC);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (sp->picnum == EGG)
|
|
|
|
sp->clipdist = 24;
|
|
|
|
sp->cstat = 257 | (krand() & 4);
|
|
|
|
changeactorstat(act, STAT_ZOMBIEACTOR);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case TOILETWATER:
|
|
|
|
sp->shade = -16;
|
|
|
|
changeactorstat(act, STAT_STANDABLE);
|
|
|
|
break;
|
|
|
|
case RRTILE63:
|
|
|
|
sp->cstat |= 32768;
|
|
|
|
sp->xrepeat = 1;
|
|
|
|
sp->yrepeat = 1;
|
|
|
|
sp->clipdist = 1;
|
|
|
|
changeactorstat(act, 100);
|
|
|
|
break;
|
2020-07-20 21:21:27 +00:00
|
|
|
}
|
2021-11-19 09:41:50 +00:00
|
|
|
return act;
|
2020-05-15 20:59:13 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
END_DUKE_NS
|