raze-gles/source/audiolib/src/mix.cpp
terminx cfa40f33df Fix volume slider bug introduced in r7773
git-svn-id: https://svn.eduke32.com/eduke32@7780 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:40:17 +02:00

164 lines
5.1 KiB
C++

/*
Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "_multivc.h"
/*
length = count of samples to mix
position = offset of starting sample in source
rate = resampling increment
volume = direct volume adjustment, 1.0 = no change
*/
// 8-bit mono source, 16-bit mono output
uint32_t MV_Mix16BitMono(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (uint8_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = FLIP_SIGN(source[position >> 16]) << 8;
position += rate;
*dest = (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->LeftVolume) + *dest, INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
// 8-bit mono source, 16-bit stereo output
uint32_t MV_Mix16BitStereo(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (uint8_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = FLIP_SIGN(source[position >> 16]) << 8;
position += rate;
*dest = (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->LeftVolume) + *dest, INT16_MIN, INT16_MAX);
*(dest + (MV_RightChannelOffset >> 1))
= (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->RightVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
// 16-bit mono source, 16-bit mono output
uint32_t MV_Mix16BitMono16(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (int16_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = B_LITTLE16(source[position >> 16]);
position += rate;
int32_t const sample0 = SCALE_SAMPLE(isample0, volume*voice->LeftVolume);
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
// 16-bit mono source, 16-bit stereo output
uint32_t MV_Mix16BitStereo16(struct VoiceNode * const voice, uint32_t length)
{
auto const source = (int16_t const *)voice->sound;
auto dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume*MV_GlobalVolume;
do
{
int32_t const isample0 = B_LITTLE16(source[position >> 16]);
position += rate;
int32_t const sample0 = SCALE_SAMPLE(isample0, volume*voice->LeftVolume);
int32_t const sample1 = SCALE_SAMPLE(isample0, volume*voice->RightVolume);
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
*(dest + (MV_RightChannelOffset >> 1))
= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
}
while (--length);
MV_MixDestination = (char *)dest;
return position;
}
void MV_16BitReverb(char const *src, char *dest, const float volume, int32_t count)
{
auto input = (uint16_t const *)src;
auto output = (int16_t *)dest;
do
{
int16_t const isample0 = (int16_t)*input++;
*output++ = SCALE_SAMPLE(isample0, volume);
}
while (--count > 0);
}