raze-gles/source
2021-01-29 13:20:00 +01:00
..
build - Exhumed: fixed wall scrollers. 2021-01-14 23:55:45 +01:00
common - backend update from GZDoom. 2021-01-29 13:20:00 +01:00
core - fixed hires replacement code not to destroy the intended translation in case there is no replacement. 2021-01-29 13:08:26 +01:00
games - Exhumed: Tune x offset alignment in DrawStatusAnims() following changes in 220283d1ec. 2021-01-29 22:11:03 +11:00
glbackend - check for invalid tiles being passed to the 2D renderer. 2021-01-27 23:52:40 +01:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
CMakeLists.txt - project cleanup 2021-01-10 20:31:32 +01:00
g_pch.h - cleaned up the remaining dependencies on windows.h 2020-02-03 21:30:57 +01:00
gitinfo.cpp