raze-gles/source/build/include
Christoph Oelckers 9b9c009de9 - copybyte is not the same as memcpy.
It should be inlined to use it, though, because homegrown loops for this stuff may have been ok in 1995, but not in 2019.
2019-12-15 21:06:41 +01:00
..
a.h
animvpx.h - got rid of some editor-only code and the entire buildvfs header 2019-11-08 02:02:54 +01:00
baselayer.h - connect SW with statistics code and added missing function for Blood 2019-12-09 01:03:18 +01:00
build.h Shitcan the few uses of the bool type in the VM after reading some things and dicking around on godbolt.org 2019-12-08 07:56:50 +01:00
buildtypes.h
cache1d.h - cleaned out the remaining wrappers from cache1d.h and use the file system directly instead. 2019-12-07 10:49:23 +01:00
clip.h
clockticks.hpp
collections.h
colmatch.h - code cleanup 2019-12-09 01:39:40 +01:00
common.h - got rid of some editor-only code and the entire buildvfs header 2019-11-08 02:02:54 +01:00
compat.h - code cleanup 2019-12-09 01:39:40 +01:00
dxdidf.h
glbuild.h
glsurface.h
hash.h - fix merge errors. 2019-12-08 08:51:54 +01:00
hightile.h
linklist.h
mdsprite.h
mmulti.h
mutex.h
osd.h
palette.h - cleaned out the remaining wrappers from cache1d.h and use the file system directly instead. 2019-12-07 10:49:23 +01:00
polymost.h
pragmas.h - copybyte is not the same as memcpy. 2019-12-15 21:06:41 +01:00
print.h
prlights.h
renderlayer.h
scancodes.h
scriptfile.h
sdl_inc.h
sdlappicon.h
sdlayer.h
softsurface.h
timer.h
tracker.hpp
windows_inc.h