raze/source/common/filesystem/filesystem.h

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#pragma once
//-----------------------------------------------------------------------------
//
// DESCRIPTION:
// File system I/O functions.
//
//-----------------------------------------------------------------------------
#include <stdexcept>
#include "files.h"
#include "tarray.h"
#include "zstring.h"
// We do not want to expose the resource file interface here.
class FResourceFile;
struct FResourceLump;
class FileSystemError : std::runtime_error
{
public:
FileSystemError(const char* err) : std::runtime_error(err) {}
};
// A file in memory.
class FileData
{
public:
FileData ();
FileData (const FileData &copy);
FileData &operator= (const FileData &copy);
~FileData ();
void *GetMem () { return Block.Len() == 0 ? NULL : (void *)Block.GetChars(); }
size_t GetSize () { return Block.Len(); }
FString GetString () { return Block; }
private:
FileData (const FString &source);
FString Block;
friend class FileSystem;
};
struct FolderEntry
{
const char *name;
unsigned lumpnum;
};
enum class ELookupMode // Todo: Merge with FResourceLump::ENameType
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{
FullName,
NoExtension,
BaseName,
BaseWithExtension,
IdWithType,
NumLookupModes
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};
enum
{
NumLookupModes = (int)ELookupMode::NumLookupModes + 1
};
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class FileSystem
{
public:
FileSystem () = default;
~FileSystem ();
int InitMultipleFiles (TArray<FString> &filenames, const TArray<FString> &todelete);
void AddFile (const char *filename, FileReader *wadinfo = NULL);
int CheckIfResourceFileLoaded (const char *name) noexcept;
const char *GetResourceFileName (int filenum) const noexcept;
const char *GetResourceFileFullName (int filenum) const noexcept;
int GetFirstEntry(int filenum) const noexcept;
int GetLastEntry(int filenum) const noexcept;
int GetEntryCount(int filenum) const noexcept;
int FindFile (const char *name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const noexcept;
int GetFile (const char *name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const; // Like FindFile, but throws an exception when it cannot find what it looks for.
int FindFile (const FString &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const noexcept { return FindFile(name.GetChars(), lookupmode, filenum); }
int GetFile (const FString &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const { return GetFile(name.GetChars(), lookupmode, filenum); }
int FindFile (const std::string &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const noexcept { return FindFile(name.c_str(), lookupmode, filenum); }
int GetFile (const std::string &name, ELookupMode lookupmode = ELookupMode::FullName, int filenum = -1) const { return GetFile(name.c_str(), lookupmode, filenum); }
int FindResource (int resid, const char *type, int filenum = -1) const noexcept;
int GetResource (int resid, const char *type, int filenum = -1) const; // Like FindFile, but throws an exception when it cannot find what it looks for.
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TArray<uint8_t> GetFileData(int file, int pad = 0); // reads file into a writable buffer and optionally adds some padding at the end. (FileData isn't writable!)
FileData ReadFile (int file);
FileData ReadFile (const char *name) { return ReadFile (GetFile (name)); }
const void *Lock(int lump);
void Unlock(bool mayfree = false);
void *Get(int lump);
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FileReader OpenFileReader(int file); // opens a reader that redirects to the containing file's one.
FileReader ReopenFileReader(int file, bool alwayscache = false); // opens an independent reader.
int Iterate (const char *name, int *lastfile, ELookupMode lookupmode = ELookupMode::FullName); // [RH] Find files with duplication
static uint32_t FileNameHash (const char *name); // [RH] Create hash key from a given name
int FileLength (int file) const;
int GetFileOffset (int file); // [RH] Returns offset of file in the wadfile
int GetFileFlags (int file); // Return the flags for this file
void GetFileName (char *to, int file) const; // [RH] Copies the file name to to using uppercopy
const char *GetFileName (int file) const;
FString GetFileFullPath (int file) const; // [RH] Returns wad's name + file's full name
int GetFileContainer (int file) const; // [RH] Returns filenum for a specified file
int GetRFFIndexNum (int file) const; // Returns the RFF index number for this file
unsigned GetFilesInFolder(const char *path, TArray<FolderEntry> &result, bool atomic) const;
bool IsEncryptedFile(int file) const noexcept;
int GetResourceId(int file) const;
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int GetNumResourceFiles() const { return NumFiles; }
int GetNumEntries () const { return NumEntries; }
protected:
struct FileRecord;
TArray<FResourceFile *> Files;
TArray<FileRecord> FileInfo;
TArray<uint32_t> Hashes; // one allocation for all hash lists.
uint32_t *FirstFileIndex[NumLookupModes]; // Hash information for the base name (no path and no extension)
uint32_t *NextFileIndex[NumLookupModes];
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uint32_t NumFiles = 0; // Not necessarily the same as FileInfo.Size()
uint32_t NumEntries;
void InitHashChains (); // [RH] Set up the lumpinfo hashing
private:
void DeleteAll();
};
extern FileSystem Files;