raze-gles/source/common/2d
Christoph Oelckers efb73d04a0 - re-fixed the fix: Turned out that flipped offsetting is a bit more tricky.
Due to how this works it cannot be done automatically, it must be passed as a parameter because at the point where the offset gets applied, all information about how it was specified is lost.
This must be enabled as a specific parameter to DrawTexture.
2020-07-26 08:31:54 +02:00
..
v_2ddrawer.cpp - re-fixed the fix: Turned out that flipped offsetting is a bit more tricky. 2020-07-26 08:31:54 +02:00
v_2ddrawer.h - added level summary screens and made the fade for the screens an engine feature. 2020-07-01 12:55:32 +02:00
v_draw.cpp - re-fixed the fix: Turned out that flipped offsetting is a bit more tricky. 2020-07-26 08:31:54 +02:00
v_draw.h - re-fixed the fix: Turned out that flipped offsetting is a bit more tricky. 2020-07-26 08:31:54 +02:00
v_drawtext.cpp - made RR summary screens work. 2020-07-01 22:14:11 +02:00