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zdoom
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raze-gles
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https://github.com/ZDoom/raze-gles.git
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da6c7ddab5
raze-gles
/
source
/
common
/
sound
History
Christoph Oelckers
fe1133e5c2
- fixed EnumerateChannels.
2020-02-24 20:19:03 +01:00
..
backend
- refactored sound user data to be easier to serialize.
2020-02-23 18:30:48 +01:00
thirdparty
- added GZDoom's sound engine.
2019-12-12 19:21:36 +01:00
s_environment.cpp
- reverb testing code
2020-02-02 20:29:43 +01:00
s_sound.cpp
- transitioned all JSON-based savegame code to FSerializer and removed sjson.
2020-02-23 14:03:03 +01:00
s_soundinternal.h
- fixed EnumerateChannels.
2020-02-24 20:19:03 +01:00