raze-gles/polymer
hendricks266 b768c35175 Ensure the cached float cast variables introduced in r4656 are updated any time the integer versions are.
This fixes the infinite loop when viewing an HUD model at a point when displayrooms is not running, such as the main menu upon initial game load.

git-svn-id: https://svn.eduke32.com/eduke32@5876 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:42 +00:00
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eduke32 Ensure the cached float cast variables introduced in r4656 are updated any time the integer versions are. 2016-10-03 02:43:42 +00:00
synthesis.sh Makefile: Revamp setup of all things SDL. 2016-06-15 07:08:35 +00:00