raze-gles/source/rr/src/osdfuncs.cpp
Christoph Oelckers e7f75cbf4d WIP
2019-10-28 01:12:31 +01:00

141 lines
3.5 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#include "compat.h"
#include "duke3d.h"
#include "build.h"
#include "namesdyn.h"
#include "osdfuncs.h"
#include "premap.h"
BEGIN_RR_NS
int32_t osdshown = 0;
float osdscale = 2.f, osdrscale = 0.5f;
float osdscale2 = 1.f, osdrscale2 = 1.f;
template<class valtype>
int32_t OSD_SCALE(valtype x)
{
return (int32_t)Blrintf(osdscale * osdscale2 * (float)(x));
}
template<class valtype>
int32_t OSD_SCALEDIV(valtype x)
{
return (int32_t)Blrintf((float)(x)* osdrscale * osdrscale2);
}
#define OSDCHAR_WIDTH (tilesiz[STARTALPHANUM + 'W' - '!'].x)
#define OSDCHAR_HEIGHT (tilesiz[STARTALPHANUM + 'W' - '!'].y + 1)
static inline int32_t GAME_isspace(int32_t ch)
{
return (ch==32 || ch==9);
}
static inline int32_t GAME_getchartile(int32_t ch)
{
const int32_t ac = ch-'!'+STARTALPHANUM;
return (ac < STARTALPHANUM || ac > ENDALPHANUM) ? -1 : ac;
}
void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal)
{
int16_t ac;
if (GAME_isspace(ch)) return;
if ((ac = GAME_getchartile(ch)) == -1)
return;
rotatesprite_fs(OSD_SCALE((OSDCHAR_WIDTH*x)<<16),
OSD_SCALE((y*OSDCHAR_HEIGHT)<<16),
OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16);
}
void GAME_drawosdstr(int32_t x, int32_t y, const char *ch, int32_t len, int32_t shade, int32_t pal)
{
int16_t ac;
x *= OSDCHAR_WIDTH;
do
{
if (!GAME_isspace(*ch))
if ((ac = GAME_getchartile(*ch)) >= 0)
{
OSD_GetShadePal(ch, &shade, &pal);
rotatesprite_fs(OSD_SCALE(x<<16), OSD_SCALE((y*OSDCHAR_HEIGHT)<<16),
OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16);
}
x += OSDCHAR_WIDTH;
ch++;
}
while (--len);
}
void GAME_drawosdcursor(int32_t x, int32_t y, int32_t type, int32_t lastkeypress)
{
int16_t ac;
if (type) ac = SMALLFNTCURSOR;
else ac = '_'-'!'+STARTALPHANUM;
if (((BGetTime()-lastkeypress) & 0x40)==0)
rotatesprite_fs(OSD_SCALE((OSDCHAR_WIDTH*x)<<16),
OSD_SCALE(((y*OSDCHAR_HEIGHT)+(type?-1:2))<<16),
OSD_SCALE(65536.f), 0, ac, 0, 8, 8|16);
}
int32_t GAME_getcolumnwidth(int32_t w)
{
return OSD_SCALEDIV(w/OSDCHAR_WIDTH);
}
int32_t GAME_getrowheight(int32_t h)
{
return OSD_SCALEDIV(h/OSDCHAR_HEIGHT);
}
void GAME_onshowosd(int32_t shown)
{
G_UpdateScreenArea();
mouseLockToWindow((!shown) + 2);
osdshown = shown;
}
void GAME_clearbackground(int numcols, int numrows)
{
void COMMON_doclearbackground(int numcols, int numrows);
int const i8n8 = OSD_SCALE(OSDCHAR_HEIGHT * numrows);
COMMON_doclearbackground(numcols, i8n8 + OSDCHAR_HEIGHT);
}
#undef OSD_SCALE
END_RR_NS