raze/source/common/utility/engineerrors.h

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/*
** doomerrors.h
** Contains error classes that can be thrown around
**
**---------------------------------------------------------------------------
** Copyright 1998-2006 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef __ERRORS_H__
#define __ERRORS_H__
#include <string.h>
#include <stdio.h>
#include <exception>
#include <stdexcept>
#include "basics.h"
#define MAX_ERRORTEXT 1024
class CEngineError : public std::exception
{
public:
CEngineError ()
{
m_Message[0] = '\0';
}
CEngineError (const char *message)
{
SetMessage (message);
}
void SetMessage (const char *message)
{
strncpy (m_Message, message, MAX_ERRORTEXT-1);
m_Message[MAX_ERRORTEXT-1] = '\0';
}
void AppendMessage(const char *message) noexcept
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{
size_t len = strlen(m_Message);
strncpy(m_Message + len, message, MAX_ERRORTEXT - 1 - len);
m_Message[MAX_ERRORTEXT - 1] = '\0';
}
const char *GetMessage (void) const noexcept
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{
if (m_Message[0] != '\0')
return (const char *)m_Message;
else
return NULL;
}
char const *what() const noexcept override
{
return m_Message;
}
protected:
char m_Message[MAX_ERRORTEXT];
};
class CRecoverableError : public CEngineError
{
public:
CRecoverableError() : CEngineError() {}
CRecoverableError(const char *message) : CEngineError(message) {}
};
class CFatalError : public CEngineError
{
public:
CFatalError() : CEngineError() {}
CFatalError(const char *message) : CEngineError(message) {}
};
class CExitEvent : public std::exception
{
int m_reason;
public:
CExitEvent(int reason) { m_reason = reason; }
char const *what() const noexcept override
{
return "The game wants to exit";
}
int Reason() const { return m_reason; }
};
void I_ShowFatalError(const char *message);
[[noreturn]] void I_Error (const char *error, ...) GCCPRINTF(1,2);
[[noreturn]] void I_FatalError (const char *error, ...) GCCPRINTF(1,2);
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#endif //__ERRORS_H__