raze-gles/source/blood
Mitchell Richters f7957fc237 - Blood: Factor in game's tic-rate when aiming/looking up/down.
* Doesn't matter for Blood, but will matter for SW in a unified approach. Might as well get it right here.
* Appreciate the literal doubles in lieu of the enums isn't great, but this function will go into the backend in due course.
2020-09-20 16:21:38 +10:00
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src - Blood: Factor in game's tic-rate when aiming/looking up/down. 2020-09-20 16:21:38 +10:00
CMakeLists.txt - excised Blood's entire automap code. 2020-09-06 10:59:45 +02:00