mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-23 15:40:39 +00:00
ae6bea7285
- colorize the trailing part if there is corruption or (new) if sprites were removed - also corrupt-check when loading <V7 map - move start{pos,ang,sectnum} to build.c - remove pointless ...[].extra = -1 before loading map, scantoasc*[] comment git-svn-id: https://svn.eduke32.com/eduke32@3697 1a8010ca-5511-0410-912e-c29ae57300e0 |
||
---|---|---|
.. | ||
eduke32 | ||
synthesis.sh |