raze-gles/polymer
plagman f3802b7897 Properly invert the tangent space matrix instead of transposing it (after all, model tangent space isn't guaranteed to be orthogonal) and do so offline. This removes a little strain from the GPU.
git-svn-id: https://svn.eduke32.com/eduke32@1591 1a8010ca-5511-0410-912e-c29ae57300e0
2010-01-21 05:52:19 +00:00
..
eduke32 Properly invert the tangent space matrix instead of transposing it (after all, model tangent space isn't guaranteed to be orthogonal) and do so offline. This removes a little strain from the GPU. 2010-01-21 05:52:19 +00:00
synthesis.sh Package more files in synthesis at H266's request. 2009-12-14 05:51:07 +00:00