mirror of
https://github.com/ZDoom/raze-gles.git
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cfa40f33df
git-svn-id: https://svn.eduke32.com/eduke32@7780 1a8010ca-5511-0410-912e-c29ae57300e0
164 lines
5.1 KiB
C++
164 lines
5.1 KiB
C++
/*
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Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "_multivc.h"
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/*
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length = count of samples to mix
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position = offset of starting sample in source
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rate = resampling increment
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volume = direct volume adjustment, 1.0 = no change
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*/
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// 8-bit mono source, 16-bit mono output
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uint32_t MV_Mix16BitMono(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = FLIP_SIGN(source[position >> 16]) << 8;
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position += rate;
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*dest = (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->LeftVolume) + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 8-bit mono source, 16-bit stereo output
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uint32_t MV_Mix16BitStereo(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = FLIP_SIGN(source[position >> 16]) << 8;
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position += rate;
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*dest = (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->LeftVolume) + *dest, INT16_MIN, INT16_MAX);
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*(dest + (MV_RightChannelOffset >> 1))
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= (int16_t)clamp(SCALE_SAMPLE(isample0, volume*voice->RightVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit mono source, 16-bit mono output
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uint32_t MV_Mix16BitMono16(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = B_LITTLE16(source[position >> 16]);
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position += rate;
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int32_t const sample0 = SCALE_SAMPLE(isample0, volume*voice->LeftVolume);
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*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit mono source, 16-bit stereo output
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uint32_t MV_Mix16BitStereo16(struct VoiceNode * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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uint32_t position = voice->position;
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume*MV_GlobalVolume;
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do
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{
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int32_t const isample0 = B_LITTLE16(source[position >> 16]);
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position += rate;
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int32_t const sample0 = SCALE_SAMPLE(isample0, volume*voice->LeftVolume);
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int32_t const sample1 = SCALE_SAMPLE(isample0, volume*voice->RightVolume);
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*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
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*(dest + (MV_RightChannelOffset >> 1))
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= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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voice->LeftVolume = SMOOTH_VOLUME(voice->LeftVolume, voice->LeftVolumeDest);
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voice->RightVolume = SMOOTH_VOLUME(voice->RightVolume, voice->RightVolumeDest);
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}
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while (--length);
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MV_MixDestination = (char *)dest;
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return position;
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}
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void MV_16BitReverb(char const *src, char *dest, const float volume, int32_t count)
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{
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auto input = (uint16_t const *)src;
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auto output = (int16_t *)dest;
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do
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{
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int16_t const isample0 = (int16_t)*input++;
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*output++ = SCALE_SAMPLE(isample0, volume);
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}
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while (--count > 0);
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}
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