raze-gles/source/sw/src/common.cpp
Christoph Oelckers 2d7c0e26d2 - cleanup of the old file system initialization.
The real fun part is yet to come, i.e. removing the remaining dependencies on the old file system code.
2019-11-01 19:25:42 +01:00

32 lines
431 B
C++

#include "ns.h"
#include "build.h"
#ifdef _WIN32
# include "windows_inc.h"
#elif defined __APPLE__
# include "osxbits.h"
#endif
#include "common.h"
#include "common_game.h"
BEGIN_SW_NS
void SW_InitMultiPsky(void)
{
// default
psky_t * const defaultsky = tileSetupSky(DEFAULTPSKY);
defaultsky->lognumtiles = 1;
defaultsky->horizfrac = 8192;
}
void SW_CleanupSearchPaths()
{
}
void SW_ExtInit()
{
}
END_SW_NS