2019-11-20 16:21:32 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 sirlemonhead, Nuke.YKT
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This file is part of PCExhumed.
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PCExhumed is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-11-22 23:11:37 +00:00
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#include "ns.h"
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2019-11-24 09:03:19 +00:00
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#include "ps_input.h"
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2019-08-26 03:59:14 +00:00
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#include "engine.h"
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#include "exhumed.h"
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#include "player.h"
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2020-08-23 05:41:29 +00:00
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#include "aistuff.h"
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#include "status.h"
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#include "view.h"
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2019-08-26 03:59:14 +00:00
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#include <string.h>
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2019-11-22 23:11:37 +00:00
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BEGIN_PS_NS
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2019-08-26 03:59:14 +00:00
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int nNetMoves = 0;
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short nInputStack = 0;
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short bStackNode[kMaxPlayers];
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short nTypeStack[kMaxPlayers];
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PlayerInput sPlayerInput[kMaxPlayers];
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int *pStackPtr;
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// (nInputStack * 32) - 11;
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void PushInput(PlayerInput *pInput, int edx)
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{
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2019-08-31 07:47:15 +00:00
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if (!bStackNode[edx])
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{
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2019-08-26 03:59:14 +00:00
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// memcpy(sInputStack[nInputStack], pInput,
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2019-08-31 07:47:15 +00:00
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}
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2019-08-26 03:59:14 +00:00
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}
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int PopInput()
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{
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2019-08-31 07:47:15 +00:00
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if (!nInputStack)
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return -1;
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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nInputStack--;
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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// TEMP
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return 0;
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2019-08-26 03:59:14 +00:00
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}
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void InitInput()
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{
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2019-08-31 07:47:15 +00:00
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memset(nTypeStack, 0, sizeof(nTypeStack));
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nInputStack = 0;
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memset(bStackNode, 0, sizeof(bStackNode));
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2019-08-26 03:59:14 +00:00
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// pStackPtr = &sInputStack;
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}
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void ClearSpaceBar(short nPlayer)
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{
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2019-08-31 07:47:15 +00:00
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sPlayerInput[nPlayer].buttons &= 0x0FB;
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2019-11-24 09:03:19 +00:00
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buttonMap.ClearButton(gamefunc_Open);
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2019-08-26 03:59:14 +00:00
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}
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void GetLocalInput()
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{
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2019-08-31 17:09:42 +00:00
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int i;
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for (i = 6; i >= 0; i--)
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2019-08-31 07:47:15 +00:00
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{
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2019-11-24 09:03:19 +00:00
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if (buttonMap.ButtonDown(gamefunc_Weapon_1+i))
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2019-08-31 07:47:15 +00:00
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break;
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}
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2019-08-31 17:09:42 +00:00
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i++;
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2019-08-26 03:59:14 +00:00
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2019-08-31 07:47:15 +00:00
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if (PlayerList[nLocalPlayer].nHealth)
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{
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2019-11-24 09:03:19 +00:00
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lLocalButtons = (buttonMap.ButtonDown(gamefunc_Crouch) << 4) | (buttonMap.ButtonDown(gamefunc_Fire) << 3)
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| (buttonMap.ButtonDown(gamefunc_Jump)<<0) | (i<<13);
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2019-08-31 07:47:15 +00:00
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}
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else
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{
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lLocalButtons = 0;
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}
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2019-08-26 03:59:14 +00:00
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2019-11-24 09:03:19 +00:00
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lLocalButtons |= buttonMap.ButtonDown(gamefunc_Open) << 2;
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2019-08-26 03:59:14 +00:00
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// TODO ExecRecord(&sPlayerInput[nLocalPlayer], sizeof(PlayerInput));
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}
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void BackupInput()
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{
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}
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void SendInput()
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{
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}
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2020-08-23 05:41:29 +00:00
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short nNetMoveFrames = 0;
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void UpdateInputs()
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2019-08-26 03:59:14 +00:00
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{
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2020-08-23 05:41:29 +00:00
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nNetMoveFrames = moveframes;
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2019-08-26 03:59:14 +00:00
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2020-08-23 05:41:29 +00:00
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if (nNetPlayerCount)
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{
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//UpdateNetInputs();
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2019-08-26 03:59:14 +00:00
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2020-08-23 05:41:29 +00:00
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nNetMoves++;
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2019-08-26 03:59:14 +00:00
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2020-08-23 05:41:29 +00:00
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if (!nNetMoves) {
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nNetMoves++;
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}
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}
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}
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2019-08-26 03:59:14 +00:00
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2020-08-23 05:41:29 +00:00
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void CheckKeys()
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{
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if (!nMapMode)
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{
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if (buttonMap.ButtonDown(gamefunc_Enlarge_Screen))
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{
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buttonMap.ClearButton(gamefunc_Enlarge_Screen);
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if (!SHIFTS_IS_PRESSED)
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{
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G_ChangeHudLayout(1);
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}
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else
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{
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hud_scale = hud_scale + 4;
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}
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}
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2019-08-26 03:59:14 +00:00
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2020-08-23 05:41:29 +00:00
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if (buttonMap.ButtonDown(gamefunc_Shrink_Screen))
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{
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buttonMap.ClearButton(gamefunc_Shrink_Screen);
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if (!SHIFTS_IS_PRESSED)
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{
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G_ChangeHudLayout(-1);
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}
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else
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{
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hud_scale = hud_scale - 4;
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}
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}
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}
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2019-08-26 03:59:14 +00:00
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2020-08-23 05:41:29 +00:00
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// go to 3rd person view?
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if (buttonMap.ButtonDown(gamefunc_Third_Person_View))
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{
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if (!nFreeze)
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{
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if (bCamera) {
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bCamera = false;
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}
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else {
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bCamera = true;
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}
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if (bCamera)
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GrabPalette();
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}
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buttonMap.ClearButton(gamefunc_Third_Person_View);
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return;
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}
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if (paused)
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{
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return;
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}
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2019-08-26 03:59:14 +00:00
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}
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2020-08-23 05:41:29 +00:00
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static int32_t nonsharedtimer;
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2020-08-18 08:28:19 +00:00
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2020-08-23 05:41:29 +00:00
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void CheckKeys2()
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2019-08-26 03:59:14 +00:00
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{
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2020-08-23 05:41:29 +00:00
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if (buttonMap.ButtonDown(gamefunc_Map)) // e.g. TAB (to show 2D map)
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{
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buttonMap.ClearButton(gamefunc_Map);
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2019-08-31 07:47:15 +00:00
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2020-08-23 05:41:29 +00:00
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if (!nFreeze) {
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nMapMode = (nMapMode + 1) % 3;
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}
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}
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if (nMapMode != 0)
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2019-08-31 07:47:15 +00:00
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{
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2020-08-23 05:41:29 +00:00
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int const timerOffset = ((int)totalclock - nonsharedtimer);
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nonsharedtimer += timerOffset;
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2019-08-31 07:47:15 +00:00
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2020-08-23 05:41:29 +00:00
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if (buttonMap.ButtonDown(gamefunc_Enlarge_Screen))
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lMapZoom += mulscale6(timerOffset, max<int>(lMapZoom, 256));
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2019-08-31 07:47:15 +00:00
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2020-08-23 05:41:29 +00:00
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if (buttonMap.ButtonDown(gamefunc_Shrink_Screen))
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lMapZoom -= mulscale6(timerOffset, max<int>(lMapZoom, 256));
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lMapZoom = clamp(lMapZoom, 48, 2048);
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}
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if (PlayerList[nLocalPlayer].nHealth > 0)
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{
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if (buttonMap.ButtonDown(gamefunc_Inventory_Left))
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{
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SetPrevItem(nLocalPlayer);
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buttonMap.ClearButton(gamefunc_Inventory_Left);
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}
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if (buttonMap.ButtonDown(gamefunc_Inventory_Right))
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{
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SetNextItem(nLocalPlayer);
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buttonMap.ClearButton(gamefunc_Inventory_Right);
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2019-08-31 07:47:15 +00:00
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}
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2020-08-23 05:41:29 +00:00
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if (buttonMap.ButtonDown(gamefunc_Inventory))
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{
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UseCurItem(nLocalPlayer);
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buttonMap.ClearButton(gamefunc_Inventory);
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}
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}
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else {
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SetAirFrame();
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2019-08-31 07:47:15 +00:00
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}
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2019-08-26 03:59:14 +00:00
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}
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2019-11-22 23:11:37 +00:00
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END_PS_NS
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