raze-gles/source
Christoph Oelckers ccfd20e074 - added some quick rejection checks for Doom patch textures.
Since the checker reads all lumps completely into memory to check them, this can take quite a while. Reject everything that can be just by looking at the size fields immediately, without loading the rest.
2020-09-25 19:06:19 +02:00
..
blood - `processMovement()`: Re-arrange parameter variables somewhat so game-specific parameters are at the end and to allow some common defaults so they don't need specifying. 2020-09-25 22:26:50 +10:00
build - reinstated setuptile. 2020-09-23 18:18:22 +02:00
common - added some quick rejection checks for Doom patch textures. 2020-09-25 19:06:19 +02:00
core - `processMovement()`: Slightly adjust some ratios to provide proper average values. 2020-09-25 23:07:38 +10:00
exhumed - `processMovement()`: Re-arrange parameter variables somewhat so game-specific parameters are at the end and to allow some common defaults so they don't need specifying. 2020-09-25 22:26:50 +10:00
games/duke - Duke: do not play 1.5 intro sounds in 1.3 2020-09-25 18:40:45 +02:00
glbackend - fixed interpolation of palette emulation. 2020-09-23 18:18:23 +02:00
libsmackerdec
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw - `processMovement()`: Re-arrange parameter variables somewhat so game-specific parameters are at the end and to allow some common defaults so they don't need specifying. 2020-09-25 22:26:50 +10:00
thirdparty - added missing terminator to Base64 encoder. 2020-09-07 23:32:58 +02:00
CMakeLists.txt - CMakeLists.txt fixes 2020-09-22 23:24:39 +02:00
__autostart.cpp
g_pch.h
gitinfo.cpp
zzautozend.cpp