mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-15 00:41:32 +00:00
10 lines
329 B
C
10 lines
329 B
C
#pragma once
|
|
|
|
#include "gamecontrol.h"
|
|
#include "buildtypes.h"
|
|
#include "binaryangle.h"
|
|
|
|
extern int cameradist, cameraclock;
|
|
|
|
bool calcChaseCamPos(int* px, int* py, int* pz, spritetype* pspr, short *psectnum, binangle ang, fixedhoriz horiz, double const smoothratio);
|
|
bool spriteIsModelOrVoxel(const spritetype* tspr);
|