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7a9209d857
# Conflicts: # source/blood/src/ai.cpp # source/blood/src/aiunicult.cpp # source/blood/src/blood.cpp # source/blood/src/choke.cpp # source/blood/src/credits.cpp # source/blood/src/gamemenu.cpp # source/blood/src/gamemenu.h # source/blood/src/gui.cpp # source/blood/src/mapedit.cpp # source/blood/src/replace.cpp
93 lines
No EOL
2.4 KiB
C++
93 lines
No EOL
2.4 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include <stdlib.h>
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#include "compat.h"
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#include "build.h"
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#include "common_game.h"
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#include "globals.h"
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#include "resource.h"
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ud_setup_t gSetup;
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bool bVanilla = false;
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ClockTicks gFrameClock;
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ClockTicks gFrameTicks;
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int gFrame;
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//int volatile gGameClock;
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int gFrameRate;
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int gGamma;
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char *gVersionString;
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char gVersionStringBuf[16];
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Resource gSysRes;
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static const char *_module;
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static int _line;
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void _SetErrorLoc(const char *pzFile, int nLine)
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{
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_module = pzFile;
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_line = nLine;
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}
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void _ThrowError(const char *pzFormat, ...)
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{
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char buffer[256];
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va_list args;
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va_start(args, pzFormat);
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vsprintf(buffer, pzFormat, args);
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initprintf("%s(%i): %s\n", _module, _line, buffer);
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char titlebuf[256];
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Bsprintf(titlebuf, APPNAME " %s", s_buildRev);
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wm_msgbox(titlebuf, "%s(%i): %s\n", _module, _line, buffer);
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Bfflush(NULL);
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QuitGame();
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}
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void __dassert(const char * pzExpr, const char * pzFile, int nLine)
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{
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initprintf("Assertion failed: %s in file %s at line %i\n", pzExpr, pzFile, nLine);
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char titlebuf[256];
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Bsprintf(titlebuf, APPNAME " %s", s_buildRev);
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wm_msgbox(titlebuf, "Assertion failed: %s in file %s at line %i\n", pzExpr, pzFile, nLine);
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Bfflush(NULL);
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exit(0);
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}
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const char *GetVersionString(void)
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{
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if (!gVersionString)
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{
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gVersionString = gVersionStringBuf;
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if (!gVersionString)
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return NULL;
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sprintf(gVersionString, "%d.%02d", EXEVERSION / 100, EXEVERSION % 100);
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}
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return gVersionString;
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} |