raze-gles/source/core
2020-05-14 15:15:59 +02:00
..
2d - draw the movie franes outside of the tile system to reduce the palette maintenance. 2020-04-13 23:58:45 +02:00
console - match with GZDoom's console code, move to 'common'. 2020-04-12 08:30:42 +02:00
fonts - file system update and adjustment. 2020-04-12 08:30:40 +02:00
input - match cmdlib.cpp/.h with GZDoom. 2020-04-12 08:30:36 +02:00
menu - more file matching. 2020-04-12 08:30:41 +02:00
music - fix Linux builds following reset of master branch. (#44) 2020-05-05 10:45:21 +03:00
rendering - handle RRRA E1L2's fog in the shader instead of hacking the shade tables. 2020-04-12 08:30:43 +02:00
sound - file system update and adjustment. 2020-04-12 08:30:40 +02:00
textures - renamed global palookup variable. 2020-04-13 23:58:46 +02:00
utility - m_png.cpp is common. 2020-04-12 08:30:42 +02:00
animlib.cpp
animlib.h
compositesaveame.h - file system update and adjustment. 2020-04-12 08:30:40 +02:00
compositesavegame.cpp
gameconfigfile.cpp
gameconfigfile.h
gamecontrol.cpp - don't make assumptions about refreshfreq when calculating smoothratio. 2020-04-16 00:01:51 +02:00
gamecontrol.h - more file matching. 2020-04-12 08:30:41 +02:00
gamecvars.cpp - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
gamecvars.h
gamestate.h - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
i_specialpaths.h
initfs.cpp - moved file lookup functions to utilities and matched to GZDoom's version. 2020-04-12 08:30:41 +02:00
inputstate.cpp
inputstate.h
mapinfo.h
ns.h
quotemgr.h
quotes.cpp
rts.cpp - file system update and adjustment. 2020-04-12 08:30:40 +02:00
rts.h
savegamehelp.cpp - file system update and adjustment. 2020-04-12 08:30:40 +02:00
savegamehelp.h - file system update and adjustment. 2020-04-12 08:30:40 +02:00
screenshot.cpp
searchpaths.cpp - fix loading of CRC cache if file does not exist. 2020-04-16 00:01:13 +02:00
secrets.cpp - file system update and adjustment. 2020-04-12 08:30:40 +02:00
secrets.h
serializer.cpp - migrated to GZDoom's utility code. 2020-04-12 08:30:39 +02:00
serializer.h - file system update and adjustment. 2020-04-12 08:30:40 +02:00
st_start.h
statistics.cpp - backend code matching with GZDoom 2020-04-12 08:30:40 +02:00
statistics.h
version.h - bump save versions for Duke3D following changes to DukePlayer_t struct. 2020-05-14 15:15:59 +02:00