raze/source/common/console/d_event.h

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#pragma once
#include <functional>
// Input event types.
enum EGenericEvent
{
EV_None,
EV_KeyDown, // data1: scan code, data2: Qwerty ASCII code
EV_KeyUp, // same
EV_Mouse, // x, y: mouse movement deltas
EV_GUI_Event, // subtype specifies actual event
EV_DeviceChange,// a device has been connected or removed
};
// Event structure.
struct event_t
{
uint8_t type;
uint8_t subtype;
int16_t data1; // keys / mouse/joystick buttons
int16_t data2;
int16_t data3;
int x; // mouse/joystick x move
int y; // mouse/joystick y move
};
// Called by IO functions when input is detected.
void D_PostEvent (const event_t* ev);
void D_RemoveNextCharEvent();
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void D_ProcessEvents(void);
enum
{
NUM_EVENTS = 128
};
extern event_t events[NUM_EVENTS];