raze/source/build/include/compat.h

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// Compatibility declarations for things which might not be present in
// certain build environments. It also levels the playing field caused
// by different platforms.
#ifndef compat_h_
#define compat_h_
#pragma once
#include "xs_Float.h"
////////// Compiler detection //////////
#ifdef __GNUC__
# define EDUKE32_GCC_PREREQ(major, minor) (major < __GNUC__ || (major == __GNUC__ && minor <= __GNUC_MINOR__))
#else
# define EDUKE32_GCC_PREREQ(major, minor) 0
#endif
#ifdef __clang__
# define EDUKE32_CLANG_PREREQ(major, minor) (major < __clang_major__ || (major == __clang_major__ && minor <= __clang_minor__))
#else
# define EDUKE32_CLANG_PREREQ(major, minor) 0
#endif
#ifndef __has_builtin
# define __has_builtin(x) 0 // Compatibility with non-clang compilers.
#endif
#ifndef __has_feature
# define __has_feature(x) 0 // Compatibility with non-clang compilers.
#endif
#ifndef __has_extension
# define __has_extension __has_feature // Compatibility with pre-3.0 compilers.
#endif
#ifndef __has_cpp_attribute
# define __has_cpp_attribute(x) 0
#endif
#ifdef _MSC_VER
# define EDUKE32_MSVC_PREREQ(major) ((major) <= (_MSC_VER))
# ifdef __cplusplus
# define EDUKE32_MSVC_CXX_PREREQ(major) ((major) <= (_MSC_VER))
# else
# define EDUKE32_MSVC_CXX_PREREQ(major) 0
# endif
#else
# define EDUKE32_MSVC_PREREQ(major) 0
# define EDUKE32_MSVC_CXX_PREREQ(major) 0
#endif
////////// Language detection //////////
#if defined __STDC__
# if defined __STDC_VERSION__ && __STDC_VERSION__ >= 201112L
# define CSTD 2011
# elif defined __STDC_VERSION__ && __STDC_VERSION__ >= 199901L
# define CSTD 1999
# elif defined __STDC_VERSION__ && __STDC_VERSION__ >= 199409L
# define CSTD 1994
# else
# define CSTD 1989
# endif
#else
# define CSTD 0
#endif
#if defined __cplusplus && __cplusplus >= 201703L
# define CXXSTD 2017
#elif defined __cplusplus && __cplusplus >= 201402L
# define CXXSTD 2014
#elif defined __cplusplus && __cplusplus >= 201103L
# define CXXSTD 2011
#elif defined __cplusplus && __cplusplus >= 199711L
# define CXXSTD 1998
#else
# define CXXSTD 0
#endif
////////// Language and compiler feature polyfills //////////
# define EXTERNC
#ifndef UNREFERENCED_PARAMETER
# define UNREFERENCED_PARAMETER(x) (x) = (x)
#endif
#ifndef UNREFERENCED_CONST_PARAMETER
# ifdef _MSC_VER
# define UNREFERENCED_CONST_PARAMETER(x) ((void)(x))
# else
# define UNREFERENCED_CONST_PARAMETER(x)
# endif
#endif
#ifdef __GNUC__
# define UNUSED(x) UNUSED_ ## x __attribute__((unused))
# define PRINTF_FORMAT(stringindex, firstargindex) __attribute__((format (printf, stringindex, firstargindex)))
#else
# define UNUSED(x) x
# define PRINTF_FORMAT(stringindex, firstargindex)
#endif
#if defined __GNUC__ || defined __clang__
# define ATTRIBUTE(attrlist) __attribute__(attrlist)
#else
# define ATTRIBUTE(attrlist)
#endif
#if !defined __clang__ && !defined USING_LTO
# define ATTRIBUTE_OPTIMIZE(str) ATTRIBUTE((optimize(str)))
#else
# define ATTRIBUTE_OPTIMIZE(str)
#endif
#if EDUKE32_GCC_PREREQ(4,0)
# define WARN_UNUSED_RESULT __attribute__((warn_unused_result))
#else
# define WARN_UNUSED_RESULT
#endif
#if defined _MSC_VER && _MSC_VER < 1800
# define inline __inline
#endif
#ifndef MAY_ALIAS
# ifdef _MSC_VER
# define MAY_ALIAS
# else
# define MAY_ALIAS __attribute__((may_alias))
# endif
#endif
#ifndef FORCE_INLINE
# ifdef _MSC_VER
# define FORCE_INLINE __forceinline
# else
# ifdef __GNUC__
# define FORCE_INLINE inline __attribute__((always_inline))
# else
# define FORCE_INLINE inline
# endif
# endif
#endif
#ifndef _MSC_VER
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
# ifndef __fastcall
# if defined(__GNUC__) && defined(__i386__)
# define __fastcall __attribute__((fastcall))
Win64 support! (Meaning it works, not that we recommend it for everyday use.) This includes a complete Windows header and library refresh, including the addition of 64-bit compiled libs: *libogg 1.3.0 *libvorbis 1.3.3 *zlib 1.2.7 *libpng 1.5.13 *libvpx 9a3de881c0e681ba1a79a166a86308bbc84b4acd *SDL_mixer 1.2.12 (for RENDERTYPE=SDL) *DirectX import libraries: dsound and dxguid (now included) To build in 64-bit, you essentially need MinGW's MSYS (but not MinGW itself) and MinGW-w64 at the top of your PATH. The target is automatically detected using `$(CC) -dumpmachine`. The EDukeWiki will get detailed instrucitons. All compiler and linker warnings when building in 64-bit mode have been fixed. Remaining 64-bit to-do: - The ebacktrace dll does not build under 64-bit. It uses code specific to the format of 32-bit executables and will have to be ported to work with 64-bit executables. A future 64-bit version will be named ebacktrace1-64.dll. - RENDERTYPE=SDL crashes in SDL_mixer's Mix_Linked_Version(). - DirectInput gives an error and does not function. This only affects joysticks, and the error never happens without any plugged in. - Port the classic renderer ASM to 64-bit. (Just kidding, this is way out of my league.) This commit includes a fair bit of Makefile development spanning all platforms, including simplifying the SDLCONFIG code, fixing build on Mac OS X (thanks rhoenie!), globally factoring Apple brew/port inclusion, enforcing that all -L come before all -l, and ensuring that $(shell ) is always :='d. In addition, I have resurrected the old GCC_MAJOR and GCC_MINOR detection using `$(CC) -dumpversion`, but I have made it failsafe in case the command fails or the version is manually specified. I have applied this new fine-grained detection where applicable, including allowing LTO, and restraining -W's to versions that support them. git-svn-id: https://svn.eduke32.com/eduke32@3278 1a8010ca-5511-0410-912e-c29ae57300e0
2012-12-13 02:37:20 +00:00
# else
# define __fastcall
# endif
# endif
#endif
#ifndef DISABLE_INLINING
# define EXTERN_INLINE static inline
# define EXTERN_INLINE_HEADER static inline
#else
# define EXTERN_INLINE __fastcall
# define EXTERN_INLINE_HEADER extern __fastcall
#endif
#if 0 && defined(__OPTIMIZE__) && (defined __GNUC__ || __has_builtin(__builtin_expect))
#define EDUKE32_PREDICT_TRUE(x) __builtin_expect(!!(x),1)
#define EDUKE32_PREDICT_FALSE(x) __builtin_expect(!!(x),0)
#else
#define EDUKE32_PREDICT_TRUE(x) (x)
#define EDUKE32_PREDICT_FALSE(x) (x)
#endif
#if EDUKE32_GCC_PREREQ(4,5) || __has_builtin(__builtin_unreachable)
#define EDUKE32_UNREACHABLE_SECTION(...) __builtin_unreachable()
#elif _MSC_VER
#define EDUKE32_UNREACHABLE_SECTION(...) __assume(0)
#else
#define EDUKE32_UNREACHABLE_SECTION(...) __VA_ARGS__
#endif
#if EDUKE32_GCC_PREREQ(2,0) || defined _MSC_VER
# define EDUKE32_FUNCTION __FUNCTION__
#elif CSTD >= 1999 || CXXSTD >= 2011
# define EDUKE32_FUNCTION __func__
#else
# define EDUKE32_FUNCTION "???"
#endif
#ifdef _MSC_VER
# define EDUKE32_PRETTY_FUNCTION __FUNCSIG__
#elif EDUKE32_GCC_PREREQ(2,0)
# define EDUKE32_PRETTY_FUNCTION __PRETTY_FUNCTION__
#else
# define EDUKE32_PRETTY_FUNCTION EDUKE32_FUNCTION
#endif
#ifdef __COUNTER__
# define EDUKE32_UNIQUE_SRC_ID __COUNTER__
#else
# define EDUKE32_UNIQUE_SRC_ID __LINE__
#endif
#if CXXSTD >= 2017
# define EDUKE32_STATIC_ASSERT(cond) static_assert(cond)
#elif CXXSTD >= 2011 || CSTD >= 2011 || EDUKE32_MSVC_CXX_PREREQ(1600)
# define EDUKE32_STATIC_ASSERT(cond) static_assert(cond, "")
#else
/* C99 / C++03 static assertions based on source found in LuaJIT's src/lj_def.h. */
# define EDUKE32_ASSERT_NAME2(name, line) name ## line
# define EDUKE32_ASSERT_NAME(line) EDUKE32_ASSERT_NAME2(eduke32_assert_, line)
# define EDUKE32_STATIC_ASSERT(cond) \
extern void EDUKE32_ASSERT_NAME(EDUKE32_UNIQUE_SRC_ID)(int STATIC_ASSERTION_FAILED[(cond)?1:-1])
#endif
#ifndef FP_OFF
# define FP_OFF(__p) ((uintptr_t)(__p))
#endif
#if defined __cplusplus && (__cplusplus >= 201103L || __has_feature(cxx_constexpr) || EDUKE32_MSVC_PREREQ(1900))
# define HAVE_CONSTEXPR
# define CONSTEXPR constexpr
#else
# define CONSTEXPR
#endif
#if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1700)
# define FINAL final
#else
# define FINAL
#endif
#if CXXSTD >= 2014
# define CONSTEXPR_CXX14 CONSTEXPR
#else
# define CONSTEXPR_CXX14
#endif
#if CXXSTD >= 2011
# if __has_cpp_attribute(fallthrough)
# define fallthrough__ [[fallthrough]]
# elif __has_cpp_attribute(clang::fallthrough)
# define fallthrough__ [[clang::fallthrough]]
# elif __has_cpp_attribute(gnu::fallthrough)
# define fallthrough__ [[gnu::fallthrough]]
# endif
#endif
#ifndef fallthrough__
# if !defined __clang__ && EDUKE32_GCC_PREREQ(7,0)
# define fallthrough__ __attribute__((fallthrough))
# elif defined _MSC_VER
# define fallthrough__ __fallthrough
# else
# define fallthrough__
# endif
#endif
////////// Platform detection //////////
#if defined __FreeBSD__ || defined __NetBSD__ || defined __OpenBSD__ || defined __bsdi__ || defined __DragonFly__
# define EDUKE32_BSD
#endif
#ifdef __APPLE__
# include <TargetConditionals.h>
# if TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
# define EDUKE32_IOS
# else
# define EDUKE32_OSX
# endif
#endif
////////// Architecture detection //////////
#if defined _LP64 || defined __LP64__ || defined __64BIT__ || _ADDR64 || defined _WIN64 || defined __arch64__ || \
__WORDSIZE == 64 || (defined __sparc && defined __sparcv9) || defined __x86_64 || defined __amd64 || \
defined __x86_64__ || defined __amd64__ || defined _M_X64 || defined _M_IA64 || defined __ia64 || defined __IA64__
# define BITNESS64
#endif
#if defined(__linux)
# include <endian.h>
# if __BYTE_ORDER == __LITTLE_ENDIAN
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif __BYTE_ORDER == __BIG_ENDIAN
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
#elif defined(GEKKO) || defined(__ANDROID__)
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
#elif defined(__OpenBSD__)
# include <machine/endian.h>
# if _BYTE_ORDER == _LITTLE_ENDIAN
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif _BYTE_ORDER == _BIG_ENDIAN
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
#elif defined EDUKE32_BSD
# include <sys/endian.h>
# if _BYTE_ORDER == _LITTLE_ENDIAN
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif _BYTE_ORDER == _BIG_ENDIAN
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
#elif defined(__APPLE__)
# if defined(__LITTLE_ENDIAN__)
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif defined(__BIG_ENDIAN__)
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
# include <libkern/OSByteOrder.h>
#elif defined(__BEOS__)
# include <posix/endian.h>
# if LITTLE_ENDIAN != 0
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif BIG_ENDIAN != 0
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
#elif defined(__QNX__)
# if defined __LITTLEENDIAN__
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif defined __BIGENDIAN__
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
#elif defined(__sun)
# if defined _LITTLE_ENDIAN
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
# elif defined _BIG_ENDIAN
# define B_LITTLE_ENDIAN 0
# define B_BIG_ENDIAN 1
# endif
#elif defined(_WIN32) || defined(SKYOS) || defined(__SYLLABLE__)
# define B_LITTLE_ENDIAN 1
# define B_BIG_ENDIAN 0
#endif
#if !defined(B_LITTLE_ENDIAN) || !defined(B_BIG_ENDIAN)
# error Unknown endianness
#endif
////////// Standard library headers //////////
#undef __USE_MINGW_ANSI_STDIO // Workaround for MinGW-w64.
#ifndef __STDC_FORMAT_MACROS
# define __STDC_FORMAT_MACROS
#endif
#ifndef __STDC_LIMIT_MACROS
# define __STDC_LIMIT_MACROS
#endif
#ifndef _USE_MATH_DEFINES
# define _USE_MATH_DEFINES
#endif
#include <inttypes.h>
#include <stdint.h>
#include <limits.h>
#include <stdarg.h>
#include <stddef.h>
#ifndef USE_PHYSFS
#include <stdio.h>
#endif
#include <stdlib.h>
#include <string.h>
#if !(defined _WIN32 && defined __clang__)
#include <float.h>
#endif
#include <math.h>
#include <ctype.h>
#include <errno.h>
#include <time.h>
#include <assert.h>
#ifdef __cplusplus
# include <limits>
# if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1800)
# include <algorithm>
# include <functional>
# include <type_traits>
// we need this because MSVC does not properly identify C++11 support
# define HAVE_CXX11_HEADERS
# endif
#endif
////////// Platform headers //////////
#if !defined __APPLE__ && (!defined EDUKE32_BSD || !__STDC__)
# include <malloc.h>
#endif
#ifndef USE_PHYSFS
#include <fcntl.h>
#include <sys/stat.h>
#include <sys/types.h>
#if defined(_WIN32)
# include <direct.h>
# include <io.h>
#else
# include <unistd.h>
#endif
#endif
////////// DEPRECATED: Standard library prefixing //////////
#ifdef _MSC_VER
# if defined _M_AMD64 || defined _M_ARM64 || defined _M_X64 || defined _WIN64
typedef int64_t ssize_t;
# else
typedef int32_t ssize_t;
# endif
#endif
typedef size_t bsize_t;
typedef ssize_t bssize_t;
#define BMAX_PATH 256
#define Bassert assert
#define Brand rand
#define Balloca alloca
#define Bmalloc malloc
#define Bcalloc calloc
#define Brealloc realloc
#define Bstrcpy strcpy
#define Bstrncpy strncpy
#define Bstrcmp strcmp
#define Bstrncmp strncmp
#define Bstrcat strcat
#define Bstrncat strncat
#define Bstrlen strlen
#define Bstrchr strchr
#define Bstrrchr strrchr
#define Bstrtol strtol
#define Bstrtoul strtoul
#define Bstrtod strtod
#define Bstrstr strstr
#define Bislower islower
#define Bisupper isupper
#define Bisdigit isdigit
#define Btoupper toupper
#define Btolower tolower
#define Bmemcpy memcpy
#define Bmemset memset
#define Bmemcmp memcmp
#define Bsprintf sprintf
////////// Standard library wrappers //////////
#if defined(_MSC_VER)
# define Bstrcasecmp _stricmp
# define Bstrncasecmp _strnicmp
#elif defined(__QNX__)
# define Bstrcasecmp stricmp
# define Bstrncasecmp strnicmp
#else
# define Bstrcasecmp strcasecmp
# define Bstrncasecmp strncasecmp
#endif
static inline int32_t atoi_safe(const char *str) { return (int32_t)strtoll(str, NULL, 10); }
#define Batoi(x) atoi_safe(x)
#define Batol(str) (strtol(str, NULL, 10))
static inline int Blrintf(const double x)
{
return xs_CRoundToInt(x);
}
#if defined(__arm__)
# define Bsqrtf __builtin_sqrtf
#else
# define Bsqrtf sqrtf
#endif
class ExitEvent : public std::exception
{
int reason;
public:
ExitEvent(int a) { reason = a; }
int Reason() const { return reason; }
};
inline void Bexit(int a)
{
throw ExitEvent(a);
}
////////// Standard library monkey patching //////////
#ifndef NULL
# define NULL ((void *)0)
#endif
#ifndef O_BINARY
# define O_BINARY 0
#endif
#ifndef O_TEXT
# define O_TEXT 0
#endif
#ifndef F_OK
# define F_OK 0
#endif
////////// Metaprogramming structs //////////
#ifdef __cplusplus
# ifdef HAVE_CXX11_HEADERS
using std::is_integral;
template <typename T>
struct is_signed
{
static constexpr bool value = std::is_signed<T>::value;
};
template <typename T>
struct is_unsigned
{
static constexpr bool value = std::is_unsigned<T>::value;
};
# endif
# if CXXSTD >= 2014
using std::enable_if_t;
using std::conditional_t;
using std::make_signed_t;
using std::make_unsigned_t;
using std::remove_pointer_t;
# elif defined HAVE_CXX11_HEADERS
template <bool B, class T = void>
using enable_if_t = typename std::enable_if<B, T>::type;
template<bool B, class T, class F>
using conditional_t = typename std::conditional<B, T, F>::type;
template <typename T>
using make_signed_t = typename std::make_signed<T>::type;
template <typename T>
using make_unsigned_t = typename std::make_unsigned<T>::type;
2019-09-20 12:32:28 +00:00
template <class T>
using remove_pointer_t = typename std::remove_pointer<T>::type;
# endif
# ifdef HAVE_CXX11_HEADERS
template <typename type, typename other_type_with_sign>
using take_sign_t = conditional_t< is_signed<other_type_with_sign>::value, make_signed_t<type>, make_unsigned_t<type> >;
# endif
template <size_t size>
struct integers_of_size { };
template <>
struct integers_of_size<sizeof(int8_t)>
{
typedef int8_t i;
typedef uint8_t u;
};
template <>
struct integers_of_size<sizeof(int16_t)>
{
typedef int16_t i;
typedef uint16_t u;
};
template <>
struct integers_of_size<sizeof(int32_t)>
{
typedef int32_t i;
typedef uint32_t u;
};
template <>
struct integers_of_size<sizeof(int64_t)>
{
typedef int64_t i;
typedef uint64_t u;
};
#endif
////////// Typedefs //////////
#if defined(__x86_64__)
// for 32-bit pointers in x86_64 code, such as `gcc -mx32`
typedef uint64_t reg_t;
typedef int64_t sreg_t;
#else
typedef size_t reg_t;
typedef ssize_t sreg_t;
#endif
#ifdef HAVE_CXX11_HEADERS
using native_t = typename integers_of_size<sizeof(reg_t)>::i;
using unative_t = typename integers_of_size<sizeof(reg_t)>::u;
#else
typedef sreg_t native_t;
typedef reg_t unative_t;
#endif
EDUKE32_STATIC_ASSERT(sizeof(native_t) == sizeof(unative_t));
typedef struct MAY_ALIAS {
int32_t x, y;
} vec2_t;
typedef struct MAY_ALIAS {
int16_t x, y;
} vec2_16_t;
typedef struct {
uint32_t x, y;
} vec2u_t;
typedef struct {
float x, y;
} vec2f_t;
typedef struct {
double x, y;
} vec2d_t;
typedef struct MAY_ALIAS {
union {
struct { int32_t x, y, z; };
vec2_t vec2;
};
} vec3_t;
typedef struct MAY_ALIAS {
union {
struct { int16_t x, y, z; };
vec2_16_t vec2;
};
} vec3_16_t;
typedef struct {
union {
struct {
union { float x, d; };
union { float y, u; };
union { float z, v; };
};
vec2f_t vec2;
};
} vec3f_t;
EDUKE32_STATIC_ASSERT(sizeof(vec3f_t) == sizeof(float) * 3);
typedef struct {
union { double x; double d; };
union { double y; double u; };
union { double z; double v; };
} vec3d_t;
EDUKE32_STATIC_ASSERT(sizeof(vec3d_t) == sizeof(double) * 3);
typedef struct {
float x, y, z, w;
} vec4f_t;
typedef struct {
float x, y, z, w;
} vec4d_t;
////////// Language tricks that depend on size_t //////////
#include "basics.h"
# define ARRAY_SIZE(arr) countof(arr)
#define ARRAY_SSIZE(arr) (native_t)ARRAY_SIZE(arr)
////////// Memory management //////////
#if !defined NO_ALIGNED_MALLOC
static FORCE_INLINE void *Baligned_alloc(const size_t alignment, const size_t size)
{
#ifdef _WIN32
void *ptr = _aligned_malloc(size, alignment);
#elif defined __APPLE__ || defined EDUKE32_BSD
void *ptr = NULL;
posix_memalign(&ptr, alignment, size);
#else
void *ptr = memalign(alignment, size);
#endif
return ptr;
}
#else
# define Baligned_alloc(alignment, size) Bmalloc(size)
#endif
#if defined _WIN32 && !defined NO_ALIGNED_MALLOC
# define Baligned_free _aligned_free
#else
# define Baligned_free free
#endif
////////// Pointer management //////////
#define DO_FREE_AND_NULL(var) do { \
Xfree(var); (var) = NULL; \
} while (0)
#define ALIGNED_FREE_AND_NULL(var) do { \
Xaligned_free(var); (var) = NULL; \
} while (0)
////////// Data serialization //////////
static FORCE_INLINE CONSTEXPR uint16_t B_SWAP16_impl(uint16_t value)
{
return
((value & 0xFF00u) >> 8u) |
((value & 0x00FFu) << 8u);
}
static FORCE_INLINE CONSTEXPR uint32_t B_SWAP32_impl(uint32_t value)
{
return
((value & 0xFF000000u) >> 24u) |
((value & 0x00FF0000u) >> 8u) |
((value & 0x0000FF00u) << 8u) |
((value & 0x000000FFu) << 24u);
}
static FORCE_INLINE CONSTEXPR uint64_t B_SWAP64_impl(uint64_t value)
{
return
((value & 0xFF00000000000000ULL) >> 56ULL) |
((value & 0x00FF000000000000ULL) >> 40ULL) |
((value & 0x0000FF0000000000ULL) >> 24ULL) |
((value & 0x000000FF00000000ULL) >> 8ULL) |
((value & 0x00000000FF000000ULL) << 8ULL) |
((value & 0x0000000000FF0000ULL) << 24ULL) |
((value & 0x000000000000FF00ULL) << 40ULL) |
((value & 0x00000000000000FFULL) << 56ULL);
}
/* The purpose of B_PASS* as functions, as opposed to macros, is to prevent them from being used as lvalues. */
#if CXXSTD >= 2011 || EDUKE32_MSVC_PREREQ(1900)
template <typename T>
static FORCE_INLINE CONSTEXPR take_sign_t<int16_t, T> B_SWAP16(T x)
{
return static_cast< take_sign_t<int16_t, T> >(B_SWAP16_impl(static_cast<uint16_t>(x)));
}
template <typename T>
static FORCE_INLINE CONSTEXPR take_sign_t<int32_t, T> B_SWAP32(T x)
{
return static_cast< take_sign_t<int32_t, T> >(B_SWAP32_impl(static_cast<uint32_t>(x)));
}
template <typename T>
static FORCE_INLINE CONSTEXPR take_sign_t<int64_t, T> B_SWAP64(T x)
{
return static_cast< take_sign_t<int64_t, T> >(B_SWAP64_impl(static_cast<uint64_t>(x)));
}
template <typename T>
static FORCE_INLINE CONSTEXPR take_sign_t<int16_t, T> B_PASS16(T x)
{
return static_cast< take_sign_t<int16_t, T> >(x);
}
template <typename T>
static FORCE_INLINE CONSTEXPR take_sign_t<int32_t, T> B_PASS32(T x)
{
return static_cast< take_sign_t<int32_t, T> >(x);
}
template <typename T>
static FORCE_INLINE CONSTEXPR take_sign_t<int64_t, T> B_PASS64(T x)
{
return static_cast< take_sign_t<int64_t, T> >(x);
}
#else
#define B_SWAP16(x) B_SWAP16_impl(x)
#define B_SWAP32(x) B_SWAP32_impl(x)
#define B_SWAP64(x) B_SWAP64_impl(x)
static FORCE_INLINE CONSTEXPR uint16_t B_PASS16(uint16_t const x) { return x; }
static FORCE_INLINE CONSTEXPR uint32_t B_PASS32(uint32_t const x) { return x; }
static FORCE_INLINE CONSTEXPR uint64_t B_PASS64(uint64_t const x) { return x; }
#endif
#if B_LITTLE_ENDIAN == 1
# define B_LITTLE64(x) B_PASS64(x)
# define B_BIG64(x) B_SWAP64(x)
# define B_LITTLE32(x) B_PASS32(x)
# define B_BIG32(x) B_SWAP32(x)
# define B_LITTLE16(x) B_PASS16(x)
# define B_BIG16(x) B_SWAP16(x)
#elif B_BIG_ENDIAN == 1
# define B_LITTLE64(x) B_SWAP64(x)
# define B_BIG64(x) B_PASS64(x)
# define B_LITTLE32(x) B_SWAP32(x)
# define B_BIG32(x) B_PASS32(x)
# define B_LITTLE16(x) B_SWAP16(x)
# define B_BIG16(x) B_PASS16(x)
#endif
static FORCE_INLINE void B_BUF16(void * const buf, uint16_t const x) { *(uint16_t *) buf = x; }
static FORCE_INLINE void B_BUF32(void * const buf, uint32_t const x) { *(uint32_t *) buf = x; }
static FORCE_INLINE void B_BUF64(void * const buf, uint64_t const x) { *(uint64_t *) buf = x; }
static FORCE_INLINE CONSTEXPR uint16_t B_UNBUF16(void const * const buf) { return *(uint16_t const *) buf; }
static FORCE_INLINE CONSTEXPR uint32_t B_UNBUF32(void const * const buf) { return *(uint32_t const *) buf; }
static FORCE_INLINE CONSTEXPR uint64_t B_UNBUF64(void const * const buf) { return *(uint64_t const *) buf; }
////////// Abstract data operations //////////
#define ABSTRACT_DECL static FORCE_INLINE WARN_UNUSED_RESULT CONSTEXPR
#ifdef __cplusplus
template <typename T, typename X, typename Y> ABSTRACT_DECL T clamp(T in, X min, Y max) { return in <= (T) min ? (T) min : (in >= (T) max ? (T) max : in); }
template <typename T, typename X, typename Y> ABSTRACT_DECL T clamp2(T in, X min, Y max) { return in >= (T) max ? (T) max : (in <= (T) min ? (T) min : in); }
using std::min;
using std::max;
# define fclamp clamp
# define fclamp2 clamp2
#else
// Clamp <in> to [<min>..<max>]. The case in <= min is handled first.
ABSTRACT_DECL int32_t clamp(int32_t in, int32_t min, int32_t max) { return in <= min ? min : (in >= max ? max : in); }
ABSTRACT_DECL float fclamp(float in, float min, float max) { return in <= min ? min : (in >= max ? max : in); }
// Clamp <in> to [<min>..<max>]. The case in >= max is handled first.
ABSTRACT_DECL int32_t clamp2(int32_t in, int32_t min, int32_t max) { return in >= max ? max : (in <= min ? min : in); }
ABSTRACT_DECL float fclamp2(float in, float min, float max) { return in >= max ? max : (in <= min ? min : in); }
#ifndef min
# define min(a, b) (((a) < (b)) ? (a) : (b))
#endif
#ifndef max
# define max(a, b) (((a) > (b)) ? (a) : (b))
#endif
#endif
////////// Mathematical operations //////////
#ifdef __cplusplus
#ifdef HAVE_CXX11_HEADERS
template <typename T>
struct DivResult
{
T q; // quotient
T r; // remainder
};
template <typename T>
FORCE_INLINE CONSTEXPR DivResult<T> divide(T lhs, T rhs)
{
return DivResult<T>{(T)(lhs / rhs), (T)(lhs % rhs)};
}
template <native_t base, typename T>
FORCE_INLINE CONSTEXPR DivResult<T> divrhs(T lhs)
{
return divide(lhs, (T)base);
}
template <typename T, typename T2>
static FORCE_INLINE CONSTEXPR_CXX14 enable_if_t<is_signed<T>::value, T> NEGATE_ON_CONDITION(T value, T2 condition)
{
T const invert = !!condition;
return (value ^ -invert) + invert;
}
#endif
template <size_t base, typename T>
CONSTEXPR size_t logbase(T n)
{
return n < static_cast<T>(base) ? 1 : 1 + logbase<base>(n / static_cast<T>(base));
}
// hackish version to work around the impossibility of representing abs(INT*_MIN)
template <size_t base, typename T>
CONSTEXPR size_t logbasenegative(T n)
{
return n > static_cast<T>(-(native_t)base) ? 1 : 1 + logbase<base>(n / static_cast<T>(-(native_t)base));
}
#endif
#define isPow2OrZero(v) (((v) & ((v) - 1)) == 0)
#define isPow2(v) (isPow2OrZero(v) && (v))
////////// Bitfield manipulation //////////
#if 0
// Behold the probably most useless (de)optimization I ever discovered.
// Replacing a simple bit shift with a memory access through a global pointer is surely going to improve matters... >(
// Constexpr means shit here if the index is not a constant!
static CONSTEXPR const char pow2char[8] = {1,2,4,8,16,32,64,128u};
#else
// Revert the above to a real bit shift through some C++ operator magic. That saves me from reverting all the code that uses this construct.
static struct
{
constexpr uint8_t operator[](int index) const { return 1 << index; };
} pow2char;
#endif
static FORCE_INLINE void bitmap_set(uint8_t *const ptr, int const n) { ptr[n>>3] |= pow2char[n&7]; }
static FORCE_INLINE void bitmap_clear(uint8_t *const ptr, int const n) { ptr[n>>3] &= ~pow2char[n&7]; }
static FORCE_INLINE CONSTEXPR char bitmap_test(uint8_t const *const ptr, int const n) { return ptr[n>>3] & pow2char[n&7]; }
////////// Utility functions //////////
// breadth-first search helpers
template <typename T>
void bfirst_search_init(T *const list, uint8_t *const bitmap, T *const eltnumptr, int const maxelts, int const firstelt)
{
Bmemset(bitmap, 0, (maxelts+7)>>3);
list[0] = firstelt;
bitmap_set(bitmap, firstelt);
*eltnumptr = 1;
}
template <typename T>
void bfirst_search_try(T *const list, uint8_t *const bitmap, T *const eltnumptr, int const elt)
{
if (!bitmap_test(bitmap, elt))
{
bitmap_set(bitmap, elt);
list[(*eltnumptr)++] = elt;
}
}
#if RAND_MAX == 32767
static FORCE_INLINE uint16_t system_15bit_rand(void) { return (uint16_t)rand(); }
#else // RAND_MAX > 32767, assumed to be of the form 2^k - 1
static FORCE_INLINE uint16_t system_15bit_rand(void) { return ((uint16_t)rand())&0x7fff; }
#endif
// Copy min(strlen(src)+1, n) characters into dst, always terminate with a NUL.
static FORCE_INLINE char *Bstrncpyz(char *dst, const char *src, bsize_t n)
{
Bstrncpy(dst, src, n);
dst[n-1] = 0;
return dst;
}
// Append extension when <outbuf> contains no dot.
// <ext> can be like ".mhk" or like "_crash.map", no need to start with a dot.
// The ugly name is deliberate: we should be checking the sizes of all buffers!
static inline void append_ext_UNSAFE(char *outbuf, const char *ext)
{
char *p = Bstrrchr(outbuf,'.');
if (!p)
Bstrcat(outbuf, ext);
else
Bstrcpy(p, ext);
}
////////// Paths //////////
int32_t Bcorrectfilename(char *filename, int32_t removefn);
////////// String manipulation //////////
char *Bstrtoken(char *s, const char *delim, char **ptrptr, int chop);
char *Bstrtolower(char *str);
////////// Miscellaneous //////////
int Bgetpagesize(void);
uint32_t Bgetsysmemsize(void);
////////// PANICKING ALLOCATION WRAPPERS //////////
#ifdef DEBUGGINGAIDS
extern void xalloc_set_location(int32_t line, const char *file, const char *func);
#endif
void set_memerr_handler(void (*handlerfunc)(int32_t, const char *, const char *));
void *handle_memerr(void *);
static FORCE_INLINE char *xstrdup(const char *s)
{
char *ptr = strdup(s);
return (EDUKE32_PREDICT_TRUE(ptr != NULL)) ? ptr : (char *)handle_memerr(ptr);
}
static FORCE_INLINE void *xmalloc(const bsize_t size)
{
void *ptr = Bmalloc(size);
return (EDUKE32_PREDICT_TRUE(ptr != NULL)) ? ptr : handle_memerr(ptr);
}
static FORCE_INLINE void *xcalloc(const bsize_t nmemb, const bsize_t size)
{
void *ptr = Bcalloc(nmemb, size);
return (EDUKE32_PREDICT_TRUE(ptr != NULL)) ? ptr : handle_memerr(ptr);
}
static FORCE_INLINE void *xrealloc(void * const ptr, const bsize_t size)
{
void *newptr = Brealloc(ptr, size);
// According to the C Standard,
// - ptr == NULL makes realloc() behave like malloc()
// - size == 0 make it behave like free() if ptr != NULL
// Since we want to catch an out-of-mem in the first case, this leaves:
return (EDUKE32_PREDICT_TRUE(newptr != NULL || size == 0)) ? newptr: handle_memerr(ptr);
}
2019-09-20 11:17:19 +00:00
static FORCE_INLINE void xfree(void *const ptr) { free(ptr); }
static FORCE_INLINE void xaligned_free(void *const ptr) { Baligned_free(ptr); }
#if !defined NO_ALIGNED_MALLOC
static FORCE_INLINE void *xaligned_alloc(const bsize_t alignment, const bsize_t size)
{
void *ptr = Baligned_alloc(alignment, size);
return (EDUKE32_PREDICT_TRUE(ptr != NULL)) ? ptr : handle_memerr(ptr);
}
static FORCE_INLINE void *xaligned_calloc(const bsize_t alignment, const bsize_t count, const bsize_t size)
{
bsize_t const blocksize = count * size;
void *ptr = Baligned_alloc(alignment, blocksize);
if (EDUKE32_PREDICT_TRUE(ptr != NULL))
{
Bmemset(ptr, 0, blocksize);
return ptr;
}
return handle_memerr(ptr);
}
#else
# define xaligned_alloc(alignment, size) xmalloc(size)
# define xaligned_calloc(alignment, count, size) xcalloc(count, size)
#endif
#ifdef DEBUGGINGAIDS
# define EDUKE32_PRE_XALLOC xalloc_set_location(__LINE__, __FILE__, EDUKE32_FUNCTION),
#else
# define EDUKE32_PRE_XALLOC
#endif
#ifndef _DEBUG
#define Xstrdup(s) (EDUKE32_PRE_XALLOC xstrdup(s))
#define Xmalloc(size) (EDUKE32_PRE_XALLOC xmalloc(size))
#define Xcalloc(nmemb, size) (EDUKE32_PRE_XALLOC xcalloc(nmemb, size))
#define Xrealloc(ptr, size) (EDUKE32_PRE_XALLOC xrealloc(ptr, size))
#define Xaligned_alloc(alignment, size) (EDUKE32_PRE_XALLOC xaligned_alloc(alignment, size))
#define Xaligned_calloc(alignment, count, size) (EDUKE32_PRE_XALLOC xaligned_calloc(alignment, count, size))
#define Xfree(ptr) (EDUKE32_PRE_XALLOC xfree(ptr))
#define Xaligned_free(ptr) (EDUKE32_PRE_XALLOC xaligned_free(ptr))
#else
// This is for allowing the compiler's heap checker to do its job. When wrapped it only points to the wrapper for a memory leak, not to the real location where the allocation takes place.
#define Xstrdup(s) (strdup(s))
#define Xmalloc(size) (malloc(size))
#define Xcalloc(nmemb, size) (calloc(nmemb, size))
#define Xrealloc(ptr, size) (realloc(ptr, size))
#define Xaligned_alloc(alignment, size) (malloc(size))
#define Xaligned_calloc(alignment, count, size) (calloc(count, size))
#define Xfree(ptr) (free(ptr))
#define Xaligned_free(ptr) (free(ptr))
#endif
////////// More utility functions //////////
static inline void maybe_grow_buffer(char ** const buffer, int32_t * const buffersize, int32_t const newsize)
{
if (newsize > *buffersize)
{
*buffer = (char *)Xrealloc(*buffer, newsize);
*buffersize = newsize;
}
}
////////// Inlined external libraries //////////
#ifndef LIBDIVIDE_BODY
# define LIBDIVIDE_HEADER_ONLY
#endif
#define LIBDIVIDE_C_HEADERS
#define LIBDIVIDE_NONAMESPACE
#define LIBDIVIDE_NOINLINE
#include "fix16.h"
#include "libdivide.h"
#include "clockticks.hpp"
#include "vectors.h"
inline FVector3 GetSoundPos(const vec3_t *pos)
{
// converts a Build coordinate to a sound system coordinate
const float xmul = 1 / 16.f;
const float ymul = -1 / 16.f;
const float zmul = -1 / 256.f;
return { pos->x* xmul, pos->z* zmul, pos->y* ymul };
}
/* End dependence on compat.o object. */
////////// EDuke32-specific features //////////
#ifndef TRUE
# define TRUE 1
#endif
#ifndef FALSE
# define FALSE 0
#endif
#define WITHKPLIB
#if DEBUGGINGAIDS>=2
# define DEBUG_MAIN_ARRAYS
#endif
#if !defined DEBUG_MAIN_ARRAYS
# define HAVE_CLIPSHAPE_FEATURE
#endif
#endif // compat_h_