raze/source/common/filesystem/include/fs_findfile.h

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#pragma once
// Directory searching routines
#include <stdint.h>
#include <vector>
#include <string>
namespace FileSys {
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struct FileListEntry
{
std::string FileName; // file name only
std::string FilePath; // full path to file
std::string FilePathRel; // path relative to the scanned directory.
size_t Length = 0;
bool isDirectory = false;
bool isReadonly = false;
bool isHidden = false;
bool isSystem = false;
};
using FileList = std::vector<FileListEntry>;
struct FCompressedBuffer;
bool ScanDirectory(std::vector<FileListEntry>& list, const char* dirpath, const char* match, bool nosubdir = false, bool readhidden = false);
bool WriteZip(const char* filename, const FCompressedBuffer* content, size_t contentcount);
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bool FS_DirEntryExists(const char* pathname, bool* isdir);
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inline void FixPathSeparator(char* path)
{
while (*path)
{
if (*path == '\\')
*path = '/';
path++;
}
}
}