blood
|
- implemented 'map' CCMD for all games.
|
2020-01-28 11:20:30 +01:00 |
build
|
- automap color fix.
|
2020-01-30 22:05:18 +01:00 |
common
|
- properly define the BasePalette wrapper.
|
2020-02-02 07:58:05 +01:00 |
libsmackerdec
|
- fixed Blood cutscene playback.
|
2019-12-30 21:36:08 +01:00 |
rr
|
- use the game palette directly for palette lookups.
|
2020-02-01 23:05:43 +01:00 |
sw
|
- use the game palette directly for palette lookups.
|
2020-02-01 23:05:43 +01:00 |
thirdparty
|
- fix macOS compile error.
|
2020-01-07 20:06:56 +01:00 |
CMakeLists.txt
|
- rewrite of tileCopySection
|
2020-01-28 12:42:17 +01:00 |
g_pch.h
|
- fixed most issues with newly added music files
|
2019-11-11 01:01:18 +01:00 |