raze-gles/polymer/jfaud/src/softwaremixer.cpp
terminx 7b0104e9a1 JFAud
git-svn-id: https://svn.eduke32.com/eduke32@452 1a8010ca-5511-0410-912e-c29ae57300e0
2007-01-12 22:42:19 +00:00

832 lines
22 KiB
C++
Executable file

#define JFAUD_INTERNAL
#include "sysdefs.h"
#ifdef SCREWED_UP_CPP
# include "watcomhax/cstdlib"
# include "watcomhax/cstring"
# include "watcomhax/cmath"
# include "watcomhax/cstdio"
#else
# include <cstdlib>
# include <cstring>
# include <cmath>
# include <cstdio>
#endif
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
#include "softwaremixer.hpp"
#include "waveout.hpp"
#include "log.h"
#ifndef SCREWED_UP_CPP
using namespace std;
#endif
#define STREAMCHUNK 22050 // samples. 1sec @ 22.05KHz
//#define TESTTONE
#define CHANGED_BUFFER 1
#define CHANGED_RATE 2
#define CHANGED_POSITION 4
#define SHIFTFACT 8
#define OUTFACT (8+2)
//#define SHIFTFACT 8
//#define OUTFACT (8+1)
//{{{ Distance attenuation functions
float SoftwareMixerChannel::DistanceLinear(float distance, float refdist, float maxdist, float rolloff)
{
if (rolloff <= 0.0) return 1.0;
if (distance <= refdist) return 1.0;
if (distance >= maxdist) return 0.0;
return 1.0-rolloff*((distance-refdist)/(maxdist-refdist));
}
float SoftwareMixerChannel::DistanceInverse(float distance, float refdist, float maxdist, float rolloff)
{
if (rolloff <= 0.0) return 1.0;
if (distance <= refdist) return 1.0;
if (distance >= maxdist) return 0.0;
float f = refdist + (rolloff * (distance - refdist));
if (f <= 0.0) return 1.0;
return refdist/f;
}
//}}}
//{{{ Sample interpolation functions
#define COEFTABLESIZE 5 // 1 LSH this many bits
static short CoefTable4[1<<COEFTABLESIZE][4];/* = {
{ 0, 0, 32767, 0, },
{ 0, -472, 32694, 553, },
{ 2, -864, 32478, 1191, },
{ 7, -1181, 32120, 1915, },
{ 18, -1428, 31624, 2725, },
{ 34, -1610, 30995, 3621, },
{ 57, -1732, 30239, 4601, },
{ 87, -1801, 29363, 5661, },
{ 124, -1822, 28377, 6798, },
{ 169, -1802, 27290, 8006, },
{ 221, -1747, 26112, 9280, },
{ 279, -1664, 24855, 10611, },
{ 341, -1558, 23531, 11991, },
{ 408, -1435, 22151, 13411, },
{ 476, -1301, 20728, 14861, },
{ 544, -1161, 19275, 16329, },
{ 610, -1019, 17805, 17805, },
{ 673, -879, 16329, 19275, },
{ 729, -744, 14861, 20728, },
{ 777, -617, 13411, 22151, },
{ 815, -500, 11991, 23531, },
{ 841, -396, 10611, 24855, },
{ 852, -304, 9280, 26112, },
{ 848, -226, 8006, 27290, },
{ 827, -161, 6798, 28377, },
{ 788, -109, 5661, 29363, },
{ 731, -69, 4601, 30239, },
{ 654, -40, 3621, 30995, },
{ 558, -21, 2725, 31624, },
{ 444, -9, 1915, 32120, },
{ 312, -3, 1191, 32478, },
{ 163, -1, 553, 32694, },
};*/
int SoftwareMixerChannel::InterpolateNearest(SoftwareMixerChannel *chan, int offset, int stride)
{
return (int)chan->bufferp[ (chan->samplepos>>32)*stride+offset ];
}
int SoftwareMixerChannel::InterpolateLinear(SoftwareMixerChannel *chan, int offset, int stride)
{
int sample1, sample2;
int s;
unsigned int sub;
s = chan->samplepos>>32;
sample1 = chan->bufferp[ s*stride + offset ];
s++;
if (s < chan->buffer->GetNumSamples()) {
sample2 = chan->bufferp[ s*stride + offset ];
} else {
s -= chan->buffer->GetNumSamples();
if (!chan->streamed) {
sample2 = chan->bufferp[ s*stride + offset ];
} else {
if (!chan->buffer2) return sample1; // no buffer2 yet so the best we can do is nearest
if (chan->buffer2->GetNumSamples() <= s) return sample1; // somehow we jumped buffer2 completely
sample2 = ((short*)chan->buffer2->GetData())[ s*stride + offset ];
}
}
sub = chan->samplepos & INT64_C(0xffffffff);
return sample1 + ((int)((sample2-sample1)*(sub>>17)) >> 15);
}
int SoftwareMixerChannel::Interpolate4Point(SoftwareMixerChannel *chan, int offset, int stride)
{
const int ncoefs = 4;
int samples[ncoefs], mixed = 0;
unsigned int sub;
int s, i;
short *bufp[3], *coeftable;
unsigned int bufs[3];
s = (chan->samplepos >> 32) - (ncoefs / 2);
sub = (chan->samplepos & INT64_C(0xffffffff)) >> (32-COEFTABLESIZE);
bufp[0] = bufp[2] = NULL;
bufs[0] = bufs[2] = 0;
bufp[1] = (short *)chan->buffer->GetData();
bufs[1] = chan->buffer->GetNumSamples();
if (!chan->streamed) {
if (chan->loop) {
bufp[0] = bufp[2] = bufp[1];
bufs[0] = bufs[2] = bufs[1];
}
} else {
if (chan->buffer0) {
bufp[0] = (short *)chan->buffer0->GetData();
bufs[0] = chan->buffer0->GetNumSamples();
}
if (chan->buffer2) {
bufp[2] = (short *)chan->buffer2->GetData();
bufs[2] = chan->buffer2->GetNumSamples();
}
}
memset(samples, 0, sizeof(samples));
for (i=0; i<ncoefs; i++, s++) {
if ((unsigned int)s < bufs[1]) {
samples[i] = bufp[1][ s*stride + offset ];
} else if (s < 0) {
if (bufp[0]) samples[i] = bufp[0][ (s + bufs[0])*stride + offset ];
} else {
if (bufp[2]) samples[i] = bufp[2][ (s - bufs[1])*stride + offset ];
}
}
coeftable = CoefTable4[sub];
for (i=0; i<ncoefs; i++, s++)
mixed += (samples[i] * coeftable[i]) >> 16;
if (mixed < -32768) return -32768;
else if (mixed > 32767) return 32767;
return mixed;
}
//}}}
//{{{ n-to-n mixing functions
void SoftwareMixerChannel::Mix1To1(SoftwareMixerChannel *chan, int **mmixbuffer, int *mmb, int v1, int v2)
{
int *mixbuffer = *mmixbuffer, mb = *mmb, s, v = v1+v2;
for (;
mb >= 0 && (int)(chan->samplepos>>32) < chan->buffer->GetNumSamples();
chan->samplepos += chan->sampleinc, mb--) {
s = chan->filterfunc(chan, 0, 1) << SHIFTFACT;
*(mixbuffer++) += s * v / 256;
}
*mmixbuffer = mixbuffer; *mmb = mb;
}
void SoftwareMixerChannel::Mix1To2(SoftwareMixerChannel *chan, int **mmixbuffer, int *mmb, int v1, int v2)
{
int *mixbuffer = *mmixbuffer, mb = *mmb, s;
for (;
mb >= 0 && (int)(chan->samplepos>>32) < chan->buffer->GetNumSamples();
chan->samplepos += chan->sampleinc, mb--) {
s = chan->filterfunc(chan, 0, 1) << SHIFTFACT;
*(mixbuffer++) += s * v1 / 256;
*(mixbuffer++) += s * v2 / 256;
}
*mmixbuffer = mixbuffer; *mmb = mb;
}
void SoftwareMixerChannel::Mix2To1(SoftwareMixerChannel *chan, int **mmixbuffer, int *mmb, int v1, int v2)
{
int *mixbuffer = *mmixbuffer, mb = *mmb, s, v = v1+v2;
for (;
mb >= 0 && (int)(chan->samplepos>>32) < chan->buffer->GetNumSamples();
chan->samplepos += chan->sampleinc, mb--) {
s = ((chan->filterfunc(chan,0,2) + chan->filterfunc(chan,1,2)) << SHIFTFACT) / 2;
*(mixbuffer++) += s * v / 256;
}
*mmixbuffer = mixbuffer; *mmb = mb;
}
void SoftwareMixerChannel::Mix2To2(SoftwareMixerChannel *chan, int **mmixbuffer, int *mmb, int v1, int v2)
{
int *mixbuffer = *mmixbuffer, mb = *mmb, s1, s2;
for (;
mb >= 0 && (int)(chan->samplepos>>32) < chan->buffer->GetNumSamples();
chan->samplepos += chan->sampleinc, mb--) {
s1 = chan->filterfunc(chan,0,2) << SHIFTFACT;
s2 = chan->filterfunc(chan,1,2) << SHIFTFACT;
*(mixbuffer++) += s1 * v1 / 256;
*(mixbuffer++) += s2 * v2 / 256;
}
*mmixbuffer = mixbuffer; *mmb = mb;
}
void SoftwareMixerChannel::DownMix2To2(SoftwareMixerChannel *chan, int **mmixbuffer, int *mmb, int v1, int v2)
{
int *mixbuffer = *mmixbuffer, mb = *mmb, s;
for (;
mb >= 0 && (int)(chan->samplepos>>32) < chan->buffer->GetNumSamples();
chan->samplepos += chan->sampleinc, mb--) {
s = ((chan->filterfunc(chan,0,2) + chan->filterfunc(chan,1,2)) << SHIFTFACT) / 2;
*(mixbuffer++) += s * v1 / 256;
*(mixbuffer++) += s * v2 / 256;
}
*mmixbuffer = mixbuffer; *mmb = mb;
}
//}}}
void SoftwareMixerChannel::MixSome(int *mixbuffer, int mb)
{
int i;
if (state != Playing || !media) return; // paused or stopped
for (mb -= 1; mb >= 0; ) {
if (!UpdateProps() || !mixfunc) return;
mixfunc(this, &mixbuffer, &mb, volumes[0], volumes[1]);
if ((int)(samplepos >> 32) >= buffer->GetNumSamples()) {
samplepos -= (int64_t)buffer->GetNumSamples() << 32;
if (streamed) {
if (buffer0) delete buffer0;
buffer0 = buffer;
buffer = buffer2;
buffer2 = NULL;
changed |= CHANGED_BUFFER;
} else if (!loop) {
state = Stopped;
if (stopcallback) stopcallback(stopcallbackid);
return;
}
}
}
}
bool SoftwareMixerChannel::UpdateProps(void)
{
if (!media) return false;
if ((!streamed && !buffer) || (streamed && !buffer2)) {
buffer2 = media->ReadSamples(streamed ? STREAMCHUNK : 0, streamed ? loop : false);
if (buffer2 && (buffer2->GetNumSamples() == 0 || !buffer2->ConvertToNByte(2))) {
delete buffer2;
buffer2 = NULL;
}
if (!buffer) {
buffer = buffer2;
buffer2 = NULL;
changed |= CHANGED_BUFFER;
}
}
if (!buffer) {
// error, or out of data
state = Stopped;
if (stopcallback) stopcallback(stopcallbackid);
return false;
}
if (changed) {
if (changed & CHANGED_BUFFER) {
bufferp = (short *)buffer->GetData();
if (buffer->GetSampleRate() != oldsamplerate) {
changed |= CHANGED_RATE;
oldsamplerate = buffer->GetSampleRate();
}
if (buffer->GetNumChannels() == 1 && owner->chans == 2) {
mixfunc = Mix1To2;
} else if (buffer->GetNumChannels() == 2 && owner->chans == 2) {
if (follow) mixfunc = Mix2To2;
else mixfunc = DownMix2To2;
} else if (buffer->GetNumChannels() == 1 && owner->chans == 1) {
mixfunc = Mix1To1;
} else if (buffer->GetNumChannels() == 2 && owner->chans == 1) {
mixfunc = Mix2To1;
}
}
if (changed & CHANGED_RATE) {
sampleinc = (int64_t)(((double)buffer->GetSampleRate() * pitch / owner->frequency) * (INT64_C(1)<<32));
}
if (changed & CHANGED_POSITION) {
float distance, atten;
float dx, dy, dz;
float t, b;
// owner->at[xyz] is a unit vector
if (follow) {
dx = posx;
dy = posy;
dz = posz;
} else {
dx = posx - owner->posx;
dy = posy - owner->posy;
dz = posz - owner->posz;
}
distance = sqrt(dx*dx + dy*dy + dz*dz);
if (distance >= maxdist) {
volumes[0] = volumes[1] = 0;
} else {
if (distance <= refdist) atten = gain*128.0;
else atten = gain*128.0*distfunc(distance,refdist,maxdist,rolloff);
b = dx*dx + dz*dz;
if (b <= 0.0) {
volumes[0] = volumes[1] = (int)(2.0*atten);
} else {
t = (dx*owner->atz - dz*owner->atx)/sqrt(b);
volumes[0] = (int)((1.0+t) * atten);
volumes[1] = (int)((1.0-t) * atten);
}
}
//_JFAud_LogMsg("d=%+f,%+f,%+f distance=%+f atten=%+f t=%+f l=%d r=%d\n",dx,dy,dz,distance,atten,t,volumes[1],volumes[0]);
}
changed = 0;
}
return true;
}
void SoftwareMixerChannel::Cleanup(void)
{
if (stopcallback && state != Stopped) {
stopcallback(stopcallbackid);
}
stopcallback = NULL;
stopcallbackid = 0;
samplepos = 0;
mixfunc = NULL;
filterfunc = InterpolateLinear;
distfunc = DistanceInverse;
state = Stopped;
gain = 1.0;
pitch = 1.0;
posx = posy = posz = 0.0;
refdist = 1.0;
maxdist = 10.0;
rolloff = 1.0;
streamed = false;
loop = false;
follow = false;
if (buffer0) delete buffer0;
if (buffer) delete buffer;
if (buffer2) delete buffer2;
if (media) delete media;
buffer0 = NULL;
buffer = NULL;
buffer2 = NULL;
oldsamplerate = 0;
volumes[0] = volumes[0] = 0;
changed = 0;
media = NULL;
}
SoftwareMixerChannel::SoftwareMixerChannel(SoftwareMixer *own)
: owner(own), media(NULL),
buffer0(NULL), buffer(NULL), buffer2(NULL),
oldsamplerate(0), samplepos(0), sampleinc(0),
bufferp(NULL), changed(0),
mixfunc(NULL), filterfunc(InterpolateLinear), distfunc(DistanceInverse),
state(Stopped), gain(1.0), pitch(1.0),
posx(0.0), posy(0.0), posz(0.0),
refdist(1.0), maxdist(10.0), rolloff(1.0),
streamed(false), loop(false), follow(false)
{
volumes[0] = volumes[1] = 0;
}
SoftwareMixerChannel::~SoftwareMixerChannel()
{
Cleanup();
}
bool SoftwareMixerChannel::SetMedia(WaveformFile *file)
{
if (!file) return false;
owner->waveout->Lock();
if (media) {
// clean up after our predecessor
delete media;
media = NULL;
}
media = file;
if (file->GetPCMLength() >= (2*STREAMCHUNK)) streamed = true;
else streamed = false;
changed = -1;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetFilter(Filter which)
{
switch (which) {
case Filter4Point:
owner->waveout->Lock();
filterfunc = Interpolate4Point;
owner->waveout->Unlock();
return true;
case FilterLinear:
owner->waveout->Lock();
filterfunc = InterpolateLinear;
owner->waveout->Unlock();
return true;
case FilterNearest:
owner->waveout->Lock();
filterfunc = InterpolateNearest;
owner->waveout->Unlock();
return true;
default:
return false;
}
}
bool SoftwareMixerChannel::SetDistanceModel(DistanceModel which)
{
switch (which) {
case DistanceModelInverse:
owner->waveout->Lock();
distfunc = DistanceInverse;
owner->waveout->Unlock();
return true;
case DistanceModelLinear:
owner->waveout->Lock();
distfunc = DistanceLinear;
owner->waveout->Unlock();
return true;
default:
return false;
}
}
bool SoftwareMixerChannel::Play(void)
{
if (!media) return false;
owner->waveout->Lock();
state = Playing;
UpdateProps();
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::Pause(void)
{
if (!media) return false;
owner->waveout->Lock();
state = Paused;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::Update(void)
{
return true;
}
bool SoftwareMixerChannel::IsPlaying(void) const { return state == Playing; }
bool SoftwareMixerChannel::IsPaused(void) const { return state == Paused; }
bool SoftwareMixerChannel::IsStopped(void) const { return state == Stopped; }
bool SoftwareMixerChannel::SetGain(float gain)
{
owner->waveout->Lock();
this->gain = gain;
changed |= CHANGED_POSITION;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetPitch(float pitch)
{
owner->waveout->Lock();
this->pitch = pitch;
changed |= CHANGED_RATE;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetPosition(float x, float y, float z)
{
owner->waveout->Lock();
posx = x; posy = y; posz = z;
changed |= CHANGED_POSITION;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetVelocity(float x, float y, float z) { return false; }
bool SoftwareMixerChannel::SetDirection(float x, float y, float z) { return false; }
bool SoftwareMixerChannel::SetRefDist(float refdist)
{
owner->waveout->Lock();
this->refdist = refdist;
changed |= CHANGED_POSITION;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetMaxDist(float maxdist)
{
owner->waveout->Lock();
this->maxdist = maxdist;
changed |= CHANGED_POSITION;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetRolloff(float rolloff)
{
owner->waveout->Lock();
this->rolloff = rolloff;
changed |= CHANGED_POSITION;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetLoop(bool onf)
{
owner->waveout->Lock();
loop = onf;
owner->waveout->Unlock();
return true;
}
bool SoftwareMixerChannel::SetFollowListener(bool onf)
{
owner->waveout->Lock();
follow = onf;
changed |= CHANGED_POSITION;
owner->waveout->Unlock();
return true;
}
float SoftwareMixerChannel::GetGain(void) const { return gain; }
float SoftwareMixerChannel::GetPitch(void) const { return pitch; }
void SoftwareMixerChannel::GetPosition(float *x, float *y, float *z) const { *x = posx; *y = posy; *z = posz; }
void SoftwareMixerChannel::GetVelocity(float *x, float *y, float *z) const { *x = *y = *z = 0.0; }
void SoftwareMixerChannel::GetDirection(float *x, float *y, float *z) const { *x = *y = *z = 0.0; }
float SoftwareMixerChannel::GetRefDist(void) const { return refdist; }
float SoftwareMixerChannel::GetMaxDist(void) const { return maxdist; }
float SoftwareMixerChannel::GetRolloff(void) const { return rolloff; }
bool SoftwareMixerChannel::GetLoop(void) const { return loop; }
bool SoftwareMixerChannel::GetFollowListener(void) const { return follow; }
SoftwareMixer::SoftwareMixer()
: waveout(NULL), voices(NULL), nvoices(0),
frequency(0), bytesamp(0), chans(0),
mixbuffer(NULL), mixbufferlen(0), mixbufferused(0), mixbufferpos(0),
posx(0.0), posy(0.0), posz(0.0),
atx(0.0), aty(1.0), atz(0.0), upx(0.0), upy(0.0), upz(1.0),
velx(0.0), vely(0.0), velz(0.0),
gain(1.0)
{
// build the 4 coefficient interpolation table
const int ncoefs = 4;
double sinc, window, xx, sub;
int i, j;
for (j = 0; j < (1<<COEFTABLESIZE); j++) {
for (i = 0; i < ncoefs; i++) {
sub = (double)j/(double)(1<<COEFTABLESIZE);
xx = (double)(i-ncoefs/2)-sub;
if (xx == 0.0) sinc = 1.0; else { sinc = xx*M_PI; sinc = sin(sinc)/sinc; }
window = cos(xx*M_PI*2.0/(double)ncoefs)*0.5+0.5;
CoefTable4[j][i] = (int)floor(32767.0*(sinc*window));
}
}
}
SoftwareMixer::~SoftwareMixer()
{
if (voices) {
for (int i=nvoices-1;i>=0;i--) if (voices[i].chan) delete voices[i].chan;
delete [] voices;
}
if (mixbuffer) delete [] mixbuffer;
}
void SoftwareMixer::DoMix(void)
{
int i;
if (mixbufferpos >= mixbufferused) {
memset(mixbuffer, 0, sizeof(int)*mixbufferlen*chans);
for (i=nvoices-1; i>=0; i--) {
if (!voices[i].used) continue;
voices[i].chan->MixSome(mixbuffer, mixbufferlen);
}
mixbufferpos = 0;
mixbufferused = mixbufferlen;
}
}
bool SoftwareMixer::Setup(WaveOut *dev, int maxvoices)
{
int i;
waveout = dev;
frequency = dev->GetSampleRate();
chans = dev->GetChannels();
bytesamp = dev->GetBitsPerSample() / 8;
// the size of our internal 32bit mixing buffer should contain at
// least enough samples to match what the wave output device is
// likely to ask for at any one time
mixbufferlen = dev->GetMixBufferLen();
mixbufferpos = mixbufferused = 0;
mixbuffer = new int[mixbufferlen*chans];
if (!mixbuffer) return false;
voices = new struct _voicestat [maxvoices];
if (!voices) { delete [] mixbuffer; mixbuffer = NULL; return false; }
for (i=maxvoices-1;i>=0;i--) {
voices[i].used = false;
voices[i].chan = new SoftwareMixerChannel(this);
if (!voices[i].chan) {
for (i++; i<maxvoices; i++) delete voices[i].chan;
delete [] voices;
voices = NULL;
return false;
}
}
nvoices = maxvoices;
return true;
}
JFAudMixerChannel *SoftwareMixer::AcquireChannel(void)
{
int i;
waveout->Lock();
for (i=nvoices-1; i>=0; i--) {
if (voices[i].used) continue;
voices[i].used = true;
waveout->Unlock();
return static_cast<JFAudMixerChannel *>(voices[i].chan);
}
waveout->Unlock();
return NULL;
}
bool SoftwareMixer::ReleaseChannel(JFAudMixerChannel *ch)
{
int i;
waveout->Lock();
for (i=nvoices-1; i>=0; i--) {
if (!voices[i].used) continue;
if (voices[i].chan != static_cast<SoftwareMixerChannel *>(ch)) continue;
voices[i].used = false;
voices[i].chan->Cleanup();
waveout->Unlock();
return true;
}
waveout->Unlock();
return false;
}
bool SoftwareMixer::Update()
{
return true;
}
void SoftwareMixer::MixSome(void *buf, int bytes)
{
#ifdef TESTTONE
int s;
static int i = 0;
unsigned char *c = (unsigned char *)buf;
for (; bytes >= bytesamp; bytes -= bytesamp) {
s = (int)((float)0x7fffffff * sin((float)i++ * 2.0 * M_PI * 440.0 / (float)frequency));
if (bytesamp == 1) *(c++) = (unsigned char)((s>>24)+128);
else if (bytesamp == 2) {
*(short *)c = (short)(s>>16);
c += 2;
}
}
#else
int i, *rp;
char *bp = (char *)buf;
int samples = bytes / (bytesamp*chans);
// FIXME: assumes the caller isn't stupid enough to ask for a partial sample
while (samples > 0) {
DoMix();
// convert and copy the 32bit samples from our mixing buffer to what is wanted in the output
i = min(mixbufferlen - mixbufferpos, samples);
switch (bytesamp) {
case 1: {
int n, *in = &mixbuffer[mixbufferpos*chans];
unsigned char *out = (unsigned char *)bp;
for (n = i*chans-1; n>=0; n--) *(out++) = (unsigned char)max(-128,min(127,(*(in++) >> 24))) ^ 128;
} break;
case 2: {
int n, *in = &mixbuffer[mixbufferpos*chans];
short *out = (short *)bp;
for (n = i*chans-1; n>=0; n--, in++) *(out++) = (short)max(-32768,min(32767,(*in >> OUTFACT)));
} break;
}
mixbufferpos += i;
bp += bytesamp*chans*i;
samples -= i;
}
#endif
}
bool SoftwareMixer::SetListenerPosition(float x, float y, float z)
{
int i;
waveout->Lock();
posx = x; posy = y; posz = z;
for (i=nvoices-1; i>=0; i--) {
if (!voices[i].used) continue;
voices[i].chan->changed |= CHANGED_POSITION;
}
waveout->Unlock();
return true;
}
bool SoftwareMixer::SetListenerOrientation(float atx, float aty, float atz, float upx, float upy, float upz)
{
int i;
// make sure everything passed is a unit vector
if (atx == 0.0 && aty == 0.0 && atz == 0.0) aty = 1.0;
else {
float l = sqrt(atx*atx + aty*aty + atz*atz);
atx /= l; aty /= l; atz /= l;
}
if (upx == 0.0 && upy == 0.0 && upz == 0.0) upz = 1.0;
else {
float l = sqrt(upx*upx + upy*upy + upz*upz);
upx /= l; upy /= l; upz /= l;
}
waveout->Lock();
this->atx = atx; this->aty = aty; this->atz = atz;
this->upx = upx; this->upy = upy; this->upz = upz;
for (i=nvoices-1; i>=0; i--) {
if (!voices[i].used) continue;
voices[i].chan->changed |= CHANGED_POSITION;
}
waveout->Unlock();
return true;
}
bool SoftwareMixer::SetListenerVelocity(float x, float y, float z)
{
waveout->Lock();
velx = x; vely = y; velz = z;
waveout->Unlock();
return true;
}
bool SoftwareMixer::SetListenerGain(float gain)
{
waveout->Lock();
this->gain = gain;
waveout->Unlock();
return true;
}
void SoftwareMixer::GetListenerPosition(float *x, float *y, float *z) const
{
*x = posx; *y = posy; *z = posz;
}
void SoftwareMixer::GetListenerOrientation(float *atx, float *aty, float *atz, float *upx, float *upy, float *upz) const
{
*atx = this->atx; *aty = this->aty; *atz = this->atz;
*upx = this->upx; *upy = this->upy; *upz = this->upz;
}
void SoftwareMixer::GetListenerVelocity(float *x, float *y, float *z) const
{
*x = velx; *y = vely; *z = velz;
}
float SoftwareMixer::GetListenerGain(void) const
{
return gain;
}
// vim:fdm=marker: