raze-gles/polymer/eduke32/package
helixhorned f1f84beeda a.m32: Implement a Polymer "head light" emanating from your position in 3D mode.
Toggled with Ctrl+Shift+[KP-]. Variable 'headlight_range' controls its range.
For the implementation, a new event EVENT_PREDRAW3DSCREEN was added.

git-svn-id: https://svn.eduke32.com/eduke32@3648 1a8010ca-5511-0410-912e-c29ae57300e0
2013-04-05 17:53:31 +00:00
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samples a.m32: Implement a Polymer "head light" emanating from your position in 3D mode. 2013-04-05 17:53:31 +00:00
buildlic.txt Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
ebacktrace1-64.dll ebacktrace1 updates: 2012-12-16 05:45:29 +00:00
ebacktrace1.dll Fix ebacktrace on 32-bit. (Sorry, we're back to 5 MB.) 2012-12-18 09:15:39 +00:00
GNU.TXT Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
m32help.hlp Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
names.h Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
nedmalloc.dll Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
SEHELP.HLP Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
STHELP.HLP Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00
tiles.cfg Restructure so that everything packaged in a release build is stored in the package folder, instead of maintaining a list. 2012-11-26 08:23:20 +00:00