2020-05-14 10:14:03 +00:00
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 1996, 2003 - 3D Realms Entertainment
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Copyright (C) 2017-2019 Nuke.YKT
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2020-06-28 07:03:31 +00:00
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Copyright (C) 2020 - Christoph Oelckers
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2020-05-14 10:14:03 +00:00
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This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
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Duke Nukem 3D is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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Original Source: 1996 - Todd Replogle
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Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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#include "global.h"
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2020-07-03 21:56:14 +00:00
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#include "names_r.h"
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2020-07-07 15:56:20 +00:00
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#include "mapinfo.h"
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2020-10-21 17:14:41 +00:00
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#include "dukeactor.h"
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2020-05-14 10:14:03 +00:00
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BEGIN_DUKE_NS
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2020-07-16 15:59:25 +00:00
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2020-05-16 21:55:21 +00:00
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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void incur_damage_r(struct player_struct* p)
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{
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2020-10-02 20:14:20 +00:00
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int damage = 0, unk = 0, shield_damage = 0;
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2020-05-16 21:55:21 +00:00
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short gut = 0;
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2020-10-23 19:40:49 +00:00
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p->GetActor()->s.extra -= p->extra_extra8 >> 8;
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2020-05-16 21:55:21 +00:00
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2020-10-23 19:40:49 +00:00
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damage = p->GetActor()->s.extra - p->last_extra;
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2020-05-16 21:55:21 +00:00
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if (damage < 0)
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{
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p->extra_extra8 = 0;
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if (p->steroids_amount > 0 && p->steroids_amount < 400)
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{
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shield_damage = damage * (20 + (krand() % 30)) / 100;
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damage -= shield_damage;
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}
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if (p->drink_amt > 31 && p->drink_amt < 65)
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gut++;
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if (p->eat > 31 && p->eat < 65)
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gut++;
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switch (gut)
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{
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double ddamage;
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case 1:
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ddamage = damage;
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ddamage *= 0.75;
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damage = ddamage;
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break;
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case 2:
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ddamage = damage;
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ddamage *= 0.25;
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damage = ddamage;
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break;
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}
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2020-10-23 19:40:49 +00:00
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p->GetActor()->s.extra = p->last_extra + damage;
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2020-05-16 21:55:21 +00:00
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}
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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2020-10-24 04:58:52 +00:00
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static void shootmelee(DDukeActor *actor, int p, int sx, int sy, int sz, int sa, int atwith)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-24 04:58:52 +00:00
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spritetype* const s = &actor->s;
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2020-10-20 23:03:38 +00:00
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int sect = s->sectnum;
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int zvel;
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2020-10-24 04:58:52 +00:00
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short hitsect, hitwall;
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2020-10-20 23:03:38 +00:00
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int hitx, hity, hitz;
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2020-10-23 21:18:05 +00:00
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DDukeActor* hitsprt;
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if (p >= 0)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-20 23:03:38 +00:00
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zvel = -ps[p].horizon.sum().asq16() >> 11;
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sz += (6 << 8);
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sa += 15;
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2020-05-16 21:55:21 +00:00
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}
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else
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{
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2020-10-20 23:03:38 +00:00
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int x;
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2020-10-24 04:58:52 +00:00
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auto pspr = ps[findplayer(s, &x)].GetActor();
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zvel = ((pspr->s.z - sz) << 8) / (x + 1);
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sa = getangle(pspr->s.x - sx, pspr->s.y - sy);
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2020-05-16 21:55:21 +00:00
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}
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2020-10-20 23:03:38 +00:00
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hitscan(sx, sy, sz, sect,
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sintable[(sa + 512) & 2047],
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sintable[sa & 2047], zvel << 6,
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2020-10-23 21:18:05 +00:00
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&hitsect, &hitwall, &hitsprt, &hitx, &hity, &hitz, CLIPMASK1);
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2020-09-17 21:02:52 +00:00
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2020-10-20 23:03:38 +00:00
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if (isRRRA() && ((sector[hitsect].lotag == 160 && zvel > 0) || (sector[hitsect].lotag == 161 && zvel < 0))
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2020-10-23 21:18:05 +00:00
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&& hitsprt == nullptr && hitwall == -1)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-24 04:58:52 +00:00
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DukeSpriteIterator its;
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while (auto effector = its.Next())
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2020-10-20 23:03:38 +00:00
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{
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2020-10-24 04:58:52 +00:00
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// shouldn't this only check STAT_EFFECTOR?
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if (effector->s.sectnum == hitsect && effector->s.picnum == SECTOREFFECTOR && effector->GetOwner()
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&& effector->s.lotag == 7)
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2020-10-20 23:03:38 +00:00
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{
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int nx, ny, nz;
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2020-10-24 04:58:52 +00:00
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nx = hitx + (effector->GetOwner()->s.x - effector->s.x);
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ny = hity + (effector->GetOwner()->s.y - effector->s.y);
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2020-10-20 23:03:38 +00:00
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if (sector[hitsect].lotag == 161)
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{
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2020-10-24 04:58:52 +00:00
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nz = sector[effector->GetOwner()->s.sectnum].floorz;
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2020-10-20 23:03:38 +00:00
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}
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else
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{
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2020-10-24 04:58:52 +00:00
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nz = sector[effector->GetOwner()->s.sectnum].ceilingz;
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2020-10-20 23:03:38 +00:00
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}
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2020-10-24 04:58:52 +00:00
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hitscan(nx, ny, nz, effector->GetOwner()->s.sectnum, sintable[(sa + 512) & 2047], sintable[sa & 2047], zvel << 6,
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2020-10-23 21:18:05 +00:00
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&hitsect, &hitwall, &hitsprt, &hitx, &hity, &hitz, CLIPMASK1);
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2020-10-20 23:03:38 +00:00
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break;
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}
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}
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}
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if (hitsect < 0) return;
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if ((abs(sx - hitx) + abs(sy - hity)) < 1024)
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{
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2020-10-23 21:18:05 +00:00
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if (hitwall >= 0 || hitsprt)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-24 04:58:52 +00:00
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DDukeActor* wpn;
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2020-10-20 23:03:38 +00:00
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if (isRRRA() && atwith == SLINGBLADE)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-24 04:58:52 +00:00
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wpn = EGS(hitsect, hitx, hity, hitz, SLINGBLADE, -15, 0, 0, sa, 32, 0, actor, 4);
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wpn->s.extra += 50;
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2020-05-16 21:55:21 +00:00
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}
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else
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{
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2020-10-24 04:58:52 +00:00
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wpn = EGS(hitsect, hitx, hity, hitz, KNEE, -15, 0, 0, sa, 32, 0, actor, 4);
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wpn->s.extra += (krand() & 7);
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2020-05-16 21:55:21 +00:00
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}
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2020-10-20 23:03:38 +00:00
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if (p >= 0)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-24 04:58:52 +00:00
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auto k = spawn(wpn, SMALLSMOKE);
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k->s.z -= (8 << 8);
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if (atwith == KNEE) S_PlayActorSound(KICK_HIT, wpn);
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else if (isRRRA() && atwith == SLINGBLADE) S_PlayActorSound(260, wpn);
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2020-05-16 21:55:21 +00:00
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}
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2020-10-20 23:03:38 +00:00
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if (p >= 0 && ps[p].steroids_amount > 0 && ps[p].steroids_amount < 400)
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2020-10-24 04:58:52 +00:00
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wpn->s.extra += (max_player_health >> 2);
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2020-05-16 21:55:21 +00:00
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2020-10-23 21:18:05 +00:00
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if (hitsprt && hitsprt->s.picnum != ACCESSSWITCH && hitsprt->s.picnum != ACCESSSWITCH2)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-24 04:58:52 +00:00
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fi.checkhitsprite(hitsprt->GetIndex(), wpn->GetIndex());
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2020-10-23 21:18:05 +00:00
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if (p >= 0) fi.checkhitswitch(p, hitsprt->GetIndex(), 1);
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2020-05-16 21:55:21 +00:00
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}
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2020-10-20 23:03:38 +00:00
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else if (hitwall >= 0)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-20 23:03:38 +00:00
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if (wall[hitwall].cstat & 2)
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if (wall[hitwall].nextsector >= 0)
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if (hitz >= (sector[wall[hitwall].nextsector].floorz))
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hitwall = wall[hitwall].nextwall;
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if (hitwall >= 0 && wall[hitwall].picnum != ACCESSSWITCH && wall[hitwall].picnum != ACCESSSWITCH2)
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{
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2020-10-24 04:58:52 +00:00
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fi.checkhitwall(wpn->GetIndex(), hitwall, hitx, hity, hitz, atwith);
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2020-10-20 23:03:38 +00:00
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if (p >= 0) fi.checkhitswitch(p, hitwall, 0);
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}
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2020-05-16 21:55:21 +00:00
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}
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}
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2020-10-20 23:03:38 +00:00
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else if (p >= 0 && zvel > 0 && sector[hitsect].lotag == 1)
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{
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2020-10-24 04:58:52 +00:00
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auto splash = spawn(ps[p].GetActor(), WATERSPLASH2);
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splash->s.x = hitx;
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splash->s.y = hity;
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splash->s.ang = ps[p].angle.ang.asbuild(); // Total tweek
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splash->s.xvel = 32;
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ssp(actor, 0);
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splash->s.xvel = 0;
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2020-10-20 23:03:38 +00:00
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}
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}
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}
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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static void shootweapon(int i, int p, int sx, int sy, int sz, int sa, int atwith)
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{
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2020-11-01 19:57:02 +00:00
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auto actor = &hittype[i];
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auto s = &actor->s;
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2020-10-20 23:03:38 +00:00
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int sect = s->sectnum;
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int zvel;
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2020-10-23 21:18:05 +00:00
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short hitsect, hitwall, l, k;
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2020-10-20 23:03:38 +00:00
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int hitx, hity, hitz;
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2020-10-23 21:18:05 +00:00
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DDukeActor* hitsprt;
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if (s->extra >= 0) s->shade = -96;
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if (p >= 0)
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{
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2020-11-01 19:57:02 +00:00
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auto aimed = aim(actor, AUTO_AIM_ANGLE);
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if (aimed)
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2020-05-16 21:55:21 +00:00
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{
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2020-11-01 19:57:02 +00:00
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int dal = ((aimed->s.xrepeat * tilesiz[aimed->s.picnum].y) << 1) + (5 << 8);
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zvel = ((aimed->s.z - sz - dal) << 8) / ldist(ps[p].GetActor(), aimed);
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sa = getangle(aimed->s.x - sx, aimed->s.y - sy);
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2020-10-20 23:03:38 +00:00
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}
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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if (atwith == SHOTSPARK1)
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{
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2020-11-01 19:57:02 +00:00
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if (aimed == nullptr)
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2020-05-16 21:55:21 +00:00
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{
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2020-10-20 23:03:38 +00:00
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sa += 16 - (krand() & 31);
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zvel = -ps[p].horizon.sum().asq16() >> 11;
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2020-05-16 21:55:21 +00:00
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zvel += 128 - (krand() & 255);
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}
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}
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else
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{
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2020-10-20 23:03:38 +00:00
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if (atwith == SHOTGUN)
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sa += 64 - (krand() & 127);
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2020-05-16 21:55:21 +00:00
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else
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2020-10-20 23:03:38 +00:00
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sa += 16 - (krand() & 31);
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2020-11-01 19:57:02 +00:00
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if (aimed == nullptr) zvel = -ps[p].horizon.sum().asq16() >> 11;
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2020-10-20 23:03:38 +00:00
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zvel += 128 - (krand() & 255);
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}
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sz -= (2 << 8);
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}
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else
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{
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int x;
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2020-11-01 19:57:02 +00:00
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int j = findplayer(actor, &x);
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2020-10-20 23:03:38 +00:00
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sz -= (4 << 8);
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2020-11-01 19:57:02 +00:00
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zvel = ((ps[j].posz - sz) << 8) / (ldist(ps[j].GetActor(), actor));
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2020-10-20 23:03:38 +00:00
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if (s->picnum != BOSS1)
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{
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zvel += 128 - (krand() & 255);
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sa += 32 - (krand() & 63);
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}
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else
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{
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zvel += 128 - (krand() & 255);
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sa = getangle(ps[j].posx - sx, ps[j].posy - sy) + 64 - (krand() & 127);
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2020-05-16 21:55:21 +00:00
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}
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2020-10-20 23:03:38 +00:00
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}
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2020-05-16 21:55:21 +00:00
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2020-10-20 23:03:38 +00:00
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s->cstat &= ~257;
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hitscan(sx, sy, sz, sect,
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sintable[(sa + 512) & 2047],
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sintable[sa & 2047],
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2020-10-23 21:18:05 +00:00
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zvel << 6, &hitsect, &hitwall, &hitsprt, &hitx, &hity, &hitz, CLIPMASK1);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (isRRRA() && (((sector[hitsect].lotag == 160 && zvel > 0) || (sector[hitsect].lotag == 161 && zvel < 0))
|
2020-10-23 21:18:05 +00:00
|
|
|
&& hitsprt == nullptr && hitwall == -1))
|
2020-10-20 23:03:38 +00:00
|
|
|
{
|
|
|
|
short ii;
|
|
|
|
for (ii = 0; ii < MAXSPRITES; ii++)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
if (sprite[ii].sectnum == hitsect && sprite[ii].picnum == SECTOREFFECTOR
|
|
|
|
&& sprite[ii].lotag == 7)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
int nx, ny, nz;
|
|
|
|
nx = hitx + (sprite[sprite[ii].owner].x - sprite[ii].x);
|
|
|
|
ny = hity + (sprite[sprite[ii].owner].y - sprite[ii].y);
|
|
|
|
if (sector[hitsect].lotag == 161)
|
|
|
|
{
|
|
|
|
nz = sector[sprite[sprite[ii].owner].sectnum].floorz;
|
|
|
|
}
|
|
|
|
else
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
nz = sector[sprite[sprite[ii].owner].sectnum].ceilingz;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
hitscan(nx, ny, nz, sprite[sprite[ii].owner].sectnum,
|
|
|
|
sintable[(sa + 512) & 2047],
|
|
|
|
sintable[sa & 2047], zvel << 6,
|
2020-10-23 21:18:05 +00:00
|
|
|
&hitsect, &hitwall, &hitsprt, &hitx, &hity, &hitz, CLIPMASK1);
|
2020-10-20 23:03:38 +00:00
|
|
|
break;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
s->cstat |= 257;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (hitsect < 0) return;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith == SHOTGUN)
|
|
|
|
if (sector[hitsect].lotag == 1)
|
|
|
|
if (krand() & 1)
|
|
|
|
return;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if ((krand() & 15) == 0 && sector[hitsect].lotag == 2)
|
|
|
|
tracers(hitx, hity, hitz, sx, sy, sz, 8 - (ud.multimode >> 1));
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (p >= 0)
|
|
|
|
{
|
|
|
|
k = EGS(hitsect, hitx, hity, hitz, SHOTSPARK1, -15, 10, 10, sa, 0, 0, i, 4);
|
|
|
|
sprite[k].extra = ScriptCode[actorinfo[atwith].scriptaddress];
|
|
|
|
sprite[k].extra += (krand() % 6);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-23 21:18:05 +00:00
|
|
|
if (hitwall == -1 && hitsprt == nullptr)
|
2020-10-20 23:03:38 +00:00
|
|
|
{
|
|
|
|
if (zvel < 0)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
if (sector[hitsect].ceilingstat & 1)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
sprite[k].xrepeat = 0;
|
|
|
|
sprite[k].yrepeat = 0;
|
|
|
|
return;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
else
|
|
|
|
fi.checkhitceiling(hitsect);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
if (sector[hitsect].lotag != 1)
|
|
|
|
fi.spawn(k, SMALLSMOKE);
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-23 21:18:05 +00:00
|
|
|
if (hitsprt)
|
2020-10-20 23:03:38 +00:00
|
|
|
{
|
2020-10-23 21:18:05 +00:00
|
|
|
if (hitsprt->s.picnum == 1930)
|
2020-10-20 23:03:38 +00:00
|
|
|
return;
|
2020-10-23 21:18:05 +00:00
|
|
|
fi.checkhitsprite(hitsprt->GetIndex(), k);
|
|
|
|
if (hitsprt->s.picnum == TILE_APLAYER && (ud.coop != 1 || ud.ffire == 1))
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
l = fi.spawn(k, JIBS6);
|
|
|
|
sprite[k].xrepeat = sprite[k].yrepeat = 0;
|
|
|
|
sprite[l].z += (4 << 8);
|
|
|
|
sprite[l].xvel = 16;
|
|
|
|
sprite[l].xrepeat = sprite[l].yrepeat = 24;
|
|
|
|
sprite[l].ang += 64 - (krand() & 127);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
else fi.spawn(k, SMALLSMOKE);
|
|
|
|
|
|
|
|
if (p >= 0 && (
|
2020-10-23 21:18:05 +00:00
|
|
|
hitsprt->s.picnum == DIPSWITCH ||
|
|
|
|
hitsprt->s.picnum == DIPSWITCH + 1 ||
|
|
|
|
hitsprt->s.picnum == DIPSWITCH2 ||
|
|
|
|
hitsprt->s.picnum == DIPSWITCH2 + 1 ||
|
|
|
|
hitsprt->s.picnum == DIPSWITCH3 ||
|
|
|
|
hitsprt->s.picnum == DIPSWITCH3 + 1 ||
|
|
|
|
(isRRRA() && hitsprt->s.picnum == RRTILE8660) ||
|
|
|
|
hitsprt->s.picnum == HANDSWITCH ||
|
|
|
|
hitsprt->s.picnum == HANDSWITCH + 1))
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-23 21:18:05 +00:00
|
|
|
fi.checkhitswitch(p, hitsprt->GetIndex(), 1);
|
2020-10-20 23:03:38 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (hitwall >= 0)
|
|
|
|
{
|
|
|
|
fi.spawn(k, SMALLSMOKE);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (fi.isadoorwall(wall[hitwall].picnum) == 1)
|
|
|
|
goto SKIPBULLETHOLE;
|
|
|
|
if (isablockdoor(wall[hitwall].picnum) == 1)
|
|
|
|
goto SKIPBULLETHOLE;
|
|
|
|
if (p >= 0 && (
|
|
|
|
wall[hitwall].picnum == DIPSWITCH ||
|
|
|
|
wall[hitwall].picnum == DIPSWITCH + 1 ||
|
|
|
|
wall[hitwall].picnum == DIPSWITCH2 ||
|
|
|
|
wall[hitwall].picnum == DIPSWITCH2 + 1 ||
|
|
|
|
wall[hitwall].picnum == DIPSWITCH3 ||
|
|
|
|
wall[hitwall].picnum == DIPSWITCH3 + 1 ||
|
|
|
|
(isRRRA() && wall[hitwall].picnum == RRTILE8660) ||
|
|
|
|
wall[hitwall].picnum == HANDSWITCH ||
|
|
|
|
wall[hitwall].picnum == HANDSWITCH + 1))
|
|
|
|
{
|
|
|
|
fi.checkhitswitch(p, hitwall, 0);
|
|
|
|
return;
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (wall[hitwall].hitag != 0 || (wall[hitwall].nextwall >= 0 && wall[wall[hitwall].nextwall].hitag != 0))
|
|
|
|
goto SKIPBULLETHOLE;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (hitsect >= 0 && sector[hitsect].lotag == 0)
|
|
|
|
if (wall[hitwall].overpicnum != BIGFORCE)
|
|
|
|
if ((wall[hitwall].nextsector >= 0 && sector[wall[hitwall].nextsector].lotag == 0) ||
|
|
|
|
(wall[hitwall].nextsector == -1 && sector[hitsect].lotag == 0))
|
|
|
|
if ((wall[hitwall].cstat & 16) == 0)
|
|
|
|
{
|
|
|
|
if (wall[hitwall].nextsector >= 0)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
SectIterator it(wall[hitwall].nextsector);
|
2020-10-14 20:18:10 +00:00
|
|
|
while ((l = it.NextIndex()) >= 0)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
if (sprite[l].statnum == 3 && sprite[l].lotag == 13)
|
|
|
|
goto SKIPBULLETHOLE;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
StatIterator it(STAT_MISC);
|
|
|
|
while ((l = it.NextIndex()) >= 0)
|
|
|
|
{
|
|
|
|
if (sprite[l].picnum == BULLETHOLE)
|
|
|
|
if (dist(&sprite[l], &sprite[k]) < (12 + (krand() & 7)))
|
|
|
|
goto SKIPBULLETHOLE;
|
|
|
|
}
|
|
|
|
l = fi.spawn(k, BULLETHOLE);
|
|
|
|
sprite[l].xvel = -1;
|
|
|
|
sprite[l].ang = getangle(wall[hitwall].x - wall[wall[hitwall].point2].x,
|
|
|
|
wall[hitwall].y - wall[wall[hitwall].point2].y) + 512;
|
|
|
|
ssp(l, CLIPMASK0);
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
SKIPBULLETHOLE:
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (wall[hitwall].cstat & 2)
|
|
|
|
if (wall[hitwall].nextsector >= 0)
|
|
|
|
if (hitz >= (sector[wall[hitwall].nextsector].floorz))
|
|
|
|
hitwall = wall[hitwall].nextwall;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
fi.checkhitwall(k, hitwall, hitx, hity, hitz, SHOTSPARK1);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
k = EGS(hitsect, hitx, hity, hitz, SHOTSPARK1, -15, 24, 24, sa, 0, 0, i, 4);
|
|
|
|
sprite[k].extra = ScriptCode[actorinfo[atwith].scriptaddress];
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-23 21:18:05 +00:00
|
|
|
if (hitsprt)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-23 21:18:05 +00:00
|
|
|
fi.checkhitsprite(hitsprt->GetIndex(), k);
|
|
|
|
if (hitsprt->s.picnum != TILE_APLAYER)
|
2020-10-20 23:03:38 +00:00
|
|
|
fi.spawn(k, SMALLSMOKE);
|
|
|
|
else sprite[k].xrepeat = sprite[k].yrepeat = 0;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
else if (hitwall >= 0)
|
|
|
|
fi.checkhitwall(k, hitwall, hitx, hity, hitz, SHOTSPARK1);
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if ((krand() & 255) < 10)
|
|
|
|
{
|
|
|
|
vec3_t v{ hitx, hity, hitz };
|
|
|
|
S_PlaySound3D(PISTOL_RICOCHET, k, &v);
|
|
|
|
}
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
static void shootstuff(int i, int p, int sx, int sy, int sz, int sa, int atwith)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
auto actor = &hittype[i];
|
|
|
|
auto s = &actor->s;
|
2020-10-20 23:03:38 +00:00
|
|
|
int sect = s->sectnum;
|
|
|
|
int vel, zvel;
|
2020-11-01 19:57:02 +00:00
|
|
|
short scount;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (isRRRA())
|
|
|
|
{
|
|
|
|
if (atwith != SPIT && s->extra >= 0) s->shade = -96;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
scount = 1;
|
|
|
|
if (atwith == SPIT)
|
|
|
|
{
|
|
|
|
if (s->picnum == 8705)
|
|
|
|
vel = 600;
|
|
|
|
else
|
|
|
|
vel = 400;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-05-16 21:55:21 +00:00
|
|
|
if (s->extra >= 0) s->shade = -96;
|
|
|
|
|
|
|
|
scount = 1;
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith == SPIT) vel = 400;
|
|
|
|
}
|
|
|
|
if (atwith != SPIT)
|
|
|
|
{
|
|
|
|
vel = 840;
|
|
|
|
sz -= (4 << 7);
|
|
|
|
if (s->picnum == 4649)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
sx += sintable[(s->ang + 512 + 256) & 2047] >> 6;
|
|
|
|
sy += sintable[(s->ang + 256) & 2047] >> 6;
|
|
|
|
sz += (12 << 8);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
if (s->picnum == VIXEN)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
sz -= (12 << 8);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (p >= 0)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
auto aimed = aim(actor, AUTO_AIM_ANGLE);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-11-01 19:57:02 +00:00
|
|
|
if (aimed)
|
2020-10-20 23:03:38 +00:00
|
|
|
{
|
|
|
|
sx += sintable[(s->ang + 512 + 160) & 2047] >> 7;
|
|
|
|
sy += sintable[(s->ang + 160) & 2047] >> 7;
|
2020-11-01 19:57:02 +00:00
|
|
|
int dal = ((aimed->s.xrepeat * tilesiz[aimed->s.picnum].y) << 1) - (12 << 8);
|
|
|
|
zvel = ((aimed->s.z - sz - dal) * vel) / ldist(ps[p].GetActor(), aimed);
|
|
|
|
sa = getangle(aimed->s.x - sx, aimed->s.y - sy);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
sx += sintable[(s->ang + 512 + 160) & 2047] >> 7;
|
|
|
|
sy += sintable[(s->ang + 160) & 2047] >> 7;
|
|
|
|
zvel = -mulscale16(ps[p].horizon.sum().asq16(), 98);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int x;
|
2020-11-01 19:57:02 +00:00
|
|
|
int j = findplayer(s, &x);
|
2020-10-20 23:03:38 +00:00
|
|
|
// sa = getangle(ps[j].oposx-sx,ps[j].oposy-sy);
|
|
|
|
if (s->picnum == HULK)
|
|
|
|
sa -= (krand() & 31);
|
|
|
|
else if (s->picnum == VIXEN)
|
|
|
|
sa -= (krand() & 16);
|
|
|
|
else if (s->picnum != UFOBEAM)
|
|
|
|
sa += 16 - (krand() & 31);
|
|
|
|
|
|
|
|
zvel = (((ps[j].oposz - sz + (3 << 8))) * vel) / ldist(&sprite[ps[j].i], s);
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
int oldzvel = zvel;
|
|
|
|
int sizx, sizy;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith == SPIT)
|
|
|
|
{
|
|
|
|
sizx = 18; sizy = 18;
|
|
|
|
if (!isRRRA() || s->picnum != MAMA) sz -= (10 << 8); else sz -= (20 << 8);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (atwith == COOLEXPLOSION1)
|
|
|
|
{
|
|
|
|
sizx = 8;
|
|
|
|
sizy = 8;
|
|
|
|
}
|
|
|
|
else if (atwith == FIRELASER)
|
|
|
|
{
|
|
|
|
if (p >= 0)
|
|
|
|
{
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
sizx = 34;
|
|
|
|
sizy = 34;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
sizx = 18;
|
|
|
|
sizy = 18;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
sizx = 18;
|
|
|
|
sizy = 18;
|
|
|
|
}
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (p >= 0) sizx = 7, sizy = 7;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
while (scount > 0)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
auto j = EGS(sect, sx, sy, sz, atwith, -127, sizx, sizy, sa, vel, zvel, i, 4);
|
2020-10-20 23:03:38 +00:00
|
|
|
sprite[j].extra += (krand() & 7);
|
|
|
|
sprite[j].cstat = 128;
|
|
|
|
sprite[j].clipdist = 4;
|
|
|
|
|
|
|
|
sa = s->ang + 32 - (krand() & 63);
|
|
|
|
zvel = oldzvel + 512 - (krand() & 1023);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith == FIRELASER)
|
|
|
|
{
|
|
|
|
sprite[j].xrepeat = 8;
|
|
|
|
sprite[j].yrepeat = 8;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
scount--;
|
|
|
|
}
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
static void shootrpg(int i, int p, int sx, int sy, int sz, int sa, int atwith)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
auto actor = &hittype[i];
|
|
|
|
auto s = &actor->s;
|
2020-10-20 23:03:38 +00:00
|
|
|
int sect = s->sectnum;
|
|
|
|
int vel, zvel;
|
2020-11-01 19:57:02 +00:00
|
|
|
short l, scount;
|
2020-10-20 23:03:38 +00:00
|
|
|
|
2020-11-01 19:57:02 +00:00
|
|
|
DDukeActor* act90 = nullptr;
|
2020-10-20 23:03:38 +00:00
|
|
|
if (s->extra >= 0) s->shade = -96;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
scount = 1;
|
|
|
|
vel = 644;
|
|
|
|
|
2020-11-01 19:57:02 +00:00
|
|
|
DDukeActor* aimed = nullptr;
|
2020-10-20 23:03:38 +00:00
|
|
|
|
|
|
|
if (p >= 0)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
aimed = aim(actor, 48);
|
|
|
|
if (aimed)
|
2020-10-20 23:03:38 +00:00
|
|
|
{
|
|
|
|
if (isRRRA() && atwith == RPG2)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
if (aimed->s.picnum == HEN || aimed->s.picnum == HENSTAYPUT)
|
|
|
|
act90 = ps[screenpeek].GetActor();
|
2020-05-16 21:55:21 +00:00
|
|
|
else
|
2020-11-01 19:57:02 +00:00
|
|
|
act90 = aimed;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-11-01 19:57:02 +00:00
|
|
|
int dal = ((aimed->s.xrepeat * tilesiz[aimed->s.picnum].y) << 1) + (8 << 8);
|
|
|
|
zvel = ((aimed->s.z - sz - dal) * vel) / ldist(ps[p].GetActor(), aimed);
|
|
|
|
if (aimed->s.picnum != RECON)
|
|
|
|
sa = getangle(aimed->s.x - sx, aimed->s.y - sy);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
else zvel = -mulscale16(ps[p].horizon.sum().asq16(), 81);
|
|
|
|
if (atwith == RPG)
|
2020-11-01 19:57:02 +00:00
|
|
|
S_PlayActorSound(RPG_SHOOT, actor);
|
2020-10-20 23:03:38 +00:00
|
|
|
else if (isRRRA())
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith == RPG2)
|
2020-11-01 19:57:02 +00:00
|
|
|
S_PlayActorSound(244, actor);
|
2020-10-20 23:03:38 +00:00
|
|
|
else if (atwith == RRTILE1790)
|
2020-11-01 19:57:02 +00:00
|
|
|
S_PlayActorSound(94, actor);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int x;
|
2020-11-01 19:57:02 +00:00
|
|
|
int j = findplayer(s, &x);
|
2020-10-20 23:03:38 +00:00
|
|
|
sa = getangle(ps[j].oposx - sx, ps[j].oposy - sy);
|
|
|
|
if (s->picnum == BOSS3)
|
|
|
|
sz -= (32 << 8);
|
|
|
|
else if (s->picnum == BOSS2)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
vel += 128;
|
|
|
|
sz += 24 << 8;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
|
|
|
|
2020-11-01 19:57:02 +00:00
|
|
|
l = ldist(ps[j].GetActor(), actor);
|
2020-10-20 23:03:38 +00:00
|
|
|
zvel = ((ps[j].oposz - sz) * vel) / l;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (badguy(s) && (s->hitag & face_player_smart))
|
|
|
|
sa = s->ang + (krand() & 31) - 16;
|
|
|
|
}
|
|
|
|
|
2020-11-01 19:57:02 +00:00
|
|
|
if (p < 0) aimed = nullptr;
|
2020-10-20 23:03:38 +00:00
|
|
|
|
|
|
|
if (isRRRA() && atwith == RRTILE1790)
|
|
|
|
{
|
|
|
|
zvel = -(10 << 8);
|
|
|
|
vel <<= 1;
|
|
|
|
}
|
|
|
|
|
2020-10-23 19:37:40 +00:00
|
|
|
auto spawned = EGS(sect,
|
2020-10-20 23:03:38 +00:00
|
|
|
sx + (sintable[(348 + sa + 512) & 2047] / 448),
|
|
|
|
sy + (sintable[(sa + 348) & 2047] / 448),
|
2020-10-23 19:37:40 +00:00
|
|
|
sz - (1 << 8), atwith, 0, 14, 14, sa, vel, zvel, &hittype[i], 4);
|
2020-10-20 23:03:38 +00:00
|
|
|
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
|
|
|
if (atwith == RRTILE1790)
|
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.extra = 10;
|
|
|
|
spawned->s.zvel = -(10 << 8);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
else if (atwith == RPG2)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
spawned->seek_actor = act90;
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.hitag = 0;
|
|
|
|
fi.lotsofmoney(spawned, (krand() & 3) + 1);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.extra += (krand() & 7);
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith != FREEZEBLAST)
|
2020-11-01 19:57:02 +00:00
|
|
|
spawned->temp_actor = aimed;
|
2020-10-20 23:03:38 +00:00
|
|
|
else
|
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.yvel = numfreezebounces;
|
|
|
|
spawned->s.xrepeat >>= 1;
|
|
|
|
spawned->s.yrepeat >>= 1;
|
|
|
|
spawned->s.zvel -= (2 << 4);
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (p == -1)
|
|
|
|
{
|
|
|
|
if (s->picnum == HULK)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.xrepeat = 8;
|
|
|
|
spawned->s.yrepeat = 8;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
else if (atwith != FREEZEBLAST)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.xrepeat = 30;
|
|
|
|
spawned->s.yrepeat = 30;
|
|
|
|
spawned->s.extra >>= 2;
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
|
|
|
else if (ps[p].curr_weapon == TIT_WEAPON)
|
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.extra >>= 2;
|
|
|
|
spawned->s.ang += 16 - (krand() & 31);
|
|
|
|
spawned->s.zvel += 256 - (krand() & 511);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (ps[p].hbomb_hold_delay)
|
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.x -= sintable[sa & 2047] / 644;
|
|
|
|
spawned->s.y -= sintable[(sa + 1024 + 512) & 2047] / 644;
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
|
|
|
else
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.x += sintable[sa & 2047] >> 8;
|
|
|
|
spawned->s.y += sintable[(sa + 1024 + 512) & 2047] >> 8;
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.xrepeat >>= 1;
|
|
|
|
spawned->s.yrepeat >>= 1;
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
|
|
|
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.cstat = 128;
|
2020-10-20 23:03:38 +00:00
|
|
|
if (atwith == RPG || (atwith == RPG2 && isRRRA()))
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.clipdist = 4;
|
2020-10-20 23:03:38 +00:00
|
|
|
else
|
2020-10-23 19:37:40 +00:00
|
|
|
spawned->s.clipdist = 40;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
static void shootwhip(int i, int p, int sx, int sy, int sz, int sa, int atwith)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
auto actor = &hittype[i];
|
|
|
|
auto s = &actor->s;
|
2020-10-20 23:03:38 +00:00
|
|
|
int sect = s->sectnum;
|
|
|
|
int vel, zvel;
|
2020-11-01 19:57:02 +00:00
|
|
|
short scount;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (s->extra >= 0) s->shade = -96;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
scount = 1;
|
|
|
|
if (atwith == 3471)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
vel = 300;
|
|
|
|
sz -= (15 << 8);
|
2020-05-16 21:55:21 +00:00
|
|
|
scount = 1;
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
|
|
|
else if (atwith == 3475)
|
|
|
|
{
|
|
|
|
vel = 300;
|
|
|
|
sz += (4 << 8);
|
|
|
|
scount = 1;
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (p >= 0)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
auto aimed = aim(actor, AUTO_AIM_ANGLE);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-11-01 19:57:02 +00:00
|
|
|
if (aimed)
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
int dal = ((aimed->s.xrepeat * tilesiz[aimed->s.picnum].y) << 1) - (12 << 8);
|
|
|
|
zvel = ((aimed->s.z - sz - dal) * vel) / ldist(ps[p].GetActor(), aimed);
|
|
|
|
sa = getangle(aimed->s.x - sx, aimed->s.y - sy);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
|
|
|
else
|
2020-10-20 23:03:38 +00:00
|
|
|
zvel = -mulscale16(ps[p].horizon.sum().asq16(), 98);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int x;
|
2020-11-01 19:57:02 +00:00
|
|
|
int j = findplayer(s, &x);
|
2020-10-20 23:03:38 +00:00
|
|
|
// sa = getangle(ps[j].oposx-sx,ps[j].oposy-sy);
|
|
|
|
if (s->picnum == VIXEN)
|
|
|
|
sa -= (krand() & 16);
|
|
|
|
else
|
|
|
|
sa += 16 - (krand() & 31);
|
2020-11-01 19:57:02 +00:00
|
|
|
zvel = (((ps[j].oposz - sz + (3 << 8))) * vel) / ldist(ps[j].GetActor(), actor);
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
int oldzvel = zvel;
|
|
|
|
int sizx = 18;
|
|
|
|
int sizy = 18;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
if (p >= 0) sizx = 7, sizy = 7;
|
|
|
|
else sizx = 8, sizy = 8;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
while (scount > 0)
|
|
|
|
{
|
2020-11-01 19:57:02 +00:00
|
|
|
int j = EGS(sect, sx, sy, sz, atwith, -127, sizx, sizy, sa, vel, zvel, i, 4);
|
2020-10-20 23:03:38 +00:00
|
|
|
sprite[j].extra += (krand() & 7);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
sprite[j].cstat = 128;
|
|
|
|
sprite[j].clipdist = 4;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
sa = s->ang + 32 - (krand() & 63);
|
|
|
|
zvel = oldzvel + 512 - (krand() & 1023);
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
scount--;
|
|
|
|
}
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void shoot_r(int i, int atwith)
|
|
|
|
{
|
2020-10-21 05:31:21 +00:00
|
|
|
short sect, sa, p, j;
|
|
|
|
int sx, sy, sz, vel, zvel, x;
|
2020-10-20 23:03:38 +00:00
|
|
|
|
2020-11-01 17:23:09 +00:00
|
|
|
auto actor = &hittype[i];
|
|
|
|
spritetype* const s = &actor->s;
|
|
|
|
auto atact = &hittype[atwith];
|
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
sect = s->sectnum;
|
|
|
|
zvel = 0;
|
|
|
|
|
|
|
|
if (s->picnum == TILE_APLAYER)
|
|
|
|
{
|
|
|
|
p = s->yvel;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
sx = ps[p].posx;
|
|
|
|
sy = ps[p].posy;
|
|
|
|
sz = ps[p].posz + ps[p].pyoff + (4 << 8);
|
|
|
|
sa = ps[p].angle.ang.asbuild();
|
|
|
|
|
|
|
|
if (isRRRA()) ps[p].crack_time = CRACK_TIME;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p = -1;
|
|
|
|
sa = s->ang;
|
|
|
|
sx = s->x;
|
|
|
|
sy = s->y;
|
|
|
|
sz = s->z - ((s->yrepeat * tilesiz[s->picnum].y) << 1) + (4 << 8);
|
|
|
|
sz -= (7 << 8);
|
|
|
|
if (badguy(s))
|
2020-05-16 21:55:21 +00:00
|
|
|
{
|
2020-10-20 23:03:38 +00:00
|
|
|
sx += (sintable[(sa + 1024 + 96) & 2047] >> 7);
|
|
|
|
sy += (sintable[(sa + 512 + 96) & 2047] >> 7);
|
2020-05-16 21:55:21 +00:00
|
|
|
}
|
2020-10-20 23:03:38 +00:00
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-11-01 17:23:09 +00:00
|
|
|
SetGameVarID(g_iAtWithVarID, 0, atact, p);
|
|
|
|
SetGameVarID(g_iReturnVarID, 0, actor, p);
|
|
|
|
OnEvent(EVENT_SHOOT, p, ps[p].GetActor(), -1);
|
|
|
|
if (GetGameVarID(g_iReturnVarID, actor, p) != 0)
|
2020-10-20 23:03:38 +00:00
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
switch (atwith)
|
|
|
|
{
|
|
|
|
case BLOODSPLAT1:
|
|
|
|
case BLOODSPLAT2:
|
|
|
|
case BLOODSPLAT3:
|
|
|
|
case BLOODSPLAT4:
|
2020-10-23 17:50:18 +00:00
|
|
|
shootbloodsplat(actor, p, sx, sy, sz, sa, atwith, BIGFORCE, OOZFILTER, -1);
|
2020-10-20 23:03:38 +00:00
|
|
|
return;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-10-20 23:03:38 +00:00
|
|
|
case SLINGBLADE:
|
|
|
|
if (!isRRRA()) break;
|
|
|
|
case KNEE:
|
|
|
|
case GROWSPARK:
|
2020-10-24 04:58:52 +00:00
|
|
|
shootmelee(actor, p, sx, sy, sz, sa, atwith);
|
2020-10-20 23:03:38 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
case SHOTSPARK1:
|
|
|
|
case SHOTGUN:
|
|
|
|
case CHAINGUN:
|
|
|
|
shootweapon(i, p, sx, sy, sz, sa, atwith);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case TRIPBOMBSPRITE:
|
|
|
|
j = fi.spawn(i, atwith);
|
|
|
|
sprite[j].xvel = 32;
|
|
|
|
sprite[j].ang = sprite[i].ang;
|
|
|
|
sprite[j].z -= (5 << 8);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case BOWLINGBALL:
|
|
|
|
j = fi.spawn(i, atwith);
|
|
|
|
sprite[j].xvel = 250;
|
|
|
|
sprite[j].ang = sprite[i].ang;
|
|
|
|
sprite[j].z -= (15 << 8);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case OWHIP:
|
|
|
|
case UWHIP:
|
|
|
|
shootwhip(i, p, sx, sy, sz, sa, atwith);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case FIRELASER:
|
|
|
|
case SPIT:
|
|
|
|
case COOLEXPLOSION1:
|
|
|
|
shootstuff(i, p, sx, sy, sz, sa, atwith);
|
|
|
|
return;
|
|
|
|
|
|
|
|
case RPG2:
|
|
|
|
case RRTILE1790:
|
|
|
|
if (isRRRA()) goto rrra_rpg2;
|
|
|
|
else break;
|
|
|
|
|
|
|
|
case FREEZEBLAST:
|
|
|
|
sz += (3 << 8);
|
|
|
|
case RPG:
|
|
|
|
case SHRINKSPARK:
|
|
|
|
rrra_rpg2:
|
|
|
|
shootrpg(i, p, sx, sy, sz, sa, atwith);
|
|
|
|
break;
|
2020-05-16 21:55:21 +00:00
|
|
|
|
|
|
|
case CHEERBOMB:
|
|
|
|
if (!isRRRA()) break;
|
|
|
|
case MORTER:
|
|
|
|
|
|
|
|
if (s->extra >= 0) s->shade = -96;
|
|
|
|
|
|
|
|
j = ps[findplayer(s, &x)].i;
|
|
|
|
x = ldist(&sprite[j], s);
|
|
|
|
|
|
|
|
zvel = -x >> 1;
|
|
|
|
|
|
|
|
if (zvel < -4096)
|
|
|
|
zvel = -2048;
|
|
|
|
vel = x >> 4;
|
|
|
|
|
|
|
|
if (atwith == CHEERBOMB)
|
|
|
|
EGS(sect,
|
|
|
|
sx + (sintable[(512 + sa + 512) & 2047] >> 8),
|
|
|
|
sy + (sintable[(sa + 512) & 2047] >> 8),
|
|
|
|
sz + (6 << 8), atwith, -64, 16, 16, sa, vel, zvel, i, 1);
|
|
|
|
else
|
|
|
|
EGS(sect,
|
|
|
|
sx + (sintable[(512 + sa + 512) & 2047] >> 8),
|
|
|
|
sy + (sintable[(sa + 512) & 2047] >> 8),
|
|
|
|
sz + (6 << 8), atwith, -64, 32, 32, sa, vel, zvel, i, 1);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-05-17 11:25:39 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// this is one lousy hack job...
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-26 22:53:35 +00:00
|
|
|
void selectweapon_r(int snum, int weap)
|
2020-05-17 11:25:39 +00:00
|
|
|
{
|
2020-08-26 22:53:35 +00:00
|
|
|
int i, j, k;
|
2020-05-17 11:25:39 +00:00
|
|
|
auto p = &ps[snum];
|
2020-10-23 19:40:49 +00:00
|
|
|
if (p->last_pissed_time <= (26 * 218) && p->show_empty_weapon == 0 && p->kickback_pic == 0 && p->quick_kick == 0 && p->GetActor()->s.xrepeat > 8 && p->access_incs == 0 && p->knee_incs == 0)
|
2020-05-17 11:25:39 +00:00
|
|
|
{
|
|
|
|
if ((p->weapon_pos == 0 || (p->holster_weapon && p->weapon_pos == -9)))
|
|
|
|
{
|
2020-08-26 22:53:35 +00:00
|
|
|
if (weap == WeaponSel_Alt)
|
|
|
|
{
|
2020-08-29 11:27:58 +00:00
|
|
|
switch (p->curr_weapon)
|
|
|
|
{
|
|
|
|
case THROWSAW_WEAPON:
|
|
|
|
j = BUZZSAW_WEAPON;
|
|
|
|
break;
|
|
|
|
case BUZZSAW_WEAPON:
|
|
|
|
j = THROWSAW_WEAPON;
|
|
|
|
break;
|
|
|
|
case POWDERKEG_WEAPON:
|
|
|
|
j = BOWLING_WEAPON;
|
|
|
|
break;
|
|
|
|
case BOWLING_WEAPON:
|
|
|
|
j = POWDERKEG_WEAPON;
|
|
|
|
break;
|
|
|
|
case KNEE_WEAPON:
|
|
|
|
j = isRRRA() ? SLINGBLADE_WEAPON : p->curr_weapon;
|
|
|
|
break;
|
|
|
|
case SLINGBLADE_WEAPON:
|
|
|
|
j = KNEE_WEAPON;
|
|
|
|
break;
|
|
|
|
case DYNAMITE_WEAPON:
|
|
|
|
j = isRRRA() ? CHICKEN_WEAPON : p->curr_weapon;
|
|
|
|
break;
|
|
|
|
case CHICKEN_WEAPON:
|
|
|
|
j = DYNAMITE_WEAPON;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
j = p->curr_weapon;
|
|
|
|
break;
|
|
|
|
}
|
2020-08-26 22:53:35 +00:00
|
|
|
}
|
|
|
|
else if (weap == WeaponSel_Next || weap == WeaponSel_Prev)
|
2020-05-17 11:25:39 +00:00
|
|
|
{
|
|
|
|
k = p->curr_weapon;
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
|
|
|
if (k == CHICKEN_WEAPON) k = CROSSBOW_WEAPON;
|
|
|
|
else if (k == BUZZSAW_WEAPON) k = THROWSAW_WEAPON;
|
|
|
|
else if (k == SLINGBLADE_WEAPON) k = KNEE_WEAPON;
|
|
|
|
}
|
2020-08-26 22:53:35 +00:00
|
|
|
j = (weap == WeaponSel_Prev ? -1 : 1); // JBF: prev (-1) or next (1) weapon choice
|
2020-05-17 11:25:39 +00:00
|
|
|
i = 0;
|
|
|
|
|
|
|
|
while (k >= 0 && k < 10)
|
|
|
|
{
|
|
|
|
k += j;
|
|
|
|
if (k == -1) k = 9;
|
|
|
|
else if (k == 10) k = 0;
|
|
|
|
|
|
|
|
if (p->gotweapon[k] && p->ammo_amount[k] > 0)
|
|
|
|
{
|
|
|
|
j = k;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
i++;
|
|
|
|
if (i == 10)
|
|
|
|
{
|
|
|
|
fi.addweapon(p, KNEE_WEAPON);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-08-26 22:53:35 +00:00
|
|
|
else j = weap - 1;
|
2020-05-17 11:25:39 +00:00
|
|
|
|
|
|
|
k = -1;
|
|
|
|
|
|
|
|
if (j == DYNAMITE_WEAPON && p->ammo_amount[DYNAMITE_WEAPON] == 0)
|
|
|
|
{
|
2020-10-14 20:18:10 +00:00
|
|
|
StatIterator it(STAT_ACTOR);
|
|
|
|
while ((k = it.NextIndex()) >= 0)
|
2020-05-17 11:25:39 +00:00
|
|
|
{
|
|
|
|
if (sprite[k].picnum == HEAVYHBOMB && sprite[k].owner == p->i)
|
|
|
|
{
|
|
|
|
p->gotweapon.Set(DYNAMITE_WEAPON);
|
2020-05-20 08:38:56 +00:00
|
|
|
j = THROWINGDYNAMITE_WEAPON;
|
2020-05-17 11:25:39 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (j == KNEE_WEAPON && isRRRA())
|
|
|
|
{
|
|
|
|
if (p->curr_weapon == KNEE_WEAPON)
|
|
|
|
{
|
|
|
|
p->subweapon = 2;
|
|
|
|
j = SLINGBLADE_WEAPON;
|
|
|
|
}
|
|
|
|
else if (p->subweapon & 2)
|
|
|
|
{
|
|
|
|
p->subweapon = 0;
|
|
|
|
j = KNEE_WEAPON;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (j == CROSSBOW_WEAPON && isRRRA())
|
|
|
|
{
|
|
|
|
if (p->curr_weapon == CROSSBOW_WEAPON || p->ammo_amount[CROSSBOW_WEAPON] == 0)
|
|
|
|
{
|
|
|
|
if (p->ammo_amount[CHICKEN_WEAPON] == 0)
|
|
|
|
return;
|
|
|
|
p->subweapon = 4;
|
|
|
|
j = CHICKEN_WEAPON;
|
|
|
|
}
|
|
|
|
else if ((p->subweapon & 4) || p->ammo_amount[CHICKEN_WEAPON] == 0)
|
|
|
|
{
|
|
|
|
p->subweapon = 0;
|
|
|
|
j = CROSSBOW_WEAPON;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (j == THROWSAW_WEAPON)
|
|
|
|
{
|
|
|
|
if (p->curr_weapon == THROWSAW_WEAPON || p->ammo_amount[THROWSAW_WEAPON] == 0)
|
|
|
|
{
|
|
|
|
p->subweapon = (1 << BUZZSAW_WEAPON);
|
|
|
|
j = BUZZSAW_WEAPON;
|
|
|
|
}
|
|
|
|
else if ((p->subweapon & (1 << BUZZSAW_WEAPON)) || p->ammo_amount[BUZZSAW_WEAPON] == 0)
|
|
|
|
{
|
|
|
|
p->subweapon = 0;
|
|
|
|
j = THROWSAW_WEAPON;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (j == POWDERKEG_WEAPON)
|
|
|
|
{
|
|
|
|
if (p->curr_weapon == POWDERKEG_WEAPON || p->ammo_amount[POWDERKEG_WEAPON] == 0)
|
|
|
|
{
|
|
|
|
p->subweapon = (1 << BOWLING_WEAPON);
|
|
|
|
j = BOWLING_WEAPON;
|
|
|
|
}
|
|
|
|
else if ((p->subweapon & (1 << BOWLING_WEAPON)) || p->ammo_amount[BOWLING_WEAPON] == 0)
|
|
|
|
{
|
|
|
|
p->subweapon = 0;
|
|
|
|
j = POWDERKEG_WEAPON;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (p->holster_weapon)
|
|
|
|
{
|
2020-08-27 22:03:35 +00:00
|
|
|
PlayerSetInput(snum, SB_HOLSTER);
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = -9;
|
2020-05-17 11:25:39 +00:00
|
|
|
}
|
|
|
|
else if (j >= MIN_WEAPON && p->gotweapon[j] && p->curr_weapon != j) switch (j)
|
|
|
|
{
|
|
|
|
case KNEE_WEAPON:
|
|
|
|
fi.addweapon(p, j);
|
|
|
|
break;
|
|
|
|
case SLINGBLADE_WEAPON:
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(496, ps[screenpeek].i);
|
2020-05-17 11:25:39 +00:00
|
|
|
fi.addweapon(p, j);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PISTOL_WEAPON:
|
|
|
|
if (p->ammo_amount[PISTOL_WEAPON] == 0)
|
|
|
|
if (p->show_empty_weapon == 0)
|
|
|
|
{
|
|
|
|
p->last_full_weapon = p->curr_weapon;
|
|
|
|
p->show_empty_weapon = 32;
|
|
|
|
}
|
|
|
|
fi.addweapon(p, PISTOL_WEAPON);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case CHICKEN_WEAPON:
|
|
|
|
if (!isRRRA()) break;
|
|
|
|
case SHOTGUN_WEAPON:
|
|
|
|
case RIFLEGUN_WEAPON:
|
|
|
|
case CROSSBOW_WEAPON:
|
|
|
|
case TIT_WEAPON:
|
|
|
|
case ALIENBLASTER_WEAPON:
|
|
|
|
case THROWSAW_WEAPON:
|
|
|
|
case BUZZSAW_WEAPON:
|
|
|
|
case POWDERKEG_WEAPON:
|
|
|
|
case BOWLING_WEAPON:
|
|
|
|
if (p->ammo_amount[j] == 0 && p->show_empty_weapon == 0)
|
|
|
|
{
|
|
|
|
p->last_full_weapon = p->curr_weapon;
|
|
|
|
p->show_empty_weapon = 32;
|
|
|
|
}
|
|
|
|
fi.addweapon(p, j);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MOTORCYCLE_WEAPON:
|
|
|
|
case BOAT_WEAPON:
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
|
|
|
if (p->ammo_amount[j] == 0 && p->show_empty_weapon == 0)
|
|
|
|
{
|
|
|
|
p->show_empty_weapon = 32;
|
|
|
|
}
|
|
|
|
fi.addweapon(p, j);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2020-05-20 08:38:56 +00:00
|
|
|
case THROWINGDYNAMITE_WEAPON:
|
2020-05-17 11:25:39 +00:00
|
|
|
if (k >= 0) // Found in list of [1]'s
|
|
|
|
{
|
2020-05-20 08:38:56 +00:00
|
|
|
p->curr_weapon = THROWINGDYNAMITE_WEAPON;
|
2020-05-17 11:25:39 +00:00
|
|
|
p->last_weapon = -1;
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
2020-05-17 11:25:39 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
case DYNAMITE_WEAPON:
|
|
|
|
if (p->ammo_amount[DYNAMITE_WEAPON] > 0 && p->gotweapon[DYNAMITE_WEAPON])
|
|
|
|
fi.addweapon(p, DYNAMITE_WEAPON);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-16 21:55:21 +00:00
|
|
|
|
2020-05-17 16:04:45 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
int doincrements_r(struct player_struct* p)
|
|
|
|
{
|
|
|
|
int snum;
|
|
|
|
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
|
|
|
if (WindTime > 0)
|
|
|
|
WindTime--;
|
|
|
|
else if ((krand() & 127) == 8)
|
|
|
|
{
|
|
|
|
WindTime = 120 + ((krand() & 63) << 2);
|
|
|
|
WindDir = krand() & 2047;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (BellTime > 0)
|
|
|
|
{
|
|
|
|
BellTime--;
|
|
|
|
if (BellTime == 0)
|
2020-07-19 20:34:59 +00:00
|
|
|
sprite[BellSprite].picnum++;
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
if (chickenphase > 0)
|
|
|
|
chickenphase--;
|
|
|
|
if (p->SeaSick)
|
|
|
|
{
|
|
|
|
p->SeaSick--;
|
|
|
|
if (p->SeaSick == 0)
|
|
|
|
p->sea_sick_stat = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-10-23 19:40:49 +00:00
|
|
|
snum = p->GetActor()->s.yvel;
|
2020-05-17 16:04:45 +00:00
|
|
|
|
|
|
|
p->player_par++;
|
|
|
|
if (p->yehaa_timer)
|
|
|
|
p->yehaa_timer--;
|
|
|
|
|
|
|
|
|
|
|
|
if (p->detonate_count > 0)
|
|
|
|
{
|
|
|
|
p->detonate_count++;
|
|
|
|
p->detonate_time--;
|
|
|
|
}
|
|
|
|
p->drink_timer--;
|
|
|
|
if (p->drink_timer <= 0)
|
|
|
|
{
|
|
|
|
p->drink_timer = 1024;
|
|
|
|
if (p->drink_amt)
|
|
|
|
{
|
|
|
|
p->drink_amt--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
p->eat_timer--;
|
|
|
|
if (p->eat_timer <= 0)
|
|
|
|
{
|
|
|
|
p->eat_timer = 1024;
|
|
|
|
if (p->eat)
|
|
|
|
p->eat--;
|
|
|
|
}
|
|
|
|
if (p->drink_amt >= 100)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(p->i, 420))
|
|
|
|
S_PlayActorSound(420, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
p->drink_amt -= 9;
|
|
|
|
p->eat >>= 1;
|
|
|
|
}
|
|
|
|
p->eatang = (1647 + p->eat * 8) & 2047;
|
|
|
|
|
|
|
|
if (p->eat >= 100)
|
|
|
|
p->eat = 100;
|
|
|
|
|
|
|
|
if (p->eat >= 31 && krand() < p->eat)
|
|
|
|
{
|
|
|
|
switch (krand() & 3)
|
|
|
|
{
|
|
|
|
case 0:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(404, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
break;
|
|
|
|
case 1:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(422, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
break;
|
|
|
|
case 2:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(423, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
break;
|
|
|
|
case 3:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(424, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (numplayers < 2)
|
|
|
|
{
|
|
|
|
p->noise_radius = 16384;
|
|
|
|
madenoise(screenpeek);
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv += sintable[(p->angle.ang.asbuild() + 512) & 2047] << 4;
|
|
|
|
p->posyv += sintable[p->angle.ang.asbuild() & 2047] << 4;
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
p->eat -= 4;
|
|
|
|
if (p->eat < 0)
|
|
|
|
p->eat = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->invdisptime > 0)
|
|
|
|
p->invdisptime--;
|
|
|
|
|
|
|
|
if (p->tipincs > 0) p->tipincs--;
|
|
|
|
|
|
|
|
if (p->last_pissed_time > 0)
|
|
|
|
{
|
|
|
|
p->last_pissed_time--;
|
|
|
|
|
|
|
|
if (p->drink_amt > 66 && (p->last_pissed_time % 26) == 0)
|
|
|
|
p->drink_amt--;
|
|
|
|
|
|
|
|
{
|
|
|
|
if (p->last_pissed_time == 5662)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(434, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
else if (p->last_pissed_time == 5567)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(434, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
else if (p->last_pissed_time == 5472)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(433, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
else if (p->last_pissed_time == 5072)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(435, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
else if (p->last_pissed_time == 5014)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(434, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
else if (p->last_pissed_time == 4919)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(433, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (p->last_pissed_time == 5668)
|
|
|
|
{
|
|
|
|
p->holster_weapon = 0;
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->crack_time > 0)
|
|
|
|
{
|
|
|
|
p->crack_time--;
|
|
|
|
if (p->crack_time == 0)
|
|
|
|
{
|
|
|
|
p->knuckle_incs = 1;
|
2020-08-27 05:54:49 +00:00
|
|
|
p->crack_time = CRACK_TIME;
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->steroids_amount > 0 && p->steroids_amount < 400)
|
|
|
|
{
|
|
|
|
p->steroids_amount--;
|
|
|
|
if (p->steroids_amount == 0)
|
|
|
|
{
|
|
|
|
checkavailinven(p);
|
|
|
|
p->eat = p->drink_amt = 0;
|
|
|
|
p->eatang = p->drunkang = 1647;
|
|
|
|
}
|
|
|
|
if (!(p->steroids_amount & 14))
|
|
|
|
if (snum == screenpeek || ud.coop == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_TAKEPILLS, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
|
2020-10-23 19:40:49 +00:00
|
|
|
if (p->access_incs && p->GetActor()->s.pal != 1)
|
2020-05-17 16:04:45 +00:00
|
|
|
{
|
|
|
|
p->access_incs++;
|
2020-10-23 19:40:49 +00:00
|
|
|
if (p->GetActor()->s.extra <= 0)
|
2020-05-17 16:04:45 +00:00
|
|
|
p->access_incs = 12;
|
|
|
|
if (p->access_incs == 12)
|
|
|
|
{
|
|
|
|
if (p->access_spritenum >= 0)
|
|
|
|
{
|
|
|
|
fi.checkhitswitch(snum, p->access_spritenum, 1);
|
|
|
|
switch (sprite[p->access_spritenum].pal)
|
|
|
|
{
|
|
|
|
case 0:p->keys[1] = 1; break;
|
|
|
|
case 21:p->keys[2] = 1; break;
|
|
|
|
case 23:p->keys[3] = 1; break;
|
|
|
|
}
|
|
|
|
p->access_spritenum = -1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
fi.checkhitswitch(snum, p->access_wallnum, 0);
|
|
|
|
switch (wall[p->access_wallnum].pal)
|
|
|
|
{
|
|
|
|
case 0:p->keys[1] = 1; break;
|
|
|
|
case 21:p->keys[2] = 1; break;
|
|
|
|
case 23:p->keys[3] = 1; break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->access_incs > 20)
|
|
|
|
{
|
|
|
|
p->access_incs = 0;
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->scuba_on == 0 && sector[p->cursectnum].lotag == 2)
|
|
|
|
{
|
|
|
|
if (p->scuba_amount > 0)
|
|
|
|
{
|
|
|
|
p->scuba_on = 1;
|
|
|
|
p->inven_icon = 6;
|
|
|
|
FTA(76, p);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (p->airleft > 0)
|
|
|
|
p->airleft--;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->extra_extra8 += 32;
|
|
|
|
if (p->last_extra < (max_player_health >> 1) && (p->last_extra & 3) == 0)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_LONGTERM_PAIN, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (p->scuba_amount > 0 && p->scuba_on)
|
|
|
|
{
|
|
|
|
p->scuba_amount--;
|
|
|
|
if (p->scuba_amount == 0)
|
|
|
|
{
|
|
|
|
p->scuba_on = 0;
|
|
|
|
checkavailinven(p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->knuckle_incs)
|
|
|
|
{
|
|
|
|
p->knuckle_incs++;
|
|
|
|
if (p->knuckle_incs == 10)
|
|
|
|
{
|
|
|
|
if (!wupass)
|
|
|
|
{
|
2020-07-07 15:56:20 +00:00
|
|
|
short snd;
|
2020-05-17 16:04:45 +00:00
|
|
|
wupass = 1;
|
2020-07-07 15:56:20 +00:00
|
|
|
switch (currentLevel->levelNumber)
|
2020-05-17 16:04:45 +00:00
|
|
|
{
|
2020-07-07 15:56:20 +00:00
|
|
|
default: snd = 391; break;
|
|
|
|
case levelnum(0, 0): snd = isRRRA() ? 63 : 391; break;
|
|
|
|
case levelnum(0, 1): snd = 64; break;
|
|
|
|
case levelnum(0, 2): snd = 77; break;
|
|
|
|
case levelnum(0, 3): snd = 80; break;
|
|
|
|
case levelnum(0, 4): snd = 102; break;
|
|
|
|
case levelnum(0, 5): snd = 103; break;
|
|
|
|
case levelnum(0, 6): snd = 104; break;
|
|
|
|
case levelnum(1, 0): snd = 105; break;
|
|
|
|
case levelnum(1, 1): snd = 176; break;
|
|
|
|
case levelnum(1, 2): snd = 177; break;
|
|
|
|
case levelnum(1, 3): snd = 198; break;
|
|
|
|
case levelnum(1, 4): snd = 230; break;
|
|
|
|
case levelnum(1, 5): snd = 255; break;
|
|
|
|
case levelnum(1, 6): snd = 283; break;
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(snd, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
2020-08-30 22:33:41 +00:00
|
|
|
else if (ud.levelclock > 1024)
|
2020-05-17 16:04:45 +00:00
|
|
|
if (snum == screenpeek || ud.coop == 1)
|
|
|
|
{
|
|
|
|
if (rand() & 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_CRACK, p->i);
|
|
|
|
else S_PlayActorSound(DUKE_CRACK2, p->i);
|
2020-05-17 16:04:45 +00:00
|
|
|
}
|
|
|
|
}
|
2020-08-28 20:51:05 +00:00
|
|
|
else if (p->knuckle_incs == 22 || PlayerInput(snum, SB_FIRE))
|
2020-05-17 16:04:45 +00:00
|
|
|
p->knuckle_incs = 0;
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2020-05-17 21:44:53 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void checkweapons_r(struct player_struct* p)
|
|
|
|
{
|
|
|
|
static const short weapon_sprites[MAX_WEAPONS] = { KNEE, FIRSTGUNSPRITE, SHOTGUNSPRITE,
|
|
|
|
CHAINGUNSPRITE, RPGSPRITE, HEAVYHBOMB, SHRINKERSPRITE, DEVISTATORSPRITE,
|
|
|
|
TRIPBOMBSPRITE, BOWLINGBALLSPRITE, FREEZEBLAST, HEAVYHBOMB };
|
|
|
|
short i, j;
|
|
|
|
|
|
|
|
if (isRRRA())
|
|
|
|
{
|
|
|
|
if (p->OnMotorcycle && numplayers > 1)
|
|
|
|
{
|
|
|
|
j = fi.spawn(p->i, 7220);
|
2020-10-07 12:13:21 +00:00
|
|
|
sprite[j].ang = p->angle.ang.asbuild();
|
2020-05-17 21:44:53 +00:00
|
|
|
sprite[j].owner = p->ammo_amount[MOTORCYCLE_WEAPON];
|
|
|
|
p->OnMotorcycle = 0;
|
|
|
|
p->gotweapon.Clear(MOTORCYCLE_WEAPON);
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.horiz = q16horiz(0);
|
2020-05-17 21:44:53 +00:00
|
|
|
p->moto_do_bump = 0;
|
|
|
|
p->MotoSpeed = 0;
|
|
|
|
p->TiltStatus = 0;
|
|
|
|
p->moto_drink = 0;
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->VBumpNow = 0;
|
|
|
|
p->TurbCount = 0;
|
|
|
|
}
|
|
|
|
else if (p->OnBoat && numplayers > 1)
|
|
|
|
{
|
|
|
|
j = fi.spawn(p->i, 7233);
|
2020-10-07 12:13:21 +00:00
|
|
|
sprite[j].ang = p->angle.ang.asbuild();
|
2020-05-17 21:44:53 +00:00
|
|
|
sprite[j].owner = p->ammo_amount[BOAT_WEAPON];
|
|
|
|
p->OnBoat = 0;
|
|
|
|
p->gotweapon.Clear(BOAT_WEAPON);
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.horiz = q16horiz(0);
|
2020-05-17 21:44:53 +00:00
|
|
|
p->moto_do_bump = 0;
|
|
|
|
p->MotoSpeed = 0;
|
|
|
|
p->TiltStatus = 0;
|
|
|
|
p->moto_drink = 0;
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->VBumpNow = 0;
|
|
|
|
p->TurbCount = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->curr_weapon > 0)
|
|
|
|
{
|
|
|
|
if (krand() & 1)
|
|
|
|
fi.spawn(p->i, weapon_sprites[p->curr_weapon]);
|
|
|
|
else switch (p->curr_weapon)
|
|
|
|
{
|
|
|
|
case CHICKEN_WEAPON:
|
|
|
|
if (!isRRRA()) break;
|
|
|
|
case DYNAMITE_WEAPON:
|
|
|
|
case CROSSBOW_WEAPON:
|
|
|
|
fi.spawn(p->i, EXPLOSION2);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < 5; i++)
|
|
|
|
{
|
|
|
|
if (p->keys[i] == 1)
|
|
|
|
{
|
|
|
|
j = fi.spawn(p->i, ACCESSCARD);
|
|
|
|
switch (i)
|
|
|
|
{
|
|
|
|
case 1:
|
|
|
|
sprite[j].lotag = 100;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
sprite[j].lotag = 101;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
sprite[j].lotag = 102;
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
sprite[j].lotag = 103;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
static void onMotorcycle(int snum, ESyncBits &actions)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
auto pi = p->i;
|
|
|
|
auto s = &sprite[pi];
|
|
|
|
|
|
|
|
int var64, var68, var6c, var70, var74, var78, var7c, var80;
|
|
|
|
short var84;
|
|
|
|
if (p->MotoSpeed < 0)
|
|
|
|
p->MotoSpeed = 0;
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_CROUCH)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
var64 = 1;
|
2020-08-28 20:51:05 +00:00
|
|
|
actions &= ~SB_CROUCH;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
var64 = 0;
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_JUMP)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
var68 = 1;
|
2020-08-28 20:51:05 +00:00
|
|
|
actions &= ~SB_JUMP;
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->on_ground)
|
|
|
|
{
|
|
|
|
if (p->MotoSpeed == 0 && var64)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 187))
|
|
|
|
S_PlayActorSound(187, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
else if (p->MotoSpeed == 0 && !S_CheckActorSoundPlaying(pi, 214))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 187))
|
|
|
|
S_StopSound(187, pi);
|
|
|
|
S_PlayActorSound(214, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
else if (p->MotoSpeed >= 50 && !S_CheckActorSoundPlaying(pi, 188))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(188, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
else if (!S_CheckActorSoundPlaying(pi, 188) && !S_CheckActorSoundPlaying(pi, 214))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(188, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
var68 = 0;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 214))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_StopSound(214, pi);
|
|
|
|
if (!S_CheckActorSoundPlaying(pi, 189))
|
|
|
|
S_PlayActorSound(189, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 188))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_StopSound(188, pi);
|
|
|
|
if (!S_CheckActorSoundPlaying(pi, 189))
|
|
|
|
S_PlayActorSound(189, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 189) && !S_CheckActorSoundPlaying(pi, 187))
|
|
|
|
S_PlayActorSound(187, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-09-21 07:00:07 +00:00
|
|
|
if (p->vehicle_backwards)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
var6c = 1;
|
2020-09-21 07:00:07 +00:00
|
|
|
p->vehicle_backwards = false;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
var6c = 0;
|
2020-09-21 07:00:07 +00:00
|
|
|
if (p->vehicle_turnl)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
var70 = 1;
|
|
|
|
var74 = 1;
|
2020-09-21 07:00:07 +00:00
|
|
|
p->vehicle_turnl = false;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
var70 = 0;
|
|
|
|
var74 = 0;
|
|
|
|
}
|
2020-09-21 07:00:07 +00:00
|
|
|
if (p->vehicle_turnr)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
var78 = 1;
|
|
|
|
var7c = 1;
|
2020-09-21 07:00:07 +00:00
|
|
|
p->vehicle_turnr = false;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
var78 = 0;
|
|
|
|
var7c = 0;
|
|
|
|
}
|
|
|
|
var80 = 0;
|
|
|
|
if (p->drink_amt > 88 && p->moto_drink == 0)
|
|
|
|
{
|
|
|
|
var84 = krand() & 63;
|
|
|
|
if (var84 == 1)
|
|
|
|
p->moto_drink = -10;
|
|
|
|
else if (var84 == 2)
|
|
|
|
p->moto_drink = 10;
|
|
|
|
}
|
|
|
|
else if (p->drink_amt > 99 && p->moto_drink == 0)
|
|
|
|
{
|
|
|
|
var84 = krand() & 31;
|
|
|
|
if (var84 == 1)
|
|
|
|
p->moto_drink = -20;
|
|
|
|
else if (var84 == 2)
|
|
|
|
p->moto_drink = 20;
|
|
|
|
}
|
|
|
|
if (p->on_ground == 1)
|
|
|
|
{
|
|
|
|
if (var64 && p->MotoSpeed > 0)
|
|
|
|
{
|
|
|
|
if (p->moto_on_oil)
|
|
|
|
p->MotoSpeed -= 2;
|
|
|
|
else
|
|
|
|
p->MotoSpeed -= 4;
|
|
|
|
if (p->MotoSpeed < 0)
|
|
|
|
p->MotoSpeed = 0;
|
|
|
|
p->VBumpTarget = -30;
|
|
|
|
p->moto_do_bump = 1;
|
|
|
|
}
|
|
|
|
else if (var68 && !var64)
|
|
|
|
{
|
|
|
|
if (p->MotoSpeed < 40)
|
|
|
|
{
|
|
|
|
p->VBumpTarget = 70;
|
|
|
|
p->moto_bump_fast = 1;
|
|
|
|
}
|
|
|
|
p->MotoSpeed += 2;
|
|
|
|
if (p->MotoSpeed > 120)
|
|
|
|
p->MotoSpeed = 120;
|
|
|
|
if (!p->NotOnWater)
|
|
|
|
if (p->MotoSpeed > 80)
|
|
|
|
p->MotoSpeed = 80;
|
|
|
|
}
|
|
|
|
else if (p->MotoSpeed > 0)
|
|
|
|
p->MotoSpeed--;
|
|
|
|
if (p->moto_do_bump && (!var64 || p->MotoSpeed == 0))
|
|
|
|
{
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->moto_do_bump = 0;
|
|
|
|
}
|
|
|
|
if (var6c && p->MotoSpeed <= 0 && !var64)
|
|
|
|
{
|
|
|
|
int var88;
|
|
|
|
p->MotoSpeed = -15;
|
|
|
|
var88 = var7c;
|
|
|
|
var7c = var74;
|
|
|
|
var74 = var88;
|
|
|
|
var80 = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (p->MotoSpeed != 0 && p->on_ground == 1)
|
|
|
|
{
|
|
|
|
if (!p->VBumpNow)
|
|
|
|
if ((krand() & 3) == 2)
|
|
|
|
p->VBumpTarget = (p->MotoSpeed >> 4) * ((krand() & 7) - 4);
|
|
|
|
if (var74 || p->moto_drink < 0)
|
|
|
|
{
|
|
|
|
if (p->moto_drink < 0)
|
|
|
|
p->moto_drink++;
|
|
|
|
}
|
|
|
|
else if (var7c || p->moto_drink > 0)
|
|
|
|
{
|
|
|
|
if (p->moto_drink > 0)
|
|
|
|
p->moto_drink--;
|
|
|
|
}
|
|
|
|
}
|
2020-09-22 12:50:27 +00:00
|
|
|
|
2020-10-15 09:33:28 +00:00
|
|
|
double horiz = FRACUNIT;
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->TurbCount)
|
|
|
|
{
|
|
|
|
if (p->TurbCount <= 1)
|
|
|
|
{
|
2020-10-14 23:20:52 +00:00
|
|
|
horiz = 0;
|
2020-05-17 21:44:53 +00:00
|
|
|
p->TurbCount = 0;
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->VBumpNow = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-10-14 23:20:52 +00:00
|
|
|
horiz = ((krand() & 15) - 7);
|
2020-05-17 21:44:53 +00:00
|
|
|
p->TurbCount--;
|
|
|
|
p->moto_drink = (krand() & 3) - 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (p->VBumpTarget > p->VBumpNow)
|
|
|
|
{
|
|
|
|
if (p->moto_bump_fast)
|
|
|
|
p->VBumpNow += 6;
|
|
|
|
else
|
|
|
|
p->VBumpNow++;
|
|
|
|
if (p->VBumpTarget < p->VBumpNow)
|
|
|
|
p->VBumpNow = p->VBumpTarget;
|
2020-10-14 23:27:08 +00:00
|
|
|
horiz = p->VBumpNow / 3.;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else if (p->VBumpTarget < p->VBumpNow)
|
|
|
|
{
|
|
|
|
if (p->moto_bump_fast)
|
|
|
|
p->VBumpNow -= 6;
|
|
|
|
else
|
|
|
|
p->VBumpNow--;
|
|
|
|
if (p->VBumpTarget > p->VBumpNow)
|
|
|
|
p->VBumpNow = p->VBumpTarget;
|
2020-10-14 23:27:08 +00:00
|
|
|
horiz = p->VBumpNow / 3.;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->moto_bump_fast = 0;
|
|
|
|
}
|
2020-10-15 09:33:28 +00:00
|
|
|
if (horiz != FRACUNIT)
|
2020-09-22 12:50:27 +00:00
|
|
|
{
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.addadjustment(horiz - FixedToFloat(p->horizon.horiz.asq16()));
|
2020-09-22 12:50:27 +00:00
|
|
|
}
|
|
|
|
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->MotoSpeed >= 20 && p->on_ground == 1 && (var74 || var7c))
|
|
|
|
{
|
|
|
|
short var8c, var90, var94, var98;
|
|
|
|
var8c = p->MotoSpeed;
|
2020-10-07 12:13:21 +00:00
|
|
|
var90 = p->angle.ang.asbuild();
|
2020-05-17 21:44:53 +00:00
|
|
|
if (var74)
|
|
|
|
var94 = -10;
|
|
|
|
else
|
|
|
|
var94 = 10;
|
|
|
|
if (var94 < 0)
|
|
|
|
var98 = 350;
|
|
|
|
else
|
|
|
|
var98 = -350;
|
2020-08-05 07:53:22 +00:00
|
|
|
int ang;
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->moto_on_mud || p->moto_on_oil || !p->NotOnWater)
|
|
|
|
{
|
|
|
|
if (p->moto_on_oil)
|
|
|
|
var8c <<= 3;
|
|
|
|
else
|
|
|
|
var8c <<= 2;
|
|
|
|
if (p->moto_do_bump)
|
|
|
|
{
|
|
|
|
p->posxv += (var8c >> 5) * (sintable[(var94 * -51 + var90 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (var8c >> 5) * (sintable[(var94 * -51 + var90) & 2047] << 4);
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = var98 >> 2;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->posxv += (var8c >> 7) * (sintable[(var94 * -51 + var90 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (var8c >> 7) * (sintable[(var94 * -51 + var90) & 2047] << 4);
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = var98 >> 6;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
p->moto_on_mud = 0;
|
|
|
|
p->moto_on_oil = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (p->moto_do_bump)
|
|
|
|
{
|
|
|
|
p->posxv += (var8c >> 5) * (sintable[(var94 * -51 + var90 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (var8c >> 5) * (sintable[(var94 * -51 + var90) & 2047] << 4);
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = var98 >> 4;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 220))
|
|
|
|
S_PlayActorSound(220, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->posxv += (var8c >> 7) * (sintable[(var94 * -51 + var90 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (var8c >> 7) * (sintable[(var94 * -51 + var90) & 2047] << 4);
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = var98 >> 7;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
}
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(FixedToFloat(getincangleq16(p->angle.ang.asq16(), IntToFixed(var90 - ang))));
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else if (p->MotoSpeed >= 20 && p->on_ground == 1 && (p->moto_on_mud || p->moto_on_oil))
|
|
|
|
{
|
2020-07-23 14:31:26 +00:00
|
|
|
short var9c, vara0, vara4=0;
|
2020-05-17 21:44:53 +00:00
|
|
|
var9c = p->MotoSpeed;
|
2020-10-07 12:13:21 +00:00
|
|
|
vara0 = p->angle.ang.asbuild();
|
2020-05-17 21:44:53 +00:00
|
|
|
var84 = krand() & 1;
|
|
|
|
if (var84 == 0)
|
|
|
|
vara4 = -10;
|
|
|
|
else if (var84 == 1)
|
|
|
|
vara4 = 10;
|
|
|
|
if (p->moto_on_oil)
|
|
|
|
var9c *= 10;
|
|
|
|
else
|
|
|
|
var9c *= 5;
|
|
|
|
p->posxv += (var9c >> 7) * (sintable[(vara4 * -51 + vara0 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (var9c >> 7) * (sintable[(vara4 * -51 + vara0) & 2047] << 4);
|
|
|
|
}
|
|
|
|
p->moto_on_mud = 0;
|
|
|
|
p->moto_on_oil = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
static void onBoat(int snum, ESyncBits &actions)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
auto pi = p->i;
|
|
|
|
auto s = &sprite[pi];
|
|
|
|
|
|
|
|
int vara8, varac, varb0, varb4, varb8, varbc, varc0, varc4, varc8;
|
|
|
|
short varcc;
|
|
|
|
if (p->NotOnWater)
|
|
|
|
{
|
|
|
|
if (p->MotoSpeed > 0)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 88))
|
|
|
|
S_PlayActorSound(88, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 87))
|
|
|
|
S_PlayActorSound(87, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
if (p->MotoSpeed < 0)
|
|
|
|
p->MotoSpeed = 0;
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_CROUCH) && (actions & SB_JUMP))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
vara8 = 1;
|
|
|
|
varac = 0;
|
|
|
|
varb0 = 0;
|
2020-08-28 20:51:05 +00:00
|
|
|
actions &= ~(SB_JUMP|SB_CROUCH);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
vara8 = 0;
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_JUMP)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
varac = 1;
|
2020-08-28 20:51:05 +00:00
|
|
|
actions &= ~SB_JUMP;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (p->MotoSpeed == 0 && !S_CheckActorSoundPlaying(pi, 89))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 87))
|
|
|
|
S_StopSound(pi, 87);
|
|
|
|
S_PlayActorSound(89, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
else if (p->MotoSpeed >= 50 && !S_CheckActorSoundPlaying(pi, 88))
|
|
|
|
S_PlayActorSound(88, pi);
|
|
|
|
else if (!S_CheckActorSoundPlaying(pi, 88) && !S_CheckActorSoundPlaying(pi, 89))
|
|
|
|
S_PlayActorSound(88, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
varac = 0;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 89))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_StopSound(pi, 89);
|
|
|
|
if (!S_CheckActorSoundPlaying(pi, 90))
|
|
|
|
S_PlayActorSound(90, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 88))
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_StopSound(pi, 88);
|
|
|
|
if (!S_CheckActorSoundPlaying(pi, 90))
|
|
|
|
S_PlayActorSound(90, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 90) && !S_CheckActorSoundPlaying(pi, 87))
|
|
|
|
S_PlayActorSound(87, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_CROUCH)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
varb0 = 1;
|
2020-08-28 20:51:05 +00:00
|
|
|
actions &= ~SB_CROUCH;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
varb0 = 0;
|
2020-09-21 07:00:07 +00:00
|
|
|
if (p->vehicle_backwards)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
varb4 = 1;
|
2020-09-21 07:00:07 +00:00
|
|
|
p->vehicle_backwards = false;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else varb4 = 0;
|
2020-09-21 07:00:07 +00:00
|
|
|
if (p->vehicle_turnl)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
varb8 = 1;
|
|
|
|
varbc = 1;
|
2020-09-21 07:00:07 +00:00
|
|
|
p->vehicle_turnl = false;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 91) && p->MotoSpeed > 30 && !p->NotOnWater)
|
|
|
|
S_PlayActorSound(91, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
varb8 = 0;
|
|
|
|
varbc = 0;
|
|
|
|
}
|
2020-09-21 07:00:07 +00:00
|
|
|
if (p->vehicle_turnr)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
varc0 = 1;
|
|
|
|
varc4 = 1;
|
2020-09-21 07:00:07 +00:00
|
|
|
p->vehicle_turnr = false;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 91) && p->MotoSpeed > 30 && !p->NotOnWater)
|
|
|
|
S_PlayActorSound(91, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
varc0 = 0;
|
|
|
|
varc4 = 0;
|
|
|
|
}
|
|
|
|
varc8 = 0;
|
|
|
|
if (!p->NotOnWater)
|
|
|
|
{
|
|
|
|
if (p->drink_amt > 88 && p->moto_drink == 0)
|
|
|
|
{
|
|
|
|
varcc = krand() & 63;
|
|
|
|
if (varcc == 1)
|
|
|
|
p->moto_drink = -10;
|
|
|
|
else if (varcc == 2)
|
|
|
|
p->moto_drink = 10;
|
|
|
|
}
|
|
|
|
else if (p->drink_amt > 99 && p->moto_drink == 0)
|
|
|
|
{
|
|
|
|
varcc = krand() & 31;
|
|
|
|
if (varcc == 1)
|
|
|
|
p->moto_drink = -20;
|
|
|
|
else if (varcc == 2)
|
|
|
|
p->moto_drink = 20;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (p->on_ground == 1)
|
|
|
|
{
|
|
|
|
if (vara8)
|
|
|
|
{
|
|
|
|
if (p->MotoSpeed <= 25)
|
|
|
|
{
|
|
|
|
p->MotoSpeed++;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 182))
|
|
|
|
S_PlayActorSound(182, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->MotoSpeed -= 2;
|
|
|
|
if (p->MotoSpeed < 0)
|
|
|
|
p->MotoSpeed = 0;
|
|
|
|
p->VBumpTarget = 30;
|
|
|
|
p->moto_do_bump = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (varb0 && p->MotoSpeed > 0)
|
|
|
|
{
|
|
|
|
p->MotoSpeed -= 2;
|
|
|
|
if (p->MotoSpeed < 0)
|
|
|
|
p->MotoSpeed = 0;
|
|
|
|
p->VBumpTarget = 30;
|
|
|
|
p->moto_do_bump = 1;
|
|
|
|
}
|
|
|
|
else if (varac)
|
|
|
|
{
|
|
|
|
if (p->MotoSpeed < 40)
|
|
|
|
if (!p->NotOnWater)
|
|
|
|
{
|
|
|
|
p->VBumpTarget = -30;
|
|
|
|
p->moto_bump_fast = 1;
|
|
|
|
}
|
|
|
|
p->MotoSpeed++;
|
|
|
|
if (p->MotoSpeed > 120)
|
|
|
|
p->MotoSpeed = 120;
|
|
|
|
}
|
|
|
|
else if (p->MotoSpeed > 0)
|
|
|
|
p->MotoSpeed--;
|
|
|
|
if (p->moto_do_bump && (!varb0 || p->MotoSpeed == 0))
|
|
|
|
{
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->moto_do_bump = 0;
|
|
|
|
}
|
|
|
|
if (varb4 && p->MotoSpeed == 0 && !varb0)
|
|
|
|
{
|
|
|
|
int vard0;
|
|
|
|
if (!p->NotOnWater)
|
|
|
|
p->MotoSpeed = -25;
|
|
|
|
else
|
|
|
|
p->MotoSpeed = -20;
|
|
|
|
vard0 = varc4;
|
|
|
|
varc4 = varbc;
|
|
|
|
varbc = vard0;
|
|
|
|
varc8 = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (p->MotoSpeed != 0 && p->on_ground == 1)
|
|
|
|
{
|
|
|
|
if (!p->VBumpNow)
|
|
|
|
if ((krand() & 15) == 14)
|
|
|
|
p->VBumpTarget = (p->MotoSpeed >> 4) * ((krand() & 3) - 2);
|
|
|
|
if (varbc || p->moto_drink < 0)
|
|
|
|
{
|
|
|
|
if (p->moto_drink < 0)
|
|
|
|
p->moto_drink++;
|
|
|
|
}
|
|
|
|
else if (varc4 || p->moto_drink > 0)
|
|
|
|
{
|
|
|
|
if (p->moto_drink > 0)
|
|
|
|
p->moto_drink--;
|
|
|
|
}
|
|
|
|
}
|
2020-09-22 12:50:27 +00:00
|
|
|
|
2020-10-15 09:33:28 +00:00
|
|
|
double horiz = FRACUNIT;
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->TurbCount)
|
|
|
|
{
|
|
|
|
if (p->TurbCount <= 1)
|
|
|
|
{
|
2020-10-14 23:20:52 +00:00
|
|
|
horiz = 0;
|
2020-05-17 21:44:53 +00:00
|
|
|
p->TurbCount = 0;
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->VBumpNow = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-10-14 23:20:52 +00:00
|
|
|
horiz = ((krand() & 15) - 7);
|
2020-05-17 21:44:53 +00:00
|
|
|
p->TurbCount--;
|
|
|
|
p->moto_drink = (krand() & 3) - 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (p->VBumpTarget > p->VBumpNow)
|
|
|
|
{
|
|
|
|
if (p->moto_bump_fast)
|
|
|
|
p->VBumpNow += 6;
|
|
|
|
else
|
|
|
|
p->VBumpNow++;
|
|
|
|
if (p->VBumpTarget < p->VBumpNow)
|
|
|
|
p->VBumpNow = p->VBumpTarget;
|
2020-10-14 23:27:08 +00:00
|
|
|
horiz = p->VBumpNow / 3.;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else if (p->VBumpTarget < p->VBumpNow)
|
|
|
|
{
|
|
|
|
if (p->moto_bump_fast)
|
|
|
|
p->VBumpNow -= 6;
|
|
|
|
else
|
|
|
|
p->VBumpNow--;
|
|
|
|
if (p->VBumpTarget > p->VBumpNow)
|
|
|
|
p->VBumpNow = p->VBumpTarget;
|
2020-10-14 23:27:08 +00:00
|
|
|
horiz = p->VBumpNow / 3.;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->moto_bump_fast = 0;
|
|
|
|
}
|
2020-10-15 09:33:28 +00:00
|
|
|
if (horiz != FRACUNIT)
|
2020-09-22 12:50:27 +00:00
|
|
|
{
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.addadjustment(horiz - FixedToFloat(p->horizon.horiz.asq16()));
|
2020-09-22 12:50:27 +00:00
|
|
|
}
|
|
|
|
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->MotoSpeed > 0 && p->on_ground == 1 && (varbc || varc4))
|
|
|
|
{
|
|
|
|
short vard4, vard8, vardc, vare0;
|
|
|
|
vard4 = p->MotoSpeed;
|
2020-10-07 12:13:21 +00:00
|
|
|
vard8 = p->angle.ang.asbuild();
|
2020-05-17 21:44:53 +00:00
|
|
|
if (varbc)
|
|
|
|
vardc = -10;
|
|
|
|
else
|
|
|
|
vardc = 10;
|
|
|
|
if (vardc < 0)
|
|
|
|
vare0 = 350;
|
|
|
|
else
|
|
|
|
vare0 = -350;
|
|
|
|
vard4 <<= 2;
|
2020-08-05 07:53:22 +00:00
|
|
|
int ang;
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->moto_do_bump)
|
|
|
|
{
|
|
|
|
p->posxv += (vard4 >> 6) * (sintable[(vardc * -51 + vard8 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (vard4 >> 6) * (sintable[(vardc * -51 + vard8) & 2047] << 4);
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = vare0 >> 5;
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->posxv += (vard4 >> 7) * (sintable[(vardc * -51 + vard8 + 512) & 2047] << 4);
|
|
|
|
p->posyv += (vard4 >> 7) * (sintable[(vardc * -51 + vard8) & 2047] << 4);
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = vare0 >> 6;
|
|
|
|
}
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(FixedToFloat(getincangleq16(p->angle.ang.asq16(), IntToFixed(vard8 - ang))));
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
if (p->NotOnWater)
|
|
|
|
if (p->MotoSpeed > 50)
|
|
|
|
p->MotoSpeed -= (p->MotoSpeed >> 1);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
static void movement(int snum, ESyncBits actions, int psect, int fz, int cz, int shrunk, int truefdist, int psectlotag)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
auto pi = p->i;
|
|
|
|
auto s = &sprite[pi];
|
|
|
|
|
|
|
|
if (p->airleft != 15 * 26)
|
|
|
|
p->airleft = 15 * 26; //Aprox twenty seconds.
|
|
|
|
|
|
|
|
if (p->scuba_on == 1)
|
|
|
|
p->scuba_on = 0;
|
|
|
|
|
|
|
|
int i = 40;
|
2020-08-07 19:59:11 +00:00
|
|
|
if (psectlotag == ST_1_ABOVE_WATER && p->spritebridge == 0)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
if (shrunk == 0)
|
|
|
|
{
|
|
|
|
i = 34;
|
|
|
|
p->pycount += 32;
|
|
|
|
p->pycount &= 2047;
|
|
|
|
p->pyoff = sintable[p->pycount] >> 6;
|
|
|
|
}
|
|
|
|
else i = 12;
|
|
|
|
|
|
|
|
if (shrunk == 0 && truefdist <= PHEIGHT)
|
|
|
|
{
|
|
|
|
if (p->on_ground == 1)
|
|
|
|
{
|
|
|
|
if (p->dummyplayersprite == -1)
|
|
|
|
p->dummyplayersprite =
|
|
|
|
fi.spawn(pi, PLAYERONWATER);
|
|
|
|
|
|
|
|
p->footprintcount = 6;
|
|
|
|
if (sector[p->cursectnum].floorpicnum == FLOORSLIME)
|
|
|
|
{
|
|
|
|
p->footprintpal = 8;
|
|
|
|
p->footprintshade = 0;
|
|
|
|
}
|
|
|
|
else if (isRRRA() && (sector[p->cursectnum].floorpicnum == RRTILE7756 || sector[p->cursectnum].floorpicnum == RRTILE7888))
|
|
|
|
{
|
|
|
|
p->footprintpal = 0;
|
|
|
|
p->footprintshade = 40;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->footprintpal = 0;
|
|
|
|
p->footprintshade = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (!p->OnMotorcycle)
|
|
|
|
{
|
|
|
|
footprints(snum);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->posz < (fz - (i << 8))) //falling
|
|
|
|
{
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & (SB_JUMP|SB_CROUCH)) == 0 && p->on_ground && (sector[psect].floorstat & 2) && p->posz >= (fz - (i << 8) - (16 << 8)))
|
2020-05-17 21:44:53 +00:00
|
|
|
p->posz = fz - (i << 8);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->on_ground = 0;
|
|
|
|
|
|
|
|
if ((p->OnMotorcycle || p->OnBoat) && fz - (i << 8) * 2 > p->posz)
|
|
|
|
{
|
|
|
|
if (p->MotoOnGround)
|
|
|
|
{
|
|
|
|
p->VBumpTarget = 80;
|
|
|
|
p->moto_bump_fast = 1;
|
|
|
|
p->poszv -= gc * (p->MotoSpeed >> 4);
|
|
|
|
p->MotoOnGround = 0;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 188))
|
|
|
|
S_StopSound(188, pi);
|
|
|
|
S_PlayActorSound(189, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->poszv += gc - 80 + (120 - p->MotoSpeed);
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, 189) && !S_CheckActorSoundPlaying(pi, 190))
|
|
|
|
S_PlayActorSound(190, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
p->poszv += (gc + 80); // (TICSPERFRAME<<6);
|
2020-05-17 16:04:45 +00:00
|
|
|
|
2020-05-17 21:44:53 +00:00
|
|
|
if (p->poszv >= (4096 + 2048)) p->poszv = (4096 + 2048);
|
|
|
|
if (p->poszv > 2400 && p->falling_counter < 255)
|
|
|
|
{
|
|
|
|
p->falling_counter++;
|
2020-08-07 20:20:29 +00:00
|
|
|
if (p->falling_counter == 38 && !S_CheckActorSoundPlaying(pi, DUKE_SCREAM))
|
|
|
|
S_PlayActorSound(DUKE_SCREAM, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if ((p->posz + p->poszv) >= (fz - (i << 8))) // hit the ground
|
2020-08-07 20:20:29 +00:00
|
|
|
{
|
|
|
|
S_StopSound(DUKE_SCREAM, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
if (sector[p->cursectnum].lotag != 1)
|
|
|
|
{
|
|
|
|
if (isRRRA()) p->MotoOnGround = 1;
|
2020-08-07 20:20:29 +00:00
|
|
|
if (p->falling_counter > 62 || (isRRRA() && p->falling_counter > 2 && sector[p->cursectnum].lotag == 802))
|
2020-05-17 21:44:53 +00:00
|
|
|
quickkill(p);
|
|
|
|
|
|
|
|
else if (p->falling_counter > 9)
|
|
|
|
{
|
|
|
|
int j = p->falling_counter;
|
|
|
|
s->extra -= j - (krand() & 3);
|
|
|
|
if (s->extra <= 0)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SQUISHED, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_LAND, pi);
|
|
|
|
S_PlayActorSound(DUKE_LAND_HURT, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
SetPlayerPal(p, PalEntry(32, 16, 0, 0));
|
|
|
|
}
|
|
|
|
else if (p->poszv > 2048)
|
|
|
|
{
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 190))
|
|
|
|
S_StopSound(pi, 190);
|
|
|
|
S_PlayActorSound(191, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
p->TurbCount = 12;
|
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
else S_PlayActorSound(DUKE_LAND, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
else if (p->poszv > 1024 && p->OnMotorcycle)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_LAND, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
p->TurbCount = 12;
|
|
|
|
}
|
|
|
|
}
|
2020-08-07 20:20:29 +00:00
|
|
|
}
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->falling_counter = 0;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_StopSound(-1, pi, CHAN_VOICE);
|
2020-05-17 21:44:53 +00:00
|
|
|
|
|
|
|
if (psectlotag != ST_1_ABOVE_WATER && psectlotag != ST_2_UNDERWATER && p->on_ground == 0 && p->poszv > (6144 >> 1))
|
|
|
|
p->hard_landing = p->poszv >> 10;
|
|
|
|
|
|
|
|
p->on_ground = 1;
|
|
|
|
|
|
|
|
if (i == 40)
|
|
|
|
{
|
|
|
|
//Smooth on the ground
|
|
|
|
|
|
|
|
int k = ((fz - (i << 8)) - p->posz) >> 1;
|
|
|
|
if (abs(k) < 256) k = 0;
|
|
|
|
p->posz += k;
|
|
|
|
p->poszv -= 768;
|
|
|
|
if (p->poszv < 0) p->poszv = 0;
|
|
|
|
}
|
|
|
|
else if (p->jumping_counter == 0)
|
|
|
|
{
|
|
|
|
p->posz += ((fz - (i << 7)) - p->posz) >> 1; //Smooth on the water
|
|
|
|
if (p->on_warping_sector == 0 && p->posz > fz - (16 << 8))
|
|
|
|
{
|
|
|
|
p->posz = fz - (16 << 8);
|
|
|
|
p->poszv >>= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
p->on_warping_sector = 0;
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_CROUCH) && !p->OnMotorcycle)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
playerCrouch(snum);
|
|
|
|
}
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_JUMP) == 0 && !p->OnMotorcycle && p->jumping_toggle == 1)
|
2020-05-17 21:44:53 +00:00
|
|
|
p->jumping_toggle = 0;
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
else if ((actions & SB_JUMP) && !p->OnMotorcycle && p->jumping_toggle == 0)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
playerJump(snum, fz, cz);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->jumping_counter)
|
|
|
|
{
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_JUMP) == 0 && !p->OnMotorcycle && p->jumping_toggle == 1)
|
2020-05-17 21:44:53 +00:00
|
|
|
p->jumping_toggle = 0;
|
|
|
|
|
|
|
|
if (p->jumping_counter < 768)
|
|
|
|
{
|
2020-08-07 19:59:11 +00:00
|
|
|
if (psectlotag == ST_1_ABOVE_WATER && p->jumping_counter > 768)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
p->jumping_counter = 0;
|
|
|
|
p->poszv = -512;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->poszv -= (sintable[(2048 - 128 + p->jumping_counter) & 2047]) / 12;
|
|
|
|
p->jumping_counter += 180;
|
|
|
|
p->on_ground = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->jumping_counter = 0;
|
|
|
|
p->poszv = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
p->posz += p->poszv;
|
|
|
|
|
|
|
|
if (p->posz < (cz + (4 << 8)))
|
|
|
|
{
|
|
|
|
p->jumping_counter = 0;
|
|
|
|
if (p->poszv < 0)
|
|
|
|
p->posxv = p->posyv = 0;
|
|
|
|
p->poszv = 128;
|
|
|
|
p->posz = cz + (4 << 8);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
static void underwater(int snum, ESyncBits actions, int psect, int fz, int cz)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
int j;
|
|
|
|
auto p = &ps[snum];
|
|
|
|
int pi = p->i;
|
|
|
|
int psectlotag = sector[psect].lotag;
|
|
|
|
|
|
|
|
p->jumping_counter = 0;
|
|
|
|
|
|
|
|
p->pycount += 32;
|
|
|
|
p->pycount &= 2047;
|
|
|
|
p->pyoff = sintable[p->pycount] >> 7;
|
|
|
|
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, DUKE_UNDERWATER))
|
|
|
|
S_PlayActorSound(DUKE_UNDERWATER, pi);
|
2020-05-17 21:44:53 +00:00
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_JUMP) && !p->OnMotorcycle)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
if (p->poszv > 0) p->poszv = 0;
|
|
|
|
p->poszv -= 348;
|
|
|
|
if (p->poszv < -(256 * 6)) p->poszv = -(256 * 6);
|
|
|
|
}
|
2020-08-28 20:51:05 +00:00
|
|
|
else if ((actions & SB_CROUCH) || p->OnMotorcycle)
|
2020-05-17 21:44:53 +00:00
|
|
|
{
|
|
|
|
if (p->poszv < 0) p->poszv = 0;
|
|
|
|
p->poszv += 348;
|
|
|
|
if (p->poszv > (256 * 6)) p->poszv = (256 * 6);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (p->poszv < 0)
|
|
|
|
{
|
|
|
|
p->poszv += 256;
|
|
|
|
if (p->poszv > 0)
|
|
|
|
p->poszv = 0;
|
|
|
|
}
|
|
|
|
if (p->poszv > 0)
|
|
|
|
{
|
|
|
|
p->poszv -= 256;
|
|
|
|
if (p->poszv < 0)
|
|
|
|
p->poszv = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->poszv > 2048)
|
|
|
|
p->poszv >>= 1;
|
|
|
|
|
|
|
|
p->posz += p->poszv;
|
|
|
|
|
|
|
|
if (p->posz > (fz - (15 << 8)))
|
|
|
|
p->posz += ((fz - (15 << 8)) - p->posz) >> 1;
|
|
|
|
|
|
|
|
if (p->posz < (cz + (4 << 8)))
|
|
|
|
{
|
|
|
|
p->posz = cz + (4 << 8);
|
|
|
|
p->poszv = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->scuba_on && (krand() & 255) < 8)
|
|
|
|
{
|
|
|
|
j = fi.spawn(pi, WATERBUBBLE);
|
|
|
|
sprite[j].x +=
|
2020-10-07 12:13:21 +00:00
|
|
|
sintable[(p->angle.ang.asbuild() + 512 + 64 - (global_random & 128) + 128) & 2047] >> 6;
|
2020-05-17 21:44:53 +00:00
|
|
|
sprite[j].y +=
|
2020-10-07 12:13:21 +00:00
|
|
|
sintable[(p->angle.ang.asbuild() + 64 - (global_random & 128) + 128) & 2047] >> 6;
|
2020-05-17 21:44:53 +00:00
|
|
|
sprite[j].xrepeat = 3;
|
|
|
|
sprite[j].yrepeat = 2;
|
|
|
|
sprite[j].z = p->posz + (8 << 8);
|
|
|
|
sprite[j].cstat = 514;
|
|
|
|
}
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void onMotorcycleMove(int snum, int psect, int j)
|
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
int pi = p->i;
|
|
|
|
auto s = &sprite[pi];
|
|
|
|
int psectlotag = sector[psect].lotag;
|
|
|
|
|
|
|
|
short var104, var108, var10c;
|
|
|
|
var104 = 0;
|
|
|
|
j &= (MAXWALLS - 1);
|
|
|
|
var108 = getangle(wall[wall[j].point2].x - wall[j].x, wall[wall[j].point2].y - wall[j].y);
|
2020-10-07 12:13:21 +00:00
|
|
|
var10c = abs(p->angle.ang.asbuild() - var108);
|
2020-08-05 07:53:22 +00:00
|
|
|
int ang;
|
2020-05-17 22:10:42 +00:00
|
|
|
switch (krand() & 1)
|
|
|
|
{
|
|
|
|
case 0:
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = p->MotoSpeed >> 1;
|
2020-05-17 22:10:42 +00:00
|
|
|
break;
|
|
|
|
case 1:
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = -(p->MotoSpeed >> 1);
|
2020-05-17 22:10:42 +00:00
|
|
|
break;
|
|
|
|
}
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(ang);
|
2020-05-17 22:10:42 +00:00
|
|
|
if (var10c >= 441 && var10c <= 581)
|
|
|
|
{
|
|
|
|
var104 = (p->MotoSpeed * p->MotoSpeed) >> 8;
|
|
|
|
p->MotoSpeed = 0;
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 238) == 0)
|
|
|
|
S_PlayActorSound(238, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else if (var10c >= 311 && var10c <= 711)
|
|
|
|
{
|
|
|
|
var104 = (p->MotoSpeed * p->MotoSpeed) >> 11;
|
|
|
|
p->MotoSpeed -= (p->MotoSpeed >> 1) + (p->MotoSpeed >> 2);
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 238) == 0)
|
|
|
|
S_PlayActorSound(238, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else if (var10c >= 111 && var10c <= 911)
|
|
|
|
{
|
|
|
|
var104 = (p->MotoSpeed * p->MotoSpeed) >> 14;
|
|
|
|
p->MotoSpeed -= (p->MotoSpeed >> 1);
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 239) == 0)
|
|
|
|
S_PlayActorSound(239, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
var104 = (p->MotoSpeed * p->MotoSpeed) >> 15;
|
|
|
|
p->MotoSpeed -= (p->MotoSpeed >> 3);
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 240) == 0)
|
|
|
|
S_PlayActorSound(240, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
s->extra -= var104;
|
|
|
|
if (s->extra <= 0)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SQUISHED, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
SetPlayerPal(p, PalEntry(63, 63, 0, 0));
|
|
|
|
}
|
|
|
|
else if (var104)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_LAND_HURT, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void onBoatMove(int snum, int psect, int j)
|
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
int pi = p->i;
|
|
|
|
auto s = &sprite[pi];
|
|
|
|
int psectlotag = sector[psect].lotag;
|
|
|
|
|
2020-05-18 16:41:48 +00:00
|
|
|
short var114, var118;
|
2020-05-17 22:10:42 +00:00
|
|
|
j &= (MAXWALLS - 1);
|
|
|
|
var114 = getangle(wall[wall[j].point2].x - wall[j].x, wall[wall[j].point2].y - wall[j].y);
|
2020-10-07 12:13:21 +00:00
|
|
|
var118 = abs(p->angle.ang.asbuild() - var114);
|
2020-08-05 07:53:22 +00:00
|
|
|
int ang;
|
2020-05-17 22:10:42 +00:00
|
|
|
switch (krand() & 1)
|
|
|
|
{
|
|
|
|
case 0:
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = p->MotoSpeed >> 2;
|
2020-05-17 22:10:42 +00:00
|
|
|
break;
|
|
|
|
case 1:
|
2020-08-05 07:53:22 +00:00
|
|
|
ang = -(p->MotoSpeed >> 2);
|
2020-05-17 22:10:42 +00:00
|
|
|
break;
|
|
|
|
}
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(ang);
|
2020-05-17 22:10:42 +00:00
|
|
|
if (var118 >= 441 && var118 <= 581)
|
|
|
|
{
|
|
|
|
p->MotoSpeed = ((p->MotoSpeed >> 1) + (p->MotoSpeed >> 2)) >> 2;
|
|
|
|
if (psectlotag == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 178) == 0)
|
|
|
|
S_PlayActorSound(178, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else if (var118 >= 311 && var118 <= 711)
|
|
|
|
{
|
|
|
|
p->MotoSpeed -= ((p->MotoSpeed >> 1) + (p->MotoSpeed >> 2)) >> 3;
|
|
|
|
if (psectlotag == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 179) == 0)
|
|
|
|
S_PlayActorSound(179, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else if (var118 >= 111 && var118 <= 911)
|
|
|
|
{
|
|
|
|
p->MotoSpeed -= (p->MotoSpeed >> 4);
|
|
|
|
if (psectlotag == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 180) == 0)
|
|
|
|
S_PlayActorSound(180, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->MotoSpeed -= (p->MotoSpeed >> 6);
|
|
|
|
if (psectlotag == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(pi, 181) == 0)
|
|
|
|
S_PlayActorSound(181, pi);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|
2020-05-17 21:44:53 +00:00
|
|
|
|
2020-05-17 22:10:42 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void onMotorcycleHit(int snum, int var60)
|
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
2020-10-12 21:06:08 +00:00
|
|
|
auto s = &sprite[var60];
|
|
|
|
auto ht = &hittype[var60];
|
|
|
|
if (badguy(s) || s->picnum == APLAYER)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
2020-10-12 21:06:08 +00:00
|
|
|
if (s->picnum != APLAYER)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
|
|
|
if (numplayers == 1)
|
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
fi.movesprite(var60, sintable[int(p->TiltStatus * 20 + p->angle.ang.asbuild() + 512) & 2047] >> 8,
|
2020-10-12 21:06:08 +00:00
|
|
|
sintable[int(p->TiltStatus * 20 + p->angle.ang.asbuild()) & 2047] >> 8, s->zvel, CLIPMASK0);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2020-10-12 21:06:08 +00:00
|
|
|
ht->owner = p->i;
|
|
|
|
ht->picnum = MOTOHIT;
|
|
|
|
ht->extra = p->MotoSpeed >> 1;
|
2020-05-17 22:10:42 +00:00
|
|
|
p->MotoSpeed -= p->MotoSpeed >> 2;
|
|
|
|
p->TurbCount = 6;
|
|
|
|
}
|
2020-10-12 21:06:08 +00:00
|
|
|
else if ((s->picnum == RRTILE2431 || s->picnum == RRTILE2443 || s->picnum == RRTILE2451 || s->picnum == RRTILE2455)
|
|
|
|
&& s->picnum != ACTIVATORLOCKED && p->MotoSpeed > 45)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SQUISHED, var60);
|
2020-10-12 21:06:08 +00:00
|
|
|
if (s->picnum == RRTILE2431 || s->picnum == RRTILE2451)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
2020-10-12 21:06:08 +00:00
|
|
|
if (s->lotag != 0)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
|
|
|
for (int j = 0; j < MAXSPRITES; j++)
|
|
|
|
{
|
2020-10-12 21:06:08 +00:00
|
|
|
auto sprj = &sprite[j];
|
|
|
|
if ((sprj->picnum == RRTILE2431 || sprj->picnum == RRTILE2451) && sprj->pal == 4)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
2020-10-12 21:06:08 +00:00
|
|
|
if (s->lotag == sprj->lotag)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
2020-10-12 21:06:08 +00:00
|
|
|
sprj->xrepeat = 0;
|
|
|
|
sprj->yrepeat = 0;
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-10-22 17:21:21 +00:00
|
|
|
fi.guts(&hittype[var60], RRTILE2460, 12, myconnectindex);
|
|
|
|
fi.guts(&hittype[var60], RRTILE2465, 3, myconnectindex);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
else
|
2020-10-22 17:21:21 +00:00
|
|
|
fi.guts(&hittype[var60], RRTILE2465, 3, myconnectindex);
|
|
|
|
fi.guts(&hittype[var60], RRTILE2465, 3, myconnectindex);
|
2020-10-12 21:06:08 +00:00
|
|
|
s->xrepeat = 0;
|
|
|
|
s->yrepeat = 0;
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void onBoatHit(int snum, int var60)
|
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
2020-10-12 21:06:08 +00:00
|
|
|
auto s = &sprite[var60];
|
|
|
|
auto ht = &hittype[var60];
|
|
|
|
|
|
|
|
if (badguy(s) || s->picnum == APLAYER)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
2020-10-12 21:06:08 +00:00
|
|
|
if (s->picnum != APLAYER)
|
2020-05-17 22:10:42 +00:00
|
|
|
{
|
|
|
|
if (numplayers == 1)
|
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
fi.movesprite(var60, sintable[int(p->TiltStatus * 20 + p->angle.ang.asbuild() + 512) & 2047] >> 9,
|
2020-10-12 21:06:08 +00:00
|
|
|
sintable[int(p->TiltStatus * 20 + p->angle.ang.asbuild()) & 2047] >> 9, s->zvel, CLIPMASK0);
|
2020-05-17 22:10:42 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2020-10-12 21:06:08 +00:00
|
|
|
ht->owner = p->i;
|
|
|
|
ht->picnum = MOTOHIT;
|
|
|
|
ht->extra = p->MotoSpeed >> 2;
|
2020-05-17 22:10:42 +00:00
|
|
|
p->MotoSpeed -= p->MotoSpeed >> 2;
|
|
|
|
p->TurbCount = 6;
|
|
|
|
}
|
2020-05-17 21:44:53 +00:00
|
|
|
}
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
static void fireweapon(int snum)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
int pi = p->i;
|
|
|
|
|
2020-08-27 05:54:49 +00:00
|
|
|
p->crack_time = CRACK_TIME;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
if (p->holster_weapon == 1)
|
|
|
|
{
|
|
|
|
if (p->last_pissed_time <= (26 * 218) && p->weapon_pos == -9)
|
|
|
|
{
|
|
|
|
p->holster_weapon = 0;
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
2020-05-18 06:26:09 +00:00
|
|
|
FTA(74, p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-05-19 16:40:40 +00:00
|
|
|
if (!isRRRA() && p->curr_weapon >= MOTORCYCLE_WEAPON) return;
|
2020-05-18 06:26:09 +00:00
|
|
|
switch (p->curr_weapon)
|
|
|
|
{
|
|
|
|
case DYNAMITE_WEAPON:
|
|
|
|
p->hbomb_hold_delay = 0;
|
|
|
|
if (p->ammo_amount[DYNAMITE_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
2020-05-20 08:38:56 +00:00
|
|
|
case THROWINGDYNAMITE_WEAPON:
|
2020-05-18 06:26:09 +00:00
|
|
|
p->hbomb_hold_delay = 0;
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case PISTOL_WEAPON:
|
|
|
|
if (p->ammo_amount[PISTOL_WEAPON] > 0)
|
|
|
|
{
|
|
|
|
p->ammo_amount[PISTOL_WEAPON]--;
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case RIFLEGUN_WEAPON:
|
|
|
|
if (p->ammo_amount[RIFLEGUN_WEAPON] > 0) // && p->random_club_frame == 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case SHOTGUN_WEAPON:
|
|
|
|
if (p->ammo_amount[SHOTGUN_WEAPON] > 0 && p->random_club_frame == 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case BOWLING_WEAPON:
|
|
|
|
if (p->ammo_amount[BOWLING_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
case POWDERKEG_WEAPON:
|
|
|
|
if (p->ammo_amount[POWDERKEG_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case BUZZSAW_WEAPON:
|
|
|
|
case THROWSAW_WEAPON:
|
|
|
|
if (p->curr_weapon == BUZZSAW_WEAPON)
|
|
|
|
{
|
|
|
|
if (p->ammo_amount[BUZZSAW_WEAPON] > 0)
|
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(431, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (p->ammo_amount[THROWSAW_WEAPON] > 0)
|
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SHRINKER_FIRE, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ALIENBLASTER_WEAPON:
|
|
|
|
if (p->ammo_amount[ALIENBLASTER_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case TIT_WEAPON:
|
|
|
|
if (p->ammo_amount[TIT_WEAPON] > 0)
|
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->hbomb_hold_delay = !p->hbomb_hold_delay;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case MOTORCYCLE_WEAPON:
|
|
|
|
if (p->ammo_amount[MOTORCYCLE_WEAPON] > 0)
|
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->hbomb_hold_delay = !p->hbomb_hold_delay;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case BOAT_WEAPON:
|
|
|
|
if (p->ammo_amount[BOAT_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case CROSSBOW_WEAPON:
|
|
|
|
if (p->ammo_amount[CROSSBOW_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case CHICKEN_WEAPON:
|
|
|
|
if (p->ammo_amount[CHICKEN_WEAPON] > 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case KNEE_WEAPON:
|
|
|
|
case SLINGBLADE_WEAPON:
|
|
|
|
if (p->curr_weapon == SLINGBLADE_WEAPON)
|
|
|
|
{
|
|
|
|
if (p->ammo_amount[SLINGBLADE_WEAPON] > 0)
|
|
|
|
if (p->quick_kick == 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
else if (!isRRRA() || p->ammo_amount[KNEE_WEAPON] > 0)
|
|
|
|
if (p->quick_kick == 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-30 22:33:41 +00:00
|
|
|
static void operateweapon(int snum, ESyncBits actions, int psect)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
int pi = p->i;
|
2020-05-18 20:28:12 +00:00
|
|
|
int i, j, k;
|
|
|
|
int psectlotag = sector[psect].lotag;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 16:40:40 +00:00
|
|
|
if (!isRRRA() && p->curr_weapon >= MOTORCYCLE_WEAPON) return;
|
2020-05-18 06:26:09 +00:00
|
|
|
switch (p->curr_weapon)
|
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
case DYNAMITE_WEAPON:
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlaySound(401);
|
2020-08-28 20:51:05 +00:00
|
|
|
if (p->kickback_pic == 6 && (actions & SB_FIRE))
|
2020-05-18 06:26:09 +00:00
|
|
|
p->rapid_fire_hold = 1;
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic > 19)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-20 08:38:56 +00:00
|
|
|
p->curr_weapon = THROWINGDYNAMITE_WEAPON;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->last_weapon = -1;
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->detonate_time = 45;
|
|
|
|
p->detonate_count = 1;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlaySound(402);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
2020-05-20 08:38:56 +00:00
|
|
|
case THROWINGDYNAMITE_WEAPON:
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
if (p->detonate_time < 0)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
p->hbomb_on = 0;
|
|
|
|
}
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 39)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
p->hbomb_on = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->noise_radius = 8192;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 12)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[DYNAMITE_WEAPON]--;
|
|
|
|
if (p->ammo_amount[CROSSBOW_WEAPON])
|
|
|
|
p->ammo_amount[CROSSBOW_WEAPON]--;
|
2020-08-28 20:51:05 +00:00
|
|
|
if (p->on_ground && (actions & SB_CROUCH) && !p->OnMotorcycle)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
k = 15;
|
2020-10-07 06:12:37 +00:00
|
|
|
i = -mulscale16(p->horizon.sum().asq16(), 20);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
k = 140;
|
2020-10-07 06:12:37 +00:00
|
|
|
i = -512 - -mulscale16(p->horizon.sum().asq16(), 20);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
j = EGS(p->cursectnum,
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posx + (sintable[(p->angle.ang.asbuild() + 512) & 2047] >> 6),
|
|
|
|
p->posy + (sintable[p->angle.ang.asbuild() & 2047] >> 6),
|
2020-05-18 06:26:09 +00:00
|
|
|
p->posz, HEAVYHBOMB, -16, 9, 9,
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.ang.asbuild(), (k + (p->hbomb_hold_delay << 5)) * 2, i, pi, 1);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
if (k == 15)
|
|
|
|
{
|
|
|
|
sprite[j].yvel = 3;
|
|
|
|
sprite[j].z += (8 << 8);
|
|
|
|
}
|
|
|
|
|
2020-10-23 17:33:54 +00:00
|
|
|
k = hits(p->GetActor());
|
2020-05-18 06:26:09 +00:00
|
|
|
if (k < 512)
|
|
|
|
{
|
|
|
|
sprite[j].ang += 1024;
|
|
|
|
sprite[j].zvel /= 3;
|
|
|
|
sprite[j].xvel /= 3;
|
|
|
|
}
|
|
|
|
|
|
|
|
p->hbomb_on = 1;
|
|
|
|
}
|
2020-08-28 20:51:05 +00:00
|
|
|
else if (p->kickback_pic < 12 && (actions & SB_FIRE))
|
2020-05-18 06:26:09 +00:00
|
|
|
p->hbomb_hold_delay++;
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 40)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->curr_weapon = DYNAMITE_WEAPON;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->last_weapon = -1;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->detonate_count = 0;
|
|
|
|
p->detonate_time = 45;
|
|
|
|
if (p->ammo_amount[DYNAMITE_WEAPON] > 0)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.addweapon(p, DYNAMITE_WEAPON);
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = -9;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
else checkavailweapon(p);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PISTOL_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 1)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, SHOTSPARK1);
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(PISTOL_FIRE, pi);
|
2020-05-18 20:28:12 +00:00
|
|
|
p->noise_radius = 8192;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->visibility = 0;
|
|
|
|
if (psectlotag != 857)
|
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild() + 512) & 2047] << 4;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild() & 2047] << 4;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 2)
|
2020-05-18 06:26:09 +00:00
|
|
|
if (p->ammo_amount[PISTOL_WEAPON] <= 0)
|
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic >= 22)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
if (p->ammo_amount[PISTOL_WEAPON] <= 0)
|
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
checkavailweapon(p);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if ((p->ammo_amount[PISTOL_WEAPON] % 6) == 0)
|
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
switch (p->kickback_pic)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
case 24:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(EJECT_CLIP, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
case 30:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(INSERT_CLIP, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic = 38;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 38)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
|
|
|
case SHOTGUN_WEAPON:
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 6)
|
2020-05-18 20:28:12 +00:00
|
|
|
if (p->shotgun_state[0] == 0)
|
2020-05-18 06:26:09 +00:00
|
|
|
if (p->ammo_amount[SHOTGUN_WEAPON] > 1)
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_FIRE)
|
2020-05-18 20:28:12 +00:00
|
|
|
p->shotgun_state[1] = 1;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
p->ammo_amount[SHOTGUN_WEAPON]--;
|
|
|
|
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SHOTGUN_FIRE, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
p->noise_radius = 8192;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->visibility = 0;
|
|
|
|
}
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 7)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
if (p->shotgun_state[1])
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
|
|
|
fi.shoot(pi, SHOTGUN);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
p->ammo_amount[SHOTGUN_WEAPON]--;
|
|
|
|
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SHOTGUN_FIRE, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
if (psectlotag != 857)
|
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild() + 512) & 2047] << 5;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild() & 2047] << 5;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (psectlotag != 857)
|
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild() + 512) & 2047] << 4;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild() & 2047] << 4;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
if (p->shotgun_state[0])
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
switch (p->kickback_pic)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
case 16:
|
|
|
|
checkavailweapon(p);
|
|
|
|
break;
|
|
|
|
case 17:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SHOTGUN_COCK, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
case 28:
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->shotgun_state[0] = 0;
|
|
|
|
p->shotgun_state[1] = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
2020-05-18 20:28:12 +00:00
|
|
|
else if (p->shotgun_state[1])
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
switch (p->kickback_pic)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
case 26:
|
|
|
|
checkavailweapon(p);
|
|
|
|
break;
|
|
|
|
case 27:
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SHOTGUN_COCK, pi);
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
case 38:
|
2020-08-27 12:47:18 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->shotgun_state[0] = 0;
|
|
|
|
p->shotgun_state[1] = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
switch (p->kickback_pic)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
case 16:
|
|
|
|
checkavailweapon(p);
|
2020-08-27 12:47:18 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->shotgun_state[0] = 1;
|
|
|
|
p->shotgun_state[1] = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
case RIFLEGUN_WEAPON:
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.addadjustment(1);
|
2020-05-18 20:28:12 +00:00
|
|
|
p->recoil++;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic <= 12)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-19 07:03:07 +00:00
|
|
|
if ((p->kickback_pic % 3) == 0)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[RIFLEGUN_WEAPON]--;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if ((p->kickback_pic % 3) == 0)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
j = fi.spawn(pi, SHELL);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
sprite[j].ang += 1024;
|
|
|
|
sprite[j].ang &= 2047;
|
|
|
|
sprite[j].xvel += 32;
|
|
|
|
sprite[j].z += (3 << 8);
|
|
|
|
ssp(j, CLIPMASK0);
|
|
|
|
}
|
|
|
|
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(CHAINGUN_FIRE, pi);
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, CHAINGUN);
|
|
|
|
p->noise_radius = 8192;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->visibility = 0;
|
|
|
|
|
|
|
|
if (psectlotag != 857)
|
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild() + 512) & 2047] << 4;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild() & 2047] << 4;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
checkavailweapon(p);
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_FIRE) == 0)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic > 10)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_FIRE) p->kickback_pic = 1;
|
2020-09-16 11:01:09 +00:00
|
|
|
else p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
case BUZZSAW_WEAPON:
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic > 3)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, GROWSPARK);
|
|
|
|
p->noise_radius = 1024;
|
|
|
|
madenoise(snum);
|
|
|
|
checkavailweapon(p);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else p->kickback_pic++;
|
2020-05-18 20:28:12 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case THROWSAW_WEAPON:
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 1)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-19 07:54:52 +00:00
|
|
|
p->ammo_amount[THROWSAW_WEAPON]--;
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, SHRINKSPARK);
|
|
|
|
checkavailweapon(p);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic > 20)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
case TIT_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic == 2 || p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
p->visibility = 0;
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(CHAINGUN_FIRE, pi);
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, SHOTSPARK1);
|
|
|
|
p->noise_radius = 16384;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[TIT_WEAPON]--;
|
2020-05-18 06:26:09 +00:00
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 2)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(16);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(-16);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic > 4)
|
|
|
|
p->kickback_pic = 1;
|
2020-08-28 20:51:05 +00:00
|
|
|
if (!(actions & SB_FIRE))
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
2020-05-18 20:28:12 +00:00
|
|
|
|
|
|
|
case MOTORCYCLE_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic == 2 || p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
p->visibility = 0;
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(CHAINGUN_FIRE, pi);
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, CHAINGUN);
|
|
|
|
p->noise_radius = 16384;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[MOTORCYCLE_WEAPON]--;
|
|
|
|
if (p->ammo_amount[MOTORCYCLE_WEAPON] <= 0)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
else
|
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 2)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(4);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.addadjustment(-4);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic > 4)
|
|
|
|
p->kickback_pic = 1;
|
2020-08-28 20:51:05 +00:00
|
|
|
if (!(actions & SB_FIRE))
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
2020-05-18 20:28:12 +00:00
|
|
|
case BOAT_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 3)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
|
|
|
p->MotoSpeed -= 20;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[BOAT_WEAPON]--;
|
|
|
|
fi.shoot(pi, RRTILE1790);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic > 20)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
2020-05-18 20:28:12 +00:00
|
|
|
if (p->ammo_amount[BOAT_WEAPON] <= 0)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
else
|
|
|
|
checkavailweapon(p);
|
|
|
|
break;
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
case ALIENBLASTER_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic >= 7 && p->kickback_pic <= 11)
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, FIRELASER);
|
2020-05-18 06:26:09 +00:00
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 5)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(CAT_FIRE, pi);
|
2020-05-18 20:28:12 +00:00
|
|
|
p->noise_radius = 2048;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 9)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[ALIENBLASTER_WEAPON]--;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->visibility = 0;
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-05-18 06:26:09 +00:00
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 12)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild() + 512) & 2047] << 4;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild() & 2047] << 4;
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.addadjustment(20);
|
2020-05-18 20:28:12 +00:00
|
|
|
p->recoil += 20;
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic > 20)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
case POWDERKEG_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 3)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[POWDERKEG_WEAPON]--;
|
|
|
|
p->gotweapon.Clear(POWDERKEG_WEAPON);
|
2020-08-28 20:51:05 +00:00
|
|
|
if (p->on_ground && (actions & SB_CROUCH) && !p->OnMotorcycle)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
k = 15;
|
2020-10-07 06:12:37 +00:00
|
|
|
i = mulscale16(p->horizon.sum().asq16(), 20);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-18 20:28:12 +00:00
|
|
|
else
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
k = 32;
|
2020-10-07 06:12:37 +00:00
|
|
|
i = -512 - mulscale16(p->horizon.sum().asq16(), 20);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
2020-05-18 20:28:12 +00:00
|
|
|
|
|
|
|
j = EGS(p->cursectnum,
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posx + (sintable[(p->angle.ang.asbuild() + 512) & 2047] >> 6),
|
|
|
|
p->posy + (sintable[p->angle.ang.asbuild() & 2047] >> 6),
|
2020-05-18 20:28:12 +00:00
|
|
|
p->posz, TRIPBOMBSPRITE, -16, 9, 9,
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.ang.asbuild(), k * 2, i, pi, 1);
|
2020-05-18 20:28:12 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic > 20)
|
2020-05-18 20:28:12 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
checkavailweapon(p);
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
break;
|
2020-05-18 20:28:12 +00:00
|
|
|
|
|
|
|
case BOWLING_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 30)
|
2020-05-18 20:28:12 +00:00
|
|
|
{
|
|
|
|
p->ammo_amount[BOWLING_WEAPON]--;
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(354, pi);
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, BOWLINGBALL);
|
|
|
|
p->noise_radius = 1024;
|
|
|
|
madenoise(snum);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic < 30)
|
2020-05-18 20:28:12 +00:00
|
|
|
{
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv += sintable[(p->angle.ang.asbuild() + 512) & 2047] << 4;
|
|
|
|
p->posyv += sintable[p->angle.ang.asbuild() & 2047] << 4;
|
2020-05-18 20:28:12 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic > 40)
|
2020-05-18 20:28:12 +00:00
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
p->gotweapon.Clear(BOWLING_WEAPON);
|
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
2020-05-18 06:26:09 +00:00
|
|
|
case KNEE_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic == 3)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(426, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 12)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, KNEE);
|
|
|
|
p->noise_radius = 1024;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 16)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
if (p->wantweaponfire >= 0)
|
|
|
|
checkavailweapon(p);
|
|
|
|
break;
|
2020-05-18 20:28:12 +00:00
|
|
|
|
|
|
|
|
|
|
|
case SLINGBLADE_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic == 3)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(252, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->kickback_pic == 8)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, SLINGBLADE);
|
|
|
|
p->noise_radius = 1024;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 16)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
|
|
|
|
if (p->wantweaponfire >= 0)
|
|
|
|
checkavailweapon(p);
|
|
|
|
break;
|
|
|
|
|
2020-05-18 20:28:12 +00:00
|
|
|
case CROSSBOW_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[CROSSBOW_WEAPON]--;
|
|
|
|
if (p->ammo_amount[DYNAMITE_WEAPON])
|
|
|
|
p->ammo_amount[DYNAMITE_WEAPON]--;
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->visibility = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, RPG);
|
|
|
|
p->noise_radius = 32768;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 16)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(450, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 34)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
2020-05-18 20:28:12 +00:00
|
|
|
|
|
|
|
case CHICKEN_WEAPON:
|
2020-05-19 07:03:07 +00:00
|
|
|
p->kickback_pic++;
|
|
|
|
if (p->kickback_pic == 4)
|
2020-05-18 06:26:09 +00:00
|
|
|
{
|
2020-05-18 20:28:12 +00:00
|
|
|
p->ammo_amount[CHICKEN_WEAPON]--;
|
2020-08-30 22:33:41 +00:00
|
|
|
lastvisinc = ud.levelclock + 32;
|
2020-05-18 06:26:09 +00:00
|
|
|
p->visibility = 0;
|
2020-05-18 20:28:12 +00:00
|
|
|
fi.shoot(pi, RPG2);
|
|
|
|
p->noise_radius = 32768;
|
2020-05-18 06:26:09 +00:00
|
|
|
madenoise(snum);
|
|
|
|
checkavailweapon(p);
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 16)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(450, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
else if (p->kickback_pic == 34)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->okickback_pic = p->kickback_pic = 0;
|
2020-05-18 06:26:09 +00:00
|
|
|
break;
|
2020-05-18 20:28:12 +00:00
|
|
|
|
2020-05-18 06:26:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
|
2020-05-19 07:54:52 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// this function exists because gotos suck. :P
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
static void processweapon(int snum, ESyncBits actions, int psect)
|
2020-05-19 07:54:52 +00:00
|
|
|
{
|
|
|
|
auto p = &ps[snum];
|
|
|
|
int pi = p->i;
|
|
|
|
auto s = &sprite[pi];
|
|
|
|
int shrunk = (s->yrepeat < 8);
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_FIRE)
|
2020-05-19 07:54:52 +00:00
|
|
|
{
|
|
|
|
int a = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->detonate_count > 0)
|
|
|
|
{
|
|
|
|
if (ud.god)
|
|
|
|
{
|
|
|
|
p->detonate_time = 45;
|
|
|
|
p->detonate_count = 0;
|
|
|
|
}
|
|
|
|
else if (p->detonate_time <= 0 && p->kickback_pic < 5)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlaySound(14);
|
2020-05-19 07:54:52 +00:00
|
|
|
quickkill(p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (isRRRA() && (p->curr_weapon == KNEE_WEAPON || p->curr_weapon == SLINGBLADE_WEAPON))
|
|
|
|
p->random_club_frame += 64;
|
|
|
|
|
|
|
|
if (p->curr_weapon == THROWSAW_WEAPON || p->curr_weapon == BUZZSAW_WEAPON)
|
|
|
|
p->random_club_frame += 64; // Glowing
|
|
|
|
|
|
|
|
if (p->curr_weapon == TRIPBOMB_WEAPON || p->curr_weapon == BOWLING_WEAPON)
|
|
|
|
p->random_club_frame += 64;
|
|
|
|
|
|
|
|
if (p->rapid_fire_hold == 1)
|
|
|
|
{
|
2020-08-28 20:51:05 +00:00
|
|
|
if (actions & SB_FIRE) return;
|
2020-05-19 07:54:52 +00:00
|
|
|
p->rapid_fire_hold = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (shrunk || p->tipincs || p->access_incs)
|
2020-08-28 20:51:05 +00:00
|
|
|
actions &= ~SB_FIRE;
|
|
|
|
else if (shrunk == 0 && (actions & SB_FIRE) && p->kickback_pic == 0 && p->fist_incs == 0 &&
|
2020-05-19 07:54:52 +00:00
|
|
|
p->last_weapon == -1 && (p->weapon_pos == 0 || p->holster_weapon == 1))
|
|
|
|
{
|
|
|
|
fireweapon(snum);
|
|
|
|
}
|
|
|
|
else if (p->kickback_pic)
|
|
|
|
{
|
2020-08-30 22:33:41 +00:00
|
|
|
operateweapon(snum, actions, psect);
|
2020-05-19 07:54:52 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void processinput_r(int snum)
|
|
|
|
{
|
2020-07-16 13:03:09 +00:00
|
|
|
int j, i, k, doubvel, fz, cz, hz, lz, truefdist, var60;
|
2020-05-19 07:03:07 +00:00
|
|
|
char shrunk;
|
2020-08-27 22:03:35 +00:00
|
|
|
ESyncBits actions;
|
2020-07-16 13:03:09 +00:00
|
|
|
short psect, psectlotag, pi;
|
2020-05-19 07:03:07 +00:00
|
|
|
struct player_struct* p;
|
|
|
|
spritetype* s;
|
|
|
|
|
|
|
|
p = &ps[snum];
|
|
|
|
pi = p->i;
|
|
|
|
s = &sprite[pi];
|
|
|
|
|
2020-10-12 03:42:43 +00:00
|
|
|
p->horizon.resetadjustment();
|
|
|
|
p->angle.resetadjustment();
|
2020-05-19 17:50:31 +00:00
|
|
|
|
2020-08-27 22:03:35 +00:00
|
|
|
actions = PlayerInputBits(snum, SB_ALL);
|
2020-05-19 07:03:07 +00:00
|
|
|
|
2020-07-14 22:26:58 +00:00
|
|
|
auto sb_fvel = PlayerInputForwardVel(snum);
|
|
|
|
auto sb_svel = PlayerInputSideVel(snum);
|
|
|
|
auto sb_avel = PlayerInputAngVel(snum);
|
2020-05-19 07:03:07 +00:00
|
|
|
|
|
|
|
psect = p->cursectnum;
|
|
|
|
if (p->OnMotorcycle && s->extra > 0)
|
|
|
|
{
|
2020-08-29 11:32:14 +00:00
|
|
|
onMotorcycle(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
else if (p->OnBoat && s->extra > 0)
|
|
|
|
{
|
2020-08-29 11:32:14 +00:00
|
|
|
onBoat(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
if (psect == -1)
|
|
|
|
{
|
|
|
|
if (s->extra > 0 && ud.clipping == 0)
|
|
|
|
{
|
|
|
|
quickkill(p);
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(SQUISHED, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
psect = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
psectlotag = sector[psect].lotag;
|
|
|
|
|
|
|
|
if (psectlotag == 867)
|
|
|
|
{
|
2020-10-14 19:16:54 +00:00
|
|
|
SectIterator it(psect);
|
|
|
|
while ((j = it.NextIndex()) >= 0)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-10-14 19:16:54 +00:00
|
|
|
if (sprite[j].picnum == RRTILE380)
|
|
|
|
if (sprite[j].z - (8 << 8) < p->posz)
|
2020-05-19 07:03:07 +00:00
|
|
|
psectlotag = 2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (psectlotag == 7777)
|
2020-07-07 15:56:20 +00:00
|
|
|
if (currentLevel->levelNumber == levelnum(1, 6))
|
2020-05-19 07:03:07 +00:00
|
|
|
lastlevel = 1;
|
|
|
|
|
|
|
|
if (psectlotag == 848 && sector[psect].floorpicnum == WATERTILE2)
|
|
|
|
psectlotag = 1;
|
|
|
|
|
|
|
|
if (psectlotag == 857)
|
|
|
|
s->clipdist = 1;
|
|
|
|
else
|
|
|
|
s->clipdist = 64;
|
|
|
|
|
|
|
|
p->spritebridge = 0;
|
|
|
|
|
|
|
|
shrunk = (s->yrepeat < 8);
|
|
|
|
if (s->clipdist == 64)
|
|
|
|
{
|
|
|
|
getzrange(p->posx, p->posy, p->posz, psect, &cz, &hz, &fz, &lz, 163L, CLIPMASK0);
|
|
|
|
j = getflorzofslope(psect, p->posx, p->posy);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
getzrange(p->posx, p->posy, p->posz, psect, &cz, &hz, &fz, &lz, 4L, CLIPMASK0);
|
|
|
|
j = getflorzofslope(psect, p->posx, p->posy);
|
|
|
|
}
|
|
|
|
|
|
|
|
p->truefz = j;
|
|
|
|
p->truecz = getceilzofslope(psect, p->posx, p->posy);
|
|
|
|
|
|
|
|
truefdist = abs(p->posz - j);
|
|
|
|
if ((lz & 49152) == 16384 && psectlotag == 1 && truefdist > PHEIGHT + (16 << 8))
|
|
|
|
psectlotag = 0;
|
|
|
|
|
|
|
|
hittype[pi].floorz = fz;
|
|
|
|
hittype[pi].ceilingz = cz;
|
|
|
|
|
2020-07-28 11:38:20 +00:00
|
|
|
if (cl_syncinput)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.backup();
|
2020-07-17 22:34:20 +00:00
|
|
|
calcviewpitch(p, 1);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (hz >= 0 && (hz & 49152) == 49152)
|
|
|
|
{
|
|
|
|
hz &= (MAXSPRITES - 1);
|
|
|
|
|
|
|
|
if (sprite[hz].statnum == 1 && sprite[hz].extra >= 0)
|
|
|
|
{
|
|
|
|
hz = 0;
|
|
|
|
cz = p->truecz;
|
|
|
|
}
|
|
|
|
if (sprite[hz].picnum == RRTILE3587)
|
|
|
|
{
|
|
|
|
if (!p->stairs)
|
|
|
|
{
|
|
|
|
p->stairs = 10;
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_JUMP) && !p->OnMotorcycle)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
|
|
|
hz = 0;
|
|
|
|
cz = p->truecz;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
p->stairs--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (lz >= 0 && (lz & 49152) == 49152)
|
|
|
|
{
|
|
|
|
j = lz & (MAXSPRITES - 1);
|
|
|
|
|
|
|
|
if (isRRRA()) var60 = j & (MAXSPRITES - 1);
|
|
|
|
|
|
|
|
if ((sprite[j].cstat & 33) == 33)
|
|
|
|
{
|
|
|
|
psectlotag = 0;
|
|
|
|
p->footprintcount = 0;
|
|
|
|
p->spritebridge = 1;
|
|
|
|
}
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
if (badguy(&sprite[var60]))
|
|
|
|
{
|
|
|
|
hittype[var60].picnum = MOTOHIT;
|
|
|
|
hittype[var60].extra = 2 + (p->MotoSpeed >> 1);
|
|
|
|
p->MotoSpeed -= p->MotoSpeed >> 4;
|
|
|
|
}
|
|
|
|
if (p->OnBoat)
|
|
|
|
{
|
|
|
|
if (badguy(&sprite[var60]))
|
|
|
|
{
|
|
|
|
hittype[var60].picnum = MOTOHIT;
|
|
|
|
hittype[var60].extra = 2 + (p->MotoSpeed >> 1);
|
|
|
|
p->MotoSpeed -= p->MotoSpeed >> 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (badguy(&sprite[j]) && sprite[j].xrepeat > 24 && abs(s->z - sprite[j].z) < (84 << 8))
|
|
|
|
{
|
|
|
|
j = getangle(sprite[j].x - p->posx, sprite[j].y - p->posy);
|
|
|
|
p->posxv -= sintable[(j + 512) & 2047] << 4;
|
|
|
|
p->posyv -= sintable[j & 2047] << 4;
|
|
|
|
}
|
|
|
|
if (sprite[j].picnum == RRTILE3587)
|
|
|
|
{
|
|
|
|
if (!p->stairs)
|
|
|
|
{
|
|
|
|
p->stairs = 10;
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_CROUCH) && !p->OnMotorcycle)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
|
|
|
cz = sprite[j].z;
|
|
|
|
hz = 0;
|
|
|
|
fz = sprite[j].z + (4 << 8);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
p->stairs--;
|
|
|
|
}
|
|
|
|
else if (sprite[j].picnum == TOILET || sprite[j].picnum == RRTILE2121)
|
|
|
|
{
|
2020-08-28 20:51:05 +00:00
|
|
|
if ((actions & SB_CROUCH) && !p->OnMotorcycle)
|
2020-05-19 07:03:07 +00:00
|
|
|
//if (Sound[436].num == 0)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(436, p->i);
|
2020-05-19 07:03:07 +00:00
|
|
|
p->last_pissed_time = 4000;
|
|
|
|
p->eat = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (s->extra > 0) fi.incur_damage(p);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
s->extra = 0;
|
|
|
|
p->shield_amount = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
p->last_extra = s->extra;
|
|
|
|
|
|
|
|
if (p->loogcnt > 0) p->loogcnt--;
|
|
|
|
else p->loogcnt = 0;
|
|
|
|
|
|
|
|
if (p->fist_incs)
|
|
|
|
{
|
|
|
|
if (endoflevel(snum)) return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->timebeforeexit > 1 && p->last_extra > 0)
|
|
|
|
{
|
|
|
|
if (timedexit(snum))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-07-16 13:03:09 +00:00
|
|
|
if (s->extra <= 0 && !ud.god)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
|
|
|
playerisdead(snum, psectlotag, fz, cz);
|
2020-07-16 13:03:09 +00:00
|
|
|
return;
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (p->transporter_hold > 0)
|
|
|
|
{
|
|
|
|
p->transporter_hold--;
|
|
|
|
if (p->transporter_hold == 0 && p->on_warping_sector)
|
|
|
|
p->transporter_hold = 2;
|
|
|
|
}
|
|
|
|
if (p->transporter_hold < 0)
|
|
|
|
p->transporter_hold++;
|
|
|
|
|
|
|
|
if (p->newowner >= 0)
|
|
|
|
{
|
|
|
|
i = p->newowner;
|
|
|
|
p->posxv = p->posyv = s->xvel = 0;
|
|
|
|
|
|
|
|
fi.doincrements(p);
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
if (p->curr_weapon == THROWINGDYNAMITE_WEAPON) processweapon(snum, actions, psect);
|
2020-05-19 07:03:07 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
doubvel = TICSPERFRAME;
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
checklook(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
|
2020-10-17 08:44:00 +00:00
|
|
|
if (p->on_crane != nullptr)
|
2020-05-19 07:03:07 +00:00
|
|
|
goto HORIZONLY;
|
|
|
|
|
2020-08-05 10:04:14 +00:00
|
|
|
playerweaponsway(p, s);
|
2020-05-19 07:03:07 +00:00
|
|
|
|
2020-08-09 06:41:42 +00:00
|
|
|
s->xvel = clamp(ksqrt((p->posx - p->bobposx) * (p->posx - p->bobposx) + (p->posy - p->bobposy) * (p->posy - p->bobposy)), 0, 512);
|
2020-10-23 19:40:49 +00:00
|
|
|
if (p->on_ground) p->bobcounter += p->GetActor()->s.xvel >> 1;
|
2020-05-19 07:03:07 +00:00
|
|
|
|
2020-07-29 22:49:01 +00:00
|
|
|
backuppos(p, ud.clipping == 0 && (sector[p->cursectnum].floorpicnum == MIRROR || p->cursectnum < 0 || p->cursectnum >= MAXSECTORS));
|
2020-05-19 07:03:07 +00:00
|
|
|
|
|
|
|
// Shrinking code
|
|
|
|
|
|
|
|
i = 40;
|
|
|
|
|
2020-07-16 13:03:09 +00:00
|
|
|
if (psectlotag == ST_17_PLATFORM_UP || (isRRRA() && psectlotag == ST_18_ELEVATOR_DOWN))
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
|
|
|
int tmp;
|
2020-07-20 18:40:29 +00:00
|
|
|
tmp = getanimationgoal(anim_floorz, p->cursectnum);
|
2020-05-19 07:03:07 +00:00
|
|
|
if (tmp >= 0)
|
|
|
|
{
|
|
|
|
if (!S_CheckSoundPlaying(p->i, 432))
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(432, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
else
|
2020-07-25 07:32:54 +00:00
|
|
|
S_StopSound(432);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
if (isRRRA() && p->sea_sick_stat)
|
|
|
|
{
|
|
|
|
p->pycount += 32;
|
|
|
|
p->pycount &= 2047;
|
|
|
|
if (p->SeaSick)
|
|
|
|
p->pyoff = sintable[p->pycount] >> 2;
|
|
|
|
else
|
|
|
|
p->pyoff = sintable[p->pycount] >> 7;
|
|
|
|
}
|
|
|
|
|
2020-07-16 13:03:09 +00:00
|
|
|
if (psectlotag == ST_2_UNDERWATER)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-08-29 11:32:14 +00:00
|
|
|
underwater(snum, actions, psect, fz, cz);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
2020-08-07 19:59:11 +00:00
|
|
|
else
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-08-29 11:32:14 +00:00
|
|
|
movement(snum, actions, psect, fz, cz, shrunk, truefdist, psectlotag);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
|
2020-08-05 12:57:47 +00:00
|
|
|
p->psectlotag = psectlotag;
|
|
|
|
|
2020-08-05 07:53:22 +00:00
|
|
|
//Do the quick lefts and rights
|
|
|
|
|
|
|
|
if (movementBlocked(snum))
|
|
|
|
{
|
|
|
|
doubvel = 0;
|
|
|
|
p->posxv = 0;
|
|
|
|
p->posyv = 0;
|
|
|
|
}
|
|
|
|
else if (cl_syncinput)
|
|
|
|
{
|
|
|
|
//p->ang += syncangvel * constant
|
|
|
|
//ENGINE calculates angvel for you
|
|
|
|
// may still be needed later for demo recording
|
|
|
|
|
2020-10-08 03:47:30 +00:00
|
|
|
processavel(p, &sb_avel);
|
2020-10-07 12:13:21 +00:00
|
|
|
applylook(&p->angle, sb_avel, &p->sync.actions, 1, p->crouch_toggle || actions & SB_CROUCH);
|
2020-09-21 07:00:07 +00:00
|
|
|
apply_seasick(p, 1);
|
2020-08-05 07:53:22 +00:00
|
|
|
}
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
if (p->spritebridge == 0)
|
|
|
|
{
|
|
|
|
j = sector[s->sectnum].floorpicnum;
|
|
|
|
k = 0;
|
|
|
|
|
|
|
|
if (p->on_ground && truefdist <= PHEIGHT + (16 << 8))
|
|
|
|
{
|
2020-08-07 21:30:08 +00:00
|
|
|
int whichsound = j == HURTRAIL ? 0 : j == FLOORSLIME ? 1 : j == FLOORPLASMA ? 2 :
|
|
|
|
(isRRRA() && (j == RRTILE7768 || j == RRTILE7820) ? 3 : -1);
|
2020-05-19 07:03:07 +00:00
|
|
|
if (j >= 0) k = makepainsounds(snum, whichsound);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (k)
|
|
|
|
{
|
|
|
|
FTA(75, p);
|
|
|
|
p->boot_amount -= 2;
|
|
|
|
if (p->boot_amount <= 0)
|
|
|
|
checkavailinven(p);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (p->posxv || p->posyv || sb_fvel || sb_svel)
|
|
|
|
{
|
2020-08-27 05:54:49 +00:00
|
|
|
p->crack_time = CRACK_TIME;
|
2020-05-19 07:03:07 +00:00
|
|
|
|
|
|
|
k = sintable[p->bobcounter & 2047] >> 12;
|
|
|
|
|
|
|
|
if (isRRRA() && p->spritebridge == 0 && p->on_ground)
|
|
|
|
{
|
|
|
|
if (psectlotag == 1)
|
|
|
|
p->NotOnWater = 0;
|
|
|
|
else if (p->OnBoat)
|
|
|
|
{
|
|
|
|
if (psectlotag == 1234)
|
|
|
|
p->NotOnWater = 0;
|
|
|
|
else
|
|
|
|
p->NotOnWater = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
p->NotOnWater = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (truefdist < PHEIGHT + (8 << 8) && (k == 1 || k == 3))
|
|
|
|
{
|
|
|
|
if (p->spritebridge == 0 && p->walking_snd_toggle == 0 && p->on_ground)
|
|
|
|
{
|
|
|
|
switch (psectlotag)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
|
|
|
|
if (lz >= 0 && (lz & (MAXSPRITES - 1)) == 49152)
|
|
|
|
j = sprite[lz & (MAXSPRITES - 1)].picnum;
|
|
|
|
else j = sector[psect].floorpicnum;
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if ((krand() & 1) == 0)
|
|
|
|
if (!isRRRA() || (!p->OnBoat && !p->OnMotorcycle && sector[p->cursectnum].hitag != 321))
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_ONWATER, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
p->walking_snd_toggle = 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (p->walking_snd_toggle > 0)
|
|
|
|
p->walking_snd_toggle--;
|
|
|
|
|
|
|
|
if (p->jetpack_on == 0 && p->steroids_amount > 0 && p->steroids_amount < 400)
|
|
|
|
doubvel <<= 1;
|
|
|
|
|
|
|
|
p->posxv += ((sb_fvel * doubvel) << 6);
|
|
|
|
p->posyv += ((sb_svel * doubvel) << 6);
|
|
|
|
|
2020-08-28 20:51:05 +00:00
|
|
|
if (!isRRRA() && ((p->curr_weapon == KNEE_WEAPON && p->kickback_pic > 10 && p->on_ground) || (p->on_ground && (actions & SB_CROUCH))))
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
|
|
|
p->posxv = mulscale(p->posxv, dukefriction - 0x2000, 16);
|
|
|
|
p->posyv = mulscale(p->posyv, dukefriction - 0x2000, 16);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (psectlotag == 2)
|
|
|
|
{
|
|
|
|
p->posxv = mulscale(p->posxv, dukefriction - 0x1400, 16);
|
|
|
|
p->posyv = mulscale(p->posyv, dukefriction - 0x1400, 16);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->posxv = mulscale(p->posxv, dukefriction, 16);
|
|
|
|
p->posyv = mulscale(p->posyv, dukefriction, 16);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (isRRRA() && sector[psect].floorpicnum == RRTILE7888)
|
|
|
|
{
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
if (p->on_ground)
|
|
|
|
p->moto_on_oil = 1;
|
|
|
|
}
|
|
|
|
else if (isRRRA() && sector[psect].floorpicnum == RRTILE7889)
|
|
|
|
{
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
{
|
|
|
|
if (p->on_ground)
|
|
|
|
p->moto_on_mud = 1;
|
|
|
|
}
|
|
|
|
else if (p->boot_amount > 0)
|
|
|
|
p->boot_amount--;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->posxv = mulscale(p->posxv, dukefriction, 16);
|
|
|
|
p->posyv = mulscale(p->posyv, dukefriction, 16);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
|
|
|
|
if (sector[psect].floorpicnum == RRTILE3073 || sector[psect].floorpicnum == RRTILE2702)
|
|
|
|
{
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
{
|
|
|
|
if (p->on_ground)
|
|
|
|
{
|
|
|
|
p->posxv = mulscale(p->posxv, dukefriction - 0x1800, 16);
|
|
|
|
p->posyv = mulscale(p->posyv, dukefriction - 0x1800, 16);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (p->boot_amount > 0)
|
|
|
|
p->boot_amount--;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p->posxv = mulscale(p->posxv, dukefriction - 0x1800, 16);
|
|
|
|
p->posyv = mulscale(p->posyv, dukefriction - 0x1800, 16);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (abs(p->posxv) < 2048 && abs(p->posyv) < 2048)
|
|
|
|
p->posxv = p->posyv = 0;
|
|
|
|
|
|
|
|
if (shrunk)
|
|
|
|
{
|
|
|
|
p->posxv =
|
|
|
|
mulscale16(p->posxv, dukefriction - (dukefriction >> 1) + (dukefriction >> 2));
|
|
|
|
p->posyv =
|
|
|
|
mulscale16(p->posyv, dukefriction - (dukefriction >> 1) + (dukefriction >> 2));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
HORIZONLY:
|
|
|
|
|
|
|
|
if (psectlotag == 1 || p->spritebridge == 1) i = (4L << 8);
|
|
|
|
else i = (20L << 8);
|
|
|
|
|
|
|
|
if (sector[p->cursectnum].lotag == 2) k = 0;
|
|
|
|
else k = 1;
|
|
|
|
|
|
|
|
if (ud.clipping)
|
|
|
|
{
|
|
|
|
j = 0;
|
|
|
|
p->posx += p->posxv >> 14;
|
|
|
|
p->posy += p->posyv >> 14;
|
|
|
|
updatesector(p->posx, p->posy, &p->cursectnum);
|
|
|
|
changespritesect(pi, p->cursectnum);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
j = clipmove(&p->posx, &p->posy,
|
|
|
|
&p->posz, &p->cursectnum,
|
|
|
|
p->posxv, p->posyv, 164L, (4L << 8), i, CLIPMASK0);
|
|
|
|
|
|
|
|
if (p->jetpack_on == 0 && psectlotag != 2 && psectlotag != 1 && shrunk)
|
|
|
|
p->posz += 32 << 8;
|
|
|
|
|
|
|
|
if (j)
|
|
|
|
fi.checkplayerhurt(p, j);
|
|
|
|
else if (isRRRA() && p->hurt_delay2 > 0)
|
|
|
|
p->hurt_delay2--;
|
|
|
|
|
|
|
|
var60 = j & (MAXWALLS - 1);
|
|
|
|
var60 = wall[j & (MAXWALLS - 1)].lotag;
|
|
|
|
|
|
|
|
if ((j & 49152) == 32768)
|
|
|
|
{
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
{
|
|
|
|
onMotorcycleMove(snum, psect, j);
|
|
|
|
}
|
|
|
|
else if (p->OnBoat)
|
|
|
|
{
|
|
|
|
onBoatMove(snum, psect, j);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (wall[j & (MAXWALLS - 1)].lotag >= 40 && wall[j & (MAXWALLS - 1)].lotag <= 44)
|
|
|
|
{
|
|
|
|
if (wall[j & (MAXWALLS - 1)].lotag < 44)
|
|
|
|
{
|
|
|
|
dofurniture(j & (MAXWALLS - 1), p->cursectnum, snum);
|
|
|
|
pushmove(&p->posx, &p->posy, &p->posz, &p->cursectnum, 172L, (4L << 8), (4L << 8), CLIPMASK0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
pushmove(&p->posx, &p->posy, &p->posz, &p->cursectnum, 172L, (4L << 8), (4L << 8), CLIPMASK0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if ((j & 49152) == 49152)
|
|
|
|
{
|
|
|
|
var60 = j & (MAXSPRITES - 1);
|
|
|
|
if (p->OnMotorcycle)
|
|
|
|
{
|
|
|
|
onMotorcycleHit(snum, var60);
|
|
|
|
}
|
|
|
|
else if (p->OnBoat)
|
|
|
|
{
|
|
|
|
onBoatHit(snum, var60);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (badguy(&sprite[var60]))
|
|
|
|
{
|
|
|
|
if (sprite[var60].statnum != 1)
|
|
|
|
{
|
|
|
|
hittype[var60].timetosleep = 0;
|
|
|
|
if (sprite[var60].picnum == BILLYRAY)
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(404, var60);
|
2020-05-19 07:03:07 +00:00
|
|
|
else
|
2020-10-22 17:08:10 +00:00
|
|
|
check_fta_sounds_r(&hittype[var60]);
|
2020-05-19 07:03:07 +00:00
|
|
|
changespritestat(var60, 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
if (sprite[var60].picnum == RRTILE3410)
|
|
|
|
{
|
|
|
|
quickkill(p);
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(446, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
else if (isRRRA() && sprite[var60].picnum == RRTILE2443 && sprite[var60].pal == 19)
|
|
|
|
{
|
|
|
|
sprite[var60].pal = 0;
|
|
|
|
p->DrugMode = 5;
|
|
|
|
sprite[ps[snum].i].extra = max_player_health;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if (p->jetpack_on == 0)
|
|
|
|
{
|
|
|
|
if (s->xvel > 16)
|
|
|
|
{
|
|
|
|
if (psectlotag != ST_1_ABOVE_WATER && psectlotag != ST_2_UNDERWATER && p->on_ground && (!isRRRA() || !p->sea_sick_stat))
|
|
|
|
{
|
|
|
|
p->pycount += 52;
|
|
|
|
p->pycount &= 2047;
|
|
|
|
p->pyoff =
|
|
|
|
abs(s->xvel * sintable[p->pycount]) / 1596;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (psectlotag != ST_2_UNDERWATER && psectlotag != 1 && (!isRRRA() || !p->sea_sick_stat))
|
|
|
|
p->pyoff = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// RBG***
|
|
|
|
setsprite(pi, p->posx, p->posy, p->posz + PHEIGHT);
|
|
|
|
|
|
|
|
if (psectlotag == 800 && (!isRRRA() || !p->lotag800kill))
|
|
|
|
{
|
|
|
|
if (isRRRA()) p->lotag800kill = 1;
|
|
|
|
quickkill(p);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (psectlotag < 3)
|
|
|
|
{
|
|
|
|
psect = s->sectnum;
|
|
|
|
if (ud.clipping == 0 && sector[psect].lotag == 31)
|
|
|
|
{
|
|
|
|
if (sprite[sector[psect].hitag].xvel && hittype[sector[psect].hitag].temp_data[0] == 0)
|
|
|
|
{
|
|
|
|
quickkill(p);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (truefdist < PHEIGHT && p->on_ground && psectlotag != 1 && shrunk == 0 && sector[p->cursectnum].lotag == 1)
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(pi, DUKE_ONWATER))
|
2020-05-19 07:03:07 +00:00
|
|
|
if (!isRRRA() || (!p->OnBoat && !p->OnMotorcycle && sector[p->cursectnum].hitag != 321))
|
2020-07-25 07:32:54 +00:00
|
|
|
S_PlayActorSound(DUKE_ONWATER, pi);
|
2020-05-19 07:03:07 +00:00
|
|
|
|
|
|
|
if (p->cursectnum != s->sectnum)
|
|
|
|
changespritesect(pi, p->cursectnum);
|
|
|
|
|
|
|
|
if (ud.clipping == 0)
|
|
|
|
{
|
|
|
|
if (s->clipdist == 64)
|
2020-10-21 23:12:16 +00:00
|
|
|
j = (pushmove(&p->posx, &p->posy, &p->posz, &p->cursectnum, 128L, (4L << 8), (4L << 8), CLIPMASK0) < 0 && furthestangle(p->GetActor(), 8) < 512);
|
2020-05-19 07:03:07 +00:00
|
|
|
else
|
2020-10-21 23:12:16 +00:00
|
|
|
j = (pushmove(&p->posx, &p->posy, &p->posz, &p->cursectnum, 16L, (4L << 8), (4L << 8), CLIPMASK0) < 0 && furthestangle(p->GetActor(), 8) < 512);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
else j = 0;
|
|
|
|
|
|
|
|
if (ud.clipping == 0)
|
|
|
|
{
|
|
|
|
if (abs(hittype[pi].floorz - hittype[pi].ceilingz) < (48 << 8) || j)
|
|
|
|
{
|
|
|
|
if (!(sector[s->sectnum].lotag & 0x8000) && (isanunderoperator(sector[s->sectnum].lotag) ||
|
|
|
|
isanearoperator(sector[s->sectnum].lotag)))
|
|
|
|
fi.activatebysector(s->sectnum, pi);
|
|
|
|
if (j)
|
|
|
|
{
|
|
|
|
quickkill(p);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (abs(fz - cz) < (32 << 8) && isanunderoperator(sector[psect].lotag))
|
|
|
|
fi.activatebysector(psect, pi);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ud.clipping == 0 && sector[p->cursectnum].ceilingz > (sector[p->cursectnum].floorz - (12 << 8)))
|
|
|
|
{
|
|
|
|
quickkill(p);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2020-08-27 22:03:35 +00:00
|
|
|
if (actions & SB_CENTERVIEW || p->hard_landing)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
|
|
|
playerCenterView(snum);
|
|
|
|
}
|
2020-08-29 11:32:14 +00:00
|
|
|
else if (actions & SB_LOOK_UP)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-08-28 22:57:07 +00:00
|
|
|
playerLookUp(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
2020-08-29 11:32:14 +00:00
|
|
|
else if (actions & SB_LOOK_DOWN)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-08-28 22:57:07 +00:00
|
|
|
playerLookDown(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
2020-08-29 11:32:14 +00:00
|
|
|
else if ((actions & SB_AIM_UP) && !p->OnMotorcycle)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-08-28 22:57:07 +00:00
|
|
|
playerAimUp(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
2020-08-29 11:32:14 +00:00
|
|
|
else if ((actions & SB_AIM_DOWN) && !p->OnMotorcycle)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-08-28 22:57:07 +00:00
|
|
|
playerAimDown(snum, actions);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
if (p->recoil && p->kickback_pic == 0)
|
|
|
|
{
|
|
|
|
short d = p->recoil >> 1;
|
|
|
|
if (!d)
|
|
|
|
d = 1;
|
|
|
|
p->recoil -= d;
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.addadjustment(-d);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
2020-08-05 07:53:22 +00:00
|
|
|
|
|
|
|
if (cl_syncinput)
|
2020-05-19 07:03:07 +00:00
|
|
|
{
|
2020-10-07 06:12:37 +00:00
|
|
|
sethorizon(&p->horizon.horiz, PlayerHorizon(snum), &p->sync.actions, 1);
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
|
2020-08-05 07:53:22 +00:00
|
|
|
checkhardlanding(p);
|
|
|
|
|
2020-05-19 07:03:07 +00:00
|
|
|
//Shooting code/changes
|
|
|
|
|
|
|
|
if (p->show_empty_weapon > 0)
|
|
|
|
p->show_empty_weapon--;
|
|
|
|
|
|
|
|
if (p->show_empty_weapon == 1)
|
|
|
|
{
|
|
|
|
fi.addweapon(p, p->last_full_weapon);
|
|
|
|
return;
|
|
|
|
}
|
2020-10-23 17:50:18 +00:00
|
|
|
dokneeattack(snum, { FEM10, NAKED1, STATUE });
|
2020-05-19 07:03:07 +00:00
|
|
|
|
|
|
|
|
|
|
|
if (fi.doincrements(p)) return;
|
|
|
|
|
|
|
|
if (p->weapon_pos != 0)
|
|
|
|
{
|
|
|
|
if (p->weapon_pos == -9)
|
|
|
|
{
|
|
|
|
if (p->last_weapon >= 0)
|
|
|
|
{
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
2020-05-19 07:03:07 +00:00
|
|
|
// if(p->curr_weapon == KNEE_WEAPON) p->kickback_pic = 1;
|
|
|
|
p->last_weapon = -1;
|
|
|
|
}
|
|
|
|
else if (p->holster_weapon == 0)
|
2020-09-16 11:01:09 +00:00
|
|
|
p->oweapon_pos = p->weapon_pos = 10;
|
2020-05-19 07:03:07 +00:00
|
|
|
}
|
|
|
|
else p->weapon_pos--;
|
|
|
|
}
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
processweapon(snum, actions, psect);
|
2020-05-19 07:54:52 +00:00
|
|
|
}
|
2020-05-19 07:03:07 +00:00
|
|
|
|
2020-05-22 06:56:42 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-08-29 11:32:14 +00:00
|
|
|
void processmove_r(int snum, ESyncBits actions, int psect, int fz, int cz, int shrunk, int truefdist)
|
2020-05-19 16:32:28 +00:00
|
|
|
{
|
|
|
|
int psectlotag = sector[psect].lotag;
|
|
|
|
auto p = &ps[snum];
|
2020-08-07 19:59:11 +00:00
|
|
|
if (psectlotag == ST_2_UNDERWATER)
|
2020-05-19 16:32:28 +00:00
|
|
|
{
|
2020-08-29 11:32:14 +00:00
|
|
|
underwater(snum, actions, psect, fz, cz);
|
2020-05-19 16:32:28 +00:00
|
|
|
}
|
2020-08-07 19:59:11 +00:00
|
|
|
else
|
2020-05-19 16:32:28 +00:00
|
|
|
{
|
2020-08-29 11:32:14 +00:00
|
|
|
movement(snum, actions, psect, fz, cz, shrunk, truefdist, psectlotag);
|
2020-05-19 16:32:28 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2020-05-22 06:56:42 +00:00
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void OnMotorcycle(struct player_struct *p, int motosprite)
|
|
|
|
{
|
2020-07-20 21:21:27 +00:00
|
|
|
if (!p->OnMotorcycle && !(sector[p->cursectnum].lotag == 2))
|
|
|
|
{
|
|
|
|
if (motosprite)
|
|
|
|
{
|
|
|
|
p->posx = sprite[motosprite].x;
|
|
|
|
p->posy = sprite[motosprite].y;
|
2020-10-07 12:13:21 +00:00
|
|
|
p->angle.ang = buildang(sprite[motosprite].ang);
|
2020-07-20 21:21:27 +00:00
|
|
|
p->ammo_amount[MOTORCYCLE_WEAPON] = sprite[motosprite].owner;
|
|
|
|
deletesprite(motosprite);
|
|
|
|
}
|
|
|
|
p->over_shoulder_on = 0;
|
|
|
|
p->OnMotorcycle = 1;
|
|
|
|
p->last_full_weapon = p->curr_weapon;
|
|
|
|
p->curr_weapon = MOTORCYCLE_WEAPON;
|
|
|
|
p->gotweapon.Set(MOTORCYCLE_WEAPON);
|
|
|
|
p->posxv = 0;
|
|
|
|
p->posyv = 0;
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.horiz = q16horiz(0);
|
2020-07-20 21:21:27 +00:00
|
|
|
}
|
2020-07-25 07:32:54 +00:00
|
|
|
if (!S_CheckActorSoundPlaying(p->i,186))
|
|
|
|
S_PlayActorSound(186, p->i);
|
2020-05-22 06:56:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void OffMotorcycle(struct player_struct *p)
|
|
|
|
{
|
2020-07-20 21:21:27 +00:00
|
|
|
if (p->OnMotorcycle)
|
|
|
|
{
|
2020-07-25 07:32:54 +00:00
|
|
|
if (S_CheckActorSoundPlaying(p->i,188))
|
|
|
|
S_StopSound(188,p->i);
|
|
|
|
if (S_CheckActorSoundPlaying(p->i,187))
|
|
|
|
S_StopSound(187,p->i);
|
|
|
|
if (S_CheckActorSoundPlaying(p->i,186))
|
|
|
|
S_StopSound(186,p->i);
|
|
|
|
if (S_CheckActorSoundPlaying(p->i,214))
|
|
|
|
S_StopSound(214,p->i);
|
|
|
|
if (!S_CheckActorSoundPlaying(p->i,42))
|
|
|
|
S_PlayActorSound(42, p->i);
|
2020-07-20 21:21:27 +00:00
|
|
|
p->OnMotorcycle = 0;
|
|
|
|
p->gotweapon.Clear(MOTORCYCLE_WEAPON);
|
|
|
|
p->curr_weapon = p->last_full_weapon;
|
|
|
|
checkavailweapon(p);
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.horiz = q16horiz(0);
|
2020-07-20 21:21:27 +00:00
|
|
|
p->moto_do_bump = 0;
|
|
|
|
p->MotoSpeed = 0;
|
|
|
|
p->TiltStatus = 0;
|
|
|
|
p->moto_drink = 0;
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->VBumpNow = 0;
|
|
|
|
p->TurbCount = 0;
|
|
|
|
p->posxv = 0;
|
|
|
|
p->posyv = 0;
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild()+512)&2047]<<7;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild()&2047]<<7;
|
2020-07-20 21:21:27 +00:00
|
|
|
p->moto_underwater = 0;
|
2020-10-23 19:53:39 +00:00
|
|
|
auto spawned = spawn(p->GetActor(), EMPTYBIKE);
|
|
|
|
spawned->s.ang = p->angle.ang.asbuild();
|
|
|
|
spawned->s.xvel += sintable[(p->angle.ang.asbuild()+512)&2047]<<7;
|
|
|
|
spawned->s.yvel += sintable[p->angle.ang.asbuild()&2047]<<7;
|
|
|
|
spawned->s.owner = p->ammo_amount[MOTORCYCLE_WEAPON];
|
2020-07-20 21:21:27 +00:00
|
|
|
}
|
2020-05-22 06:56:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
2020-10-23 19:53:39 +00:00
|
|
|
void OnBoat(struct player_struct *p, DDukeActor* boat)
|
2020-05-22 06:56:42 +00:00
|
|
|
{
|
2020-07-20 21:21:27 +00:00
|
|
|
if (!p->OnBoat)
|
|
|
|
{
|
2020-10-23 19:53:39 +00:00
|
|
|
if (boat)
|
2020-07-20 21:21:27 +00:00
|
|
|
{
|
2020-10-23 19:53:39 +00:00
|
|
|
p->posx = boat->s.x;
|
|
|
|
p->posy = boat->s.y;
|
|
|
|
p->angle.ang = buildang(boat->s.ang);
|
|
|
|
p->ammo_amount[BOAT_WEAPON] = boat->s.owner;
|
|
|
|
deletesprite(boat);
|
2020-07-20 21:21:27 +00:00
|
|
|
}
|
|
|
|
p->over_shoulder_on = 0;
|
|
|
|
p->OnBoat = 1;
|
|
|
|
p->last_full_weapon = p->curr_weapon;
|
|
|
|
p->curr_weapon = BOAT_WEAPON;
|
|
|
|
p->gotweapon.Set(BOAT_WEAPON);
|
|
|
|
p->posxv = 0;
|
|
|
|
p->posyv = 0;
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.horiz = q16horiz(0);
|
2020-07-20 21:21:27 +00:00
|
|
|
}
|
2020-05-22 06:56:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//
|
|
|
|
//---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
void OffBoat(struct player_struct *p)
|
|
|
|
{
|
2020-07-20 21:21:27 +00:00
|
|
|
if (p->OnBoat)
|
|
|
|
{
|
|
|
|
p->OnBoat = 0;
|
|
|
|
p->gotweapon.Clear(BOAT_WEAPON);
|
|
|
|
p->curr_weapon = p->last_full_weapon;
|
|
|
|
checkavailweapon(p);
|
2020-10-07 06:12:37 +00:00
|
|
|
p->horizon.horiz = q16horiz(0);
|
2020-05-22 06:56:42 +00:00
|
|
|
p->moto_do_bump = 0;
|
|
|
|
p->MotoSpeed = 0;
|
2020-07-20 21:21:27 +00:00
|
|
|
p->TiltStatus = 0;
|
|
|
|
p->moto_drink = 0;
|
|
|
|
p->VBumpTarget = 0;
|
|
|
|
p->VBumpNow = 0;
|
|
|
|
p->TurbCount = 0;
|
|
|
|
p->posxv = 0;
|
|
|
|
p->posyv = 0;
|
2020-10-07 12:13:21 +00:00
|
|
|
p->posxv -= sintable[(p->angle.ang.asbuild()+512)&2047]<<7;
|
|
|
|
p->posyv -= sintable[p->angle.ang.asbuild()&2047]<<7;
|
2020-07-20 21:21:27 +00:00
|
|
|
p->moto_underwater = 0;
|
2020-10-23 19:53:39 +00:00
|
|
|
auto spawned = spawn(p->GetActor(), EMPTYBOAT);
|
|
|
|
spawned->s.ang = p->angle.ang.asbuild();
|
|
|
|
spawned->s.xvel += sintable[(p->angle.ang.asbuild()+512)&2047]<<7;
|
|
|
|
spawned->s.yvel += sintable[p->angle.ang.asbuild()&2047]<<7;
|
|
|
|
spawned->s.owner = p->ammo_amount[BOAT_WEAPON];
|
2020-07-20 21:21:27 +00:00
|
|
|
}
|
2020-05-22 06:56:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2020-05-14 10:14:03 +00:00
|
|
|
END_DUKE_NS
|