raze-gles/source/blood
Grind Core b6ad64ee54 Refactor: xsector, xwall and xsprite structs
- Added QAV scene player (playing user animation instead of weapon)
- Added trigger event intiator for sprites (WIP and experimental)

# Conflicts:
#	source/blood/src/actor.h
#	source/blood/src/player.h
2019-10-26 10:35:13 +02:00
..
src Refactor: xsector, xwall and xsprite structs 2019-10-26 10:35:13 +02:00
CMakeLists.txt - removed the unused DN3D menu code from the Blood subproject. 2019-10-23 19:08:41 +02:00