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https://github.com/ZDoom/raze-gles.git
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2cbe211e7c
The EDuke32 and RedNukem frontends are working, Blood isn't yet. Notes: many of the CMake variables and its output still refer to zdoom. Before changing that I wanted to make sure to be able to commit something that works. support code for Windows XP has been entirely removed. On Windows this will only target Vista and up. the crc32.h header had to be renamed to deconflict from zlib. several Windows API calls were changed to call the A-versions directly. Weirdly enough there were places that defined their parameters as T types but in a non-working way. removed some remaining editor files and support for the native software rendering only Windows backend. in a few simple cases, replaced 'char' with 'uint8_t'. The code as-is depends on chars being unsigned which is non-portable. This needs to be carefully reviewed.
157 lines
5 KiB
C
157 lines
5 KiB
C
// "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman
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// Ken Silverman's official web site: "http://www.advsys.net/ken"
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// See the included license file "BUILDLIC.TXT" for license info.
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//
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// This file has been modified from Ken Silverman's original release
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// by Jonathon Fowler (jf@jonof.id.au)
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// by the EDuke32 team (development@voidpoint.com)
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#ifndef cache1d_h_
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#define cache1d_h_
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#include "compat.h"
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#include "vfs.h"
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extern char *kpzbuf;
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extern int32_t kpzbufsiz;
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extern int32_t kpzbufload(const char *);
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void cacheInitBuffer(intptr_t dacachestart, int32_t dacachesize);
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void cacheAllocateBlock(intptr_t *newhandle, int32_t newbytes, uint8_t *newlockptr);
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void cacheAgeEntries(void);
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#ifdef USE_PHYSFS
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using buildvfs_kfd = PHYSFS_File *;
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#define buildvfs_kfd_invalid (nullptr)
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extern int32_t pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
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#define addsearchpath(a) addsearchpath_user(a, 0)
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static inline int32_t addsearchpath_user(const char *p, int32_t)
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{
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return PHYSFS_mount(p, NULL, 1) == 0 ? -1 : 0;
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}
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static inline int32_t removesearchpath(const char *p)
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{
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return PHYSFS_unmount(p);
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}
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static inline void removesearchpaths_withuser(int32_t)
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{
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// TODO
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}
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int32_t findfrompath(const char *fn, char **where);
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buildvfs_kfd openfrompath(const char *fn, int32_t flags, int32_t mode);
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buildvfs_FILE fopenfrompath(const char *fn, const char *mode);
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extern int32_t numgroupfiles;
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void uninitgroupfile(void);
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static inline int initgroupfile(const char *filename)
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{
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return PHYSFS_mount(filename, NULL, 1) == 0 ? -1 : 0;
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}
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#define kread(fd, p, s) PHYSFS_readBytes((fd), (p), (s))
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#define kwrite(fd, p, s) PHYSFS_writeBytes((fd), (p), (s))
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#define kopen4load(fn, searchfirst) PHYSFS_openRead(fn)
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#define ktell(fd) PHYSFS_tell(fd)
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#define kfilelength(fd) PHYSFS_fileLength(fd)
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static inline void kclose(buildvfs_kfd handle)
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{
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PHYSFS_close(handle);
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}
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#define kread_and_test(handle, buffer, leng) EDUKE32_PREDICT_FALSE(kread((handle), (buffer), (leng)) != (leng))
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extern int32_t klseek(buildvfs_kfd handle, int32_t offset, int32_t whence);
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#define klseek_and_test(handle, offset, whence) EDUKE32_PREDICT_FALSE(klseek((handle), (offset), (whence)) < 0)
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static inline void krename(int32_t, int32_t, const char *)
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{
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}
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#else
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using buildvfs_kfd = int32_t;
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#define buildvfs_kfd_invalid (-1)
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extern int32_t pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
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char *listsearchpath(int32_t initp);
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int32_t addsearchpath_user(const char *p, int32_t user);
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#define addsearchpath(a) addsearchpath_user(a, 0)
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int32_t removesearchpath(const char *p);
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void removesearchpaths_withuser(int32_t usermask);
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int32_t findfrompath(const char *fn, char **where);
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buildvfs_kfd openfrompath(const char *fn, int32_t flags, int32_t mode);
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buildvfs_FILE fopenfrompath(const char *fn, const char *mode);
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extern char g_modDir[BMAX_PATH];
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extern int32_t numgroupfiles;
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int initgroupfile(const char *filename);
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void uninitgroupfile(void);
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buildvfs_kfd kopen4load(const char *filename, char searchfirst); // searchfirst: 0 = anywhere, 1 = first group, 2 = any group
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buildvfs_kfd kopen4loadfrommod(const char *filename, char searchfirst);
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int32_t kread(buildvfs_kfd handle, void *buffer, int32_t leng);
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#define kread_and_test(handle, buffer, leng) EDUKE32_PREDICT_FALSE(kread((handle), (buffer), (leng)) != (leng))
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int32_t klseek(buildvfs_kfd handle, int32_t offset, int32_t whence);
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#define klseek_and_test(handle, offset, whence) EDUKE32_PREDICT_FALSE(klseek((handle), (offset), (whence)) < 0)
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int32_t kfilelength(buildvfs_kfd handle);
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int32_t ktell(buildvfs_kfd handle);
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void kclose(buildvfs_kfd handle);
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void krename(int32_t crcval, int32_t filenum, const char *newname);
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char const * kfileparent(int32_t handle);
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#endif
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extern int32_t kpzbufloadfil(buildvfs_kfd);
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#ifdef WITHKPLIB
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int32_t cache1d_file_fromzip(buildvfs_kfd fil);
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#endif
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typedef struct
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{
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intptr_t *hand;
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int32_t leng;
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uint8_t * lock;
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} cactype;
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enum {
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CACHE1D_FIND_FILE = 1,
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CACHE1D_FIND_DIR = 2,
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CACHE1D_FIND_DRIVE = 4,
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CACHE1D_FIND_NOCURDIR = 8,
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CACHE1D_OPT_NOSTACK = 0x100,
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// the lower the number, the higher the priority
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CACHE1D_SOURCE_DRIVE = 0,
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CACHE1D_SOURCE_CURDIR = 1,
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CACHE1D_SOURCE_PATH = 2, // + path stack depth
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CACHE1D_SOURCE_ZIP = 0x7ffffffe,
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CACHE1D_SOURCE_GRP = 0x7fffffff,
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};
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typedef struct _CACHE1D_FIND_REC {
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char *name;
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int32_t type, source;
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struct _CACHE1D_FIND_REC *next, *prev, *usera, *userb;
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} CACHE1D_FIND_REC;
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int32_t klistaddentry(CACHE1D_FIND_REC **rec, const char *name, int32_t type, int32_t source);
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void klistfree(CACHE1D_FIND_REC *rec);
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CACHE1D_FIND_REC *klistpath(const char *path, const char *mask, int type);
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extern int32_t lz4CompressionLevel;
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int32_t kdfread(void *buffer, int dasizeof, int count, buildvfs_kfd fil);
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int32_t kdfread_LZ4(void *buffer, int dasizeof, int count, buildvfs_kfd fil);
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void dfwrite(const void *buffer, int dasizeof, int count, buildvfs_FILE fil);
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void dfwrite_LZ4(const void *buffer, int dasizeof, int count, buildvfs_FILE fil);
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#endif // cache1d_h_
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