raze/wadsrc/static/zscript/games/duke/actors/transporter.zs

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class DukeTransporterStar : DukeActor
{
default
{
pic "TRANSPORTERSTAR";
+FORCERUNCON;
+NOTELEPORT;
}
override void Initialize()
{
let owner = self.ownerActor;
if (owner == nullptr || owner == self)
{
scale = (0, 0);
return;
}
if (owner.statnum == STAT_PROJECTILE)
{
self.scale = (0.125, 0.125);
}
else
{
self.scale = (0.75, 1);
if (owner.statnum == STAT_PLAYER || owner.badguy())
self.pos.Z -= 32;
}
self.cstat = CSTAT_SPRITE_YCENTER | CSTAT_SPRITE_TRANSLUCENT;
self.angle = owner.angle;
self.vel.X = 8;
self.DoMove(CLIPMASK0);
self.SetPosition(self.pos);
self.ChangeStat(STAT_MISC);
self.shade = -127;
}
}
class DukeTransporterBeam : DukeActor
{
default
{
pic "TRANSPORTERBEAM";
+FORCERUNCON;
+NOTELEPORT;
}
override void Initialize()
{
let owner = self.ownerActor;
if (owner == nullptr || owner == self)
{
scale = (0, 0);
return;
}
self.scale = (0.484375, REPEAT_SCALE);
self.pos.Z = owner.sector.floorz - gs.playerheight;
self.cstat = CSTAT_SPRITE_YCENTER | CSTAT_SPRITE_TRANSLUCENT;
self.angle = owner.angle;
self.vel.X = 8;
self.DoMove(CLIPMASK0);
self.SetPosition(self.pos);
self.ChangeStat(STAT_MISC);
self.shade = -127;
}
}