raze-gles/source
Christoph Oelckers b06a847d9a Merge branch 'menu2'
# Conflicts:
#	source/exhumed/src/sound.cpp
2020-10-10 19:03:29 +02:00
..
blood - took all script exports out of the namespaces. 2020-10-10 10:11:22 +02:00
build - fixed: Toggling palette emulation should reset the texture filter in the samplers. 2020-10-10 18:57:16 +02:00
common - fixed: Toggling palette emulation should reset the texture filter in the samplers. 2020-10-10 18:57:16 +02:00
core - added background dimming for the menu when in overlay mode. 2020-10-10 18:29:15 +02:00
exhumed Merge branch 'menu2' 2020-10-10 19:03:29 +02:00
games/duke Merge branch 'menu2' 2020-10-10 19:03:29 +02:00
glbackend - fixed: Toggling palette emulation should reset the texture filter in the samplers. 2020-10-10 18:57:16 +02:00
libsmackerdec - fixed the noisiest value truncation warnings after shortly re-enabling them in the compiler, plus a few places where the warning pointed to incorrect code. 2020-09-26 11:59:24 +02:00
platform - Remove leftover Ion Fury stuffs causing log errors like "Script error, 'D:/Program Files (x86)/Steam/steamapps/common/Ion Fury/fury.grpinfo" line 10: Warning: GRP without game defined. Ignoring'". 2020-09-25 18:06:06 +10:00
sw Merge branch 'menu2' 2020-10-10 19:03:29 +02:00
thirdparty - macOS backend update, plus moving base64.cpp around. 2020-09-27 16:12:50 +02:00
__autostart.cpp
CMakeLists.txt - added the player display for Duke. 2020-10-09 01:09:51 +02:00
g_pch.h
gitinfo.cpp
zzautozend.cpp