// cache1d.h

#ifndef cache1d_h_
#define cache1d_h_

#include "compat.h"

#ifdef __cplusplus
extern "C" {
#endif

#ifdef WITHKPLIB
int32_t cache1d_file_fromzip(int32_t fil);
#endif

extern char *kpzbuf;
extern int32_t kpzbufsiz;
extern int32_t kpzbufloadfil(int32_t);
extern int32_t kpzbufload(const char *);

void	cacheInitBuffer(intptr_t dacachestart, int32_t dacachesize);
void	cacheAllocateBlock(intptr_t *newhandle, int32_t newbytes, char *newlockptr);
void	cacheAgeEntries(void);

extern int32_t pathsearchmode;	// 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
char *listsearchpath(int32_t initp);
#define addsearchpath(a) addsearchpath_user(a, 0)
int32_t     addsearchpath_user(const char *p, int32_t user);
int32_t     removesearchpath(const char *p);
void     removesearchpaths_withuser(int32_t usermask);
int32_t		findfrompath(const char *fn, char **where);
int32_t     openfrompath(const char *fn, int32_t flags, int32_t mode);
BFILE  *fopenfrompath(const char *fn, const char *mode);

extern int32_t numgroupfiles;
int initgroupfile(const char *filename);
void	uninitgroupfile(void);
int32_t	kopen4load(const char *filename, char searchfirst);	// searchfirst: 0 = anywhere, 1 = first group, 2 = any group
int32_t	kread(int32_t handle, void *buffer, int32_t leng);
#define kread_and_test(handle, buffer, leng) EDUKE32_PREDICT_FALSE(kread((handle), (buffer), (leng)) != (leng))
int32_t	klseek(int32_t handle, int32_t offset, int32_t whence);
#define klseek_and_test(handle, offset, whence) EDUKE32_PREDICT_FALSE(klseek((handle), (offset), (whence)) < 0)
int32_t	kfilelength(int32_t handle);
int32_t	ktell(int32_t handle);
void	kclose(int32_t handle);

void krename(int32_t crcval, int32_t filenum, const char *newname);
char const * kfileparent(int32_t handle);

typedef struct
{
    intptr_t *hand;
    int32_t   leng;
    char *    lock;
} cactype;

enum {
    CACHE1D_FIND_FILE = 1,
    CACHE1D_FIND_DIR = 2,
    CACHE1D_FIND_DRIVE = 4,
    CACHE1D_FIND_NOCURDIR = 8,

    CACHE1D_OPT_NOSTACK = 0x100,

    // the lower the number, the higher the priority
    CACHE1D_SOURCE_DRIVE = 0,
    CACHE1D_SOURCE_CURDIR = 1,
    CACHE1D_SOURCE_PATH = 2,	// + path stack depth
    CACHE1D_SOURCE_ZIP = 0x7ffffffe,
    CACHE1D_SOURCE_GRP = 0x7fffffff,
};
typedef struct _CACHE1D_FIND_REC {
    char *name;
    int32_t type, source;
    struct _CACHE1D_FIND_REC *next, *prev, *usera, *userb;
} CACHE1D_FIND_REC;
void klistfree(CACHE1D_FIND_REC *rec);
CACHE1D_FIND_REC *klistpath(const char *path, const char *mask, int32_t type);

extern int32_t lz4CompressionLevel;
int32_t	kdfread(void *buffer, bsize_t dasizeof, bsize_t count, int32_t fil);
int32_t kdfread_LZ4(void *buffer, bsize_t dasizeof, bsize_t count, int32_t fil);
#if 0
int32_t	dfread(void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
void	kdfwrite(const void *buffer, bsize_t dasizeof, bsize_t count, int32_t fil);
#endif
void	dfwrite(const void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
void    dfwrite_LZ4(const void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);

#ifdef __cplusplus
}
#endif

#endif // cache1d_h_

