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next{wall,sector} indices instead of using checksectorpointer() so that the nextwalls will be restored exactly as they were (provided that they are copied). Also fix tweaking the sectnums of sprites. git-svn-id: https://svn.eduke32.com/eduke32@2132 1a8010ca-5511-0410-912e-c29ae57300e0 |
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polymer-perf |