raze-gles/source/platform/posix/cocoa/i_common.h

62 lines
2.2 KiB
Objective-C

/*
** i_common.h
**
**---------------------------------------------------------------------------
** Copyright 2012-2015 Alexey Lysiuk
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#ifndef COCOA_I_COMMON_INCLUDED
#define COCOA_I_COMMON_INCLUDED
#import <AppKit/AppKit.h>
// Version of AppKit framework we are interested in
// The following values are needed to build with earlier SDKs
#define AppKit10_7 1138
#define AppKit10_8 1187
#define AppKit10_9 1265
@interface NSWindow(ExitAppOnClose)
- (void)exitAppOnClose;
@end
void I_ProcessEvent(NSEvent* event);
void I_ProcessJoysticks();
NSSize I_GetContentViewSize(const NSWindow* window);
void I_SetMainWindowVisible(bool visible);
void I_SetNativeMouse(bool wantNative);
#endif // COCOA_I_COMMON_INCLUDED