.. |
blood
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
build
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
common
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
core
|
- use GZDoom's CMake based updaterevision tool.
|
2020-04-12 08:30:41 +02:00 |
duke3d
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
exhumed
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
glbackend
|
- file system update and adjustment.
|
2020-04-12 08:30:40 +02:00 |
libsmackerdec
|
- file system update and adjustment.
|
2020-04-12 08:30:40 +02:00 |
platform
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
rr
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
sw
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
thirdparty
|
- code cleanup / removal of imgui.
|
2020-04-12 08:30:39 +02:00 |
CMakeLists.txt
|
- backend code matching with GZDoom
|
2020-04-12 08:30:40 +02:00 |
g_pch.h
|
- cleaned up the remaining dependencies on windows.h
|
2020-02-03 21:30:57 +01:00 |
gitinfo.cpp
|
- rewrote the screenshot code to use m_png as its backend.
|
2019-11-02 12:59:59 +01:00 |