raze-gles/source/common/cutscenes
Christoph Oelckers d7a47b2f3a - route all accesses to gameaction from the backend through the sysCallbacks.
gameactions are frontend specific so this needs to be decoupled.
2021-05-22 13:02:34 +02:00
..
movieplayer.cpp - split the screen job code into a generic and a Raze specific part. 2021-05-22 01:35:50 +02:00
playmve.cpp - split the screen job code into a generic and a Raze specific part. 2021-05-22 01:35:50 +02:00
playmve.h - split the screen job code into a generic and a Raze specific part. 2021-05-22 01:35:50 +02:00
screenjob.cpp - route all accesses to gameaction from the backend through the sysCallbacks. 2021-05-22 13:02:34 +02:00
screenjob.h - ported GZDoom's subtitle drawer to the cutscene framework. 2021-05-22 10:26:53 +02:00