raze-gles/source/sw
Christoph Oelckers 410f5a4545 - clean out stale sprite pointers in User when a sprite gets removed.
This was the main reason for those constant crashes, the game was accessing an invalid sprite, treating its data as valid.
Also added a few checks for valid targets in two places where it still crashed.
2020-02-14 21:44:59 +01:00
..
src - clean out stale sprite pointers in User when a sprite gets removed. 2020-02-14 21:44:59 +01:00
CMakeLists.txt - streamlined CMake configuration of game libraries 2020-01-27 18:11:35 +01:00