raze-gles/polymer
helixhorned ecf277c70e Factor out Polymost's widescreen bit handling code and use it in classic, too.
This means that classic and the GL modes now look the same as far as e.g.
hud_bgstretch or HUD weapons are concerned.

git-svn-id: https://svn.eduke32.com/eduke32@2911 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-16 21:48:50 +00:00
..
eduke32 Factor out Polymost's widescreen bit handling code and use it in classic, too. 2012-08-16 21:48:50 +00:00
synthesis.sh synthesis.sh: 2012-03-04 09:33:23 +00:00