raze-gles/polymer/eduke32/source/jmact/mouse.h
hendricks266 fcf9beae6a Work-in-progress adjustment to the C code to compile under C++. It builds for me without errors using Win32 MinGW-GCC, but it still generates warning soup. No guarantees about MSVC or anything using SDL. Enable C++ by building with CPLUSPLUS=1. C remains the default and should compile with no change in setup.
Credit to Plagman for the idea and doing the work on the game side, which is included in this commit.

(Building as C++ will give us features with which we can make improvements and optimizations on the multiplayer code and Polymer.)

git-svn-id: https://svn.eduke32.com/eduke32@3116 1a8010ca-5511-0410-912e-c29ae57300e0
2012-11-05 02:49:08 +00:00

56 lines
1.9 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 1996, 2003 - 3D Realms Entertainment
This file is part of Duke Nukem 3D version 1.5 - Atomic Edition
Duke Nukem 3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 1996 - Todd Replogle
Prepared for public release: 03/21/2003 - Charlie Wiederhold, 3D Realms
Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
*/
//-------------------------------------------------------------------------
#ifndef __mouse_h
#define __mouse_h
#ifdef EXTERNC
{
#endif
#define LEFT_MOUSE 1
#define RIGHT_MOUSE 2
#define MIDDLE_MOUSE 4
#define THUMB_MOUSE 8
#define WHEELUP_MOUSE 16
#define WHEELDOWN_MOUSE 32
#define LEFT_MOUSE_PRESSED( button ) ( ( ( button ) & LEFT_MOUSE ) != 0 )
#define RIGHT_MOUSE_PRESSED( button ) ( ( ( button ) & RIGHT_MOUSE ) != 0 )
#define MIDDLE_MOUSE_PRESSED( button ) ( ( ( button ) & MIDDLE_MOUSE ) != 0 )
int32_t Mouse_Init( void );
void MOUSE_Shutdown( void );
//void MOUSE_ShowCursor( void );
//void MOUSE_HideCursor( void );
int32_t MOUSE_GetButtons( void );
int32_t MOUSE_ClearButton( int32_t b );
void MOUSE_ClearAllButtons(void);
void MOUSE_GetDelta( int32_t*x, int32_t*y );
#ifdef EXTERNC
};
#endif
#endif /* __mouse_h */