raze-gles/source
2021-08-23 15:34:30 +10:00
..
build - Build: Change MAXSPRITESONSCREEN from constant of 2560 to 1/4 of MAXSPRITES. 2021-07-25 15:38:51 +10:00
common Merge branch 'blood-qavrework' 2021-08-23 11:02:09 +10:00
core - Add support for first and last keyword for defineqav parser when process interpolate ignore block. 2021-08-23 15:34:30 +10:00
games - Blood: Fix handling of QAVs defined as loopable while interpolating. 2021-08-23 12:05:13 +10:00
glbackend Give -1 to model light index otherwise mLightIndex in renderstate ends up getting set to 0 which is a valid light index 2021-05-13 10:04:40 +02:00
platform - added detection of Steam's Powerslave on macOS 2021-07-31 12:51:21 +03:00
thirdparty
CMakeLists.txt - moved all font setup out of the C++ code. 2021-05-31 21:20:31 +02:00
g_pch.h
gitinfo.cpp