raze-gles/source/build
terminx d34224a3de "Fix" editor clipping bug allowing movement into null space
This doesn't so much fix the issue as band-aid over it--it appears to be an OG BUILD bug that has happened since long before I ever began improving the clipping, I don't know what causes it, and I don't want to fuck everything up trying to fix it right now.

git-svn-id: https://svn.eduke32.com/eduke32@7698 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:29 +02:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include Replace manual casts of sprite and wall pointers to vec2/3_t with use of the anonymous union 2019-09-20 12:02:26 +02:00
src "Fix" editor clipping bug allowing movement into null space 2019-09-20 12:02:29 +02:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00
Dependencies.mak Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library 2019-09-19 14:30:22 +02:00