.. |
2d
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
audio
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
console
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- backend update from GZDoom.
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2020-11-23 15:54:06 +01:00 |
engine
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
filesystem
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- fixed badly inherited exception subclass.
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2020-12-30 09:55:57 +01:00 |
fonts
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- backend update from GZDoom.
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2020-11-23 15:54:06 +01:00 |
menu
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- backend update from GZDoom.
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2021-01-29 13:20:00 +01:00 |
models
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- UE1 model code update.
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2020-09-27 16:12:51 +02:00 |
objects
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- backend update from GZDoom.
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2021-02-12 14:44:54 +01:00 |
platform
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
rendering
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
scripting
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
statusbar
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- re-fixed crosshair scale to only use one CVAR for everything.
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2020-11-13 17:56:55 +01:00 |
textures
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- backend update from GZDoom.
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2021-02-26 19:06:10 +01:00 |
thirdparty
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- fixed the real issue for the sound problems and reverted the last commit.
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2020-10-11 13:44:23 +02:00 |
utility
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- fixed stale pointer access in Unix version of D_AddFile.
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2021-02-26 13:28:02 +01:00 |