2019-09-19 22:42:45 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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2019-09-21 18:59:54 +00:00
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#include "ns.h" // Must come before everything else!
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2019-09-19 22:42:45 +00:00
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#include "build.h"
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#include "mmulti.h"
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#include "compat.h"
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2019-12-29 16:04:38 +00:00
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#include "baselayer.h"
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2019-09-19 22:42:45 +00:00
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#include "common.h"
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#include "common_game.h"
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#include "db.h"
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#include "blood.h"
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#include "choke.h"
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#include "controls.h"
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#include "dude.h"
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#include "endgame.h"
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#include "eventq.h"
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#include "fx.h"
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2020-01-02 11:01:18 +00:00
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#include "gib.h"
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2019-09-19 22:42:45 +00:00
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#include "globals.h"
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#include "levels.h"
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#include "loadsave.h"
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#include "network.h"
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#include "sectorfx.h"
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#include "seq.h"
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#include "sound.h"
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#include "triggers.h"
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#include "view.h"
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2020-07-25 22:07:59 +00:00
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#include "misc.h"
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2019-10-26 18:47:37 +00:00
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#include "gameconfigfile.h"
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2019-11-01 18:25:42 +00:00
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#include "gamecontrol.h"
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#include "m_argv.h"
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2019-11-12 21:59:51 +00:00
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#include "statistics.h"
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2020-06-14 16:57:55 +00:00
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#include "menu.h"
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2020-04-12 06:09:38 +00:00
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#include "raze_sound.h"
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2020-02-07 19:47:43 +00:00
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#include "nnexts.h"
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2020-07-25 22:07:59 +00:00
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#include "secrets.h"
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2020-07-29 21:18:08 +00:00
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#include "gamestate.h"
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#include "screenjob.h"
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2019-09-19 22:42:45 +00:00
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2019-09-22 06:39:22 +00:00
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BEGIN_BLD_NS
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2019-09-19 22:42:45 +00:00
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char bAddUserMap = false;
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bool bNoDemo = false;
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bool bQuickStart = true;
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char gUserMapFilename[BMAX_PATH];
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short BloodVersion = 0x115;
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int gNetPlayers;
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int gChokeCounter = 0;
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double g_gameUpdateTime, g_gameUpdateAndDrawTime;
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double g_gameUpdateAvgTime = 0.001;
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2019-06-27 04:33:22 +00:00
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bool gQuitGame;
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int gQuitRequest;
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2019-09-19 22:42:45 +00:00
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enum gametokens
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{
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T_INCLUDE = 0,
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T_INTERFACE = 0,
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T_LOADGRP = 1,
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T_MODE = 1,
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T_CACHESIZE = 2,
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T_ALLOW = 2,
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T_NOAUTOLOAD,
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T_INCLUDEDEFAULT,
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T_SOUND,
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T_FILE,
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//T_CUTSCENE,
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//T_ANIMSOUNDS,
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//T_NOFLOORPALRANGE,
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T_ID,
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T_MINPITCH,
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T_MAXPITCH,
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T_PRIORITY,
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T_TYPE,
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T_DISTANCE,
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T_VOLUME,
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T_DELAY,
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T_RENAMEFILE,
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T_GLOBALGAMEFLAGS,
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T_ASPECT,
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T_FORCEFILTER,
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T_FORCENOFILTER,
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T_TEXTUREFILTER,
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T_RFFDEFINEID,
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2019-08-09 13:33:45 +00:00
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T_TILEFROMTEXTURE,
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2019-12-29 19:20:58 +00:00
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T_IFCRC, T_IFMATCH, T_CRC32,
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T_SIZE,
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2019-08-09 13:33:45 +00:00
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T_SURFACE,
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T_VOXEL,
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T_VIEW,
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T_SHADE,
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2019-09-19 22:42:45 +00:00
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};
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int blood_globalflags;
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void QuitGame(void)
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{
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2020-07-29 21:18:08 +00:00
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throw CExitEvent(0);
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2019-09-19 22:42:45 +00:00
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}
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void PrecacheDude(spritetype *pSprite)
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{
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2020-02-05 21:17:05 +00:00
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DUDEINFO *pDudeInfo = getDudeInfo(pSprite->type);
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID);
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seqPrecacheId(pDudeInfo->seqStartID+5);
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seqPrecacheId(pDudeInfo->seqStartID+1);
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seqPrecacheId(pDudeInfo->seqStartID+2);
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switch (pSprite->type)
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{
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2019-10-11 21:59:39 +00:00
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case kDudeCultistTommy:
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case kDudeCultistShotgun:
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case kDudeCultistTesla:
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case kDudeCultistTNT:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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seqPrecacheId(pDudeInfo->seqStartID+8);
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seqPrecacheId(pDudeInfo->seqStartID+9);
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seqPrecacheId(pDudeInfo->seqStartID+13);
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seqPrecacheId(pDudeInfo->seqStartID+14);
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seqPrecacheId(pDudeInfo->seqStartID+15);
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break;
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2019-10-11 21:59:39 +00:00
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case kDudeZombieButcher:
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case kDudeGillBeast:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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seqPrecacheId(pDudeInfo->seqStartID+8);
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seqPrecacheId(pDudeInfo->seqStartID+9);
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seqPrecacheId(pDudeInfo->seqStartID+10);
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seqPrecacheId(pDudeInfo->seqStartID+11);
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break;
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2019-10-11 21:59:39 +00:00
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case kDudeGargoyleStatueFlesh:
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case kDudeGargoyleStatueStone:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+6);
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fallthrough__;
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2019-10-11 21:59:39 +00:00
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case kDudeGargoyleFlesh:
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case kDudeGargoyleStone:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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seqPrecacheId(pDudeInfo->seqStartID+8);
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seqPrecacheId(pDudeInfo->seqStartID+9);
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break;
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2019-10-11 21:59:39 +00:00
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case kDudePhantasm:
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case kDudeHellHound:
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case kDudeSpiderBrown:
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case kDudeSpiderRed:
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case kDudeSpiderBlack:
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case kDudeSpiderMother:
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case kDudeTchernobog:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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seqPrecacheId(pDudeInfo->seqStartID+8);
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break;
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2019-10-11 21:59:39 +00:00
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case kDudeCerberusTwoHead:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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fallthrough__;
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2019-10-11 21:59:39 +00:00
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case kDudeHand:
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case kDudeBoneEel:
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case kDudeBat:
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case kDudeRat:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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break;
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2019-10-11 21:59:39 +00:00
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case kDudeCultistBeast:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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break;
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2019-10-11 21:59:39 +00:00
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case kDudeZombieAxeBuried:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+12);
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seqPrecacheId(pDudeInfo->seqStartID+9);
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fallthrough__;
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2019-10-11 21:59:39 +00:00
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case kDudeZombieAxeLaying:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+10);
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fallthrough__;
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2019-10-11 21:59:39 +00:00
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case kDudeZombieAxeNormal:
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2019-09-19 22:42:45 +00:00
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seqPrecacheId(pDudeInfo->seqStartID+6);
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seqPrecacheId(pDudeInfo->seqStartID+7);
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seqPrecacheId(pDudeInfo->seqStartID+8);
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seqPrecacheId(pDudeInfo->seqStartID+11);
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seqPrecacheId(pDudeInfo->seqStartID+13);
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seqPrecacheId(pDudeInfo->seqStartID+14);
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break;
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}
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}
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2019-10-11 21:59:39 +00:00
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void PrecacheThing(spritetype *pSprite) {
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switch (pSprite->type) {
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case kThingGlassWindow: // worthless...
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case kThingFluorescent:
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seqPrecacheId(12);
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break;
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case kThingSpiderWeb:
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seqPrecacheId(15);
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break;
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case kThingMetalGrate:
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seqPrecacheId(21);
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break;
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case kThingFlammableTree:
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seqPrecacheId(25);
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seqPrecacheId(26);
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break;
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case kTrapMachinegun:
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seqPrecacheId(38);
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seqPrecacheId(40);
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seqPrecacheId(28);
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break;
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case kThingObjectGib:
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//case kThingObjectExplode: weird that only gib object is precached and this one is not
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break;
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2019-09-19 22:42:45 +00:00
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}
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2020-01-02 11:01:18 +00:00
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tilePrecacheTile(pSprite->picnum);
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2019-09-19 22:42:45 +00:00
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}
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void PreloadTiles(void)
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{
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2020-04-11 07:12:23 +00:00
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nPrecacheCount = 0;
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2019-09-19 22:42:45 +00:00
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int skyTile = -1;
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memset(gotpic,0,sizeof(gotpic));
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2020-01-02 09:45:31 +00:00
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// Fonts
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2019-09-19 22:42:45 +00:00
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for (int i = 0; i < numsectors; i++)
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{
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tilePrecacheTile(sector[i].floorpicnum, 0);
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tilePrecacheTile(sector[i].ceilingpicnum, 0);
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if ((sector[i].ceilingstat&1) != 0 && skyTile == -1)
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skyTile = sector[i].ceilingpicnum;
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}
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for (int i = 0; i < numwalls; i++)
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{
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tilePrecacheTile(wall[i].picnum, 0);
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if (wall[i].overpicnum >= 0)
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tilePrecacheTile(wall[i].overpicnum, 0);
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}
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for (int i = 0; i < kMaxSprites; i++)
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{
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if (sprite[i].statnum < kMaxStatus)
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{
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spritetype *pSprite = &sprite[i];
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switch (pSprite->statnum)
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{
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2019-10-07 19:29:52 +00:00
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case kStatDude:
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2019-09-19 22:42:45 +00:00
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PrecacheDude(pSprite);
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break;
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2019-10-07 19:29:52 +00:00
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case kStatThing:
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2019-09-19 22:42:45 +00:00
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PrecacheThing(pSprite);
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break;
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default:
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tilePrecacheTile(pSprite->picnum);
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break;
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}
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}
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}
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2020-01-02 11:01:18 +00:00
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// Precache common SEQs
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for (int i = 0; i < 100; i++)
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2019-09-19 22:42:45 +00:00
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{
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2020-01-02 11:01:18 +00:00
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seqPrecacheId(i);
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2019-09-19 22:42:45 +00:00
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}
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2020-01-02 11:01:18 +00:00
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tilePrecacheTile(1147); // water drip
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tilePrecacheTile(1160); // blood drip
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// Player SEQs
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seqPrecacheId(dudeInfo[31].seqStartID+6);
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seqPrecacheId(dudeInfo[31].seqStartID+7);
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seqPrecacheId(dudeInfo[31].seqStartID+8);
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seqPrecacheId(dudeInfo[31].seqStartID+9);
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seqPrecacheId(dudeInfo[31].seqStartID+10);
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seqPrecacheId(dudeInfo[31].seqStartID+14);
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seqPrecacheId(dudeInfo[31].seqStartID+15);
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seqPrecacheId(dudeInfo[31].seqStartID+12);
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seqPrecacheId(dudeInfo[31].seqStartID+16);
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seqPrecacheId(dudeInfo[31].seqStartID+17);
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seqPrecacheId(dudeInfo[31].seqStartID+18);
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2019-09-19 22:42:45 +00:00
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if (skyTile > -1 && skyTile < kMaxTiles)
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{
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for (int i = 1; i < gSkyCount; i++)
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tilePrecacheTile(skyTile+i, 0);
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}
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2020-01-02 11:01:18 +00:00
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WeaponPrecache();
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viewPrecacheTiles();
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fxPrecache();
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gibPrecache();
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2019-10-24 13:25:34 +00:00
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gameHandleEvents();
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2019-09-19 22:42:45 +00:00
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}
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void PreloadCache(void)
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{
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PreloadTiles();
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2019-09-07 13:15:39 +00:00
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ClockTicks clock = totalclock;
|
2019-09-19 22:42:45 +00:00
|
|
|
int cnt = 0;
|
|
|
|
int percentDisplayed = -1;
|
|
|
|
|
2019-11-03 23:53:55 +00:00
|
|
|
for (int i=0; i<kMaxTiles && !inputState.GetKeyStatus(sc_Space); i++)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
|
|
|
if (TestBitString(gotpic, i))
|
|
|
|
{
|
2019-10-14 22:54:14 +00:00
|
|
|
// For the hardware renderer precaching the raw pixel data is pointless.
|
|
|
|
if (videoGetRenderMode() < REND_POLYMOST)
|
|
|
|
tileLoad(i);
|
2019-09-19 22:42:45 +00:00
|
|
|
|
2019-10-23 12:39:33 +00:00
|
|
|
if (r_precache) PrecacheHardwareTextures(i);
|
2019-09-19 22:42:45 +00:00
|
|
|
|
|
|
|
if ((++cnt & 7) == 0)
|
2019-10-24 13:25:34 +00:00
|
|
|
gameHandleEvents();
|
2020-03-18 07:15:45 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
}
|
2019-09-19 22:42:45 +00:00
|
|
|
memset(gotpic,0,sizeof(gotpic));
|
|
|
|
}
|
|
|
|
|
|
|
|
void EndLevel(void)
|
|
|
|
{
|
|
|
|
gViewPos = VIEWPOS_0;
|
|
|
|
sndKillAllSounds();
|
|
|
|
sfxKillAllSounds();
|
|
|
|
ambKillAll();
|
|
|
|
seqKillAll();
|
|
|
|
}
|
|
|
|
|
2020-01-02 13:37:15 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
PLAYER gPlayerTemp[kMaxPlayers];
|
|
|
|
int gHealthTemp[kMaxPlayers];
|
|
|
|
|
|
|
|
vec3_t startpos;
|
|
|
|
int16_t startang, startsectnum;
|
|
|
|
|
|
|
|
void StartLevel(GAMEOPTIONS *gameOptions)
|
|
|
|
{
|
2019-11-12 21:59:51 +00:00
|
|
|
STAT_Update(0);
|
2019-09-19 22:42:45 +00:00
|
|
|
EndLevel();
|
2020-01-30 13:05:34 +00:00
|
|
|
gInput = {};
|
2019-09-19 22:42:45 +00:00
|
|
|
gStartNewGame = 0;
|
|
|
|
ready2send = 0;
|
|
|
|
netWaitForEveryone(0);
|
|
|
|
if (gGameOptions.nGameType == 0)
|
|
|
|
{
|
|
|
|
if (!(gGameOptions.uGameFlags&1))
|
|
|
|
levelSetupOptions(gGameOptions.nEpisode, gGameOptions.nLevel);
|
|
|
|
if (gEpisodeInfo[gGameOptions.nEpisode].cutALevel == gGameOptions.nLevel
|
2020-08-02 21:47:21 +00:00
|
|
|
&& gEpisodeInfo[gGameOptions.nEpisode].cutsceneAName)
|
2019-09-19 22:42:45 +00:00
|
|
|
gGameOptions.uGameFlags |= 4;
|
2019-09-21 11:02:17 +00:00
|
|
|
|
|
|
|
///////
|
|
|
|
gGameOptions.weaponsV10x = gWeaponsV10x;
|
|
|
|
///////
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
else if (gGameOptions.nGameType > 0 && !(gGameOptions.uGameFlags&1))
|
|
|
|
{
|
|
|
|
gGameOptions.nEpisode = gPacketStartGame.episodeId;
|
|
|
|
gGameOptions.nLevel = gPacketStartGame.levelId;
|
|
|
|
gGameOptions.nGameType = gPacketStartGame.gameType;
|
|
|
|
gGameOptions.nDifficulty = gPacketStartGame.difficulty;
|
|
|
|
gGameOptions.nMonsterSettings = gPacketStartGame.monsterSettings;
|
|
|
|
gGameOptions.nWeaponSettings = gPacketStartGame.weaponSettings;
|
|
|
|
gGameOptions.nItemSettings = gPacketStartGame.itemSettings;
|
|
|
|
gGameOptions.nRespawnSettings = gPacketStartGame.respawnSettings;
|
2019-09-20 10:11:07 +00:00
|
|
|
gGameOptions.bFriendlyFire = gPacketStartGame.bFriendlyFire;
|
|
|
|
gGameOptions.bKeepKeysOnRespawn = gPacketStartGame.bKeepKeysOnRespawn;
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gPacketStartGame.userMap)
|
|
|
|
levelAddUserMap(gPacketStartGame.userMapName);
|
|
|
|
else
|
|
|
|
levelSetupOptions(gGameOptions.nEpisode, gGameOptions.nLevel);
|
2019-09-15 11:59:27 +00:00
|
|
|
|
2019-09-21 11:02:17 +00:00
|
|
|
///////
|
|
|
|
gGameOptions.weaponsV10x = gPacketStartGame.weaponsV10x;
|
|
|
|
///////
|
|
|
|
|
2019-09-15 11:59:27 +00:00
|
|
|
gBlueFlagDropped = false;
|
|
|
|
gRedFlagDropped = false;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
if (gameOptions->uGameFlags&1)
|
|
|
|
{
|
|
|
|
for (int i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
{
|
|
|
|
memcpy(&gPlayerTemp[i],&gPlayer[i],sizeof(PLAYER));
|
|
|
|
gHealthTemp[i] = xsprite[gPlayer[i].pSprite->extra].health;
|
|
|
|
}
|
|
|
|
}
|
2020-07-27 22:01:16 +00:00
|
|
|
bVanilla = false;
|
2019-09-22 19:26:07 +00:00
|
|
|
enginecompatibility_mode = ENGINECOMPATIBILITY_19960925;//bVanilla;
|
2019-09-19 22:42:45 +00:00
|
|
|
memset(xsprite,0,sizeof(xsprite));
|
|
|
|
memset(sprite,0,kMaxSprites*sizeof(spritetype));
|
2020-07-29 21:18:08 +00:00
|
|
|
//drawLoadingScreen();
|
2019-06-28 16:03:47 +00:00
|
|
|
if (dbLoadMap(gameOptions->zLevelName,(int*)&startpos.x,(int*)&startpos.y,(int*)&startpos.z,&startang,&startsectnum,(unsigned int*)&gameOptions->uMapCRC))
|
|
|
|
{
|
2020-07-29 21:18:08 +00:00
|
|
|
I_Error("Unable to load map");
|
2019-06-28 16:03:47 +00:00
|
|
|
}
|
2019-12-10 23:57:53 +00:00
|
|
|
currentLevel = &mapList[gGameOptions.nEpisode * kMaxLevels + gGameOptions.nLevel];
|
2020-02-22 07:56:36 +00:00
|
|
|
SECRET_SetMapName(currentLevel->DisplayName(), currentLevel->name);
|
2020-04-01 20:34:49 +00:00
|
|
|
STAT_NewLevel(currentLevel->fileName);
|
2020-07-07 11:19:09 +00:00
|
|
|
G_LoadMapHack(gameOptions->zLevelName);
|
2019-09-19 22:42:45 +00:00
|
|
|
wsrand(gameOptions->uMapCRC);
|
|
|
|
gKillMgr.Clear();
|
|
|
|
gSecretMgr.Clear();
|
|
|
|
gLevelTime = 0;
|
|
|
|
automapping = 1;
|
2019-09-21 11:02:17 +00:00
|
|
|
|
2020-02-07 19:47:43 +00:00
|
|
|
int modernTypesErased = 0;
|
2019-09-19 22:42:45 +00:00
|
|
|
for (int i = 0; i < kMaxSprites; i++)
|
|
|
|
{
|
|
|
|
spritetype *pSprite = &sprite[i];
|
2019-10-11 21:59:39 +00:00
|
|
|
if (pSprite->statnum < kMaxStatus && pSprite->extra > 0) {
|
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
XSPRITE *pXSprite = &xsprite[pSprite->extra];
|
|
|
|
if ((pXSprite->lSkill & (1 << gameOptions->nDifficulty)) || (pXSprite->lS && gameOptions->nGameType == 0)
|
|
|
|
|| (pXSprite->lB && gameOptions->nGameType == 2) || (pXSprite->lT && gameOptions->nGameType == 3)
|
|
|
|
|| (pXSprite->lC && gameOptions->nGameType == 1)) {
|
|
|
|
|
|
|
|
DeleteSprite(i);
|
|
|
|
continue;
|
|
|
|
}
|
2019-10-11 21:59:39 +00:00
|
|
|
|
|
|
|
|
2020-01-26 11:19:01 +00:00
|
|
|
#ifdef NOONE_EXTENSIONS
|
2020-02-07 19:47:43 +00:00
|
|
|
if (!gModernMap && nnExtEraseModernStuff(pSprite, pXSprite))
|
|
|
|
modernTypesErased++;
|
|
|
|
#endif
|
2019-10-11 21:59:39 +00:00
|
|
|
}
|
2019-10-25 20:53:41 +00:00
|
|
|
}
|
2019-10-11 21:59:39 +00:00
|
|
|
|
2020-02-07 19:47:43 +00:00
|
|
|
#ifdef NOONE_EXTENSIONS
|
|
|
|
if (!gModernMap)
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("> Modern types erased: %d.\n", modernTypesErased);
|
2020-02-07 19:47:43 +00:00
|
|
|
#endif
|
2019-10-11 21:59:39 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
startpos.z = getflorzofslope(startsectnum,startpos.x,startpos.y);
|
2019-10-11 21:59:39 +00:00
|
|
|
for (int i = 0; i < kMaxPlayers; i++) {
|
2019-09-19 22:42:45 +00:00
|
|
|
gStartZone[i].x = startpos.x;
|
|
|
|
gStartZone[i].y = startpos.y;
|
|
|
|
gStartZone[i].z = startpos.z;
|
|
|
|
gStartZone[i].sectnum = startsectnum;
|
|
|
|
gStartZone[i].ang = startang;
|
|
|
|
|
2020-01-26 11:19:01 +00:00
|
|
|
#ifdef NOONE_EXTENSIONS
|
|
|
|
// Create spawn zones for players in teams mode.
|
2019-10-11 21:59:39 +00:00
|
|
|
if (gModernMap && i <= kMaxPlayers / 2) {
|
2019-09-19 22:42:45 +00:00
|
|
|
gStartZoneTeam1[i].x = startpos.x;
|
|
|
|
gStartZoneTeam1[i].y = startpos.y;
|
|
|
|
gStartZoneTeam1[i].z = startpos.z;
|
|
|
|
gStartZoneTeam1[i].sectnum = startsectnum;
|
|
|
|
gStartZoneTeam1[i].ang = startang;
|
|
|
|
|
|
|
|
gStartZoneTeam2[i].x = startpos.x;
|
|
|
|
gStartZoneTeam2[i].y = startpos.y;
|
|
|
|
gStartZoneTeam2[i].z = startpos.z;
|
|
|
|
gStartZoneTeam2[i].sectnum = startsectnum;
|
|
|
|
gStartZoneTeam2[i].ang = startang;
|
|
|
|
}
|
2020-01-26 11:19:01 +00:00
|
|
|
#endif
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
InitSectorFX();
|
|
|
|
warpInit();
|
2019-09-21 11:02:17 +00:00
|
|
|
actInit(false);
|
2019-09-19 22:42:45 +00:00
|
|
|
evInit();
|
|
|
|
for (int i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
{
|
|
|
|
if (!(gameOptions->uGameFlags&1))
|
|
|
|
{
|
|
|
|
if (numplayers == 1)
|
|
|
|
{
|
|
|
|
gProfile[i].skill = gSkill;
|
2019-10-21 22:05:21 +00:00
|
|
|
gProfile[i].nAutoAim = cl_autoaim;
|
2019-10-22 00:31:14 +00:00
|
|
|
gProfile[i].nWeaponSwitch = cl_weaponswitch;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
playerInit(i,0);
|
|
|
|
}
|
2020-02-10 05:23:49 +00:00
|
|
|
playerStart(i, 1);
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
if (gameOptions->uGameFlags&1)
|
|
|
|
{
|
|
|
|
for (int i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
{
|
|
|
|
PLAYER *pPlayer = &gPlayer[i];
|
|
|
|
pPlayer->pXSprite->health &= 0xf000;
|
|
|
|
pPlayer->pXSprite->health |= gHealthTemp[i];
|
2019-10-21 19:46:41 +00:00
|
|
|
pPlayer->weaponQav = gPlayerTemp[i].weaponQav;
|
|
|
|
pPlayer->curWeapon = gPlayerTemp[i].curWeapon;
|
|
|
|
pPlayer->weaponState = gPlayerTemp[i].weaponState;
|
|
|
|
pPlayer->weaponAmmo = gPlayerTemp[i].weaponAmmo;
|
|
|
|
pPlayer->qavCallback = gPlayerTemp[i].qavCallback;
|
|
|
|
pPlayer->qavLoop = gPlayerTemp[i].qavLoop;
|
|
|
|
pPlayer->weaponTimer = gPlayerTemp[i].weaponTimer;
|
|
|
|
pPlayer->nextWeapon = gPlayerTemp[i].nextWeapon;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
gameOptions->uGameFlags &= ~3;
|
|
|
|
PreloadCache();
|
|
|
|
InitMirrors();
|
|
|
|
gFrameClock = 0;
|
|
|
|
trInit();
|
2019-10-21 19:46:41 +00:00
|
|
|
if (!bVanilla && !gMe->packSlots[1].isActive) // if diving suit is not active, turn off reverb sound effect
|
2019-09-19 22:42:45 +00:00
|
|
|
sfxSetReverb(0);
|
|
|
|
ambInit();
|
|
|
|
sub_79760();
|
|
|
|
gFrame = 0;
|
|
|
|
gChokeCounter = 0;
|
2020-07-27 22:01:16 +00:00
|
|
|
M_ClearMenus();
|
2019-09-19 22:42:45 +00:00
|
|
|
// viewSetMessage("");
|
|
|
|
viewSetErrorMessage("");
|
|
|
|
viewResizeView(gViewSize);
|
|
|
|
netWaitForEveryone(0);
|
2019-09-07 13:15:39 +00:00
|
|
|
totalclock = 0;
|
2020-05-29 01:20:40 +00:00
|
|
|
paused = 0;
|
2019-09-19 22:42:45 +00:00
|
|
|
ready2send = 1;
|
|
|
|
}
|
|
|
|
|
2019-09-24 02:14:59 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
void LocalKeys(void)
|
|
|
|
{
|
2019-10-28 00:12:31 +00:00
|
|
|
bool alt = inputState.AltPressed();
|
|
|
|
bool ctrl = inputState.CtrlPressed();
|
|
|
|
bool shift = inputState.ShiftPressed();
|
2020-04-11 22:10:39 +00:00
|
|
|
if (buttonMap.ButtonDown(gamefunc_Third_Person_View) && !alt && !shift)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2020-04-11 22:10:39 +00:00
|
|
|
buttonMap.ClearButton(gamefunc_Third_Person_View);
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gViewPos > VIEWPOS_0)
|
|
|
|
gViewPos = VIEWPOS_0;
|
|
|
|
else
|
|
|
|
gViewPos = VIEWPOS_1;
|
|
|
|
}
|
2019-11-04 22:01:50 +00:00
|
|
|
if (buttonMap.ButtonDown(gamefunc_See_Coop_View))
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2019-11-04 22:01:50 +00:00
|
|
|
buttonMap.ClearButton(gamefunc_See_Coop_View);
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gGameOptions.nGameType == 1)
|
|
|
|
{
|
|
|
|
gViewIndex = connectpoint2[gViewIndex];
|
|
|
|
if (gViewIndex == -1)
|
|
|
|
gViewIndex = connecthead;
|
|
|
|
gView = &gPlayer[gViewIndex];
|
|
|
|
}
|
|
|
|
else if (gGameOptions.nGameType == 3)
|
|
|
|
{
|
|
|
|
int oldViewIndex = gViewIndex;
|
|
|
|
do
|
|
|
|
{
|
|
|
|
gViewIndex = connectpoint2[gViewIndex];
|
|
|
|
if (gViewIndex == -1)
|
|
|
|
gViewIndex = connecthead;
|
2019-10-21 19:46:41 +00:00
|
|
|
if (oldViewIndex == gViewIndex || gMe->teamId == gPlayer[gViewIndex].teamId)
|
2019-09-19 22:42:45 +00:00
|
|
|
break;
|
|
|
|
} while (oldViewIndex != gViewIndex);
|
|
|
|
gView = &gPlayer[gViewIndex];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
char key;
|
2019-11-03 23:53:55 +00:00
|
|
|
if ((key = inputState.keyGetScan()) != 0)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2019-09-24 02:14:59 +00:00
|
|
|
if ((alt || shift) && gGameOptions.nGameType > 0 && key >= sc_F1 && key <= sc_F10)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2019-09-24 02:14:59 +00:00
|
|
|
char fk = key - sc_F1;
|
2019-09-19 22:42:45 +00:00
|
|
|
if (alt)
|
|
|
|
{
|
|
|
|
netBroadcastTaunt(myconnectindex, fk);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2019-10-27 07:14:58 +00:00
|
|
|
gPlayerMsg.Set(*CombatMacros[fk]);
|
2019-09-19 22:42:45 +00:00
|
|
|
gPlayerMsg.Send();
|
|
|
|
}
|
2020-04-11 22:10:39 +00:00
|
|
|
buttonMap.ClearButton(gamefunc_Third_Person_View);
|
2019-09-19 22:42:45 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gRestartGame = false;
|
|
|
|
|
|
|
|
void ProcessFrame(void)
|
|
|
|
{
|
|
|
|
char buffer[128];
|
|
|
|
for (int i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
{
|
2019-10-21 19:46:41 +00:00
|
|
|
gPlayer[i].input.buttonFlags = gFifoInput[gNetFifoTail&255][i].buttonFlags;
|
|
|
|
gPlayer[i].input.keyFlags.word |= gFifoInput[gNetFifoTail&255][i].keyFlags.word;
|
|
|
|
gPlayer[i].input.useFlags.byte |= gFifoInput[gNetFifoTail&255][i].useFlags.byte;
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gFifoInput[gNetFifoTail&255][i].newWeapon)
|
2019-10-21 19:46:41 +00:00
|
|
|
gPlayer[i].input.newWeapon = gFifoInput[gNetFifoTail&255][i].newWeapon;
|
|
|
|
gPlayer[i].input.forward = gFifoInput[gNetFifoTail&255][i].forward;
|
|
|
|
gPlayer[i].input.q16turn = gFifoInput[gNetFifoTail&255][i].q16turn;
|
|
|
|
gPlayer[i].input.strafe = gFifoInput[gNetFifoTail&255][i].strafe;
|
|
|
|
gPlayer[i].input.q16mlook = gFifoInput[gNetFifoTail&255][i].q16mlook;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
gNetFifoTail++;
|
2020-01-30 15:20:31 +00:00
|
|
|
if (!(gFrame&7))
|
|
|
|
{
|
|
|
|
CalcGameChecksum();
|
|
|
|
memcpy(gCheckFifo[gCheckHead[myconnectindex]&255][myconnectindex], gChecksum, sizeof(gChecksum));
|
|
|
|
gCheckHead[myconnectindex]++;
|
|
|
|
}
|
2019-09-19 22:42:45 +00:00
|
|
|
for (int i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
{
|
2019-10-21 19:46:41 +00:00
|
|
|
if (gPlayer[i].input.keyFlags.quit)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2019-10-21 19:46:41 +00:00
|
|
|
gPlayer[i].input.keyFlags.quit = 0;
|
2019-09-19 22:42:45 +00:00
|
|
|
netBroadcastPlayerLogoff(i);
|
|
|
|
if (i == myconnectindex)
|
|
|
|
{
|
|
|
|
// netBroadcastMyLogoff(gQuitRequest == 2);
|
|
|
|
gQuitGame = true;
|
|
|
|
gRestartGame = gQuitRequest == 2;
|
|
|
|
netDeinitialize();
|
|
|
|
netResetToSinglePlayer();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2019-10-21 19:46:41 +00:00
|
|
|
if (gPlayer[i].input.keyFlags.restart)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2019-10-21 19:46:41 +00:00
|
|
|
gPlayer[i].input.keyFlags.restart = 0;
|
2019-09-19 22:42:45 +00:00
|
|
|
levelRestart();
|
|
|
|
return;
|
|
|
|
}
|
2019-10-21 19:46:41 +00:00
|
|
|
if (gPlayer[i].input.keyFlags.pause)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2019-10-21 19:46:41 +00:00
|
|
|
gPlayer[i].input.keyFlags.pause = 0;
|
2020-05-29 01:20:40 +00:00
|
|
|
if (paused && gGameOptions.nGameType > 0 && numplayers > 1)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
|
|
|
sprintf(buffer,"%s paused the game",gProfile[i].name);
|
|
|
|
viewSetMessage(buffer);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
viewClearInterpolations();
|
|
|
|
{
|
2020-05-29 01:20:40 +00:00
|
|
|
if (paused || gEndGameMgr.at0 || (gGameOptions.nGameType == 0 && M_Active()))
|
2019-09-19 22:42:45 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
for (int i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
{
|
|
|
|
viewBackupView(i);
|
|
|
|
playerProcess(&gPlayer[i]);
|
|
|
|
}
|
|
|
|
trProcessBusy();
|
2019-09-07 13:15:39 +00:00
|
|
|
evProcess((int)gFrameClock);
|
2019-09-19 22:42:45 +00:00
|
|
|
seqProcess(4);
|
|
|
|
DoSectorPanning();
|
|
|
|
actProcessSprites();
|
|
|
|
actPostProcess();
|
2020-01-02 13:37:15 +00:00
|
|
|
#ifdef POLYMER
|
|
|
|
G_RefreshLights();
|
|
|
|
#endif
|
2019-09-19 22:42:45 +00:00
|
|
|
viewCorrectPrediction();
|
|
|
|
ambProcess();
|
|
|
|
viewUpdateDelirium();
|
|
|
|
viewUpdateShake();
|
|
|
|
sfxUpdate3DSounds();
|
2019-10-21 19:46:41 +00:00
|
|
|
if (gMe->hand == 1)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
|
|
|
#define CHOKERATE 8
|
|
|
|
#define TICRATE 30
|
|
|
|
gChokeCounter += CHOKERATE;
|
|
|
|
while (gChokeCounter >= TICRATE)
|
|
|
|
{
|
|
|
|
gChoke.at1c(gMe);
|
|
|
|
gChokeCounter -= TICRATE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
gLevelTime++;
|
|
|
|
gFrame++;
|
|
|
|
gFrameClock += 4;
|
|
|
|
if ((gGameOptions.uGameFlags&1) != 0 && !gStartNewGame)
|
|
|
|
{
|
|
|
|
ready2send = 0;
|
|
|
|
if (gNetPlayers > 1 && gNetMode == NETWORK_SERVER && gPacketMode == PACKETMODE_1 && myconnectindex == connecthead)
|
|
|
|
{
|
|
|
|
while (gNetFifoMasterTail < gNetFifoTail)
|
|
|
|
{
|
2019-10-24 13:25:34 +00:00
|
|
|
gameHandleEvents();
|
2019-09-19 22:42:45 +00:00
|
|
|
netMasterUpdate();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
seqKillAll();
|
|
|
|
if (gGameOptions.uGameFlags&2)
|
|
|
|
{
|
2020-01-25 15:47:06 +00:00
|
|
|
STAT_Update(true);
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gGameOptions.nGameType == 0)
|
|
|
|
{
|
2020-07-29 21:18:08 +00:00
|
|
|
auto completion = [] (bool) {
|
|
|
|
gamestate = GS_DEMOSCREEN;
|
|
|
|
M_StartControlPanel(false);
|
|
|
|
M_SetMenu(NAME_CreditsMenu);
|
|
|
|
gGameOptions.uGameFlags &= ~3;
|
|
|
|
gRestartGame = 1;
|
|
|
|
gQuitGame = 1;
|
|
|
|
};
|
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gGameOptions.uGameFlags&8)
|
2020-07-29 21:18:08 +00:00
|
|
|
{
|
|
|
|
levelPlayEndScene(gGameOptions.nEpisode, completion);
|
|
|
|
}
|
|
|
|
else completion(false);
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
2020-07-29 21:18:08 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
gGameOptions.uGameFlags &= ~3;
|
|
|
|
gRestartGame = 1;
|
|
|
|
gQuitGame = 1;
|
|
|
|
}
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gEndGameMgr.Setup();
|
|
|
|
viewResizeView(gViewSize);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-10-28 21:19:50 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
|
|
|
|
void ParseOptions(void)
|
|
|
|
{
|
2020-07-27 22:01:16 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void ClockStrobe()
|
|
|
|
{
|
2019-09-07 13:15:39 +00:00
|
|
|
//gGameClock++;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
|
2020-01-22 20:09:45 +00:00
|
|
|
void ReadAllRFS();
|
|
|
|
|
2020-04-11 22:10:39 +00:00
|
|
|
static const char* actions[] = {
|
2020-08-02 18:44:37 +00:00
|
|
|
"Move_Forward",
|
2020-04-11 22:10:39 +00:00
|
|
|
"Move_Backward",
|
|
|
|
"Turn_Left",
|
|
|
|
"Turn_Right",
|
|
|
|
"Strafe",
|
|
|
|
"Fire",
|
|
|
|
"Open",
|
|
|
|
"Run",
|
|
|
|
"Alt_Fire", // Duke3D", Blood
|
|
|
|
"Jump",
|
|
|
|
"Crouch",
|
|
|
|
"Look_Up",
|
|
|
|
"Look_Down",
|
|
|
|
"Look_Left",
|
|
|
|
"Look_Right",
|
|
|
|
"Strafe_Left",
|
|
|
|
"Strafe_Right",
|
|
|
|
"Aim_Up",
|
|
|
|
"Aim_Down",
|
|
|
|
"SendMessage",
|
|
|
|
"Map",
|
|
|
|
"Shrink_Screen",
|
|
|
|
"Enlarge_Screen",
|
|
|
|
"Show_Opponents_Weapon",
|
|
|
|
"Map_Follow_Mode",
|
|
|
|
"See_Coop_View",
|
|
|
|
"Mouse_Aiming",
|
|
|
|
"Toggle_Crosshair",
|
|
|
|
"Dpad_Select",
|
|
|
|
"Dpad_Aiming",
|
|
|
|
"Third_Person_View",
|
|
|
|
"Toggle_Crouch",
|
|
|
|
};
|
|
|
|
|
2020-07-29 21:18:08 +00:00
|
|
|
static void app_init()
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2020-04-11 22:10:39 +00:00
|
|
|
buttonMap.SetButtons(actions, NUM_ACTIONS);
|
2019-09-19 22:42:45 +00:00
|
|
|
memcpy(&gGameOptions, &gSingleGameOptions, sizeof(GAMEOPTIONS));
|
2020-07-29 21:18:08 +00:00
|
|
|
gGameOptions.nMonsterSettings = !userConfig.nomonsters;
|
|
|
|
bQuickStart = userConfig.nologo;
|
2020-01-22 20:09:45 +00:00
|
|
|
ReadAllRFS();
|
2019-09-19 22:42:45 +00:00
|
|
|
|
2019-06-28 16:03:47 +00:00
|
|
|
HookReplaceFunctions();
|
2019-09-19 22:42:45 +00:00
|
|
|
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Initializing Build 3D engine\n");
|
2020-07-27 22:05:56 +00:00
|
|
|
engineInit();
|
2019-09-21 11:02:17 +00:00
|
|
|
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Loading tiles\n");
|
2020-07-29 21:18:08 +00:00
|
|
|
if (!tileInit(0, NULL))
|
|
|
|
I_FatalError("TILES###.ART files not found");
|
2019-09-19 22:42:45 +00:00
|
|
|
|
|
|
|
levelLoadDefaults();
|
2019-08-09 18:25:44 +00:00
|
|
|
|
|
|
|
loaddefinitionsfile(BLOODWIDESCREENDEF);
|
|
|
|
loaddefinitions_game(BLOODWIDESCREENDEF, FALSE);
|
|
|
|
|
2020-07-29 21:18:08 +00:00
|
|
|
const char* defsfile = G_DefFile();
|
2019-09-19 22:42:45 +00:00
|
|
|
uint32_t stime = timerGetTicks();
|
|
|
|
if (!loaddefinitionsfile(defsfile))
|
|
|
|
{
|
|
|
|
uint32_t etime = timerGetTicks();
|
2020-07-29 21:18:08 +00:00
|
|
|
Printf("Definitions file \"%s\" loaded in %d ms.\n", defsfile, etime - stime);
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
loaddefinitions_game(defsfile, FALSE);
|
|
|
|
powerupInit();
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Loading cosine table\n");
|
2020-04-11 21:54:33 +00:00
|
|
|
trigInit();
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Initializing view subsystem\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
viewInit();
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Initializing dynamic fire\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
FireInit();
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Initializing weapon animations\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
WeaponInit();
|
|
|
|
LoadSaveSetup();
|
|
|
|
LoadSavedInfo();
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Loading control setup\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
ctrlInit();
|
|
|
|
timerInit(120);
|
|
|
|
timerSetCallback(ClockStrobe);
|
|
|
|
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Initializing network users\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
netInitialize(true);
|
2020-07-29 21:18:08 +00:00
|
|
|
videoInit();
|
2019-12-19 08:31:39 +00:00
|
|
|
hud_size.Callback();
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Initializing sound system\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
sndInit();
|
2020-07-27 17:45:34 +00:00
|
|
|
registerosdcommands();
|
2020-08-02 18:44:37 +00:00
|
|
|
registerinputcommands();
|
2020-07-27 17:45:34 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
gChoke.sub_83ff0(518, sub_84230);
|
|
|
|
if (bAddUserMap)
|
|
|
|
{
|
|
|
|
levelAddUserMap(gUserMapFilename);
|
|
|
|
gStartNewGame = 1;
|
|
|
|
}
|
|
|
|
videoSetViewableArea(0, 0, xdim - 1, ydim - 1);
|
2020-07-27 21:29:10 +00:00
|
|
|
UpdateDacs(0, true);
|
2020-07-29 21:18:08 +00:00
|
|
|
}
|
2020-01-23 10:50:12 +00:00
|
|
|
|
2020-07-29 21:18:08 +00:00
|
|
|
static void gameInit()
|
|
|
|
{
|
|
|
|
//RESTART:
|
2019-09-19 22:42:45 +00:00
|
|
|
sub_79760();
|
|
|
|
gViewIndex = myconnectindex;
|
|
|
|
gMe = gView = &gPlayer[myconnectindex];
|
|
|
|
netBroadcastPlayerInfo(myconnectindex);
|
2020-07-29 21:18:08 +00:00
|
|
|
#if 0
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Waiting for network players!\n");
|
2019-09-19 22:42:45 +00:00
|
|
|
netWaitForEveryone(0);
|
|
|
|
if (gRestartGame)
|
|
|
|
{
|
|
|
|
// Network error
|
|
|
|
gQuitGame = false;
|
|
|
|
gRestartGame = false;
|
|
|
|
netDeinitialize();
|
|
|
|
netResetToSinglePlayer();
|
|
|
|
goto RESTART;
|
|
|
|
}
|
2020-07-29 21:18:08 +00:00
|
|
|
#endif
|
|
|
|
UpdateNetworkMenus();
|
2019-09-19 22:42:45 +00:00
|
|
|
gQuitGame = 0;
|
|
|
|
gRestartGame = 0;
|
|
|
|
if (gGameOptions.nGameType > 0)
|
|
|
|
{
|
2020-01-01 10:35:47 +00:00
|
|
|
inputState.ClearAllInput();
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
2020-07-29 21:18:08 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static void gameTicker()
|
|
|
|
{
|
|
|
|
bool gameUpdate = false;
|
|
|
|
double const gameUpdateStartTime = timerGetHiTicks();
|
|
|
|
while (gPredictTail < gNetFifoHead[myconnectindex] && !paused)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2020-07-29 21:18:08 +00:00
|
|
|
viewUpdatePrediction(&gFifoInput[gPredictTail & 255][myconnectindex]);
|
|
|
|
}
|
|
|
|
if (numplayers == 1)
|
|
|
|
gBufferJitter = 0;
|
|
|
|
while (totalclock >= gNetFifoClock && ready2send)
|
|
|
|
{
|
|
|
|
gNetInput = gInput;
|
|
|
|
gInput = {};
|
|
|
|
netGetInput();
|
|
|
|
gNetFifoClock += 4;
|
|
|
|
while (gNetFifoHead[myconnectindex] - gNetFifoTail > gBufferJitter && !gStartNewGame && !gQuitGame)
|
2019-09-19 22:42:45 +00:00
|
|
|
{
|
2020-07-29 21:18:08 +00:00
|
|
|
int i;
|
|
|
|
for (i = connecthead; i >= 0; i = connectpoint2[i])
|
|
|
|
if (gNetFifoHead[i] == gNetFifoTail)
|
|
|
|
break;
|
|
|
|
if (i >= 0)
|
2020-01-29 13:19:05 +00:00
|
|
|
break;
|
2020-07-29 21:18:08 +00:00
|
|
|
//faketimerhandler();
|
|
|
|
ProcessFrame();
|
|
|
|
gameUpdate = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (gameUpdate)
|
|
|
|
{
|
|
|
|
g_gameUpdateTime = timerGetHiTicks() - gameUpdateStartTime;
|
|
|
|
if (g_gameUpdateAvgTime < 0.f)
|
|
|
|
g_gameUpdateAvgTime = g_gameUpdateTime;
|
|
|
|
g_gameUpdateAvgTime = ((GAMEUPDATEAVGTIMENUMSAMPLES - 1.f) * g_gameUpdateAvgTime + g_gameUpdateTime) / ((float)GAMEUPDATEAVGTIMENUMSAMPLES);
|
|
|
|
}
|
|
|
|
if (gQuitRequest && gQuitGame)
|
|
|
|
videoClearScreen(0);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
netCheckSync();
|
|
|
|
viewDrawScreen();
|
|
|
|
g_gameUpdateAndDrawTime = g_beforeSwapTime/* timerGetHiTicks()*/ - gameUpdateStartTime;
|
|
|
|
}
|
|
|
|
}
|
2020-01-29 13:19:05 +00:00
|
|
|
|
2020-07-29 21:18:08 +00:00
|
|
|
static void drawBackground()
|
|
|
|
{
|
|
|
|
twod->ClearScreen();
|
2020-07-31 19:05:09 +00:00
|
|
|
DrawTexture(twod, tileGetTexture(2518, true), 0, 0, DTA_FullscreenEx, 3, TAG_DONE);
|
2020-07-29 21:18:08 +00:00
|
|
|
if (gQuitRequest && !gQuitGame)
|
|
|
|
netBroadcastMyLogoff(gQuitRequest == 2);
|
|
|
|
}
|
2020-01-30 13:05:34 +00:00
|
|
|
|
2020-07-29 21:18:08 +00:00
|
|
|
static void commonTicker(bool &playvideo)
|
|
|
|
{
|
|
|
|
if (TestBitString(gotpic, 2342))
|
|
|
|
{
|
|
|
|
FireProcess();
|
|
|
|
ClearBitString(gotpic, 2342);
|
|
|
|
}
|
|
|
|
if (gStartNewGame)
|
|
|
|
{
|
|
|
|
StartLevel(&gGameOptions);
|
|
|
|
|
|
|
|
auto completion = [](bool = false)
|
2019-11-12 21:59:51 +00:00
|
|
|
{
|
2020-07-29 21:18:08 +00:00
|
|
|
levelTryPlayMusicOrNothing(gGameOptions.nEpisode, gGameOptions.nLevel);
|
|
|
|
gamestate = GS_LEVEL;
|
|
|
|
};
|
|
|
|
|
|
|
|
if ((gGameOptions.uGameFlags & 4))
|
|
|
|
levelPlayIntroScene(gGameOptions.nEpisode, completion);
|
|
|
|
else
|
|
|
|
completion(false);
|
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
if (gRestartGame)
|
|
|
|
{
|
2019-12-07 17:28:30 +00:00
|
|
|
Mus_Stop();
|
2019-12-18 21:24:50 +00:00
|
|
|
soundEngine->StopAllChannels();
|
2019-09-19 22:42:45 +00:00
|
|
|
gQuitGame = 0;
|
|
|
|
gQuitRequest = 0;
|
|
|
|
gRestartGame = 0;
|
2020-07-29 21:18:08 +00:00
|
|
|
levelSetupOptions(0, 0);
|
|
|
|
|
2020-07-27 22:05:56 +00:00
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
if (gGameOptions.nGameType != 0)
|
|
|
|
{
|
2020-07-29 21:18:08 +00:00
|
|
|
playvideo = !bQuickStart;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
2020-07-29 21:18:08 +00:00
|
|
|
else playvideo = false;
|
|
|
|
gamestate = GS_STARTUP;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
2020-07-29 21:18:08 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
int GameInterface::app_main()
|
|
|
|
{
|
|
|
|
|
|
|
|
app_init();
|
|
|
|
gamestate = GS_STARTUP;
|
|
|
|
bool playvideo = !bQuickStart;
|
|
|
|
while (true)
|
|
|
|
{
|
|
|
|
if (gamestate == GS_STARTUP) gameInit();
|
2019-09-19 22:42:45 +00:00
|
|
|
|
2020-07-29 21:18:08 +00:00
|
|
|
commonTicker(playvideo);
|
|
|
|
gameHandleEvents();
|
|
|
|
D_ProcessEvents();
|
|
|
|
ctrlGetInput();
|
|
|
|
|
|
|
|
switch (gamestate)
|
|
|
|
{
|
|
|
|
default:
|
|
|
|
case GS_STARTUP:
|
|
|
|
if (playvideo) playlogos();
|
|
|
|
else
|
|
|
|
{
|
|
|
|
gamestate = GS_DEMOSCREEN;
|
|
|
|
M_StartControlPanel(false);
|
|
|
|
M_SetMenu(NAME_Mainmenu);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GS_DEMOSCREEN:
|
|
|
|
drawBackground();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GS_INTRO:
|
|
|
|
case GS_INTERMISSION:
|
|
|
|
RunScreenJobFrame(); // This handles continuation through its completion callback.
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GS_LEVEL:
|
|
|
|
gameTicker();
|
|
|
|
LocalKeys();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GS_FINALE:
|
|
|
|
gEndGameMgr.ProcessKeys();
|
|
|
|
gEndGameMgr.Draw();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
videoNextPage();
|
|
|
|
|
|
|
|
|
|
|
|
}
|
2019-09-19 22:42:45 +00:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int parsedefinitions_game(scriptfile *, int);
|
|
|
|
|
|
|
|
static void parsedefinitions_game_include(const char *fileName, scriptfile *pScript, const char *cmdtokptr, int const firstPass)
|
|
|
|
{
|
|
|
|
scriptfile *included = scriptfile_fromfile(fileName);
|
|
|
|
|
|
|
|
if (!included)
|
|
|
|
{
|
|
|
|
if (!Bstrcasecmp(cmdtokptr,"null") || pScript == NULL) // this is a bit overboard to prevent unused parameter warnings
|
|
|
|
{
|
2020-04-11 21:45:45 +00:00
|
|
|
// Printf("Warning: Failed including %s as module\n", fn);
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
/*
|
|
|
|
else
|
|
|
|
{
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Warning: Failed including %s on line %s:%d\n",
|
2019-09-19 22:42:45 +00:00
|
|
|
fn, script->filename,scriptfile_getlinum(script,cmdtokptr));
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
parsedefinitions_game(included, firstPass);
|
|
|
|
scriptfile_close(included);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int parsedefinitions_game(scriptfile *pScript, int firstPass)
|
|
|
|
{
|
|
|
|
int token;
|
|
|
|
char *pToken;
|
|
|
|
|
|
|
|
static const tokenlist tokens[] =
|
|
|
|
{
|
|
|
|
{ "include", T_INCLUDE },
|
|
|
|
{ "#include", T_INCLUDE },
|
|
|
|
{ "includedefault", T_INCLUDEDEFAULT },
|
|
|
|
{ "#includedefault", T_INCLUDEDEFAULT },
|
|
|
|
{ "loadgrp", T_LOADGRP },
|
|
|
|
{ "cachesize", T_CACHESIZE },
|
|
|
|
{ "noautoload", T_NOAUTOLOAD },
|
|
|
|
{ "sound", T_SOUND },
|
|
|
|
//{ "cutscene", T_CUTSCENE },
|
|
|
|
//{ "animsounds", T_ANIMSOUNDS },
|
|
|
|
{ "renamefile", T_RENAMEFILE },
|
|
|
|
{ "globalgameflags", T_GLOBALGAMEFLAGS },
|
|
|
|
{ "rffdefineid", T_RFFDEFINEID },
|
2019-08-09 13:33:45 +00:00
|
|
|
{ "tilefromtexture", T_TILEFROMTEXTURE },
|
2019-09-19 22:42:45 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
static const tokenlist soundTokens[] =
|
|
|
|
{
|
|
|
|
{ "id", T_ID },
|
|
|
|
{ "file", T_FILE },
|
|
|
|
{ "minpitch", T_MINPITCH },
|
|
|
|
{ "maxpitch", T_MAXPITCH },
|
|
|
|
{ "priority", T_PRIORITY },
|
|
|
|
{ "type", T_TYPE },
|
|
|
|
{ "distance", T_DISTANCE },
|
|
|
|
{ "volume", T_VOLUME },
|
|
|
|
};
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
static const tokenlist animTokens [] =
|
|
|
|
{
|
|
|
|
{ "delay", T_DELAY },
|
|
|
|
{ "aspect", T_ASPECT },
|
|
|
|
{ "sounds", T_SOUND },
|
|
|
|
{ "forcefilter", T_FORCEFILTER },
|
|
|
|
{ "forcenofilter", T_FORCENOFILTER },
|
|
|
|
{ "texturefilter", T_TEXTUREFILTER },
|
|
|
|
};
|
|
|
|
#endif
|
|
|
|
|
|
|
|
do
|
|
|
|
{
|
|
|
|
token = getatoken(pScript, tokens, ARRAY_SIZE(tokens));
|
|
|
|
pToken = pScript->ltextptr;
|
|
|
|
|
|
|
|
switch (token)
|
|
|
|
{
|
|
|
|
case T_LOADGRP:
|
|
|
|
{
|
|
|
|
char *fileName;
|
|
|
|
|
|
|
|
if (!scriptfile_getstring(pScript,&fileName) && firstPass)
|
|
|
|
{
|
2019-11-01 08:30:28 +00:00
|
|
|
fileSystem.AddAdditionalFile(fileName);
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case T_CACHESIZE:
|
|
|
|
{
|
|
|
|
int32_t cacheSize;
|
|
|
|
|
|
|
|
if (scriptfile_getnumber(pScript, &cacheSize) || !firstPass)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case T_INCLUDE:
|
|
|
|
{
|
|
|
|
char *fileName;
|
|
|
|
|
|
|
|
if (!scriptfile_getstring(pScript, &fileName))
|
|
|
|
parsedefinitions_game_include(fileName, pScript, pToken, firstPass);
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case T_INCLUDEDEFAULT:
|
|
|
|
{
|
|
|
|
parsedefinitions_game_include(G_DefaultDefFile(), pScript, pToken, firstPass);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case T_NOAUTOLOAD:
|
|
|
|
if (firstPass)
|
2019-10-27 08:38:55 +00:00
|
|
|
gNoAutoLoad = true;
|
2019-09-19 22:42:45 +00:00
|
|
|
break;
|
|
|
|
case T_RFFDEFINEID:
|
|
|
|
{
|
|
|
|
char *resName = NULL;
|
|
|
|
char *resType = NULL;
|
|
|
|
char *rffName = NULL;
|
|
|
|
int resID;
|
|
|
|
|
|
|
|
if (scriptfile_getstring(pScript, &resName))
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (scriptfile_getstring(pScript, &resType))
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (scriptfile_getnumber(pScript, &resID))
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (scriptfile_getstring(pScript, &rffName))
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (!firstPass)
|
|
|
|
{
|
2019-11-02 09:20:32 +00:00
|
|
|
FStringf name("%s.%s", resName, resType);
|
|
|
|
fileSystem.CreatePathlessCopy(resName, resID, 0);
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2019-08-09 13:33:45 +00:00
|
|
|
case T_TILEFROMTEXTURE:
|
|
|
|
{
|
|
|
|
char *texturetokptr = pScript->ltextptr, *textureend;
|
|
|
|
int32_t tile = -1;
|
|
|
|
int32_t havesurface = 0, havevox = 0, haveview = 0, haveshade = 0;
|
|
|
|
int32_t surface = 0, vox = 0, view = 0, shade = 0;
|
2019-12-29 19:20:58 +00:00
|
|
|
int32_t tile_crc32 = 0;
|
|
|
|
vec2_t tile_size{};
|
|
|
|
uint8_t have_crc32 = 0;
|
|
|
|
uint8_t have_size = 0;
|
2019-08-09 13:33:45 +00:00
|
|
|
|
|
|
|
static const tokenlist tilefromtexturetokens[] =
|
|
|
|
{
|
|
|
|
{ "surface", T_SURFACE },
|
|
|
|
{ "voxel", T_VOXEL },
|
|
|
|
{ "ifcrc", T_IFCRC },
|
|
|
|
{ "view", T_VIEW },
|
|
|
|
{ "shade", T_SHADE },
|
|
|
|
};
|
|
|
|
|
|
|
|
if (scriptfile_getsymbol(pScript,&tile)) break;
|
|
|
|
if (scriptfile_getbraces(pScript,&textureend)) break;
|
|
|
|
while (pScript->textptr < textureend)
|
|
|
|
{
|
|
|
|
int32_t token = getatoken(pScript,tilefromtexturetokens,ARRAY_SIZE(tilefromtexturetokens));
|
|
|
|
switch (token)
|
|
|
|
{
|
|
|
|
case T_IFCRC:
|
2019-12-29 19:20:58 +00:00
|
|
|
scriptfile_getsymbol(pScript, &tile_crc32);
|
|
|
|
have_crc32 = 1;
|
2019-08-09 13:33:45 +00:00
|
|
|
break;
|
2019-12-29 19:20:58 +00:00
|
|
|
case T_IFMATCH:
|
|
|
|
{
|
|
|
|
char *ifmatchend;
|
|
|
|
|
|
|
|
static const tokenlist ifmatchtokens[] =
|
|
|
|
{
|
|
|
|
{ "crc32", T_CRC32 },
|
|
|
|
{ "size", T_SIZE },
|
|
|
|
};
|
|
|
|
|
|
|
|
if (scriptfile_getbraces(pScript,&ifmatchend)) break;
|
|
|
|
while (pScript->textptr < ifmatchend)
|
|
|
|
{
|
|
|
|
int32_t token = getatoken(pScript,ifmatchtokens,ARRAY_SIZE(ifmatchtokens));
|
|
|
|
switch (token)
|
|
|
|
{
|
|
|
|
case T_CRC32:
|
|
|
|
scriptfile_getsymbol(pScript, &tile_crc32);
|
|
|
|
have_crc32 = 1;
|
|
|
|
break;
|
|
|
|
case T_SIZE:
|
|
|
|
scriptfile_getsymbol(pScript, &tile_size.x);
|
|
|
|
scriptfile_getsymbol(pScript, &tile_size.y);
|
|
|
|
have_size = 1;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
2019-08-09 13:33:45 +00:00
|
|
|
case T_SURFACE:
|
|
|
|
havesurface = 1;
|
|
|
|
scriptfile_getsymbol(pScript, &surface);
|
|
|
|
break;
|
|
|
|
case T_VOXEL:
|
|
|
|
havevox = 1;
|
|
|
|
scriptfile_getsymbol(pScript, &vox);
|
|
|
|
break;
|
|
|
|
case T_VIEW:
|
|
|
|
haveview = 1;
|
|
|
|
scriptfile_getsymbol(pScript, &view);
|
|
|
|
break;
|
|
|
|
case T_SHADE:
|
|
|
|
haveshade = 1;
|
|
|
|
scriptfile_getsymbol(pScript, &shade);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2019-08-09 18:25:44 +00:00
|
|
|
if (!firstPass)
|
2019-08-09 13:33:45 +00:00
|
|
|
{
|
2019-08-09 18:25:44 +00:00
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)tile >= MAXUSERTILES))
|
2019-08-09 13:33:45 +00:00
|
|
|
{
|
2020-04-11 21:45:45 +00:00
|
|
|
Printf("Error: missing or invalid 'tile number' for texture definition near line %s:%d\n",
|
2019-08-09 18:25:44 +00:00
|
|
|
pScript->filename, scriptfile_getlinum(pScript,texturetokptr));
|
2019-08-09 13:33:45 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2019-12-29 19:20:58 +00:00
|
|
|
if (have_crc32)
|
|
|
|
{
|
|
|
|
int32_t const orig_crc32 = tileGetCRC32(tile);
|
|
|
|
if (orig_crc32 != tile_crc32)
|
|
|
|
{
|
2020-04-11 21:45:45 +00:00
|
|
|
// Printf("CRC32 of tile %d doesn't match! CRC32: %d, Expected: %d\n", tile, orig_crc32, tile_crc32);
|
2019-12-29 19:20:58 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (have_size)
|
2019-08-09 18:25:44 +00:00
|
|
|
{
|
2019-12-29 21:47:40 +00:00
|
|
|
vec2_16_t const orig_size = tilesiz[tile];
|
2019-12-29 19:20:58 +00:00
|
|
|
if (orig_size.x != tile_size.x && orig_size.y != tile_size.y)
|
2019-08-09 18:25:44 +00:00
|
|
|
{
|
2020-04-11 21:45:45 +00:00
|
|
|
// Printf("Size of tile %d doesn't match! Size: (%d, %d), Expected: (%d, %d)\n", tile, orig_size.x, orig_size.y, tile_size.x, tile_size.y);
|
2019-08-09 18:25:44 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (havesurface)
|
|
|
|
surfType[tile] = surface;
|
|
|
|
if (havevox)
|
|
|
|
voxelIndex[tile] = vox;
|
|
|
|
if (haveshade)
|
|
|
|
tileShade[tile] = shade;
|
|
|
|
if (haveview)
|
|
|
|
picanm[tile].extra = view&7;
|
|
|
|
}
|
2019-08-09 13:33:45 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2019-09-19 22:42:45 +00:00
|
|
|
case T_GLOBALGAMEFLAGS: scriptfile_getnumber(pScript, &blood_globalflags); break;
|
|
|
|
case T_EOF: return 0;
|
|
|
|
default: break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
while (1);
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int loaddefinitions_game(const char *fileName, int32_t firstPass)
|
|
|
|
{
|
|
|
|
scriptfile *pScript = scriptfile_fromfile(fileName);
|
|
|
|
|
|
|
|
if (pScript)
|
|
|
|
parsedefinitions_game(pScript, firstPass);
|
|
|
|
|
2019-12-17 19:08:59 +00:00
|
|
|
if (userConfig.AddDefs) for (auto & m : *userConfig.AddDefs)
|
2019-09-19 22:42:45 +00:00
|
|
|
parsedefinitions_game_include(m, NULL, "null", firstPass);
|
|
|
|
|
|
|
|
if (pScript)
|
|
|
|
scriptfile_close(pScript);
|
|
|
|
|
|
|
|
scriptfile_clearsymbols();
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool DemoRecordStatus(void) {
|
2020-07-27 22:01:16 +00:00
|
|
|
return false;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool VanillaMode() {
|
2020-07-27 22:01:16 +00:00
|
|
|
return false;
|
2019-09-19 22:42:45 +00:00
|
|
|
}
|
|
|
|
|
2019-06-28 12:45:39 +00:00
|
|
|
int sndTryPlaySpecialMusic(int nMusic)
|
|
|
|
{
|
2019-12-10 23:57:53 +00:00
|
|
|
if (Mus_Play(nullptr, quoteMgr.GetQuote(nMusic), true))
|
2019-06-28 12:45:39 +00:00
|
|
|
{
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void sndPlaySpecialMusicOrNothing(int nMusic)
|
|
|
|
{
|
|
|
|
if (sndTryPlaySpecialMusic(nMusic))
|
|
|
|
{
|
2019-12-07 17:28:30 +00:00
|
|
|
Mus_Stop();
|
2019-06-28 12:45:39 +00:00
|
|
|
}
|
|
|
|
}
|
2019-09-21 20:53:00 +00:00
|
|
|
|
2019-12-24 18:47:34 +00:00
|
|
|
extern IniFile* BloodINI;
|
|
|
|
void GameInterface::FreeGameData()
|
|
|
|
{
|
|
|
|
if (BloodINI) delete BloodINI;
|
2020-07-29 21:18:08 +00:00
|
|
|
netDeinitialize();
|
2019-12-24 18:47:34 +00:00
|
|
|
}
|
|
|
|
|
2020-01-01 08:49:06 +00:00
|
|
|
void GameInterface::UpdateScreenSize()
|
|
|
|
{
|
|
|
|
viewResizeView(gViewSize);
|
|
|
|
}
|
|
|
|
|
2019-11-03 11:32:58 +00:00
|
|
|
|
|
|
|
::GameInterface* CreateInterface()
|
|
|
|
{
|
|
|
|
return new GameInterface;
|
|
|
|
}
|
2019-09-22 06:39:22 +00:00
|
|
|
|
|
|
|
END_BLD_NS
|